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Einfuhrung In Die Statistik Fur Benutzer Programmierbarer Taschenrechner
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Book Synopsis Einführung in die Statistik für Benutzer programmierbarer Taschenrechner by : Werner Sacher
Download or read book Einführung in die Statistik für Benutzer programmierbarer Taschenrechner written by Werner Sacher and published by . This book was released on 1977 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Statistik für Benutzer programmierbarer Taschenrechner by : Werner Sacher
Download or read book Statistik für Benutzer programmierbarer Taschenrechner written by Werner Sacher and published by . This book was released on 1980-01 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis EINFUEHRUNG IN DIE STATISTIK FUER BENUTZER PROGRAMMIERBARER TASCHENRECHNER : MIT 44 PROGRAMMEN by : Werner Sacher
Download or read book EINFUEHRUNG IN DIE STATISTIK FUER BENUTZER PROGRAMMIERBARER TASCHENRECHNER : MIT 44 PROGRAMMEN written by Werner Sacher and published by . This book was released on 1977 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Statistik für programmierbare Taschenrechner (AOS) by : Jörn Bruhn
Download or read book Statistik für programmierbare Taschenrechner (AOS) written by Jörn Bruhn and published by Springer-Verlag. This book was released on 2013-03-09 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bei der Planung und Auswertung naturwissenschaftlicher und technischer Versuche sowie sozial wissenschaftlicher Untersuchungen werden wesentlich statistische Verfahren eingesetzt. Mit diesen Verfahren ist oft ein erheblicher Rechenaufwand verbunden, der sich allein mit Papier und Blei stift oft nur mühevoll abwickeln läßt. Andererseits hat aber nicht jeder Zugang zu einem Rechen zentrum und ist auch der Einsatz einer größeren EDV-Anlage nicht bei jeder statistischen Problem stellung zu rechtfertigen. Hier können elektronische Taschenrechner eine wichtige Unterstützung bieten. Dies gilt insbesondere für programmierbare Modelle, bei denen die erstellten Programme auf Magnetkarten oder Bandkassetten gespeichert werden können. Die einmal aufgezeichneten Pro gramme stehen dann jederzeit zur Verfügung. • Benutzer können die angegebenen Programme auf ihre Taschenrechner übertragen und Daten auswerten. • Sie können anhand der Erläuterungen der Programme verfolgen, wie statistische Formeln und Algorithmen in Befehlsfolgen übertragen werden, wie Daten gespeichert, verarbeitet und wieder abgerufen werden. • Sie können sich dazu anregen lassen, benötigte Formeln und Verfahren selbständig zu program mieren. Die in den Programmen verwendeten Befehle sind auf den Rechner TI 58/59 der Firma Texas I nstruments abgestimmt. Die Programme laufen aber praktisch ohne Änderung auf fast allen Rech nern mit algebraischer Logik mit Hierarchie (AOS und ALH). Daher wurde auch auf spezielle Soft-ware kein Bezug genommen. Es sei aber betont, daß sich die Anschaffung in vielen Fällen lohnt, weil sie eine große Zahl von zusätzlichen Möglichkeiten eröffnet und das Programmieren einfacher macht.
Download or read book Acta Physiologica Hungarica written by and published by . This book was released on 1988 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book German books in print written by and published by . This book was released on 1980 with total page 1578 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Methodik Der Information in Der Medizin by :
Download or read book Methodik Der Information in Der Medizin written by and published by . This book was released on 1979 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis How to Think About Algorithms by : Jeff Edmonds
Download or read book How to Think About Algorithms written by Jeff Edmonds and published by Cambridge University Press. This book was released on 2008-05-19 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook, for second- or third-year students of computer science, presents insights, notations, and analogies to help them describe and think about algorithms like an expert, without grinding through lots of formal proof. Solutions to many problems are provided to let students check their progress, while class-tested PowerPoint slides are on the web for anyone running the course. By looking at both the big picture and easy step-by-step methods for developing algorithms, the author guides students around the common pitfalls. He stresses paradigms such as loop invariants and recursion to unify a huge range of algorithms into a few meta-algorithms. The book fosters a deeper understanding of how and why each algorithm works. These insights are presented in a careful and clear way, helping students to think abstractly and preparing them for creating their own innovative ways to solve problems.
Book Synopsis Transistor Fundamentals by : Charles A. Pike
Download or read book Transistor Fundamentals written by Charles A. Pike and published by . This book was released on 1970 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Sourcebook for Programmable Calculators by : Texas Instruments Incorporated. Learning Center
Download or read book Sourcebook for Programmable Calculators written by Texas Instruments Incorporated. Learning Center and published by McGraw-Hill Companies. This book was released on 1979 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Handleiding voor het programmeren van de calculators TI 58 en TI 59.
Book Synopsis Programmable Calculators by : Julius S. Aronofsky
Download or read book Programmable Calculators written by Julius S. Aronofsky and published by McGraw-Hill Companies. This book was released on 1978 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers Programming, Internal & External Routines, Use of the Printer & Advanced Techniques; a Companion to the Texas Instruments Family of Programmable Calculators
Book Synopsis Between Past and Present by : Neil Asher Silberman
Download or read book Between Past and Present written by Neil Asher Silberman and published by Anchor. This book was released on 1990 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Creditor Protection in Private Companies by : Thomas Bachner
Download or read book Creditor Protection in Private Companies written by Thomas Bachner and published by Cambridge University Press. This book was released on 2009-04-16 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Investigates mechanisms in English and German law that protect creditors against the abuse of limited liability by directors and shareholders.
Download or read book Boggle written by James Vine and published by Price Stern Sloan. This book was released on 1975 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Catalogue No. 9 by : Allis-Chalmers Co., Chicago
Download or read book Catalogue No. 9 written by Allis-Chalmers Co., Chicago and published by . This book was released on 1901 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Controlling Suspended Sediment Samplers by Programmable Calculator and Interface Circuitry by : Rand E. Eads
Download or read book Controlling Suspended Sediment Samplers by Programmable Calculator and Interface Circuitry written by Rand E. Eads and published by . This book was released on 1985 with total page 8 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Art of Game Design by : Jesse Schell
Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2008-08-04 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.