Effects of Varied Animation Strategies in Facilitating Animated Instruction

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Publisher :
ISBN 13 :
Total Pages : 10 pages
Book Rating : 4.:/5 (16 download)

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Book Synopsis Effects of Varied Animation Strategies in Facilitating Animated Instruction by : Bradley D. Ausman

Download or read book Effects of Varied Animation Strategies in Facilitating Animated Instruction written by Bradley D. Ausman and published by . This book was released on 2004 with total page 10 pages. Available in PDF, EPUB and Kindle. Book excerpt: The use of animation and audio as a virtual panacea for everything from advertising to educational videos and instruction has created the presumption that any materials that use them 'must be better!' Now doubt that the addition of animation can improve message delivery on a number of scales, but the use of animation regardless of message and with little concern for systematic placement may be causing more harm than good. Combined with the increasing prevalence of computing technology and increasing ease of development on standard workstations the integration of animation in web-based instruction is a more realistic possibility. This study explores the effect of animation on higher order educational objective achievement in a web-based, selfpaced programmed instructional unit on the human heart and its functions for undergraduate students with majors outside of the life sciences.

Effects of Varied Enhancement Strategies (chunking, Feedback, Gaming) in Complementing Animated Instruction in Facilitating Different Types of Learning Objectives

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ISBN 13 :
Total Pages : 176 pages
Book Rating : 4.:/5 (646 download)

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Book Synopsis Effects of Varied Enhancement Strategies (chunking, Feedback, Gaming) in Complementing Animated Instruction in Facilitating Different Types of Learning Objectives by : Mine Munyofu

Download or read book Effects of Varied Enhancement Strategies (chunking, Feedback, Gaming) in Complementing Animated Instruction in Facilitating Different Types of Learning Objectives written by Mine Munyofu and published by . This book was released on 2008 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this study was to examine the instructional effectiveness of different levels of chunking (simple visual/text and complex visual/text), different forms of feedback (item-by-item feedback, end-of-test feedback and no feedback), and use of instructional gaming (game and no game) in complementing animated programmed instruction on a test measuring different educational objectives. Previous research suggested that chunking of information helped reduce cognitive load, concentrating on important information. Feedback is an essential part of any type of instruction designed to help students learn more effectively. However, no one best type of feedback has been found to be most effective for computer-based education. Games have the potential of facilitating different types of learning outcomes by motivating students and allowing them to rehearse without cognitive load. This interactive information rich environment could cause cognitive overload if game factors such as clear goals, challenges and immediate feedback are not identified and designed clearly. That is why we need better models in order to understand what kinds of games, what types of feedback and chunking facilitate achievement of different types of learning objectives. A total of 360 subjects participated in this study. A Posttest-Only 2 x 3 x 2 factorial experimental design was employed. Each participant was randomly assigned to one of twelve treatments (1) simple chunks + item-by-item feedback + game with programmed instruction with animation; (2) simple chunks + item-by-item feedback + no game with programmed instruction with animation; (3) simple chunks + end-of-test feedback + game with programmed instruction with animation; (4) simple chunks + end-of-test feedback + no game with programmed instruction with animation; (5) simple chunks + no feedback + game with programmed instruction with animation; (6) simple chunks + no feedback + no game with programmed instruction with animation; (7) complex chunks + item-by-item feedback + game with programmed instruction with animation; (8) complex chunks + item-by-item + no game with programmed instruction with animation; (9) complex chunks + end-of-test feedback + game with programmed instruction with animation; (10) complex chunks + end-of-test feedback + no game with programmed instruction with animation; (11) complex chunks + no feedback + game with programmed instruction with animation; and (12) complex chunks + no feedback + no game with programmed instruction with animation. Multiple Analysis of Variance (MANOVA) was used to determine whether the mean post test scores of the treatment groups differed significantly from one another, whether the factors: A (simple visual/text and complex visual/text chunking); B (item-by-item feedback, end-of-test feedback, no feedback); C (game, no game) interacted significantly with one another with respect to each of the criterion measures being investigated, and specific items which were enhanced by different strategies. The enhanced items were categorized as follows: EIC = Identification questions enhanced with chunking, EIG = Identification questions enhanced with gaming, ETC = Terminology questions enhanced with chunking, ETF = Terminology questions enhanced with feedback, ETG = Terminology questions enhanced with gaming, ECC = Comprehension questions enhanced with chunking, ECF = Comprehension questions enhanced with feedback, ECG = Comprehension questions enhanced with gaming. There were no statistically significant interactions among the different strategies on the different criterion measures (identification, terminology, comprehension and total). There were no statistically significant main effects with respect to the use of chunking strategies (simple visual/text and complex visual/text), and different types of feedback (item-by-item, end-of-test, and no feedback) in complementing programmed instruction with animation among the 12 treatment groups. There were statistically significant main effects with respect to the use of gaming among treatment groups on terminology and comprehension tests. There were also statistically significant main effects when focusing on items enhanced by different strategies when gaming was a factor on the terminology and comprehension tests. The research findings indicated that gaming was an effective and motivational method to rehearse the information without causing cognitive load. Contrary to previous studies, chunking strategies were not statistically significant in this study. This might be related to the way chunking strategies were presented and their location in the instructional unit. Presenting chunking strategies along with additional strategies required the participant to process more information in a short amount of time. This could also cause information overload. In addition, feedback was important but, like in previous studies, this study did not indicate any statistically significant difference among the different types of feedbacks. Providing different types of feedback without knowing how learners would perceive, process and interpret the information might have caused cognitive load and performance of learners.

