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Fridays For Gaming
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Book Synopsis Fridays For Gaming by : Gamer Publishing
Download or read book Fridays For Gaming written by Gamer Publishing and published by . This book was released on 2019-10-28 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: You are a gamer, video games lover or a computer scientist and are looking for a funny notebook? Then this is the perfect notebook for you to take notes. On 120 lined pages you can record everything you want while expressing your love for gaming and online games with the funny cover. For a gamer, computer or console player. You can also take a look at our other nerd and gaming notebooks if you're looking for more notepads and alternatives.
Book Synopsis Fridays For Zocken by : Gamer Publishing
Download or read book Fridays For Zocken written by Gamer Publishing and published by . This book was released on 2019-10-28 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: You are a gamer, video games lover or a computer scientist and are looking for a funny notebook? Then this is the perfect notebook for you to take notes. On 120 lined pages you can record everything you want while expressing your love for gaming and online games with the funny cover. For a gamer, computer or console player. You can also take a look at our other nerd and gaming notebooks if you're looking for more notepads and alternatives.
Download or read book Console Wars written by Blake J. Harris and published by Harper Collins. This book was released on 2014-05-13 with total page 683 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now a documentary on CBS All Access. Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry. In 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo. The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan. Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry. A best book of the year: NPR, Slate, Publishers Weekly, Goodreads
Book Synopsis Game Design Deep Dive: Horror by : Joshua Bycer
Download or read book Game Design Deep Dive: Horror written by Joshua Bycer and published by CRC Press. This book was released on 2021-10-07 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.
Download or read book Games of Terror written by Vera Dika and published by . This book was released on 1990 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: A critical study of the low-budget film formula described as the "stalker" film, popular in the late 1970s and early 1980s. The discussion suggests reasons for its impressive popularity and demonstrates how a generic form is organized to speak a cultural text. Illustrated.
Download or read book Game Feel written by Steve Swink and published by CRC Press. This book was released on 2008-10-13 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Book Synopsis The Silver Bayonet by : Joseph A. McCullough
Download or read book The Silver Bayonet written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2021-11-11 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures – vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better... The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing... or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.
Book Synopsis National Friday the 13th the Game Gaming League Handbook by : Michael Fehskens
Download or read book National Friday the 13th the Game Gaming League Handbook written by Michael Fehskens and published by . This book was released on 2018-10-18 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Nation Friday the 13th Gaming League is a community playing the game competitively. This official handbook contains the rules for the league , reference information for the game, and more.n13l.weebly.com
Book Synopsis Register by : University of California, Berkeley
Download or read book Register written by University of California, Berkeley and published by . This book was released on 1920 with total page 1542 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Register ... by : California. University
Download or read book Register ... written by California. University and published by . This book was released on 1924 with total page 1084 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Pamphlets on Forestry. Fish and Game by :
Download or read book Pamphlets on Forestry. Fish and Game written by and published by . This book was released on 1922 with total page 764 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Surviving Last Period on Fridays by : Cheryl Miller Thurston
Download or read book Surviving Last Period on Fridays written by Cheryl Miller Thurston and published by Routledge. This book was released on 2003-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book if full of language arts games and activities designed especially to interest junior high/middle school students"--Page 5.
Book Synopsis Game Laws for ... by : Alfred R. Lee
Download or read book Game Laws for ... written by Alfred R. Lee and published by . This book was released on 1917 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis American Game and Fish Laws by : Henry Austin
Download or read book American Game and Fish Laws written by Henry Austin and published by . This book was released on 1891 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis LSAT Logic Games by : Manhattan Prep
Download or read book LSAT Logic Games written by Manhattan Prep and published by Manhattan Prep. This book was released on 2020-03-03 with total page 675 pages. Available in PDF, EPUB and Kindle. Book excerpt: Manhattan Prep’s LSAT Logic Games guide, fully updated for the digital exam, is an essential tool for the LSAT section that everyone loves to hate. Manhattan Prep’s LSAT guides use officially-released LSAT questions and are written by the company’s instructors, who have all scored a 172 or higher on the official LSAT—we know how to earn a great score and we know how to teach you to do the same. This guide will train you to approach LSAT logic games as a 99th-percentile test-taker does: Recognize every type of game Make valid inferences Diagram quickly and accurately Predict correct answers and spot trap answers Take advantage of the digital format to work quickly and strategically You will have access to many practice problems and extensive solutions: Timed drill sets made up of real LSAT questions to help you absorb and apply what you’ve learned In-depth solutions, including hand-drawn diagrams and step-by-step analysis
Download or read book The Soap Game written by Marie Williams and published by iUniverse. This book was released on 2005-09 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: PRAISE FOR THE WORLDWIDE CHURCH OF THE HANDICAPPED: '.irreverent.vibrant.sensitive without ever approaching sanctimony."-Publisher's Weekly, starred review 'It's a wonderful book!"-Bill Holm, Minnesota Author of The Heart Can Be Filled Anywhere on Earth 'Worldwide Church is an absolute joy."-Anne Lamott, author of Traveling Mercies and Bird by Bird 'This is a wonderful book."-Dave Wood, Minneapolis Star-Tribune 'It is one of the most important books of our time."-Carol Bly, author of Changing the Bully Who Rules the World, and winner of the Minnesota Book Award 'I have not, in long time, read stories that affected me so much."-Howard Zinn, author of A People's History of the United States "[Williams'] characters are unique and unforgettable.This is a disarming, disturbing book."-Maxine Kumin, winner of the Pulitzer Prize PRAISE FOR THE WEEKEND GIRL: 'Read these stories and be changed.Marie Sheppard Williams is an original and necessary voice in American Fiction."-Frederick Smock, former editor of The American Voice '.tender stories.deliciously simple dialogue.sly humor.and you suddenly know you are reading about life and death."-Howard Zinn 'The Weekend Girl and other stories is a compelling and poignant brew of wisdom, humor, and compassion."-Ronald Spatz, editor, Alaska Quarterly Review 'As Walt Whitman might have said: 'Who touches this book touches a [wo]man.'"-Bill Holm
Book Synopsis Breaking Out of the Games Industry by : Matthew M. White
Download or read book Breaking Out of the Games Industry written by Matthew M. White and published by CRC Press. This book was released on 2019-03-27 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a perspective into a phenomenon becoming more and more common: AAA developers ‘going indie’. Written through the personal story of the author finding his way into the AAA games space, only to retreat back to indie games and consulting work and finding a new-old life making games for himself, and finding fulfillment in doing so. It is both a word of warning to creatives seeking a corporation and a call for disillusioned developers to break free and do something wild, creative, and unexpected. It is critical of common industry issues such as structural crunch, health issues, work life balance, and more, but is also a personal story of mismatched needs in doing creative work. Key Features Under-explored viewpoint of the games industry, someone who worked for years to ‘break in’, then worked for years to ‘break out’. Offers a unique look at making an indie game life both financially and mentally feasible. Encourages developers sitting on the fence to take the plunge.