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Filming The Fantastic With Virtual Technology
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Book Synopsis Filming the Fantastic with Virtual Technology by : Mark Sawicki
Download or read book Filming the Fantastic with Virtual Technology written by Mark Sawicki and published by Routledge. This book was released on 2020-03-27 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings fantasy storytelling to a whole new level by providing an in-depth insight into the tools used for virtual reality, augmented reality, 360 cinema and motion capture in order to repurpose them to create a virtual studio for filmmaking. Gone are the long days and months of post before seeing your final product. Composites and CG characters can now be shot together as fast as a live-action show. Using off-the-shelf software and tools, authors Mark Sawicki and Juniko Moody document the set-up and production pipelines of the modern virtual/mocap studio. They reveal the procedures and secrets for making movies in virtual sets. The high-end technology that enabled the creation of films such as The Lord of the Rings, Avatar and The Jungle Book is now accessible for smaller, independent production companies. Do you want your actors to perform inside of an Unreal® Game Engine set and interact with the environment? Do you want to be able to put your live-action camera on a jib or dolly and move effortlessly through both a live-action and virtual space together? Do you want live performers interacting with giants, elves and other creatures manipulated by motion capture in real time? This book discusses all of these scenarios and more, showing readers how to create high-quality virtual content using alternative, cost-effective technology. Tutorials, case studies, and project breakdowns provide essential tips on how to avoid and overcome common pitfalls, making this book an indispensable guide for both beginners to create virtual backlot content and more advanced VFX users wanting to adopt best practices when planning and directing virtual productions with RealityTM software and performance capture equipment such as Qualysis.
Book Synopsis Filming the Fantastic: A Guide to Visual Effects Cinematography by : Mark Sawicki
Download or read book Filming the Fantastic: A Guide to Visual Effects Cinematography written by Mark Sawicki and published by Taylor & Francis. This book was released on 2012-11-12 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time. This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to "fix it in post, which can be an expensive, drawn out process. Instead, learn how to put your shots together before you start shooting-whether you're working in digital or film. Learn how to effectively photograph and create miniatures, matte paintings, green screen set ups, crowd replication, digital rear projection, and so much more to create elements that will composite together flawlessly. The main purpose of effects is to promote the story, not just to wow an audience with amazing tricks created digitally. This book describes methods for creating seamless effects that don't call attention to themselves but enhance the scene as a whole. The technical foundations of film and digital capture are given in the introductory chapters of the book, and you are presented with real world scenarios that illustrate these basic concepts in a practical sense. Step-by-step illustrations of photographic element creation empower you to learn how to effectively pre-plan and execute your own visual effects challenges.
Book Synopsis Filming the Fantastic by : Mark Sawicki
Download or read book Filming the Fantastic written by Mark Sawicki and published by Taylor & Francis. This book was released on 2007 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time. This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to "fix it in post." Learn how to effectively photograph foreground miniatures, matte paintings, green screen set ups, miniatures, crowd replication, explosions, and so much more to create elements that will composite together flawlessly. Filming the Fantastic focuses on the art and craft of visual effects using real case scenarios from a visual effects cameraman. These lessons from the front line will give you ideas and insight so you can translate your skills into any situation, no matter what camera or software package you are using and no matter if you are using film or digital technology. Learn how to film your fantastic visual effects with this book!l technology. Learn how to film your fantastic visual effects with this book!
Book Synopsis The VES Handbook of Visual Effects by : Susan Zwerman
Download or read book The VES Handbook of Visual Effects written by Susan Zwerman and published by CRC Press. This book was released on 2014-07-11 with total page 1138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.
Download or read book Lemons written by Melissa D. Savage and published by Crown Books For Young Readers. This book was released on 2017 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: After her mother dies in 1975, ten-year-old Lemonade must live with her grandfather in a small town famous for Bigfoot sitings and soon becomes friends with Tobin, a quirky Bigfoot investigator.
