Engineering Interactive Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 3540926976
Total Pages : 649 pages
Book Rating : 4.5/5 (49 download)

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Book Synopsis Engineering Interactive Systems by : Jan Gulliksen

Download or read book Engineering Interactive Systems written by Jan Gulliksen and published by Springer Science & Business Media. This book was released on 2008-12-18 with total page 649 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engineering Interactive Systems 2007 is an IFIP working conference that brings together researchers and practitioners interested in strengthening the scientific foun- tions of user interface design, examining the relationship between software engine- ing (SE) and human–computer interaction (HCI) and on how user-centerd design (UCD) could be strengthened as an essential part of the software engineering process. Engineering Interactive Systems 2007 was created by merging three conferences: • HCSE 2007 – Human-Centerd Software Engineering held for the first time. The HCSE Working Conference is a multidisciplinary conference entirely dedicated to advancing the basic science and theory of human-centerd software systems engineering. It is organized by IFIP WG 13.2 on Methodologies for User-Centerd Systems Design. • EHCI 2007 – Engineering Human Computer Interaction was held for the tenth time. EHCI aims to investigate the nature, concepts, and construction of user interfaces for software systems. It is organized by IFIP WG 13.4/2.7 on User Interface Engineering. • DSV-IS 2007 – Design, Specification and Verification of Interactive Systems was held for the 13th time. DSV-IS provides a forum where researchers wo- ing on model-based techniques and tools for the design and development of - teractive systems can come together with practitioners and with those working on HCI models and theories.

Specification and Development of Interactive Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 9780387950730
Total Pages : 378 pages
Book Rating : 4.9/5 (57 download)

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Book Synopsis Specification and Development of Interactive Systems by : Manfred Broy

Download or read book Specification and Development of Interactive Systems written by Manfred Broy and published by Springer Science & Business Media. This book was released on 2001-04-27 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: A mathematical and logical foundation for the specification and development of interactive systems based on a model that describes systems in terms of their input/output behavior. Based on this model, the authors build a basic method, called FOCUS, that enables interactive systems to be described by characterizing their histories of message interaction. The book progresses from an introduction and guided tour of FOCUS through streams, specifications and their properties, and behavioral, interface, and conditional refinements.

Tangible Interactive Systems

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Publisher : Springer
ISBN 13 : 3319302701
Total Pages : 218 pages
Book Rating : 4.3/5 (193 download)

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Book Synopsis Tangible Interactive Systems by : Guy André Boy

Download or read book Tangible Interactive Systems written by Guy André Boy and published by Springer. This book was released on 2016-04-21 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs), this book takes into account not only the user interfaces but also looks at how interaction can be enabled by using digital information through the physical environment. TISs go far beyond the concept of tangible user interfaces, addressing large complex systems in the framework of human-centred design and putting the human at the center of the design process from the start. How can human-centered designers grasp the real world with computers? This question is explored by looking at concepts such as innovation, complexity, flexibility, maturity, stability, sustainability and art to see whether we can assess both physical and figurative tangibility during the design process before product delivery. Concepts like creativity, design thinking and team spirit are fundamental to TIS’s human-centered design, and are presented together with human-systems integration (HSI), agile development and formative evaluations to build a greater understanding of this new area of research. Tangible Interactive Systems would be an essential read to designers, academics and other professionals concerned with product design within HCI, industrial design, virtual engineering and other related areas.

Engineering Interactive Systems 2008

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Publisher : Springer Science & Business Media
ISBN 13 : 3540859918
Total Pages : 317 pages
Book Rating : 4.5/5 (48 download)

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Book Synopsis Engineering Interactive Systems 2008 by : Fabio Paternò

Download or read book Engineering Interactive Systems 2008 written by Fabio Paternò and published by Springer Science & Business Media. This book was released on 2008-09-11 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engineering Interactive Systems (EIS) 2008 was an international event combining the 2nd working conference on Human-Centred Software Engineering (HCSE 2008) and the 7th International Workshop on TAsk MOdels and DIAgrams (TAMODIA 2008). HCSE is a working conference that brings together researchers and practitioners - terested in strengthening the scientific foundations of user interface design and examining the relationship between software engineering and human-computer interaction and how to strengthen user-centred design as an essential part of so- ware engineering processes. As a working conference, substantial time is devoted to the open and lively discussion of papers. TAMODIA is an international workshop on models, such as task models and visual representations in Human-Computer Interaction (one of the most widely used notations in this area, ConcurTaskTrees, was developed in the town that hosted this year’s event). It focuses on notations used to describe user tasks ranging from textual and graphical forms to interactive, multimodal and multimedia tools.