The Effects of Various Animation Strategies in Facilitating the Achievement of Students on Tests Measuring Different Educational Objectives

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Publisher :
ISBN 13 :
Total Pages : 11 pages
Book Rating : 4.:/5 (16 download)

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Book Synopsis The Effects of Various Animation Strategies in Facilitating the Achievement of Students on Tests Measuring Different Educational Objectives by : Li Zhu

Download or read book The Effects of Various Animation Strategies in Facilitating the Achievement of Students on Tests Measuring Different Educational Objectives written by Li Zhu and published by . This book was released on 2004 with total page 11 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this quantitative study was to investigate the instructional effects of various animation strategies. Three treatment groups involved include static graphic, animation used as an attention-gaining strategy, and animation used as an attention-gaining and elaboration strategy. Participants were 115 college student volunteers. Two-way multiple analysis of variance (MANOVA) was used to analyze the data. Important findings indicate equivalent, non significant difference in performance between high and low prior knowledge participants. This was so regardless of animation strategies. The effects of the animation strategies on the achievement of students with low prior knowledge are discussed in detail.

Learning with Animation

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Publisher : Cambridge University Press
ISBN 13 : 0521851890
Total Pages : 403 pages
Book Rating : 4.5/5 (218 download)

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Book Synopsis Learning with Animation by : Richard Lowe

Download or read book Learning with Animation written by Richard Lowe and published by Cambridge University Press. This book was released on 2008 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the effectiveness of electronic-based learning materials by a team of international experts.

Wham! Teaching with Graphic Novels Across the Curriculum

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Publisher : Teachers College Press
ISBN 13 : 0807772488
Total Pages : 169 pages
Book Rating : 4.8/5 (77 download)

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Book Synopsis Wham! Teaching with Graphic Novels Across the Curriculum by : William G. Brozo

Download or read book Wham! Teaching with Graphic Novels Across the Curriculum written by William G. Brozo and published by Teachers College Press. This book was released on 2014 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphic novels are an excellent medium to motivate today’s youth to become independent learners and thinkers. This practical guide shows secondary school teachers how to incorporate graphic novels into content area instruction as a tool for meeting the needs of diverse learners and achieving the goals of the Common Core State Standards. The authors provide instructional guidelines with classroom examples that demonstrate how graphic novels can be used to expand content knowledge and literacy in science, social studies, math, and English/language arts. Teachers will appreciate the book’s specific suggestions for selecting graphic novels and for employing responsive practices that will build students’ reading, writing, speaking, listening, and media competencies. “The range and complexity of graphic novels being published right now is simply amazing to me. . . . They are part of what should be a balanced array of texts that all can read, enjoy, and learn from. In this volume, the authors point to this proliferation, as well as the educative potential of graphic novels. After reading its pages, I feel others will agree with me that they have done an excellent job pointing out how graphic novel creators such as Jim Ottaviani and Larry Gonick communicate much about history, science, and mathematics while also making connections to comprehension and thinking skills that accompany both literacy and content-specific learning.” —From the Foreword by Stergios Botzakis, assistant professor of adolescent literacy in the Theory and Practice in Teacher Education Department at The University of Tennessee, Knoxville “The authors have set forth on a task I feel long is overdu—connecting the literacy potential of graphic novels to the content areas. This book is a wonderful contribution to the field of content area literacy studies.” —Michael D. Boatright, assistant professor, Department of English, Western Carolina University Book Features: Advice for selecting and evaluating graphic novels. Teaching strategies for each of the four major content domains. Guidance for aligning instruction with the Common Core State Standards. A list of educational graphic novels organized by content area. Study group questions.And more! William G. Brozo is a professor of literacy in the Graduate School of Education at George Mason University in Fairfax, Virginia, and author of RTI and the Adolescent Reader. Gary Moorman is professor emeritus at Appalachian State University in Boone, North Carolina. Carla K. Meyer is an assistant professor in the Reading Education and Special Education Department at Appalachian State University.

