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Game Designer 2020 Weekly And Monthly Planner
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Book Synopsis ArtsIT, Interactivity and Game Creation by : Matthias Wölfel
Download or read book ArtsIT, Interactivity and Game Creation written by Matthias Wölfel and published by Springer Nature. This book was released on 2022-02-09 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications.
Download or read book Katie Daisy 2019-2020 Planner written by and published by . This book was released on 2019-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Routledge Companion to Games in Architecture and Urban Planning by : Marta Brković Dodig
Download or read book The Routledge Companion to Games in Architecture and Urban Planning written by Marta Brković Dodig and published by Routledge. This book was released on 2019-11-25 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game-like approaches, game scenarios, and gamification processes for teaching/learning, design and research in architecture and urban planning. This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of connections, and various influences on this field. Twenty-eight international contributors have come together from eleven countries and five continents to present their studies on games in architecture and urban planning, pose new questions, and advocate for innovative perspectives.
Book Synopsis Game Designer 2020 Weekly and Monthly Planner by : Wick Book Publishing
Download or read book Game Designer 2020 Weekly and Monthly Planner written by Wick Book Publishing and published by . This book was released on 2019-09-19 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2020 Weekly and Monthly Planner Our stylish weekly and monthly planner is here! With gorgeous designed covers and nice interior with enough space to write. Great for your daily planner, work planner. Perfect to keep track of all your to-do list�s, meeting, passions throughout the entire year. Each monthly spread (January 2020 through December 2020) contains a notes section, and federals holidays! The nice weekly spreads include space to write your daily schedule as well as a to-do list. Great gift for the 2019 holidays to your co-workers, friends, boss, husband, wife, graduate. This 2020 work planner will make a perfect New Year's gift. Details: Premium matte cover design Printed on high quality 60# interior stock Perfectly sized at 8.5�x11" Calendar schedule organizer Personal Time Management Notebook, Office Equipment & Supplies Notebook
Download or read book 2022 Planner written by 2022 Planner and published by . This book was released on 2021-10-24 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2022 Daily Planner 8.5x11 one page per day. Help keep up with daily life, important dates, goals, notes, and etc...
Book Synopsis Game Architecture and Design by : Andrew Rollings
Download or read book Game Architecture and Design written by Andrew Rollings and published by New Riders Publishing. This book was released on 2004 with total page 964 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and offers an overview of game development software.
Book Synopsis Self-Care 12-Month Undated Planner by : Insights
Download or read book Self-Care 12-Month Undated Planner written by Insights and published by Insights. This book was released on 2021-09-14 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring the life-changing benefits of self-care into your life with this beautifully designed 12-month undated planner. Each month features a different self-care quote to inspire you as well as space to plan your monthly self-care priorities and record your weekly activities, self-care intentions, habit tracking, and reflections. START PLANNING NOW: Fill in the months and days in this 12-month undated planner to get organized at any time. MONTHLY AND WEEKLY PLANNER PAGES: Make both long-term and short-term plans, projects, and goals. CONVENIENT SIZE: This 7.5 x 8.75–inch planner is the perfect size for your workspace. BEAUTIFUL DESIGN: Lovely illustrations create an inspiring setting for plans, projects, and thoughts. BONUS STICKERS INCLUDED: Includes monthly stickers, one sheet of functional planning stickers, and one sheet of decorative stickers.
Book Synopsis Chase's Calendar of Events 2020 by : Editors of Chase's
Download or read book Chase's Calendar of Events 2020 written by Editors of Chase's and published by Rowman & Littlefield. This book was released on 2019-09-24 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find out what's going on any day of the year, anywhere across the globe! The world’s date book since 1957, Chase's is the definitive, authoritative, day-by-day resource of what the world is celebrating and commemorating. From national days to celebrity birthdays, from historical anniversaries to astronomical phenomena, from award ceremonies and sporting events to religious festivals and carnivals, Chase's is the must-have reference used by experts and professionals—a one-stop shop with 12,500 entries for everything that is happening now or is worth remembering from the past. Completely updated for 2020, Chase's also features extensive appendices as well as a companion website that puts the power of Chase's at the user's fingertips. 2020--a leap year--is packed with special events and observances, including National days and public holidays of every nation on Earth The total solar eclipse The 100th anniversary of US women's suffrage (19th Amendment passed) The 75th anniversary of the end of WWII and the atomic bombings of Hiroshima and Nagasaki The 250th birth anniversary of Ludwig van Beethoven The 100th birth anniversary of Ray Bradbury The 50th anniversary of the Beatles' break up The Tokyo Olympic Games Scores of new special days, weeks and months, such as International Go-Kart Week, National Goat Yoga Month or National Catch and Release Day Birthdays of new world leaders, office holders, and breakout stars And much more! All from the reference book that Publishers Weekly calls "one of the most impressive reference volumes in the world."