Interactive System Design

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Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 514 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Interactive System Design by : William M. Newman

Download or read book Interactive System Design written by William M. Newman and published by Addison Wesley Publishing Company. This book was released on 1995 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book analyzes the challenges of a user-centered approach to software development, bringing together the essential elements of software engineering and user interface design. It is the first book to bridge this gap. The book provides a foundation in design principles and methods for involving the end user. A wide variety of examples are illustrated.

Usability Engineering

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Publisher : Morgan Kaufmann
ISBN 13 : 1558607129
Total Pages : 456 pages
Book Rating : 4.5/5 (586 download)

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Book Synopsis Usability Engineering by : Mary Beth Rosson

Download or read book Usability Engineering written by Mary Beth Rosson and published by Morgan Kaufmann. This book was released on 2002 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Usability engineering is about designing products that are easy to use. This text provides an introduction to human computer interaction principles, and how to apply them in ways that make software and hardware more effective and easier to use.

Engineering Interactive Computer Systems. EICS 2023 International Workshops and Doctoral Consortium

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Publisher : Springer Nature
ISBN 13 : 3031592352
Total Pages : 233 pages
Book Rating : 4.0/5 (315 download)

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Book Synopsis Engineering Interactive Computer Systems. EICS 2023 International Workshops and Doctoral Consortium by : Michael Harrison

Download or read book Engineering Interactive Computer Systems. EICS 2023 International Workshops and Doctoral Consortium written by Michael Harrison and published by Springer Nature. This book was released on with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Designing Interactive Systems

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Publisher : Pearson Education
ISBN 13 : 9780321116291
Total Pages : 840 pages
Book Rating : 4.1/5 (162 download)

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Book Synopsis Designing Interactive Systems by : David Benyon

Download or read book Designing Interactive Systems written by David Benyon and published by Pearson Education. This book was released on 2005 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Interactive Systems: People, Activities, Contexts, Technologies is an exciting, new, forward-looking textbook in Human Computer Interaction (HCI). Authoritative in its coverage, this innovative book takes a top-down approach, starting with what is familiar to students and working down to theory/abstract underpinnings. This makes it suitable for beginners with a less technical background as well as advanced students of HCI and can be used at all stages of the curriculum for courses in this dynamic field. The book focuses on and explores this emerging discipline by bringing together th.

System Engineering and Automation

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Publisher : Springer Science & Business Media
ISBN 13 : 3642202306
Total Pages : 259 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis System Engineering and Automation by : Javier Fernandez de Canete

Download or read book System Engineering and Automation written by Javier Fernandez de Canete and published by Springer Science & Business Media. This book was released on 2011-04-21 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides insight and enhanced appreciation of analysis, modeling and control of dynamic systems. The reader is assumed to be familiar with calculus, physics and some programming skills. It might develop the reader’s ability to interpret physical significance of mathematical results in system analysis. The book also prepares the reader for more advanced treatment of subsequent knowledge in the automatic control field. Learning objectives are performance-oriented, using for this purpose interactive MATLAB and SIMULINK software tools. It presents realistic problems in order to analyze, design and develop automatic control systems. Learning with computing tools can aid theory and help students to think, analyze and reason in meaningful ways. The book is also complemented with classroom slides and MATLAB and SIMULINK exercise files to aid students to focus on fundamental concepts treated.

Design Principles for Interactive Software

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Publisher : Springer
ISBN 13 : 038734912X
Total Pages : 258 pages
Book Rating : 4.3/5 (873 download)

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Book Synopsis Design Principles for Interactive Software by : Gilbert Cockton

Download or read book Design Principles for Interactive Software written by Gilbert Cockton and published by Springer. This book was released on 2013-04-17 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen tation models, but do depend on the nature of the interaction process.

