Read Books Online and Download eBooks, EPub, PDF, Mobi, Kindle, Text Full Free.
From Impressionism To Anime
Download From Impressionism To Anime full books in PDF, epub, and Kindle. Read online From Impressionism To Anime ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Book Synopsis From Impressionism to Anime by : S. Napier
Download or read book From Impressionism to Anime written by S. Napier and published by Palgrave Macmillan. This book was released on 2008-03-11 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is it about anime that is so appealing to a transnational fan base? This book takes a look at anime fans and the place they occupy, both in terms of subculture in Japan and America, and in relation to Western perceptions of Japan since the late 1800s.
Download or read book The Soul of Anime written by Ian Condry and published by Duke University Press. This book was released on 2013-02-11 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Soul of Anime, Ian Condry explores the emergence of anime, Japanese animated film and television, as a global cultural phenomenon. Drawing on ethnographic research, including interviews with artists at some of Tokyo's leading animation studios—such as Madhouse, Gonzo, Aniplex, and Studio Ghibli—Condry discusses how anime's fictional characters and worlds become platforms for collaborative creativity. He argues that the global success of Japanese animation has grown out of a collective social energy that operates across industries—including those that produce film, television, manga (comic books), and toys and other licensed merchandise—and connects fans to the creators of anime. For Condry, this collective social energy is the soul of anime.
Book Synopsis Interpreting Anime by : Christopher Bolton
Download or read book Interpreting Anime written by Christopher Bolton and published by U of Minnesota Press. This book was released on 2018-02-20 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: For students, fans, and scholars alike, this wide-ranging primer on anime employs a panoply of critical approaches Well-known through hit movies like Spirited Away, Akira, and Ghost in the Shell, anime has a long history spanning a wide range of directors, genres, and styles. Christopher Bolton’s Interpreting Anime is a thoughtful, carefully organized introduction to Japanese animation for anyone eager to see why this genre has remained a vital, adaptable art form for decades. Interpreting Anime is easily accessible and structured around individual films and a broad array of critical approaches. Each chapter centers on a different feature-length anime film, juxtaposing it with a particular medium—like literary fiction, classical Japanese theater, and contemporary stage drama—to reveal what is unique about anime’s way of representing the world. This analysis is abetted by a suite of questions provoked by each film, along with Bolton’s incisive responses. Throughout, Interpreting Anime applies multiple frames, such as queer theory, psychoanalysis, and theories of postmodernism, giving readers a thorough understanding of both the cultural underpinnings and critical significance of each film. What emerges from the sweep of Interpreting Anime is Bolton’s original, articulate case for what makes anime unique as a medium: how it at once engages profound social and political realities while also drawing attention to the very challenges of representing reality in animation’s imaginative and compelling visual forms.
Book Synopsis Exporting Japanese Aesthetics by : Tets Kimura
Download or read book Exporting Japanese Aesthetics written by Tets Kimura and published by Liverpool University Press. This book was released on 2020-05-04 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exporting Japanese Aesthetics brings together historical and contemporary case studies addressing the evolution of international impacts and influences of Japanese culture and aesthetics. The volume draws on a wide range of examples from a multidisciplinary team of scholars exploring transnational, regional and global contexts. Studies include the impact of traditional Japanese theatre and art through to the global popularity of contemporary anime and manga. Under the banner of soft power or Cool Japan, cultural commodities that originate in Japan have manifested new meanings outside Japan. By (re)mapping meanings of selected Japanese cultural forms, this volume offers an in-depth examination of how various aspects of Japanese aesthetics have evolved as exportable commodities, the motivations behind this diffusion, and the extent to which the process of diffusion has been the result of strategic planning. Each chapter presents a case study that explores perspectives that situate Japanese aesthetics within a wide-ranging field of inquiry including performance, tourism, and visual arts, as well as providing historical contexts. The importance of interrogating the export of Japanese aesthetics is validated at the highest levels of government, which formed the Office of Cool Japan in 2010, and which perhaps originated in the 19th century at governmentally endorsed cultural courts at world fairs. Increased international consumption of contemporary Japanese culture provides a much needed boost to Japans weakening economy. The case studies are timely and topical. As host of the 2020/2021 Tokyo Olympic Games and the 2025 Osaka Expo, Cool Japan will be under special scrutiny.