Book Synopsis Elements of Game Design by : Robert Zubek
Download or read book Elements of Game Design written by Robert Zubek and published by MIT Press. This book was released on 2020-08-18 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels—mechanics and systems, gameplay, and player experience—and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay. The book first introduces the core model and framework for analyzing and designing games. It then discusses the three levels in detail, explaining player experience and identifying design goals; introducing low-level structural analysis of gameplay in terms of basic mechanics; describing how mechanics build up into systems; and presenting concepts for understanding gameplay, defined as the dynamic behavior of players when they interact with mechanics and systems. Finally, the book offers students advice on creating game prototypes using an iterative, user-centered process. Each chapter offers a set of exercises for individuals and design challenges for groups.
Book Synopsis The Game Production Toolbox by : Heather Chandler
Download or read book The Game Production Toolbox written by Heather Chandler and published by CRC Press. This book was released on 2020-04-07 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Production Toolbox focuses on the nuts and bolts of producing interactive content and how you can organize and support the creative, technical, and business efforts that are all part of interactive game development. This book isn’t going to tell you how to design a game or what technologies to use. Instead it provides techniques for and insights into managing, from concept to release, all the pieces that must come together in order to get a game into the hands of a player. Readers will learn about each phase of game production: prototyping, defining the requirements, assembling the team, making the game, and releasing to the players. Interviews from professional game developers give a behind-the-scenes look at what it takes to make a game. Key Features A framework for how to get an interactive game from concept to release, including information on financing and pitching to publishers and investors. Techniques for working with the game development team to get effective prototypes and documentation to prove out game concept and mechanics. Concrete information on how to plan and execute the different aspects of game production, such as audio, localization, testing, and software ratings. Advice from industry experts on managing teams, project management, communicating effectively, and keeping everyone happy. Information about working effectively with marketing, PR, and other people that are involved with the publishing and release process.
Book Synopsis Who's in the Game? by : Terri Toles Patkin
Download or read book Who's in the Game? written by Terri Toles Patkin and published by McFarland. This book was released on 2020-11-30 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.
Book Synopsis Chase's Calendar of Events 2021 by : Editors of Chase's
Download or read book Chase's Calendar of Events 2021 written by Editors of Chase's and published by Rowman & Littlefield. This book was released on 2020-10-27 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find out what's going on any day of the year, anywhere across the globe! The world’s date book since 1957, Chase's is the definitive, authoritative, day-by-day resource of what the world is celebrating and commemorating. From national days to celebrity birthdays, from historical anniversaries to astronomical phenomena, from award ceremonies and sporting events to religious festivals and carnivals, Chase's is the must-have reference used by experts and professionals—a one-stop shop with 12,500 entries for everything that is happening now or is worth remembering from the past. Completely updated for 2021, Chase's also features extensive appendices as well as a companion website that puts the power of Chase's at the user's fingertips. 2021 is packed with special events and observances, including National days and public holidays of every nation on Earth The 400th anniversary of the Plymouth pilgrim Thanksgiving The 200th independence anniversary from Spain of its Central and South American colonies. The 100th anniversary of the Tulsa Race Massacre Scores of new special days, weeks and months Birthdays of new world leaders, office holders, and breakout stars And much more! All from the reference book that Publishers Weekly calls "one of the most impressive reference volumes in the world."
Book Synopsis Usability Testing Essentials: Ready, Set ...Test! by : Carol M. Barnum
Download or read book Usability Testing Essentials: Ready, Set ...Test! written by Carol M. Barnum and published by Morgan Kaufmann. This book was released on 2020-06-27 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Usability Testing Essentials presents a practical, step-by-step approach to learning the entire process of planning and conducting a usability test. It explains how to analyze and apply the results and what to do when confronted with budgetary and time restrictions. This is the ideal book for anyone involved in usability or user-centered design—from students to seasoned professionals.Filled with new examples and case studies, Usability Testing Essentials, Second Edition is completely updated to reflect the latest approaches, tools and techniques needed to begin usability testing or to advance in this area. - Provides a comprehensive, step-by-step guide to usability testing, a crucial part of every product's development - Discusses important usability issues such as international testing, persona creation, remote testing, and accessibility - Presents new examples covering mobile devices and apps, websites, web applications, software, and more - Includes strategies for using tools for moderated and unmoderated testing, expanded content on task analysis, and on analyzing and reporting results
Book Synopsis The Agile Guide to Business Analysis and Planning by : Howard Podeswa
