Game Level 32 Unlocked September

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Publisher :
ISBN 13 :
Total Pages : 120 pages
Book Rating : 4.6/5 (86 download)

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Book Synopsis Game Level 32 Unlocked September by : Game Journals Kaspyro

Download or read book Game Level 32 Unlocked September written by Game Journals Kaspyro and published by . This book was released on 2020-08-29 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you Looking For a perfect and great Birthday Gift? No worries. You are in the right place Grab this awesome notebook as a personalized birthday gift - awesome for note taking, doodling, poem writing and of course journaling. Features: The perfect NoteBook (Journla) for Work School/College students. Standard Size. Good Quality. Size: 6 in X 9 in Pages: 120 lightly lined pages Paper: Good quality white paper Cover: Cute and funny cover design.

Video Game Audio

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Publisher : McFarland
ISBN 13 : 1476674353
Total Pages : 256 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Video Game Audio by : Christopher Hopkins

Download or read book Video Game Audio written by Christopher Hopkins and published by McFarland. This book was released on 2022-08-17 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.

American Media and the Memory of World War II

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Publisher : Routledge
ISBN 13 : 1317617908
Total Pages : 228 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis American Media and the Memory of World War II by : Debra Ramsay

Download or read book American Media and the Memory of World War II written by Debra Ramsay and published by Routledge. This book was released on 2015-02-11 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: For three generations of Americans, World War II has been a touchstone for the understanding of conflict and of America’s role in global affairs. But if World War II helped shape the perception of war for Americans, American media in turn shape the understanding and memory of World War II. Concentrating on key popular films, television series, and digital games from the last two decades, this book explores the critical influence World War II continues to exert on a generation of Americans born over thirty years after the conflict ended. It explains how the war was configured in the media of the wartime generation and how it came to be repurposed by their progeny, the Baby Boomers. In doing so, it identifies the framework underpinning the mediation of World War II memory in the current generation’s media and develops a model that provides insight into the strategies of representation that shape the American perspective of war in general.

You've Been Played

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Publisher : Basic Books
ISBN 13 : 1541600193
Total Pages : 297 pages
Book Rating : 4.5/5 (416 download)

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Book Synopsis You've Been Played by : Adrian Hon

Download or read book You've Been Played written by Adrian Hon and published by Basic Books. This book was released on 2022-09-20 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: How games are being harnessed as instruments of exploitation—and what we can do about it Warehouse workers pack boxes while a virtual dragon races across their screen. If they beat their colleagues, they get an award. If not, they can be fired. Uber presents exhausted drivers with challenges to keep them driving. China scores its citizens so they behave well, and games with in-app purchases use achievements to empty your wallet. Points, badges, and leaderboards are creeping into every aspect of modern life. In You’ve Been Played, game designer Adrian Hon delivers a blistering takedown of how corporations, schools, and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties. You’ve Been Played is a scathing indictment of a tech-driven world that wants to convince us that misery is fun, and a call to arms for anyone who hopes to preserve their dignity and autonomy.

Rules of Play

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Publisher : MIT Press
ISBN 13 : 9780262240451
Total Pages : 680 pages
Book Rating : 4.2/5 (44 download)

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Book Synopsis Rules of Play by : Katie Salen Tekinbas

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Popular Science

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Publisher :
ISBN 13 :
Total Pages : 134 pages
Book Rating : 4./5 ( download)

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Book Synopsis Popular Science by :

Download or read book Popular Science written by and published by . This book was released on 1994-12 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.

Gaming, Simulation and Innovations: Challenges and Opportunities

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Publisher : Springer Nature
ISBN 13 : 3031099591
Total Pages : 305 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Gaming, Simulation and Innovations: Challenges and Opportunities by : Upinder Dhar

Download or read book Gaming, Simulation and Innovations: Challenges and Opportunities written by Upinder Dhar and published by Springer Nature. This book was released on 2022-07-26 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.

Trapped in a Video Game

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Publisher : Andrews McMeel Publishing
ISBN 13 : 1449496261
Total Pages : 132 pages
Book Rating : 4.4/5 (494 download)

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Book Synopsis Trapped in a Video Game by : Dustin Brady

Download or read book Trapped in a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2018-04-10 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!

''The Orange Box''

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Publisher : PediaPress
ISBN 13 :
Total Pages : 107 pages
Book Rating : 4./5 ( download)

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Book Synopsis ''The Orange Box'' by :

Download or read book ''The Orange Box'' written by and published by PediaPress. This book was released on with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Classic Traveller

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Publisher :
ISBN 13 : 9781558782198
Total Pages : pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Classic Traveller by : Marc Miller

Download or read book Classic Traveller written by Marc Miller and published by . This book was released on 2021-12-30 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Levels of the Game

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Publisher : Farrar, Straus and Giroux
ISBN 13 : 0374708657
Total Pages : 162 pages
Book Rating : 4.3/5 (747 download)

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Book Synopsis Levels of the Game by : John McPhee

Download or read book Levels of the Game written by John McPhee and published by Farrar, Straus and Giroux. This book was released on 2011-04-01 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Levels of the Game is John McPhee's astonishing account of a tennis match played by Arthur Ashe against Clark Graebner at Forest Hills in 1968. It begins with the ball rising into the air for the initial serve and ends with the final point. McPhee provides a brilliant, stroke-by-stroke description while examining the backgrounds and attitudes which have molded the players' games. "This may be the high point of American sports journalism"- Robert Lipsyte, The New York Times

