From Zero to IOS Hero

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Author :
Publisher : Independently Published
ISBN 13 : 9781794129580
Total Pages : 266 pages
Book Rating : 4.1/5 (295 download)

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Book Synopsis From Zero to IOS Hero by : Etash Kalra

Download or read book From Zero to IOS Hero written by Etash Kalra and published by Independently Published. This book was released on 2019-01-15 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Zero to iOS Hero is an easy-to-read, fully comprehensive book aimed at helping students become iOS app developers, without any prior knowledge. With this book, anyone can go from having zero experience in computer science to programming noteworthy applications over the course of four simple sections. Along the way, you'll also get to build 6 brand-new apps, from the ground up. The simple and straightforward lessons in this book use Xcode 9, Swift 4, and iOS 12 to help you transform your idea to a fully-functional app. What you'll learn in Zero to iOS Hero: Explore the Xcode environment paired with the Swift language, Apply your knowledge in using some of Swift's intermediate and advanced features, Learn about fundamental computer science concepts, Employ data structures within Swift, Delve into object-oriented programming for iOS, and Create SIX New Apps! The mission of No Stoppin' is to empower students by promoting and enabling peer-to-peer education by authoring educational content students wouldn't have access to otherwise.

FFMPEG - From Zero to Hero

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Author :
Publisher : Wondermark Books
ISBN 13 :
Total Pages : 296 pages
Book Rating : 4./5 ( download)

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Book Synopsis FFMPEG - From Zero to Hero by : Nick Ferrando

Download or read book FFMPEG - From Zero to Hero written by Nick Ferrando and published by Wondermark Books. This book was released on 2020-08-18 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you ever wondered how the developers of YouTube or Vimeo cope with billions of video uploads or how Netflix processes its catalogue at scale or, again, if you want to discover how to create and develop your own video platform, you may want to know more about FFMPEG. FFMPEG stands for “Fast-Forward-Moving-Picture-Expert Group”. This book contains a basic guide, a basic dictionary and many working formulas along with step-by-step syntax explanations of FFMPEG and a lot of other softwares for audio, video, image and subtitles processing. This book describes and explains also several tools that works along with FFMPEG, such as ImageMagick, Bento4, GhostScript, WebP Tools amongst others. The book contains also a dedicated step-by-step guide for FFMPEG's various installation options for MacOS X, Ubuntu and Windows platforms. Whether you are at the very beginning or an experienced developer, you will find several effective ways to execute many tasks for your audio/video/streaming needings. Contents • Acknowledgments • What is FFMPEG • Basic Definitions • Basic FFMPEG Workflow • How to Install FFMPEG • Basic Syntax Concepts of FFMPEG • Keyframes: Basic Concepts • Metadata and FFPROBE • Extracting Metadata with FFMPEG • Extracting Specific Streams • Extracting Audio Only from a Video • Extracting Video Only without Audio • Cutting Videos with FFMPEG • Producing h264/AVC videos • Different h264 encoding approaches • Producing h265/HEVC Videos • h266 - Versatile Video Codec (VVC) • Producing VP8 Videos • Producing VP9 videos • The OPUS Audio Codec • The FLAC Audio Codec • Producing AV1 Video • Netflix/Intel AV1 SVT-AV1 • AV1AN - All-in-one Tool • Streaming on Social Media with RTMP • Pre-Process Files in Batch • Re-Stream to multiple destinations • Concatenate Video Playlists • Producing HLS with FFMPEG and Bento4 • Producing DASH Streaming • Batch Processing for DASH and HLS Delivery • Batch Processing for HLS Only • Streaming Mp4 Files - The Moov Atom • Producing Adaptive WebM DASH Streaming • Scaling with FFMPEG • Overlay Images on Video • Overlay Images on Pictures • ImageMagick • Batch Process - Overlay to Multiple Images with Same Size • Batch Process - Overlay to Multiple Images with Different Sizes • Batch Resize Images • Batch Resize, Lower Quality and Convert Pictures • Convert Images to WebP • Remove Black Bars/Borders from Images and Trim • Batch Convert Pictures from RAW to JPEG format • Ghostscript for PDF processing • Extract Images from PDF • Generate Waveforms from Audio • Generate Animated Video from Audio • Create Animated Slides from Still Pictures • Extract Images from Video • Extract Audio from Video • Replace Audio of a Video • Batch Convert Audio Files to a specific format • Batch Convert Audio Files in Multiple Formats • Audio Loudness Normalization for TV Broadcast • Audio Loudness Normalization for Amazon Alexa and Google Assistant (Audiobooks/Podcasts) • Batch Audio Loudness Normalization for Amazon Alexa (AudioBooks/Podcasts) • De-Interlacing Filter - 13 FFMPEG solutions • How to make a high-quality GIF from a video • How to add an Overlay Banner and burn subtitles onto a video • How to extract VTT files (Web Video Text Track) and burn it onto a video as a subtitle • Automatic Transcriptions and Subtitles • Additional Notes and Syntax Definitions • Bibliography • Recommended Resources • About Me • Alphabetical Index Features • Over 80 chapters • Over 200 tested formulas and syntax explanations • Navigable Index • Tested for MacOS X, Ubuntu 18.04, Ubuntu 20.04 and Windows 10 platforms FAQ Which audience this book is intended for? This book is designed to address anyone who is just above the “raw beginner” level. This book will explain some basic process such as entering commands and execute simple code instructions using a Command-Line- Interface (CLI) instead of using high resource-intensive Graphical User Interfaces (GUI). You may review some basic definitions and concepts, or skip directly to the working Formulas, as you'll prefer. It is a book intended for both the beginner and the expert developer, but suitable also for creatives, social media managers, webmasters, writers, musicians, photographers, video-makers, audio engineers, archival and restoration technicians, radio/tv broadcasters, streamers, You-Tubers, etc. and anyone who needs to automate and speed-up the manipulation, editing and conversion of many different audio/video/pictures formats. What's the difference between this book and other basic books about FFMPEG? FFMPEG has a pretty steep learning curve and the books currently around lacks on the very basics terms and syntax explanations of the commands. This book contains lots of explanations about the basic BASH terms, which unleash the functionalities and the true power of FFMPEG. Also: this book will cover other great tools for content creation, editing and automation, such as ImageMagick, Bento4, Ghostscript along with scripting automation formulas and examples. Why a book on the basics of FFMPEG? Because FFMPEG can be powerful and can be very easy for anyone, once it's core technology and syntax are understood. If you would like to know more about a ultra-fast way that gives you for free the same results that you achieve with expensive subscription-based softwares for content creation/video editing/image or audio manipulation/conversion, then this is the right book for you.