Effects of Tutorial and Animated Media Instructional Strategies on Achievement and Retention of Secondary School Students in Computer Studies

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Publisher : Shineeks Publishers
ISBN 13 : 1632789248
Total Pages : 102 pages
Book Rating : 4.6/5 (327 download)

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Book Synopsis Effects of Tutorial and Animated Media Instructional Strategies on Achievement and Retention of Secondary School Students in Computer Studies by : Dr. Anusiuba Overcomer Ifeanyi Alex

Download or read book Effects of Tutorial and Animated Media Instructional Strategies on Achievement and Retention of Secondary School Students in Computer Studies written by Dr. Anusiuba Overcomer Ifeanyi Alex and published by Shineeks Publishers. This book was released on 2022-12-21 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study was led by six research questions, and six hypotheses were examined at a significance level of 0.05. The quasi-experimental design was used, notably the non-equivalent control group design for the pretest and posttest. 4,873 senior secondary school students in the Nnewi Education Zone of the state of Anambra make up the study’s population. In the study, 2.73 percent of the population was used. A sample of 133 Nnewi Education Zone SS2 computer science students was used. The Computer Studies Department and one knowledgeable computer studies teacher from Nnewi. Kudder-Richardson Formula 20 was used to determine the instrument’s reliability. The CSAT was used as a pretest and posttest to gather data. Three weeks following the post test, the retention test was given.The results demonstrated that a lesson followed by animated media education greatly improved students’ computer science performance. When compared to the traditional approach, only tutorials considerably increased students’ retention, however, this improvement was not significant when compared to animated media. The study concluded that tutorials are successful at raising students’ achievement and retention. The use of animated material in the classroom has been shown to improve student achievement.

Advances in Cognitive Load Theory

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Publisher : Routledge
ISBN 13 : 1000022870
Total Pages : 262 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Advances in Cognitive Load Theory by : Sharon Tindall-Ford

Download or read book Advances in Cognitive Load Theory written by Sharon Tindall-Ford and published by Routledge. This book was released on 2019-06-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive load theory uses our knowledge of how people learn, think and solve problems to design instruction. In turn, instructional design is the central activity of classroom teachers, of curriculum designers, and of publishers of textbooks and educational materials, including digital information. Characteristically, the theory is used to generate hypotheses that are tested using randomized controlled trials. Cognitive load theory rests on a base of hundreds of randomized controlled trials testing many thousands of primary and secondary school children as well as adults. That research has been conducted by many research groups from around the world and has resulted in a wide range of novel instructional procedures that have been tested for effectiveness. Advances in Cognitive Load Theory, in describing current research, continues in this tradition. Exploring a wide range of instructional issues dealt with by the theory, it covers all general curriculum areas critical to educational and training institutions and outlines recent extensions to other psycho-educational constructs including motivation and engagement. With contributions from the leading figures from around the world, this book provides a one-stop-shop for the latest in cognitive load theory research and guidelines for how the findings can be applied in practice.

