From Zero to Java Hero: Master The Art of Java Programming

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Author :
Publisher : Jarrel E.
ISBN 13 :
Total Pages : 401 pages
Book Rating : 4./5 ( download)

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Book Synopsis From Zero to Java Hero: Master The Art of Java Programming by : Jarrel E.

Download or read book From Zero to Java Hero: Master The Art of Java Programming written by Jarrel E. and published by Jarrel E.. This book was released on 2023-11-09 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Zero to Java Hero: Master the Art of Programming is a comprehensive guide designed to empower aspiring programmers with the knowledge and skills needed to excel in the world of Java development. This powerful book offers a transformative journey from a complete novice to a proficient Java developer. Are you ready to embark on a journey that will elevate your programming skills to new heights? From Zero to Java Hero is the ultimate guide for individuals with little to no coding experience who want to unlock the full potential of Java programming. Whether you're a student, a career changer, or someone with a passion for technology, this book will equip you with the tools to become a Java hero. What You Will Learn: Foundations of Java: Begin with the basics, understanding the Java syntax, variables, data types, and operators. Control Flow: Master the art of making decisions and creating loops to control the flow of your programs. Object-Oriented Programming (OOP): Dive into OOP principles and learn to create classes, objects, and methods. Exception Handling: Handle errors gracefully and ensure your code remains robust. File Handling: Learn how to read and write files, an essential skill in software development. Graphical User Interfaces (GUI): Create user-friendly applications with Java's GUI components. Database Connectivity: Explore how to connect your Java applications to databases for real-world data manipulation. Practical Projects: Apply your knowledge through hands-on projects, building real Java applications. Who Should Read This Book: Absolute beginners with no prior programming experience. Students pursuing a degree in computer science or related fields. Career changers looking to transition into the tech industry. Java enthusiasts eager to deepen their coding skills. Instructors seeking a comprehensive resource for teaching Java programming. Why From Zero to Java Hero? This book isn't just about learning Java; it's about gaining the confidence and expertise to build practical, real-world applications. By the end of this journey, you'll have the skills and knowledge necessary to tackle complex coding challenges and embark on a fulfilling career in Java development. Are you ready to transform from a novice into a Java hero? From Zero to Java Hero is your roadmap to success in the world of programming. Start your journey today and become a master of Java development.

From Zero to Java Hero

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Author :
Publisher : Mastering Java
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (689 download)

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Book Synopsis From Zero to Java Hero by : Jarrel E.

Download or read book From Zero to Java Hero written by Jarrel E. and published by Mastering Java. This book was released on 2023-11-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Zero to Java Hero: Master the Art of Programming is a comprehensive guide designed to empower aspiring programmers with the knowledge and skills needed to excel in the world of Java development. This powerful book offers a transformative journey from a complete novice to a proficient Java developer. Are you ready to embark on a journey that will elevate your programming skills to new heights? From Zero to Java Hero is the ultimate guide for individuals with little to no coding experience who want to unlock the full potential of Java programming. Whether you're a student, a career changer, or someone with a passion for technology, this book will equip you with the tools to become a Java hero. What You Will Learn: Foundations of Java: Begin with the basics, understanding the Java syntax, variables, data types, and operators. Control Flow: Master the art of making decisions and creating loops to control the flow of your programs. Object-Oriented Programming (OOP): Dive into OOP principles and learn to create classes, objects, and methods. Exception Handling: Handle errors gracefully and ensure your code remains robust. File Handling: Learn how to read and write files, an essential skill in software development. Graphical User Interfaces (GUI): Create user-friendly applications with Java's GUI components. Database Connectivity: Explore how to connect your Java applications to databases for real-world data manipulation. Practical Projects: Apply your knowledge through hands-on projects, building real Java applications. Who Should Read This Book: Absolute beginners with no prior programming experience. Students pursuing a degree in computer science or related fields. Career changers looking to transition into the tech industry. Java enthusiasts eager to deepen their coding skills. Instructors seeking a comprehensive resource for teaching Java programming. Why From Zero to Java Hero? This book isn't just about learning Java; it's about gaining the confidence and expertise to build practical, real-world applications. By the end of this journey, you'll have the skills and knowledge necessary to tackle complex coding challenges and embark on a fulfilling career in Java development. Are you ready to transform from a novice into a Java hero? From Zero to Java Hero is your roadmap to success in the world of programming. Start your journey today and become a master of Java development.

