Essential RenderMan® fast

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447138007
Total Pages : 330 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Essential RenderMan® fast by : Ian Stephenson

Download or read book Essential RenderMan® fast written by Ian Stephenson and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential RenderMan fast provides a practical introduction to producing images using a RenderMan renderer, enabling the novice user to get the most from RenderMan. By developing an understanding of how scenes are described, animators and technical directors of all abilities can gain access to the power of RenderMan, which has previously been available to the elite of the CG community. With plenty of illustrations and hands-on examples, the author looks at the creation of geometry using RIB, and the C API. He also includes an introduction to shading and the generation of procedural textures using the RenderMan shading language. -Delivers a hands-on introduction to the RenderMan toolset, including reference to currently available implementations. -It is a practical guide to driving RenderMan using RIB, C, and other packages. -Provides tutorials in shading for the novice programmer and animator looking to explore RenderMan further than is possible using GUI based tools. -Includes many examples and plenty of illustrations, 16 of which are in full colour. -Source code is available to readers online. -Relevant text for courses on Computer graphics and animation.

Essential RenderMan®

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1846288002
Total Pages : 263 pages
Book Rating : 4.8/5 (462 download)

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Book Synopsis Essential RenderMan® by : Ian Stephenson

Download or read book Essential RenderMan® written by Ian Stephenson and published by Springer Science & Business Media. This book was released on 2007-07-07 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a straightforward and easy-to-follow introduction to the basic techniques involved with using Renderman. Packed with illustrations and hands-on examples, it will serve as an excellent foundation, a good first step and overview of the program. The book explains how scenes are described; illustrates how to create surfaces, color, lighting, shadows, and depth of field using RIB and the C API; and introduces the techniques involved in creating shaders and applying textures. This second edition includes a new chapter on global illumination.

Essential C# fast

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447100751
Total Pages : 309 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Essential C# fast by : Ian Chivers

Download or read book Essential C# fast written by Ian Chivers and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages.

Essential XHTML fast

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447100077
Total Pages : 252 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Essential XHTML fast by : John Cowell

Download or read book Essential XHTML fast written by John Cowell and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: XHTML is a flexible XML-based markup language for designing Web sites. In January 2000, the W3C announced that it was supporting the development of XHTML as a replacement to HTML. HTML will continue to be around for a while, but if you want to develop Web sites for the future you need to switch to XHTML. Designers who make the change find that they can develop faster, better sites using XHTML. Most Web sites are interactive, responding to the viewer. To do this you need to use a scripting language - JavaScript is the most popular scripting language and interfaces easily with XHTML. To develop powerful interactive Web sites you need to understand these technologies and how they work together. Essential XHTML fast gives you everything you need to develop great Web sites in XHTML, including an introduction to scripting with JavaScript so that you can create dynamic interactive Web pages. There are many step-by-step examples, which you can download from the series Web site. It covers key aspects such as: - The relationship between XML and XHTML - Cascading Style sheets for formatting layout - Using text, images and image maps as links - Creating and using tables - The new standard for frames - Interactive XHTML forms - The JavaScript language - Incorporating JavaScript into XHTML pages - Handling events in JavaScript The source code for the examples in this book is available at the Essential series web site http://www.essential-series.com.

Essential Director 8.5 fast

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447100336
Total Pages : 343 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Essential Director 8.5 fast by : Fiaz Hussain

Download or read book Essential Director 8.5 fast written by Fiaz Hussain and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: Starting with an introduction to the development environment, Fiaz Hussain presents a quick and effective guide to the powerful components that make up Macromedia Director 8.5. using a hands-on approach and plenty of illustrations.