Formal Modeling and Analysis of Timed Systems

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Publisher : Springer Nature
ISBN 13 : 3030576280
Total Pages : 301 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Formal Modeling and Analysis of Timed Systems by : Nathalie Bertrand

Download or read book Formal Modeling and Analysis of Timed Systems written by Nathalie Bertrand and published by Springer Nature. This book was released on 2020-08-25 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 18th International Conference on Formal Modeling and Analysis of Timed Systems, FORMATS 2020, held in Vienna, Austria, in September 2020. The 16 full papers and 2 short papers presented in this volume were carefully reviewed and selected from 42 submissions. The papers focus on topics such as foundations and semantics, methods and tools, techniques, algorithms, data structures, and software tools for analyzing timed systems and resolving temporal constraints. Due to the Corona pandemic this conference was held as a virtual event.

Ultimate Game Design: Building Game Worlds

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Publisher : McGraw Hill Professional
ISBN 13 : 9780072228991
Total Pages : 372 pages
Book Rating : 4.2/5 (289 download)

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Book Synopsis Ultimate Game Design: Building Game Worlds by : Tom Meigs

Download or read book Ultimate Game Design: Building Game Worlds written by Tom Meigs and published by McGraw Hill Professional. This book was released on 2003-06-09 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build games with techniques and insights from a pro.

The Official Xbox Magazine

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Publisher :
ISBN 13 :
Total Pages : 316 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis The Official Xbox Magazine by :

Download or read book The Official Xbox Magazine written by and published by . This book was released on 2007 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Platform Strategy

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Publisher : Taylor & Francis
ISBN 13 : 1317085515
Total Pages : 222 pages
Book Rating : 4.3/5 (17 download)

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Book Synopsis Platform Strategy by : Laure Claire Reillier

Download or read book Platform Strategy written by Laure Claire Reillier and published by Taylor & Francis. This book was released on 2017-04-21 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the last decade, platform businesses such as Uber, Airbnb, Amazon and eBay have been taking over the world. In almost every sector, traditional businesses are under attack from digital disrupters that are effectively harnessing the power of communities. But what exactly is a platform business and why is it different? In Platform Strategy, Laure Claire Reillier and Benoit Reillier provide a practical guide for students, digital entrepreneurs and executives to understand what platforms are, how they work and how you can build one successfully. Using their own "rocket model" and original case studies (including Google, Apple, Amazon), they explain how designing, igniting and scaling a platform business requires learning a whole new set of management rules. Platform Strategy also offers many fascinating insights into the future of platforms, their regulation and governance, as well as how they can be combined with other business models. Benoit Reillier and Laure Claire Reillier are co-founders of Launchworks, a leading advisory firm focused on helping organizations develop and scale innovative business models.

Swipe to Unlock

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781976182198
Total Pages : 349 pages
Book Rating : 4.1/5 (821 download)

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Book Synopsis Swipe to Unlock by : Neel Mehta

Download or read book Swipe to Unlock written by Neel Mehta and published by Createspace Independent Publishing Platform. This book was released on 2017 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: WANT A NON-CODING JOB AT A TECH COMPANY? Interested in product management, marketing, strategy, or business development? The tech industry is the place to be: nontechnical employees at tech companies outnumber their engineering counterparts almost 3 to 1 (Forbes, 2017). You might be worried that your lack of coding skills or tech industry knowledge will hold you back. But here's the secret: you don't need to learn how to code to break into the tech industry. Written by three former Microsoft PMs, Swipe to Unlock gives you a breakdown of the concepts you need to know to crush your interviews, like software development, big data, and internet security. We'll explain how Google's ad targeting algorithm works, but Google probably won't ask you how to explain it in a non-technical interview. But they might ask you how you could increase ad revenue from a particular market segment. And if you know how Google's ad platform works, you'll be in a far stronger position to come up with good growth strategies. We'll show you how Robinhood, an app that lets you trade stocks without commission, makes money by earning interest on the unspent money that users keep in their accounts. No one will ask you to explain this. But if someone asks you to come up with a new monetization strategy for Venmo (which lets you send and receive money without fees), you could pull out the Robinhood anecdote to propose that Venmo earn interest off the money sitting in users' accounts. We'll talk about some business cases like why Microsoft acquired LinkedIn. Microsoft interviewers probably won't ask you about the motive of the purchase, but they might ask you for ideas to improve Microsoft Outlook. From our case study, you'll learn how the Microsoft and LinkedIn ecosystems could work together, which can help you craft creative, impactful answers. You could propose that Outlook use LinkedIn's social graph to give salespeople insights about clients before meeting them. Or you could suggest linking Outlook's organizational tree to LinkedIn to let HR managers analyze their company's hierarchy and figure out what kind of talent they need to add. (We'll further explore both ideas in the book.) Either way, you're sure to impress. Learn the must know concepts of tech from authors who have received job offers for Facebook's Rotational Product Manager, Google's Associate Product Marketing Manager, and Microsoft's Program Manager to get a competitive edge at your interviews!

Breaking Into the Game Industry

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Publisher : Course Technology
ISBN 13 : 9781435458048
Total Pages : 0 pages
Book Rating : 4.4/5 (58 download)

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Book Synopsis Breaking Into the Game Industry by : Brenda Brathwaite

Download or read book Breaking Into the Game Industry written by Brenda Brathwaite and published by Course Technology. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an overview of the game industry and offers advice from experienced professionals on entering the video game industry.