Human-Machine Interactive Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 1468458833
Total Pages : 328 pages
Book Rating : 4.4/5 (684 download)

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Book Synopsis Human-Machine Interactive Systems by : Allen Klinger

Download or read book Human-Machine Interactive Systems written by Allen Klinger and published by Springer Science & Business Media. This book was released on 2013-03-08 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many hardware devices present either results or alternatives selected by computers to users. A few are video display terminals (VDTs), touch-tone telephones, and computer-generated speech systems. In part this book con cerns the impact and implications of such tools. Alternatively this is an attempt to provide material for researchers, students, and managers con cerned with computer interfaces. The subject of computer interfaces is at one level a technical subarea sharing common interests with the broad dis ciplines of computer science, psychology, and bioengineering. However, it is also a topic thrust to the forefront of interest of a wide variety of individuals who confront one of the most striking technological changes that has occurred in human history-the introduction of contact with computing devices as an essential component of many kinds of ordinary transactions. Point of entry sales, travel and entertainment reservations, and library infor mation, are commonly conducted today by interaction with digital calculat ing devices that did not exist in the recent past. The papers in this book present several concerns arising from the widespread use of computing. One involves the future implications of further advances of this technology. This is a twofold issue: (a) the potential conse quences of changing the basic way that information is managed in areas ranging from design, engineering, and management/planning to information access, education, and clerical function; and (b) improvements that could be instituted from further development of the special characteristics of display techniques, technologies, and algorithms.

Interactive Systems. Design, Specification, and Verification

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Publisher : Springer
ISBN 13 : 3540695540
Total Pages : 280 pages
Book Rating : 4.5/5 (46 download)

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Book Synopsis Interactive Systems. Design, Specification, and Verification by : Gavin Doherty

Download or read book Interactive Systems. Design, Specification, and Verification written by Gavin Doherty and published by Springer. This book was released on 2007-05-15 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.

Developing Future Interactive Systems

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Publisher : IGI Global
ISBN 13 : 1591404134
Total Pages : 366 pages
Book Rating : 4.5/5 (914 download)

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Book Synopsis Developing Future Interactive Systems by : Sanchez-Segura, Maria-Isabel

Download or read book Developing Future Interactive Systems written by Sanchez-Segura, Maria-Isabel and published by IGI Global. This book was released on 2004-11-30 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive systems are growing in the last decade because of the amount of fields in which this kind of application can be used as a test bed to experiment in medicine, training, education, and so on. Developing Future Interactive Systems is a compilation of knowledge collected from several researchers in the field of interactive systems, offering an overview of the different parts of the environment that must be taken into account to develop a quality interactive system from the software engineering discipline. The book is oriented to developers of interactive systems, as well as researchers in the field of virtual environments.

Handbook of Research on Software Quality Innovation in Interactive Systems

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Publisher : IGI Global
ISBN 13 : 179987012X
Total Pages : 501 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Handbook of Research on Software Quality Innovation in Interactive Systems by : Cipolla-Ficarra, Francisco Vicente

Download or read book Handbook of Research on Software Quality Innovation in Interactive Systems written by Cipolla-Ficarra, Francisco Vicente and published by IGI Global. This book was released on 2021-03-19 with total page 501 pages. Available in PDF, EPUB and Kindle. Book excerpt: The inclusion of experts in communicability in the software industry has allowed timeframes to speed up in the commercialization of new technological products worldwide. However, this constant evolution of software in the face of the hardware revolution opens up a host of new horizons to maintain and increase the quality of the interactive systems following a set of standardized norms and rules for the production of interactive software. Currently, we see some efforts towards this goal, but they are still partial solutions, incomplete, and flawed from the theoretical as well as practical points of view. If the quality of the interactive design is analyzed, it is left to professionals to generate systems that are efficient, reliable, user-friendly, and cutting-edge. The Handbook of Research on Software Quality Innovation in Interactive Systems analyzes the quality of the software applied to the interactive systems and considers the constant advances in the software industry. This book reviews the past and present of information and communication technologies with a projection towards the future, along with analyses of software, software design, phrases to use, and the purposes for software applications in interactive systems. This book is ideal for students, professors, researchers, programmers, analysists of systems, computer engineers, interactive designers, managers of software quality, and evaluators of interactive systems.

Adaptive Multimodal Interactive Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 1441997105
Total Pages : 186 pages
Book Rating : 4.4/5 (419 download)

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Book Synopsis Adaptive Multimodal Interactive Systems by : Matthias Bezold

Download or read book Adaptive Multimodal Interactive Systems written by Matthias Bezold and published by Springer Science & Business Media. This book was released on 2011-07-12 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adaptive Multimodal Interactive Systems introduces a general framework for adapting multimodal interactive systems and comprises a detailed discussion of each of the steps required for adaptation. This book also investigates how interactive systems may be improved in terms of usability and user friendliness while describing the exhaustive user tests employed to evaluate the presented approaches. After introducing general theory, a generic approach for user modeling in interactive systems is presented, ranging from an observation of basic events to a description of higher-level user behavior. Adaptations are presented as a set of patterns similar to those known from software or usability engineering.These patterns describe recurring problems and present proven solutions. The authors include a discussion on when and how to employ patterns and provide guidance to the system designer who wants to add adaptivity to interactive systems. In addition to these patterns, the book introduces an adaptation framework, which exhibits an abstraction layer using Semantic Web technology.Adaptations are implemented on top of this abstraction layer by creating a semantic representation of the adaptation patterns. The patterns cover both graphical interfaces as well as speech-based and multimodal interactive systems.