Book Synopsis Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do by : Jeremy Bailenson
Download or read book Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do written by Jeremy Bailenson and published by W. W. Norton & Company. This book was released on 2018-01-30 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: “If you want to understand the most immersive new communications medium to come along since cinema… I’d suggest starting with Mr. Bailenson’s [book].” —Wall Street Journal Virtual reality is able to effectively blur the line between reality and illusion, granting us access to any experience imaginable. These experiences, ones that the brain is convinced are real, will soon be available everywhere. In Experience on Demand, Jeremy Bailenson draws upon two decades spent researching the psychological effects of VR to help readers understand its upsides and possible downsides. He offers expert guidelines for interacting with VR, and describes the profound ways this technology can be put to use to hone our performance, help us recover from trauma, improve our learning, and even enhance our empathic and imaginative capacities so that we treat others and ourselves better.
Download or read book The Last Lecture written by Randy Pausch and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.
Book Synopsis Films from the Future by : Andrew Maynard
Download or read book Films from the Future written by Andrew Maynard and published by Mango Media Inc.. This book was released on 2018-11-15 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Deftly shows how a seemingly frivolous film genre can guide us in shaping tomorrow’s world.” —Seth Shostak, senior astronomer, SETI Institute Artificial intelligence, gene manipulation, cloning, and interplanetary travel are all ideas that seemed like fairy tales but a few years ago. And now their possibilities are very much here. But are we ready to handle these advances? This book, by a physicist and expert on responsible technology development, reveals how science fiction movies can help us think about and prepare for the social consequences of technologies we don’t yet have, but that are coming faster than we imagine. Films from the Future looks at twelve movies that take us on a journey through the worlds of biological and genetic manipulation, human enhancement, cyber technologies, and nanotechnology. Readers will gain a broader understanding of the complex relationship between science and society. The movies mix old and new, and the familiar and unfamiliar, to provide a unique, entertaining, and ultimately transformative take on the power of emerging technologies, and the responsibilities they come with.
Download or read book Godwired written by Rachel Wagner and published by Routledge. This book was released on 2012-03-12 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Godwired offers an engaging exploration of religious practice in the digital age. It considers how virtual experiences, like stories, games and rituals, are forms of world-building or "cosmos construction" that serve as a means of making sense of our own world. Such creative and interactive activity is, arguably, patently religious. This book examines: the nature of sacred space in virtual contexts technology as a vehicle for sacred texts who we are when we go online what rituals have in common with games and how they work online what happens to community when people worship online how religious "worlds" and virtual "worlds" nurture similar desires. Rachel Wagner suggests that whilst our engagement with virtual reality can be viewed as a form of religious activity, today’s virtual religion marks a radical departure from traditional religious practice – it is ephemeral, transient, rapid, disposable, hyper-individualized, hybrid, and in an ongoing state of flux.
Book Synopsis The Art and Science of Digital Compositing by : Ron Brinkmann
Download or read book The Art and Science of Digital Compositing written by Ron Brinkmann and published by Morgan Kaufmann. This book was released on 1999-06-02 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital compositing process is being applied in many diverse fields from Hollywood to corporate projects. Featuring over 30 pages of color, this tutorial/reference.provides a complete overview of the technical and artistic skills necessary to undertake a digital composition project. The CD-ROM contains composition examples, illustrations, and development software.
Book Synopsis Animate(d) Architecture by : Vahid Vahdat
Download or read book Animate(d) Architecture written by Vahid Vahdat and published by Liverpool University Press. This book was released on 2024-03-25 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: At their peak, architectural marvels such as the Sagrada Família, the Tower of London, the Mosque–Cathedral of Córdoba, and the Eiffel tower, had a combined annual visit of almost 16.4 million people. The animated icebound castle in Disney’s (2019) Frozen had 116.4 million views, from one single YouTube trailer, in less than 24 hours. The spaces of such massively consumed animation have for generations informed the architectural imagination of people across the globe and from very early in their lives. Yet, not only have the architectural disciplines remained rather absent in the design of these massively consumed spaces, architectural theory has likewise failed to articulate a framework to approach the architecture of animation. To address this void, this book offers an interdisciplinary approach to survey the role of space in animation, including in creating humorous moments in early cartoon shorts, generating action and suspense in Japanese anime, and even stimulating erotic pleasure in pornographic Hentai. Exploring the imagined architecture of animation, from early motion picture to digital animation and from computer graphics to game engines, offers an analytical frame to reconceptualize space.