Book Synopsis Routledge Handbook of Japanese Media by : Fabienne Darling-Wolf
Download or read book Routledge Handbook of Japanese Media written by Fabienne Darling-Wolf and published by Routledge. This book was released on 2018-02-01 with total page 870 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Handbook of Japanese Media is a comprehensive study of the key contemporary issues and scholarly discussions around Japanese media. Covering a wide variety of forms and types from newspapers, television and fi lm, to music, manga and social media, this book examines the role of the media in shaping Japanese society from the Meiji era’s intense engagement with Western culture to our current period of rapid digital innovation. Featuring the work of an international team of scholars, the handbook is divided into five thematic sections: The historical background of the Japanese media from the Meiji Restoration to the immediate postwar era. Japan’s national and political identity imagined and negotiated through diff erent aspects of the media, including Japan’s ‘lost decade’ of the 1990s and today’s ‘post- Fukushima’ society. The representation of Japanese identities, including race, gender and sexuality, in contemporary media. The role of Japanese media in everyday life. The Japanese media in a broader global context. Taking an interdisciplinary approach, this book will be of use to students and scholars of Japanese culture and society, Asian media and Japanese popular culture.
Book Synopsis Japanese Culture Through Videogames by : Rachael Hutchinson
Download or read book Japanese Culture Through Videogames written by Rachael Hutchinson and published by Routledge. This book was released on 2019-05-28 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examining a wide range of Japanese videogames, including arcade fighting games, PC-based strategy games and console JRPGs, this book assesses their cultural significance and shows how gameplay and context can be analyzed together to understand videogames as a dynamic mode of artistic expression. Well-known titles such as Final Fantasy, Metal Gear Solid, Street Fighter and Katamari Damacy are evaluated in detail, showing how ideology and critique are conveyed through game narrative and character design as well as user interface, cabinet art, and peripherals. This book also considers how ‘Japan’ has been packaged for domestic and overseas consumers, and how Japanese designers have used the medium to express ideas about home and nation, nuclear energy, war and historical memory, social breakdown and bioethics. Placing each title in its historical context, Hutchinson ultimately shows that videogames are a relatively recent but significant site where cultural identity is played out in modern Japan. Comparing Japanese videogames with their American counterparts, as well as other media forms, such as film, manga and anime, Japanese Culture Through Videogames will be useful to students and scholars of Japanese culture and society, as well as Game Studies, Media Studies and Japanese Studies more generally.
Download or read book Valuing Films written by L. Hubner and published by Springer. This book was released on 2011-04-05 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume gets to the heart of what films mean to people on personal, political and commercial levels. Exploring value judgements that underpin social, academic and institutional practices, it examines the diverse forms of worth attributed to a range of international films in relation to taste, passion, morality and aesthetics.
Book Synopsis Introducing Japanese Popular Culture by : Alisa Freedman
Download or read book Introducing Japanese Popular Culture written by Alisa Freedman and published by Routledge. This book was released on 2018-01-02 with total page 857 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specifically designed for use on a range of undergraduate and graduate courses, Introducing Japanese Popular Culture is a comprehensive textbook offering an up-to-date overview of a wide variety of media forms. It uses particular case studies as a way into examining the broader themes in Japanese culture and provides a thorough analysis of the historical and contemporary trends that have shaped artistic production, as well as, politics, society, and economics. As a result, more than being a time capsule of influential trends, this book teaches enduring lessons about how popular culture reflects the societies that produce and consume it. With contributions from an international team of scholars, representing a range of disciplines from history and anthropology to art history and media studies, the book’s sections include: Television Videogames Music Popular Cinema Anime Manga Popular Literature Fashion Contemporary Art Written in an accessible style by a stellar line-up of international contributors, this textbook will be essential reading for students of Japanese culture and society, Asian media and popular culture, and Asian Studies in general.
Download or read book Global Manga written by Casey Brienza and published by Routledge. This book was released on 2016-03-09 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: Outside Japan, the term ’manga’ usually refers to comics originally published in Japan. Yet nowadays many publications labelled ’manga’ are not translations of Japanese works but rather have been wholly conceived and created elsewhere. These comics, although often derided and dismissed as ’fake manga’, represent an important but understudied global cultural phenomenon which, controversially, may even point to a future of ’Japanese’ comics without Japan. This book takes seriously the political economy and cultural production of this so-called ’global manga’ produced throughout the Americas, Europe, and Asia and explores the conditions under which it arises and flourishes; what counts as ’manga’ and who gets to decide; the implications of global manga for contemporary economies of cultural and creative labour; the ways in which it is shaped by or mixes with local cultural forms and contexts; and, ultimately, what it means for manga to be ’authentically’ Japanese in the first place. Presenting new empirical research on the production of global manga culture from scholars across the humanities and social sciences, as well as first person pieces and historical overviews written by global manga artists and industry insiders, Global Manga will appeal to scholars of cultural and media studies, Japanese studies, and popular and visual culture.