Interactive Systems. Design, Specification, and Verification

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Publisher : Springer
ISBN 13 : 3540705694
Total Pages : 319 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Interactive Systems. Design, Specification, and Verification by : T. C. Nicholas Graham

Download or read book Interactive Systems. Design, Specification, and Verification written by T. C. Nicholas Graham and published by Springer. This book was released on 2008-07-16 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: The modern world has made available a wealth of new possibilities for interacting with computers, through advanced Web applications, while on the go with handheld smart telephones or using electronic tabletops or wall-sized displays. Developers of modern interactive systems face great problems: how to design applications which will work well with newly available technologies, and how to efficiently and correctly implement such designs. Design, Specification and Verification of Interactive Systems 2008 was the 15th of a series of annual workshops devoted to helping designers and implementers of interactive systems unleash the power of modern interaction devices and techniques. DSV-IS 2008 was held at Queen’s University in Kingston, Canada, during July 16–18, 2008. This book collects the best papers submitted to the workshop. There were 17 full papers, 10 late-breaking and experience report papers, and two demonstrations. Keynote presentations were provided by Judy Brown of Carleton University and Randy Ellis of Queen’s University. The first day of the workshop addressed the problems of user interface evaluation and specification, with particular emphasis on the use of task models to provide hi- level approaches for capturing the intended functionality of a user interface. Day two continued this theme, examining techniques for modeling user interfaces, particularly for mobile and ubiquitous applications. Presenters also discussed advanced implem- tation techniques for interactive systems. Finally, day three considered how to arc- tect interactive systems, and returned to the themes of evaluation and specification.

Intelligent Computing for Interactive System Design

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Publisher : ACM Books
ISBN 13 : 9781450390262
Total Pages : 472 pages
Book Rating : 4.3/5 (92 download)

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Book Synopsis Intelligent Computing for Interactive System Design by : Parisa Eslambolchilar

Download or read book Intelligent Computing for Interactive System Design written by Parisa Eslambolchilar and published by ACM Books. This book was released on 2021-02-25 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intelligent Computing for Interactive System Design provides a comprehensive resource on what has become the dominant paradigm in designing novel interaction methods, involving gestures, speech, text, touch and brain-controlled interaction, embedded in innovative and emerging human-computer interfaces. These interfaces support ubiquitous interaction with applications and services running on smartphones, wearables, in-vehicle systems, virtual and augmented reality, robotic systems, the Internet of Things (IoT), and many other domains that are now highly competitive, both in commercial and in research contexts. This book presents the crucial theoretical foundations needed by any student, researcher, or practitioner working on novel interface design, with chapters on statistical methods, digital signal processing (DSP), and machine learning (ML). These foundations are followed by chapters that discuss case studies on smart cities, brain-computer interfaces, probabilistic mobile text entry, secure gestures, personal context from mobile phones, adaptive touch interfaces, and automotive user interfaces. The case studies chapters also highlight an in-depth look at the practical application of DSP and ML methods used for processing of touch, gesture, biometric, or embedded sensor inputs. A common theme throughout the case studies is ubiquitous support for humans in their daily professional or personal activities. In addition, the book provides walk-through examples of different DSP and ML techniques and their use in interactive systems. Common terms are defined, and information on practical resources is provided (e.g., software tools, data resources) for hands-on project work to develop and evaluate multimodal and multi-sensor systems. In a series of in-chapter commentary boxes, an expert on the legal and ethical issues explores the emergent deep concerns of the professional community, on how DSP and ML should be adopted and used in socially appropriate ways, to most effectively advance human performance during ubiquitous interaction with omnipresent computers. This carefully edited collection is written by international experts and pioneers in the fields of DSP and ML. It provides a textbook for students and a reference and technology roadmap for developers and professionals working on interaction design on emerging platforms.