Cognitive Processes and Instructional Design in Technical Areas

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Publisher : Australian Council for Educational
ISBN 13 : 9780864312686
Total Pages : pages
Book Rating : 4.3/5 (126 download)

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Book Synopsis Cognitive Processes and Instructional Design in Technical Areas by : John Sweller

Download or read book Cognitive Processes and Instructional Design in Technical Areas written by John Sweller and published by Australian Council for Educational. This book was released on 1999 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Investigating Visual Literacy

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Publisher : International Visual Literacy Association, Incorporated
ISBN 13 :
Total Pages : 518 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Investigating Visual Literacy by : International Visual Literacy Association. Conference

Download or read book Investigating Visual Literacy written by International Visual Literacy Association. Conference and published by International Visual Literacy Association, Incorporated. This book was released on 1991 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains 53 articles grouped under five headings: (1) Research (14 papers on such topics as cognitive style and cognitive strategies, visual literacy training, and the impact of diagrams, type styles, and computer graphics on learning); (2) Theory (nine papers on such topics as the development of visual literacy concepts, cognition and understanding, visual intelligence, instructional design, and hypermedia); (3) Computers and Technology (six papers on such topics as hypermedia, still photography, high definition television, and desktop publishing); (4) Arts (12 papers on such topics as photography, images and meaning, incongruous imagery, visual thinking, and art and computer graphics); and (5) Schools and Curriculum (12 articles on such topics as teaching visual literacy at the elementary, high school, and college levels, illustration of children's books, visual creativity, visual design, and schema construction). Most papers contain references. (KRN)

Recent Innovations in Educational Technology that Facilitate Student Learning

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Publisher : IAP
ISBN 13 : 1607529424
Total Pages : 300 pages
Book Rating : 4.6/5 (75 download)

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Book Synopsis Recent Innovations in Educational Technology that Facilitate Student Learning by : Gregory Schraw

Download or read book Recent Innovations in Educational Technology that Facilitate Student Learning written by Gregory Schraw and published by IAP. This book was released on 2008-08-01 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of educational technology is exploding in terms of innovations being developed daily. Most of these innovations hold fascinating promise but enjoy almost no empirical support. There are educational researchers who have both developed innovations and tested their potential empirically. This book will capture the latest and most promising innovations from the leading educational technologists in the world, including animations, simulations, visualizations, navigation, manipulatives, pedagogical agents, and assessment. This book is appropriate for university courses in educational technology for those wishing to showcase the latest innovations that are accompanied by empirical support.

教学媒体与技术

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Publisher :
ISBN 13 : 9787040114089
Total Pages : 377 pages
Book Rating : 4.1/5 (14 download)

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Book Synopsis 教学媒体与技术 by : Robert Heinich

Download or read book 教学媒体与技术 written by Robert Heinich and published by . This book was released on 2002 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: 教育部高等教育司推荐国外优秀信息科学与技术系列教学用书

Multimedia Learning

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Publisher : Cambridge University Press
ISBN 13 : 0521514126
Total Pages : 321 pages
Book Rating : 4.5/5 (215 download)

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Book Synopsis Multimedia Learning by : Richard E. Mayer

Download or read book Multimedia Learning written by Richard E. Mayer and published by Cambridge University Press. This book was released on 2009-01-19 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: An evidence based, rigorous text reviewing 12 principles of experimental studies grounded in cognitive theory of multi-media learning.

Pedagogical Applications and Social Effects of Mobile Technology Integration

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Publisher : IGI Global
ISBN 13 : 146662986X
Total Pages : 375 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Pedagogical Applications and Social Effects of Mobile Technology Integration by : Keengwe, Jared

Download or read book Pedagogical Applications and Social Effects of Mobile Technology Integration written by Keengwe, Jared and published by IGI Global. This book was released on 2013-02-28 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the rapid development of emerging technology tools, the digital nature of learning environments continues to change traditional forms of education. Therefore, knowledge of these changes for incorporation into classroom instruction is necessary. Pedagogical Applications and Social Effects of Mobile Technology Integration analyzes possible solutions over the concerns and issues surrounding mobile technology integration into the classroom. This book is an essential resource for professionals, researchers, and technology leaders interested in providing a direction for the future of classroom technology.