Download or read book The Agile Guide to Business Analysis and Planning written by Howard Podeswa and published by Addison-Wesley Professional. This book was released on 2021-04-05 with total page 1163 pages. Available in PDF, EPUB and Kindle. Book excerpt: How Product Owners and Business Analysts can maximize the value delivered to stakeholders by integrating BA competencies with agile methodologies "This book will become a staple reference that both product owners and business analysis practitioners should have by their side." -- From the Foreword by Alain Arseneault, former IIBA Acting President & CEO "[This book] is well organized in bite-sized chunks and structured for ready access to the essential concepts, terms, and practices that can help any agile team be more successful." -- Karl Wiegers The Agile Guide to Business Analysis and Planning provides practical guidance for eliminating unnecessary errors and delays in agile product development through effective planning, backlog refinement and acceptance criteria specification ---with hard-to-find advice on how and when to analyze the context for complex changes within an agile approach---including when to use Journey Maps, Value Stream Mapping, Personas, Story Maps, BPMN, Use Cases and other UML models. Renowned author and consultant Howard Podeswa teaches best practices drawn from agile and agile-adjacent frameworks, including ATDD, BDD, DevOps, CI/CD, Kanban, Scrum, SAFe, XP, Lean Thinking, Lean Startup, Circumstance-Based Market Segmentation, and theories of disruptive innovation. He offers a comprehensive agile roadmap for analyzing customer needs and planning product development, including discussion of legacy business analysis tools that still offer immense value to agile teams. Using a running case study, Podeswa walks through the full agile product lifecycle, from visioning through release and continuous value delivery. You learn how to carry out agile analysis and planning responsibilities more effectively, using tools such as Kano analysis, minimum viable products (MVPs), minimum marketable features (MMFs), story maps, product roadmaps, customer journey mapping, value stream mapping, spikes, and the definition of ready (DoR). Podeswa presents each technique in context: what you need to know and when to apply each tool. Read this book to Master principles, frameworks, concepts, and practices of agile analysis and planning in order to maximize value delivery throughout the product's lifecycle Explore planning and analysis for short-term, long-term, and scaled agile initiatives using MVPs and data-informed learning to test hypotheses and find high-value features Split features into MMFs and small stories that deliver significant value and enable quick wins Refine, estimate, and specify features, stories, and their acceptance criteria, following ATDD/BDD guidance Address the unique analysis and planning challenges of scaled agile organizations Implement 13 practices for optimizing enterprise agility Supported by 175+ tools, techniques, examples, diagrams, templates, checklists, and other job aids, this book is a complete toolkit for every practitioner. Whatever your role, you'll find indispensable guidance on agile planning and analysis responsibilities so you can help your organization respond more nimbly to a fast-changing environment. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Book Synopsis Essentials of Youth Fitness by : Avery D. Faigenbaum
Download or read book Essentials of Youth Fitness written by Avery D. Faigenbaum and published by Human Kinetics Publishers. This book was released on 2020 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: ACSM's Essentials of Youth Fitness is the authoritative guide on motor skill development, aerobic and anaerobic conditioning, and strength, power, speed and agility training for young athletes.
Download or read book Apps written by Gerard Goggin and published by John Wiley & Sons. This book was released on 2021-05-20 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the rise of the smartphone, apps have become entrenched in billions of users' daily lives. Accessible across phones and tablets, watches and wearables, connected cars, sensors, and cities, they are an inescapable feature of our current culture. In this book, Gerard Goggin provides a comprehensive and authoritative guide to the development of apps as a digital media technology. Covering the technological, social, cultural, and policy dynamics of apps, Goggin ultimately considers what a post-app world might look like. He argues that apps represent a pivowtal moment in the development of digital media, acting as a hinge between the visions and realities of the “mobile,” “cyber,” and “online” societies envisaged since the late 1980s and the imaginaries and materialities of the digital societies that emerged from 2010. Apps offer frames, construct tools, and constitute “small worlds” for users to reorient themselves in digital media settings. This fascinating book will reframe the conversation about the software that underwrites our digital worlds. It is essential reading for students and scholars of media and communication, as well as for anyone interested in this ubiquitous technology.
Book Synopsis Lean Project Delivery and Integrated Practices in Modern Construction by : Lincoln H. Forbes
Download or read book Lean Project Delivery and Integrated Practices in Modern Construction written by Lincoln H. Forbes and published by Routledge. This book was released on 2020-04-01 with total page 613 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lean Project Delivery and Integrated Practices in Modern Construction is the new and enhanced edition of the pioneering book Modern Construction by Lincoln H. Forbes and Syed M. Ahmed. This book provides a multi-faceted approach for applying lean methodologies to improve design and construction processes. Recognizing the wide diversity in the landscape of projects, and encompassing private and public sector activity, buildings and infrastructure, the book expands upon the detailed coverage of integrated project delivery and new lean tools and techniques to include: Greater emphasis on the importance of creating a lean culture and the initiatives required to transform the industry; Expanded discussions of the foundational writings in lean construction theory; Exploration of the synergies between "lean" and "green" initiatives; Specific procedures for modifying planning and scheduling activities to improve the performance of the project team; Expanded sections on quality, and topics that have become a part of the lean lexicon, such as Choosing by Advantages, "line of balance"/location-based scheduling, virtual design teams, takt time planning and set-based design; Discussion questions for beginners and advanced lean practitioners; and Improved cross-referencing within the text to help the reader navigate the frameworks, techniques and tools to support the application of lean principles. The techniques described here enhance the use of resources, reducing waste, minimizing delays, increasing quality and reducing overall costs. They enable practitioners to improve the quality of the built environment, secure higher levels of customer/owner satisfaction, and simultaneously improve their profitability. This book is essential reading for all those wanting to be at the forefront of construction management and lean thinking.