C++ Game Development: Build High-Performance Games from Scratch

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Author :
Publisher : Jarrel E.
ISBN 13 :
Total Pages : 125 pages
Book Rating : 4./5 ( download)

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Book Synopsis C++ Game Development: Build High-Performance Games from Scratch by : Jarrel E.

Download or read book C++ Game Development: Build High-Performance Games from Scratch written by Jarrel E. and published by Jarrel E.. This book was released on 2024-05-10 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the exciting world of game development with C++ Game Development. Designed for readers with prior knowledge in C++ programming, this comprehensive guide takes you on a thrilling journey through the fundamentals of game development and beyond. From the basics of game programming to advanced techniques in graphics rendering, physics simulation, and multiplayer networking, this book covers all aspects of game development with clarity and depth. Each chapter is meticulously crafted to provide a blend of theoretical knowledge and practical insights, empowering you to unleash your creativity and bring your gaming visions to life. Whether you dream of creating immersive 2D platformers, action-packed shooters, or captivating multiplayer experiences, this book equips you with the skills and techniques needed to turn your ideas into reality. With hands-on tutorials, real-world examples, and expert tips from seasoned game developers, 'C++ Game Development: Unleash Your Creativity' is your essential companion on the path to mastering the art of game development. Get ready to embark on an exhilarating journey into the heart of game development and unleash your creativity like never before. Let the adventure begin!

Thinking in Java

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Author :
Publisher : Prentice Hall Professional
ISBN 13 : 9780131002876
Total Pages : 1156 pages
Book Rating : 4.0/5 (28 download)

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Book Synopsis Thinking in Java by : Bruce Eckel

Download or read book Thinking in Java written by Bruce Eckel and published by Prentice Hall Professional. This book was released on 2003 with total page 1156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides link to sites where book in zip file can be downloaded.

Java For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118051068
Total Pages : 386 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Java For Dummies by : Barry A. Burd

Download or read book Java For Dummies written by Barry A. Burd and published by John Wiley & Sons. This book was released on 2011-03-03 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building powerful programs with Java 6—fast! Get an overview of Java 6 and begin building your own programs Even if you're new to Java programming—or to programming in general—you can get up and running on this wildly popular language in a hurry. This book makes it easy! From how to install and run Java to understanding classes and objects and juggling values with arrays and collections, you will get up to speed on the new features of Java 6 in no time. Discover how to Use object-oriented programming Work with the changes in Java 6 and JDK 6 Save time by reusing code Mix Java and Javascript with the new scripting tools Troubleshoot code problems and fix bugs All on the bonus CD-ROM Custom build of JCreator and all the code files used in the book Bonus chapters not included in the book Trial version of Jindent, WinOne, and NetCaptor freeware System Requirements: For details and complete system requirements, see the CD-ROM appendix. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Algorithms

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0133799107
Total Pages : 828 pages
Book Rating : 4.1/5 (337 download)

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Book Synopsis Algorithms by : Robert Sedgewick

Download or read book Algorithms written by Robert Sedgewick and published by Addison-Wesley Professional. This book was released on 2014-02-01 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is Part I of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part I contains Chapters 1 through 3 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.

Head First Java

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449331440
Total Pages : 720 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Head First Java by : Kathy Sierra

Download or read book Head First Java written by Kathy Sierra and published by "O'Reilly Media, Inc.". This book was released on 2005-02-09 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.