Book Synopsis Routledge Handbook of Japanese Culture and Society by : Victoria Bestor
Download or read book Routledge Handbook of Japanese Culture and Society written by Victoria Bestor and published by Routledge. This book was released on 2011-04-13 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Handbook of Japanese Culture and Society is an interdisciplinary resource that focuses on contemporary Japan and the social and cultural trends that are important at the beginning of the twenty-first century. This Handbook provides a cutting-edge and comprehensive survey of significant phenomena, institutions, and directions in Japan today, on issues ranging from gender and family, the environment, race and ethnicity, and urban life, to popular culture and electronic media. Written by an international team of Japan experts, the chapters included in the volume form an accessible and fascinating insight into Japanese culture and society. As such, the Handbook will be an invaluable reference tool for anyone interested in all things Japanese. Students, teachers and professionals alike will benefit from the broad ranging discussions, useful links to online resources and suggested reading lists. The Handbook will be of interest across a wide range of disciplines including Japanese Studies, Cultural Studies, Anthropology, Sociology and Asian Studies in general.
Book Synopsis Robot Ghosts and Wired Dreams by : Christopher Bolton
Download or read book Robot Ghosts and Wired Dreams written by Christopher Bolton and published by U of Minnesota Press. This book was released on 2007-11-15 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the end of the Second World War—and particularly over the last decade—Japanese science fiction has strongly influenced global popular culture. Unlike American and British science fiction, its most popular examples have been visual—from Gojira (Godzilla) and Astro Boy in the 1950s and 1960s to the anime masterpieces Akira and Ghost in the Shell of the 1980s and 1990s—while little attention has been paid to a vibrant tradition of prose science fiction in Japan. Robot Ghosts and Wired Dreams remedies this neglect with a rich exploration of the genre that connects prose science fiction to contemporary anime. Bringing together Western scholars and leading Japanese critics, this groundbreaking work traces the beginnings, evolution, and future direction of science fiction in Japan, its major schools and authors, cultural origins and relationship to its Western counterparts, the role of the genre in the formation of Japan’s national and political identity, and its unique fan culture. Covering a remarkable range of texts—from the 1930s fantastic detective fiction of Yumeno Kyûsaku to the cross-culturally produced and marketed film and video game franchise Final Fantasy—this book firmly establishes Japanese science fiction as a vital and exciting genre. Contributors: Hiroki Azuma; Hiroko Chiba, DePauw U; Naoki Chiba; William O. Gardner, Swarthmore College; Mari Kotani; Livia Monnet, U of Montreal; Miri Nakamura, Stanford U; Susan Napier, Tufts U; Sharalyn Orbaugh, U of British Columbia; Tamaki Saitô; Thomas Schnellbächer, Berlin Free U. Christopher Bolton is assistant professor of Japanese at Williams College. Istvan Csicsery-Ronay Jr. is professor of English at DePauw University. Takayuki Tatsumi is professor of English at Keio University.
Download or read book Cult Cinema written by Ernest Mathijs and published by John Wiley & Sons. This book was released on 2012-03-30 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cult Cinema: an Introduction presents the first in-depth academic examination of all aspects of the field of cult cinema, including audiences, genres, and theoretical perspectives. Represents the first exhaustive introduction to cult cinema Offers a scholarly treatment of a hotly contested topic at the center of current academic debate Covers audience reactions, aesthetics, genres, theories of cult cinema, as well as historical insights into the topic
Book Synopsis Social Exclusion, Power, and Video Game Play by : David G. Embrick
Download or read book Social Exclusion, Power, and Video Game Play written by David G. Embrick and published by Lexington Books. This book was released on 2012-03-01 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: While many books and articles are emerging on the new area of game studies and the application of computer games to learning, therapeutic, military and entertainment environments, few have attempted to contextualize the importance of virtual play within a broader social, cultural and political environment that raises the question of the significance of work, play, power and inequalities in the modern world. Many studies tend to concentrate on the content of virtual games, but few have questioned how power is produced or reproduced by publishers, gamers or even social media; how social exclusion (e.g., race, class, gender, etc.) in the virtual environments are reproduced from the real world; and how actors are able to use new media to transcend their fears, anxieties, prejudices and assumptions. The articles presented by the contributors in this volume represent cutting-edge research in the area of critical game play with the hope to draw attention to the need for more studies that are both sociological and critical.