Essential ASP.NETTM fast

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447100050
Total Pages : 243 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Essential ASP.NETTM fast by : Simon Stobart

Download or read book Essential ASP.NETTM fast written by Simon Stobart and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to create dynamic web environments using the ASP .NET framework! The ASP .NET framework enables the development of dynamic web pages, which can interface to various database systems. Using the Visual Basic .NET language you will be able to begin to create your own web systems with ease. This quick and practical introduction explains: how to setup an ASP.NET development environment, and where to find the various software components.- the syntax and features of the language.- web-based user interaction using ASP .NET forms.- pre-defined ASP .NET objects.- how ASP .NET can interface with databases. Clearly written, this book provides you with all the essential information you need to create your own dynamic web environments using ASP .NET. Additional material is available from the Essential series web site: http://www.essential-series.com

Essential Computer Animation fast

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447104897
Total Pages : 181 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Essential Computer Animation fast by : John Vince

Download or read book Essential Computer Animation fast written by John Vince and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.

Rendering for Beginners

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240519353
Total Pages : 386 pages
Book Rating : 4.2/5 (45 download)

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Book Synopsis Rendering for Beginners by : Saty Raghavachary

Download or read book Rendering for Beginners written by Saty Raghavachary and published by Taylor & Francis. This book was released on 2005 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally, a non-technical introduction to Pixar's RenderMan written for artists!

Production Rendering

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1846280850
Total Pages : 302 pages
Book Rating : 4.8/5 (462 download)

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Book Synopsis Production Rendering by : Ian Stephenson

Download or read book Production Rendering written by Ian Stephenson and published by Springer Science & Business Media. This book was released on 2005-12-05 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines. Brings together all the skills needed to develop a rendering system.

American Book Publishing Record

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Author :
Publisher :
ISBN 13 :
Total Pages : 964 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis American Book Publishing Record by :

Download or read book American Book Publishing Record written by and published by . This book was released on 2003 with total page 964 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The British National Bibliography

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Publisher :
ISBN 13 :
Total Pages : 1926 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The British National Bibliography by : Arthur James Wells

Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2003 with total page 1926 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Essential Programming for the Technical Artist

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Author :
Publisher : CRC Press
ISBN 13 : 1003847447
Total Pages : 521 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Essential Programming for the Technical Artist by : Chris Roda

Download or read book Essential Programming for the Technical Artist written by Chris Roda and published by CRC Press. This book was released on 2024-05-17 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is based on a successful curriculum designed to elevate technical artists with no programming experience up to essential programming competency as quickly as possible. Instead of abstract, theoretical problems, the curriculum employs familiar applications encountered in real production environments to demonstrate each lesson. Written with artists in mind, this book introduces novice programmers to the advantageous world of Python programming with relevant and familiar examples. Any digital artists (not just technical artists) will find this book helpful in assisting with day-to-day production activities. Concentrating upon subjects relevant to the creation of computer graphic assets, this book introduces Python basics, functions, data types, object-oriented programming, exception handling, file processing, graphical user interface creation, PEP 8 standards, and regular expressions. Programming within the SideFX Houdini 3D animation software provides a familiar environment for artists to create and experiment with the covered Python topics.

Rendering for Beginners

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136111255
Total Pages : 386 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Rendering for Beginners by : Saty Raghavachary