Functional Programming in Java

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680503545
Total Pages : 261 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Functional Programming in Java by : Venkat Subramaniam

Download or read book Functional Programming in Java written by Venkat Subramaniam and published by Pragmatic Bookshelf. This book was released on 2014-02-19 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intermediate level, for programmers fairly familiar with Java, but new to the functional style of programming and lambda expressions. Get ready to program in a whole new way. Functional Programming in Java will help you quickly get on top of the new, essential Java 8 language features and the functional style that will change and improve your code. This short, targeted book will help you make the paradigm shift from the old imperative way to a less error-prone, more elegant, and concise coding style that's also a breeze to parallelize. You'll explore the syntax and semantics of lambda expressions, method and constructor references, and functional interfaces. You'll design and write applications better using the new standards in Java 8 and the JDK. Lambda expressions are lightweight, highly concise anonymous methods backed by functional interfaces in Java 8. You can use them to leap forward into a whole new world of programming in Java. With functional programming capabilities, which have been around for decades in other languages, you can now write elegant, concise, less error-prone code using standard Java. This book will guide you though the paradigm change, offer the essential details about the new features, and show you how to transition from your old way of coding to an improved style. In this book you'll see popular design patterns, such as decorator, builder, and strategy, come to life to solve common design problems, but with little ceremony and effort. With these new capabilities in hand, Functional Programming in Java will help you pick up techniques to implement designs that were beyond easy reach in earlier versions of Java. You'll see how you can reap the benefits of tail call optimization, memoization, and effortless parallelization techniques. Java 8 will change the way you write applications. If you're eager to take advantage of the new features in the language, this is the book for you. What you need: Java 8 with support for lambda expressions and the JDK is required to make use of the concepts and the examples in this book.

Java Programming

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Publisher :
ISBN 13 : 9780070181397
Total Pages : 928 pages
Book Rating : 4.1/5 (813 download)

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Book Synopsis Java Programming by : Ralph Bravaco

Download or read book Java Programming written by Ralph Bravaco and published by . This book was released on 2009-02-01 with total page 928 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.

Developing Games in Java

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Author :
Publisher : New Riders
ISBN 13 : 9781592730056
Total Pages : 1012 pages
Book Rating : 4.7/5 (3 download)

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Book Synopsis Developing Games in Java by : David Brackeen

Download or read book Developing Games in Java written by David Brackeen and published by New Riders. This book was released on 2004 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion web site available.

Algorithms, Part II

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0133847268
Total Pages : 973 pages
Book Rating : 4.1/5 (338 download)

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Book Synopsis Algorithms, Part II by : Robert Sedgewick

Download or read book Algorithms, Part II written by Robert Sedgewick and published by Addison-Wesley Professional. This book was released on 2014-02-01 with total page 973 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.

Java Illuminated

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 1449604382
Total Pages : 1288 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Java Illuminated by : Julie Anderson

Download or read book Java Illuminated written by Julie Anderson and published by Jones & Bartlett Publishers. This book was released on 2012 with total page 1288 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a variety of interactive learning features and user-friendly pedagogy, the Third Edition provides a comprehensive introduction to programming using the most current version of Java. Throughout the text the authors incorporate an "active learning approach" which asks students to take an active role in their understanding of the language through the use of numerous interactive examples, exercises, and projects. Object-oriented programming concepts are developed progressively and reinforced through numerous Programming Activities, allowing students to fully understand and implement both basic and sophisticated techniques. In response to students growing interest in animation and visualization the text includes techniques for producing graphical output and animations beginning in Chapter 4 with applets and continuing throughout the text. You will find Java Illuminated, Third Edition comprehensive and user-friendly. Students will find it exciting to delve into the world of programming with hands-on, real-world applications!New to the Third Edition:-Includes NEW examples and projects throughout-Every NEW copy of the text includes a CD-ROM with the following: *programming activity framework code*full example code from each chapter*browser-based modules with visual step-by-step demonstrations of code execution*links to popular integrated development environments and the Java Standard Edition JDK-Every new copy includes full student access to TuringsCraft Custome CodeLab. Customized to match the organization of this textbook, CodeLab provides over 300 short hands-on programming exercises with immediate feedback.Instructor Resources: Test Bank, PowerPoint Lecture Outlines, Solutions to Programming Activities in text, and Answers to the chapter exercisesAlso available:Java Illuminated: Brief Edition, Third Edition (ISBN-13: 978-1-4496-3202-1). This Brief Edition is suitable for the one-term introductory course.