Book Synopsis Historical Dictionary of Animation and Cartoons by : Nichola Dobson
Download or read book Historical Dictionary of Animation and Cartoons written by Nichola Dobson and published by Rowman & Littlefield. This book was released on 2020-06-15 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Historical Dictionary of Animation and Cartoons is intended to provide an overview of the animation industry and its historical development. The animation industry has been in existence as long (some would argue longer) than cinema, yet it has had less exposure in terms of the discourse of moving-image history. This book introduces animation by considering the various definitions that have been used to describe it over the years. A different perception of animation by producers and consumers has affected how the industry developed and changed over the past hundred years. This second edition of Historical Dictionary of Animation and Cartoons contains a chronology, an introduction, and an extensive bibliography. The dictionary section has over 300 cross-referenced entries on animators, directors, studios, techniques, films, and some of the best-known characters. This book is an excellent resource for students, researchers, and anyone wanting to know more about animation and cartoons.
Book Synopsis Fanáticos. La cultura fan by : Daniel Aranda
Download or read book Fanáticos. La cultura fan written by Daniel Aranda and published by Editorial UOC. This book was released on 2013-02-28 with total page 73 pages. Available in PDF, EPUB and Kindle. Book excerpt: Los fans han sido tradicionalmente menospreciados como objeto de estudio serio para las aproximaciones sociológicas y culturales de la comunicación. Los fans son, en muchos aspectos, la sublimación del modelo de consumidor de cultura vulgar carente de cualquier clase de gusto. La legitimidad de los fans como objeto de estudio es relativamente reciente. Sin embargo, en los últimos años, los fans se han consolidado como un tema digno de observación y reflexión. A ello ha contribuido sin duda el establecimiento de una buena base de estudios sobre la comunicación en internet. Las tecnologías digitales, y especialmente la infraestructura de internet, han ocupado un papel central en sus relaciones. Internet amplía y configura las relaciones y la producción de los fans, con lo que se convierte en un agente capital de un cambio cultural. Es imposible dar cuenta de la relevancia social y cultural sin pasar en algún momento por la observación de las comunidades formadas por fans. A pesar de que la producción académica sobre fans es ya extensa en lengua inglesa, no es fácil encontrar textos sobre el tema en español. Este libro pretende ser una aportación al estudio de los fans dirigida a todo tipo de personas interesadas en el fenómeno.
Book Synopsis Recreating Japanese Men by : Sabine Frühstück
Download or read book Recreating Japanese Men written by Sabine Frühstück and published by Univ of California Press. This book was released on 2011-10-04 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essays in this groundbreaking book explore the meanings of manhood in Japan from the seventeenth to the twenty-first centuries. Recreating Japanese Men examines a broad range of attitudes regarding properly masculine pursuits and modes of behavior. It charts breakdowns in traditional and conventional societal roles and the resulting crises of masculinity. Contributors address key questions about Japanese manhood ranging from icons such as the samurai to marginal men including hermaphrodites, robots, techno-geeks, rock climbers, shop clerks, soldiers, shoguns, and more. In addition to bringing historical evidence to bear on definitions of masculinity, contributors provide fresh analyses on the ways contemporary modes and styles of masculinity have affected Japanese men’s sense of gender as authentic and stable.
Book Synopsis The Child Savage, 1890–2010 by : Elisabeth Wesseling
Download or read book The Child Savage, 1890–2010 written by Elisabeth Wesseling and published by Routledge. This book was released on 2016-12-05 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking up the understudied relationship between the cultural history of childhood and media studies, this volume traces twentieth-century migrations of the child-savage analogy from colonial into postcolonial discourse across a wide range of old and new media. Older and newer media such as films, textbooks, children's literature, periodicals, comic strips, children's radio, and toys are deeply implicated in each other through ongoing 'remediation', meaning that they continually mimic, absorb and transform each other's representational formats, stylistic features, and content. Media theory thus confronts the cultural history of childhood with the challenge of re-thinking change in childhood imaginaries as transformation-through-repetition patterns, rather than as rise-shine-decline sequences. This volume takes up this challenge, demonstrating that one historical epoch may well accommodate diverging childhood repertoires, which are recycled again and again as they are played out across a whole gamut of different media formats in the course of time.