Author : Penny Sweetser
Publisher : Course Technology PTR
ISBN 13 : 9781584505518
Total Pages : 449 pages
Book Rating : 4.5/5 (55 download)
Book Synopsis Emergence in Games by : Penny Sweetser
Download or read book Emergence in Games written by Penny Sweetser and published by Course Technology PTR. This book was released on 2008 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: The future direction of game development is towards more flexible, realistic, and interactive game worlds. However, current methods of game design do not allow for anything other than pre-scripted player exchanges and static objects and environments. An emergent approach to game development involves the creation of a globally designed game system that provides rules and boundaries for player interactions, rather than prescribed paths. Emergence in Games provides a detailed foundation for applying the theory and practice of emergence in games to game design. Emergent narrative, characters and agents, and game worlds are covered and a hands-on tutorial and case study allow the reader to the put the skills and ideas presented into practice.