Zero to Hero: ESP8266

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Author :
Publisher : Manoj R. Thakur
ISBN 13 :
Total Pages : 114 pages
Book Rating : 4./5 ( download)

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Book Synopsis Zero to Hero: ESP8266 by : Manoj R. Thakur

Download or read book Zero to Hero: ESP8266 written by Manoj R. Thakur and published by Manoj R. Thakur. This book was released on with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Super book for becoming super hero in Internet of Things world. It takes you from zero to become master in ESP8266 programming using Arduino IDE. IoT is recent trend in market you can built anything with help of this book, covers from basics to advance level. Includes getting data to VB.net, drawing graphs, using google gadgets to show gauges, hardware design aspects and much more.

Beginning Swift Games Development for iOS

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Author :
Publisher : Apress
ISBN 13 : 1484223101
Total Pages : 216 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Swift Games Development for iOS by : James Goodwill

Download or read book Beginning Swift Games Development for iOS written by James Goodwill and published by Apress. This book was released on 2017-05-24 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1. Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device. What you’ll learn Discover what’s in the new Swift 3 programming language Apply Swift 3 to iOS 10 and 9 game development Build a 2D game app using SpriteKit and Swift Build a 3D game from 2D using SceneKit and Swift Who this book is for iOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.

More iPhone Development with Swift

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Author :
Publisher : Apress
ISBN 13 : 1484204484
Total Pages : 480 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis More iPhone Development with Swift by : Alex Horovitz

Download or read book More iPhone Development with Swift written by Alex Horovitz and published by Apress. This book was released on 2015-03-31 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interested in iPhone and iPad apps development? Want to learn more? Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, we have the perfect Swift-flavored book for you. The update to the bestselling More iPhone Development by Dave Mark and Jeff LaMarche, More iPhone Development with Swift digs deeper into the new Apple Swift programming language and iOS 8 SDK, explaining complex concepts and techniques in the same friendly, easy-to-follow style you’ve come to expect. More iPhone Development with Swift covers topics like Swift, Core Data, peer-to-peer networking using Multipeer Connectivity, working with data from the web, MapKit, in-application e-mail, Camera Live-Previews integration, Barcode scanning, Face recognition and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. You’ll journey through coverage of concurrent programming and some advanced techniques for debugging your applications.