Download or read book Rendering for Beginners written by Saty Raghavachary and published by Taylor & Francis. This book was released on 2004-10-26 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Rendering for Beginners is bound to become a must-read for anyone interested in Pixar's RenderMan. Saty's experience as both RenderMan practitioner and RenderMan teacher gives him a unique and valuable perspective. I can't wait to add a copy to my own graphics library.' Dana Batali, Director of RenderMan Development, Pixar Animation Studios Whether you are an animator, artist or 2D illustrator looking to move to 3D rendering you will be amazed by what can be achieved with RenderMan. Saty Raghavachary offers a complete, non-technical introduction to RenderMan and rendering in general - finally a guide you don't need a math degree to follow! Full of clear explanations and plenty of samples on the associated website - www.smartcg.com/tech/cg/books/RfB - for you to play with, this color guide will quickly get you up to speed with this powerful, professional program so you too can harness the power of the program to create top quality imagery. The book features: * Clear explanations of rendering concepts to get you up and running fast * Extensive color illustrations to inspire you to make the most of your skills * An associated website with numerous self-contained examples which you can download, reproduce, modify and learn from * Comprehensive coverage of RenderMan's functionality to show you how to get the most out of this powerful renderer * Coverage relevant for all versions of the package, including a section on global illumination introduced in Release 11, as well as the key, general rendering concepts Pixar's award-winning RenderMan is one of the best renderers available and has been used to create visual effects for dozens of movies since 1985. It is also the renderer used to make blockbuster animated movies such as Toy Story and Finding Nemo. As the beautiful images in this book show, in addition to photoreal imagery you can also use it to create illustrations, visualizations, simulations of natural media and even abstract art! Contents: Rendering; RenderMan; RIB syntax; Geometric primitives; Transformations; Camera, output; Controls; Shading; What's next; Resources Saty Raghavachary is a senior graphics software developer at DreamWorks Feature Animation. He has written software used in The Prince of Egypt, The Road to El Dorado, Spirit: Stallion of the Cimarron, Sinbad: Legend of the Seven Seas and Shark Tale. He is also a part-time instructor at Gnomon School of Visual Effects, USA where he teaches RenderMan and MEL (Maya) programming.

Forthcoming Books

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Author :
Publisher :
ISBN 13 :
Total Pages : 1816 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Forthcoming Books by : Rose Arny

Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 2003 with total page 1816 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Essential Guide to RenderMan® Shading Plugin Development

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Author :
Publisher : Apress
ISBN 13 : 9781484293911
Total Pages : 0 pages
Book Rating : 4.2/5 (939 download)

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Book Synopsis Essential Guide to RenderMan® Shading Plugin Development by : Brad E. Hollister

Download or read book Essential Guide to RenderMan® Shading Plugin Development written by Brad E. Hollister and published by Apress. This book was released on 2023-07-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand the fundamentals of Bxdf plugins for RenderMan® 21+, both the technical details and API architecture. The main goal of the book is to enable technical artists, hobbyists, and students in using the noncommercial (NCR), free RenderMan® edition. RenderMan® is an industry standard for rendering software. It has been used for every Pixar film to date and numerous other projects. RenderMan® 21, and all subsequent versions, use Monte Carlo path tracing. This change has necessitated the use of C++ plugins in place of the RenderMan Shader Language (RSL). Because of this, writing Bxdfs now requires knowledge of Monte Carlo integration, probability density functions, and the RenderMan® C++ API. Essential Guide to RenderMan® Shading Plugin Development specifically addresses writing RenderMan® C++ materials. It explores the mathematical models of representative Bxdfs while drawing parallels, when helpful, to earlier RSL implementations. It also includes an overview of Integrators, providing further context for modern RenderMan® programmable shading. What You Will Learn C++ development for Bxdfs Fundamentals of the rendering equation Monte Carlo integration Who Is This Book ForBeginner plugin writers for RenderMan®, such as technical artists, students, or hobbyists who may already have experience with RSL or another shader language. More experienced C++ developers without knowledge of RenderMan® or Monte Carlo path tracing will benefit from the content as well. While some prior experience in computer graphics is helpful, the book provides background and references for further study.

Advanced RenderMan

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 9781558606180
Total Pages : 592 pages
Book Rating : 4.6/5 (61 download)

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Book Synopsis Advanced RenderMan by : Anthony A. Apodaca

Download or read book Advanced RenderMan written by Anthony A. Apodaca and published by Morgan Kaufmann. This book was released on 2000 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: From contributors to animated films such as Toy Story and A Bug's Life, comes this text to help animators create the sophisticated computer-generated special effects seen in such features as Jurassic Park.

Production Rendering

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Author :
Publisher : Springer
ISBN 13 : 9781849969291
Total Pages : 302 pages
Book Rating : 4.9/5 (692 download)

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Book Synopsis Production Rendering by : Ian Stephenson

Download or read book Production Rendering written by Ian Stephenson and published by Springer. This book was released on 2010-10-13 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines. Brings together all the skills needed to develop a rendering system.