Learning from Dynamic Visualization

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Publisher : Springer
ISBN 13 : 3319562045
Total Pages : 392 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Learning from Dynamic Visualization by : Richard Lowe

Download or read book Learning from Dynamic Visualization written by Richard Lowe and published by Springer. This book was released on 2017-05-18 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume tackles issues arising from today’s high reliance on learning from visualizations in general and dynamic visualizations in particular at all levels of education. It reflects recent changes in educational practice through which text no longer occupies its traditionally dominant role as the prime means of presenting to-be-learned information to learners. Specifically, the book targets the dynamic visual components of multimedia educational resources and singles out how they can influence learning in their own right. It aims to help bridge the increasing gap between pervasive adoption of dynamic visualizations in educational practice and our limited understanding of the role that these representations can play in learning. The volume has recruited international leaders in the field to provide diverse perspectives on the dynamic visualizations and learning. It is the first comprehensive book on the topic that brings together contributions from both renowned researchers and expert practitioners. Rather than aiming to present a broad general overview of the field, it focuses on innovative work that is at the cutting edge. As well as further developing and complementing existing approaches, the contributions emphasize fresh ideas that may challenge existing orthodoxies and point towards future directions for the field. They seek to stimulate further new developments in the design and use of dynamic visualizations for learning as well as the rigorous, systematic investigation of their educational effectiveness.the volume="" sheds="" light="" on="" the="" complex="" and="" highly="" demanding="" processes="" of="" conceptualizing,="" developing="" implementing="" dynamic="" visualizations="" in="" practice="" as="" well="" challenges="" relating="" research="" application="" perspectives.

Visualization: Theory and Practice in Science Education

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Publisher : Springer Science & Business Media
ISBN 13 : 1402052677
Total Pages : 326 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Visualization: Theory and Practice in Science Education by : John K. Gilbert

Download or read book Visualization: Theory and Practice in Science Education written by John K. Gilbert and published by Springer Science & Business Media. This book was released on 2007-12-05 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: External representations (pictures, diagrams, graphs, concrete models) have always been valuable tools for the science teacher. This book brings together the insights of practicing scientists, science education researchers, computer specialists, and cognitive scientists, to produce a coherent overview. It links presentations about cognitive theory, its implications for science curriculum design, and for learning and teaching in classrooms and laboratories.

Proceedings of Selected Research Paper Presentations at the ... Convention of the Association for Educational Communications and Technology

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Publisher :
ISBN 13 :
Total Pages : 708 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Proceedings of Selected Research Paper Presentations at the ... Convention of the Association for Educational Communications and Technology by : Association for Educational Communications and Technology. Convention

Download or read book Proceedings of Selected Research Paper Presentations at the ... Convention of the Association for Educational Communications and Technology written by Association for Educational Communications and Technology. Convention and published by . This book was released on 1989 with total page 708 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Sustainable Development and Social Responsibility—Volume 2

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Publisher : Springer Nature
ISBN 13 : 303032902X
Total Pages : 395 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Sustainable Development and Social Responsibility—Volume 2 by : Ahmed N. Al-Masri

Download or read book Sustainable Development and Social Responsibility—Volume 2 written by Ahmed N. Al-Masri and published by Springer Nature. This book was released on 2020-01-13 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers high-quality research papers presented at the 2nd AUE international research conference, AUEIRC 2018, which was organized by the American University in the Emirates, Dubai, and held on November 13th-15th, 2018. The book is broadly divided into two main sections: Sustainability and Smart Business, and Sustainability and Creative Industries. The broad range of topics covered under these sections includes: risk assessment in agriculture, corporate social responsibility and the role of intermediaries, the impact of privatizing health insurance, political events and their effect on foreign currency exchange, the effect of sustainable HR practices on financial performance, sustainability integration in the supply chain and logistics, gender inequality in the MENA economies, the panel data model, the model of sustainable marketing in the era of Industry 4.0, micro-enterprises as a tool for combating unemployment, the impact of financial education and control on financial behavior, measuring financial and asset performance in agricultural firms, a comprehensive strategic approach to sustainability in the UAE, sustainability and project finance, HR analytics, FaD or fashion for organizational sustainability, a conceptual framework of sustainable competitive advantages, psychology of organizational sustainability, Blockchain technology and sustainability, veganism and sustainability, institution building from an emotional intelligence perspective, sustainable concrete production using CWP, occupants’ behavior and energy usage in Emirati houses, the effect of shop lighting on consumer behavior, multimedia applications in digital transformation art, integrating biomimicry principles in sustainable architecture, experimental sustainable practices in fashion education, technology-assisted student-centered learning for civil engineering, and a 10-step design process for architectural design studios. All contributions present high-quality original research work, findings and lessons learned in practical development.