Generative Art

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638352437
Total Pages : 352 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Generative Art by : Matt Pearson

Download or read book Generative Art written by Matt Pearson and published by Simon and Schuster. This book was released on 2011-06-29 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

Java Performance: The Definitive Guide

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449363547
Total Pages : 425 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Java Performance: The Definitive Guide by : Scott Oaks

Download or read book Java Performance: The Definitive Guide written by Scott Oaks and published by "O'Reilly Media, Inc.". This book was released on 2014-04-10 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding and testing are often considered separate areas of expertise. In this comprehensive guide, author and Java expert Scott Oaks takes the approach that anyone who works with Java should be equally adept at understanding how code behaves in the JVM, as well as the tunings likely to help its performance. You’ll gain in-depth knowledge of Java application performance, using the Java Virtual Machine (JVM) and the Java platform, including the language and API. Developers and performance engineers alike will learn a variety of features, tools, and processes for improving the way Java 7 and 8 applications perform. Apply four principles for obtaining the best results from performance testing Use JDK tools to collect data on how a Java application is performing Understand the advantages and disadvantages of using a JIT compiler Tune JVM garbage collectors to affect programs as little as possible Use techniques to manage heap memory and JVM native memory Maximize Java threading and synchronization performance features Tackle performance issues in Java EE and Java SE APIs Improve Java-driven database application performance

Core Java: An Integrated Approach: Covers Concepts, programs and Interview Questions w/CD

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Author :
Publisher : Dreamtech Press
ISBN 13 : 9788177228366
Total Pages : 668 pages
Book Rating : 4.2/5 (283 download)

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Book Synopsis Core Java: An Integrated Approach: Covers Concepts, programs and Interview Questions w/CD by : R. Nageswara Rao/kogent Solutions

Download or read book Core Java: An Integrated Approach: Covers Concepts, programs and Interview Questions w/CD written by R. Nageswara Rao/kogent Solutions and published by Dreamtech Press. This book was released on 2008-02 with total page 668 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is written in such a way that learners without any background in programming are able to follow and understand it entirely. It discusses the concepts of Java in a simple and straightforward language with a clear cut explanation, without beating around the bush.On reading the book, readers are able to write simple programs on their own, as this is the first requirement to become a Java Programmer. The book provides ample solved programs which could be used by the students not only in their examinations but also to remove the fear of programming from their minds.After reading the book, the students gain the confidence to apply for a software development company, face the interview board and come out successful. The book covers sample interview questions which were asked in various interviews. It helps students to prepare for their future careers.

Web Programming with HTML5, CSS, and JavaScript

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 1284156699
Total Pages : 699 pages
Book Rating : 4.2/5 (841 download)

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Book Synopsis Web Programming with HTML5, CSS, and JavaScript by : John Dean

Download or read book Web Programming with HTML5, CSS, and JavaScript written by John Dean and published by Jones & Bartlett Learning. This book was released on 2018-01-09 with total page 699 pages. Available in PDF, EPUB and Kindle. Book excerpt: Web Programming with HTML5, CSS, and JavaScript is written for the undergraduate, client-side web programming course. It covers the three client-side technologies (HTML5, CSS, and JavaScript) in depth, with no dependence on server-side technologies.

The Nature of Code

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Author :
Publisher : No Starch Press
ISBN 13 : 1718503717
Total Pages : 642 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Nature of Code by : Daniel Shiffman

Download or read book The Nature of Code written by Daniel Shiffman and published by No Starch Press. This book was released on 2024-09-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.