Audio Education

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Author :
Publisher : Routledge
ISBN 13 : 0429667930
Total Pages : 323 pages
Book Rating : 4.4/5 (296 download)

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Book Synopsis Audio Education by : Daniel Walzer

Download or read book Audio Education written by Daniel Walzer and published by Routledge. This book was released on 2020-06-09 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: Audio Education: Theory, Culture, and Practice is a groundbreaking volume of 16 chapters exploring the historical perspectives, methodologies, and theoretical underpinnings that shape audio in educational settings. Bringing together insights from a roster of international contributors, this book presents perspectives from researchers, practitioners, educators, and historians. Audio Education highlights a range of timely topics, including environmental sustainability, inclusivity, interaction with audio industries, critical listening, and student engagement, making it recommended reading for teachers, researchers, and practitioners engaging with the field of audio education.

More iPhone Development with Objective-C

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Author :
Publisher : Apress
ISBN 13 : 1430260386
Total Pages : 494 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis More iPhone Development with Objective-C by : Kevin Kim

Download or read book More iPhone Development with Objective-C written by Kevin Kim and published by Apress. This book was released on 2015-05-23 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are looking to extend your iOS programming skills beyond the basics then More iPhone Development with Objective-C is for you. Authors Dave Mark, Jayant Varma, Jeff LaMarche, Alex Horovitz, and Kevin Kim explain concepts as only they can—with code snippets you can customize and use, as you like, in your own apps. More iPhone Development with Objective-C is an independent companion to Beginning iPhone Development with Objective-C. That is, it is a perfect second book, but it is also a great book for those looking to improve their skills who have already programmed for iOS. In particular it includes a series of chapters devoted to Core Data, the standard for Apple persistence. The authors carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps—offering a breadth of coverage you won’t find anywhere else. More iPhone Development with Objective-C covers a variety of other topics, including Multipeer Connectivity’s relatively simple Bluetooth/WiFi peer-to-peer model, MapKit, and media library access and playback so that your applications can utilize media on your users’ computer. You’ll also find coverage of Interface Builder, Live Previews and Custom Controls and some advanced techniques for debugging your applications. The book is filled with useful topics that will bring your programs up-to-date with the new functionality built into iOS.

Japanese from Zero!

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Author :
Publisher :
ISBN 13 :
Total Pages : 276 pages
Book Rating : 4.:/5 (463 download)

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Book Synopsis Japanese from Zero! by : George Trombley

Download or read book Japanese from Zero! written by George Trombley and published by . This book was released on with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Japanese From Zero! is an innovative and integrated approach to learning Japanese that was developed by professional Japanese interpreter George Trombley, Yukari Takenaka and was continuously refined over eight years in the classroom by native Japanese professors. Using up-to-date and easy-to-grasp grammar, Japanese From Zero! is the perfect course for current students of Japanese as well as absolute beginners.

My Hero Academia, Vol. 1

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Author :
Publisher : VIZ Media LLC
ISBN 13 : 1421585952
Total Pages : 193 pages
Book Rating : 4.4/5 (215 download)

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Book Synopsis My Hero Academia, Vol. 1 by : Kohei Horikoshi

Download or read book My Hero Academia, Vol. 1 written by Kohei Horikoshi and published by VIZ Media LLC. This book was released on 2015-08-04 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Middle school student Izuku Midoriya wants to be a hero more than anything, but he hasn’t got an ounce of power in him. With no chance of ever getting into the prestigious U.A. High School for budding heroes, his life is looking more and more like a dead end. Then an encounter with All Might, the greatest hero of them all, gives him a chance to change his destiny... -- VIZ Media

Zero to Hero (Ghost Buddy #1)

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Author :
Publisher : Scholastic Inc.
ISBN 13 : 0545392527
Total Pages : 178 pages
Book Rating : 4.5/5 (453 download)

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Book Synopsis Zero to Hero (Ghost Buddy #1) by : Henry Winkler

Download or read book Zero to Hero (Ghost Buddy #1) written by Henry Winkler and published by Scholastic Inc.. This book was released on 2012-01-01 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hilarious new series from Henry Winkler & Lin Oliver, authors of the bestselling HANK ZIPZER books!Billy Broccoli is new to the neighborhood, and wants cool friends and a spot on the baseball team more than anything. But the one thing he never wanted is his own personal ghost. So imagine his surprise when he ends up sharing a room with Hoover Porterhouse, a funny ghost with a whole lot of attitude.When an obnoxious school bully sets out to demolish Billy, the Hoove comes up with a plan for revenge. It’s all in the Hoove’s Rule Number Forty-Two: Stay cool. And like it or not, Billy and the Hoove have to stick together if Billy ever wants to get in style, get even, and conquer the school.