Download or read book Practice written by Stan Allen and published by Routledge. This book was released on 2012-12-06 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Conversant in contemporary theory and architectural history, Stan Allen argues that concepts in architecture are not imported from other disciplines, but emerge through the materials and procedures of architectural practice itself. Drawing on his own experience as a working architect, he examines the ways in which the tools available to the architect affect the design and production of buildings. This second edition includes revised essays together with previously unpublished work. Allen’s seminal piece on Field Conditions is included in this reworked, revised and redesigned volume. A compelling read for student and practitioner alike.
Book Synopsis The Cinema Book by : Bloomsbury Publishing
Download or read book The Cinema Book written by Bloomsbury Publishing and published by Bloomsbury Publishing. This book was released on 2019-07-25 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Cinema Book is widely recognised as the ultimate guide to cinema. Authoritative and comprehensive, the third edition has been extensively revised, updated and expanded in response to developments in cinema and cinema studies. Lavishly illustrated in colour, this edition features a wealth of exciting new sections and in-depth case studies. Sections address Hollywood and other World cinema histories, key genres in both fiction and non-fiction film, issues such as stars, technology and authorship, and major theoretical approaches to understanding film.
Download or read book Playing the Waves written by Jan Simons and published by Amsterdam University Press. This book was released on 2007 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dogma 95, the avant-garde filmmaking movement founded by the Danish director Lars von Trier and three of his fellow directors, was launched in 1995 at an elite cinema conference in Paris—when von Trier was called upon to speak about the future of film but instead showered the audience with pamphlets announcing the new movement and its manifesto. A refreshingly original critical commentary on the director and his practice, Playing the Waves is a paramount addition to one of new media’s most provocative genres: games and gaming. Playing the Waves cleverly puns on the title of one of von Trier’s most famous features and argues that Dogma 95, like much of the director’s low-budget realist productions, is a game that takes cinema beyond the traditional confines of film aesthetics and dramatic rules. Simons articulates the ways in which von Trier redefines the practice of filmmaking as a rule-bound activity, and stipulates the forms and structures of games von Trier brings to bear on his films, as well as the sobering lessons he draws from economic and evolutionary game theory. Much like the director’s films, this fascinating volume takes the traditional point of view of film theory and film aesthetics to the next level and demonstrates we have much to learn from the perspective of game studies and game theory.
Book Synopsis Our Molecular Future by : Douglas Mulhall
Download or read book Our Molecular Future written by Douglas Mulhall and published by Prometheus Books. This book was released on 2010-01-28 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a vital book for those who care about the environment, society and deploying new technology to check the destructive power of humankind.- Allan Thornton, President, Environmental Investigation Agency, Washington, DC., and recipient of the Albert Schweitzer MedalThis book will shake conventional environmental wisdom to its roots. ... A landmark work that should be read by environmentalists and businesspersons alike.- Patrick Moore, cofounder, Greenpeace; president, GreenspiritIn Our Molecular Future [Mulhall] neatly outlines why our increasing ability to manipulate single atoms and molecules is a concern, and lays out the opportunities and threats this technology presents. And it''s surprisingly readable, unlike most of the nanobabble in the science journals. In the end, as Mulhall admits, he poses more questions than he answers. But that''s a good place to start.-New ScientistI just finished reading Douglas Mulhall''s outstanding new book Our Molecular Future . . . and I highly recommend it. Put this one at the top of your list! . . . In an easy to read format, with very few forays into geek-speak, Mulhall presents his well considered and thoroughly researched theories. Overall, an excellent overview for those who wish to understand how disruptive and enabling technologies may save us from ourselves and from mother nature. And along the way you will learn a lot about how nanoscale technologies may enhance our lives, provide abundance for all, and greatly raise the standard of living for everyone. . . . Rating: five stars out of five.