Creating 3D Game Art for the IPhone with Unity

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240815637
Total Pages : 274 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Creating 3D Game Art for the IPhone with Unity by : Wes McDermott

Download or read book Creating 3D Game Art for the IPhone with Unity written by Wes McDermott and published by Taylor & Francis. This book was released on 2010 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: With iPhone and Unity, game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. This book teaches artists how to circumvent the potential pitfalls.

Zero to Hero

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Author :
Publisher :
ISBN 13 : 9780998968926
Total Pages : 370 pages
Book Rating : 4.9/5 (689 download)

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Book Synopsis Zero to Hero by : Allen J. Lynch

Download or read book Zero to Hero written by Allen J. Lynch and published by . This book was released on 2019-03-13 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author recounts his life experiences, from growing up on Chicago's South Side and living through several years of intense bullying, to his Army service in Vietnam and his acts that earned the Medal of Honor, to his life after military service and grappling with PTSD.

Artificial Intelligence Programming with Python

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119820960
Total Pages : 724 pages
Book Rating : 4.1/5 (198 download)

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Book Synopsis Artificial Intelligence Programming with Python by : Perry Xiao

Download or read book Artificial Intelligence Programming with Python written by Perry Xiao and published by John Wiley & Sons. This book was released on 2022-02-21 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on roadmap to using Python for artificial intelligence programming In Practical Artificial Intelligence Programming with Python: From Zero to Hero, veteran educator and photophysicist Dr. Perry Xiao delivers a thorough introduction to one of the most exciting areas of computer science in modern history. The book demystifies artificial intelligence and teaches readers its fundamentals from scratch in simple and plain language and with illustrative code examples. Divided into three parts, the author explains artificial intelligence generally, machine learning, and deep learning. It tackles a wide variety of useful topics, from classification and regression in machine learning to generative adversarial networks. He also includes: Fulsome introductions to MATLAB, Python, AI, machine learning, and deep learning Expansive discussions on supervised and unsupervised machine learning, as well as semi-supervised learning Practical AI and Python “cheat sheet” quick references This hands-on AI programming guide is perfect for anyone with a basic knowledge of programming—including familiarity with variables, arrays, loops, if-else statements, and file input and output—who seeks to understand foundational concepts in AI and AI development.

Kingdom of Horror

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Author :
Publisher : Laurel Leaf
ISBN 13 : 9780440945406
Total Pages : 244 pages
Book Rating : 4.9/5 (454 download)

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Book Synopsis Kingdom of Horror by : J. H. Brennan

Download or read book Kingdom of Horror written by J. H. Brennan and published by Laurel Leaf. This book was released on 1987-05 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this fifth Grailquest adventure, King Arthur's fabled sword Excalibur has been stolen, leaving the entire kingdom of Avalon in chaos. Since Merlin's strongest sorcery proves useless in finding the thief, it's up to the reader to track down the sword by entering realms filled with hideous perils and terrifying monsters.

Zero the Hero

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Author :
Publisher : Henry Holt and Company (BYR)
ISBN 13 : 1466808659
Total Pages : 40 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis Zero the Hero by : Joan Holub

Download or read book Zero the Hero written by Joan Holub and published by Henry Holt and Company (BYR). This book was released on 2012-02-28 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Zero. Zip. Zilch. Nada. That's what all the other numbers think of Zero. He doesn't add anything in addition. He's of no use in division. And don't even ask what he does in multiplication. (Hint: Poof!) But Zero knows he's worth a lot, and when the other numbers get into trouble, he swoops in to prove that his talents are innumerable.

iOS Game Development

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Author :
Publisher : CRC Press
ISBN 13 : 1466569956
Total Pages : 378 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis iOS Game Development by : Thomas Lucka

Download or read book iOS Game Development written by Thomas Lucka and published by CRC Press. This book was released on 2016-04-19 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.

Learn Sprite Kit for iOS Game Development

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Author :
Publisher : Apress
ISBN 13 : 1430264403
Total Pages : 243 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Learn Sprite Kit for iOS Game Development by : Leland Long

Download or read book Learn Sprite Kit for iOS Game Development written by Leland Long and published by Apress. This book was released on 2014-06-30 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more. To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you'll have made your own 2D game, and you'll have learned all you need to know to get started on your next masterpiece.