- Rocky Rawstern, Nanotech NowWhat Alvin Toffler''s Future Shock was to the 20th century, Our Molecular Future will be to the 21st century.'What will happen to our jobs, health care, and investments when the molecular revolution hits?How might artificial intelligence transform our lives?How can molecular technologies help us cope with climate changes, earthquakes, and other extreme natural threats?Our Molecular Future explores some intriguing possibilities that answer these questions and many others. Douglas Mulhall describes the exponential changes that are about to be wrought by the nanotechnology and robotic revolutions, which promise to reduce the scale of computing to the nanometerùa billionth of a meterùwhile increasing computing power to almost unimaginable levels.The resulting convergence of genetics, robotics, and artificial intelligence may give us hitherto undreamed-of capacities to transform our environment and ourselves. In the not-so-distant future, our world may include machines that scour our arteries to prevent heart disease, cars and clothes that change color at our whim, exotic products built in our own desktop factories, and enhancements to our personal financial security despite greatly accelerated obsolescence.But while technology is making these fantastic leaps, we may also encounter surprises that throw us into disarray: climate changes, earthquakes, or even a seemingly improbable asteroid collision. These extremes are not the nightmare scenarios of sensationalists, Mulhall stresses, nor are many of them human induced. Instead, they may be part of nature''s cycleùrecurring more often than we''ve thought possible.The good news is that this convergence of catastrophe and technological transformation may work to our advantage. If we''re smart, according to Mulhall, we can use molecular machines to protect ourselves from nature''s worst extremes, and harness their potential benefits to usher in an economic renaissance.This visionary link between future technology and past disasters is a valuable guide for every one of us who wants to be prepared for the twenty-first century.Further Praise for OUR MOLECULAR FUTURE:A provocative and profoundly convincing message from the future.- Graham Hancock, archaeological journalist and author of Fingerprints of the GodsIn a breezy, journalistic style, Our Molecular Future takes us on a tour through some of the issues that will preoccupy ma
Book Synopsis Meta Morphing by : Vivian Carol Sobchack
Download or read book Meta Morphing written by Vivian Carol Sobchack and published by U of Minnesota Press. This book was released on 2000 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two thousand years ago, Ovid asked his readers to imagine metamorphoses in which men and women became flowers and beasts. Today, before our cinema-savvy eyes, people melt and re-form as altogether new creatures: they "morph." This volume explores what digital morphing means -- both as a cultural practice specific to our times and as a link to a much broader history of images of human transformation. Meta-Morphing ranges over topics that include turn-of-the-century "quick-change" artists, Mesoamerican shamanic transformation, and cosmetic surgery; recent works such as Terminator 2, Star Trek: Deep Space Nine, Heavenly Creatures, and Forrest Gump; and the transformations imagined by Kafka, Proust, and Burroughs. The contributors look not only at the technical wizardry behind digital morphing, but also at the history and cultural concerns it expresses.
Book Synopsis Augmented Human by : Helen Papagiannis
Download or read book Augmented Human written by Helen Papagiannis and published by "O'Reilly Media, Inc.". This book was released on 2017-08-17 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR’s current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance a user’s everyday experiences. In this book, Dr. Helen Papagiannis—a world-leading expert in the field—introduces you to AR: how it’s evolving, where the opportunities are, and where it’s headed. If you’re a designer, developer, entrepreneur, student, educator, business leader, artist, or simply curious about AR’s possibilities, this insightful guide explains how you can become involved with an exciting, fast-moving technology. You’ll explore how: Computer vision, machine learning, cameras, sensors, and wearables change the way you see the world Haptic technology syncs what you see with how something feels Augmented sound and hearables alter the way you listen to your environment Digital smell and taste augment the way you share and receive information New approaches to storytelling immerse and engage users more deeply Users can augment their bodies with electronic textiles, embedded technology, and brain-controlled interfaces Human avatars can learn our behaviors and act on our behalf