Easy Programming for the Dragon 32

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Publisher :
ISBN 13 : 9780906812389
Total Pages : 121 pages
Book Rating : 4.8/5 (123 download)

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Book Synopsis Easy Programming for the Dragon 32 by : Ian Stewart

Download or read book Easy Programming for the Dragon 32 written by Ian Stewart and published by . This book was released on 1983 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Dragon 32 Programmer's Reference Guide

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789827280
Total Pages : 151 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Dragon 32 Programmer's Reference Guide by : John Vander Reyden

Download or read book Dragon 32 Programmer's Reference Guide written by John Vander Reyden and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this easy-to-follow guide to the Dragon 32 gives users a complete overview of the acclaimed machine that many considered well ahead of its time. Though it was more powerful and quicker than many of its competitors, the Dragon 32 never gained the success of other 8-bit computers of the day such as the Commodore 64 or the ZX Spectrum. Despite this, the classic machine still retains a dedicated following to this day. Not only is this remastered version perfect for hobbyists and collectors, it is also a highly useful resource for those interested in programming retro games and utilities. As the original publisher Melbourne House wrote: ***** A comprehensive overview of programming the Dragon 32, covering BASIC, machine language, sound and graphics. The Dragon 32 Programmer's Reference Guide will show you how to exercise the full potential of your Dragon 32, by taking you from simple BASIC routines right through to advanced machine language programs. The book fully examines BASIC and tells you everything you need to know to use every function to its maximum. Each facility is illustrated by example programs. Many professional hints and tips are included, demonstrating the full features of the Dragon 32, especially the graphics and sound potential. For the serious programmer, a memory map is included as well as 'monitor entry points' giving more information about the Dragon 32 than has ever been published anywhere else. This book will take you far beyond the realms of standard Dragon 32 programming. ***** Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

Enter the Dragon

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Publisher : Andrews UK Limited
ISBN 13 : 1789828031
Total Pages : 201 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Enter the Dragon by : Colin Carter

Download or read book Enter the Dragon written by Colin Carter and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this easy-to-follow guide to the Dragon 32 was designed to introduce users of the much-loved home computer to many of its most advanced features. This was achieved through listings of sample programs that pushed the machine to its limits, displaying fancy graphics and making the very most of its excellent sound capabilities. Though it was more powerful and quicker than many of its competitors, the Dragon 32 never gained the success of other 8-bit computers of the day such as the Commodore 64 or the ZX Spectrum. Despite this, the classic machine still retains a dedicated following to this day. Not only is this remastered version perfect for hobbyists and collectors, it is also a highly useful resource for those interested in programming retro games and utilities. * * * As the original publisher Melbourne House wrote: TEACH YOUR DRAGON TO ROAR! A fresh and highly creative collection of ready-made programs designed specifically for the Dragon 32 micro. Created by the sharpest minds in micro software today, this book will teach you how to maximise the entire range of your Dragon's impressive capabilities. Using easy-to-follow programmed listings, this book turns your Dragon 32 into a complete arcade of fast action space and adventure games. All your favourites are there including LUNAR LANDER, DRAGON INVADERS and METEOR STORM, plus there's an entire collection of fresh and exciting new games such as 3-D TREASURE HUNT and FLIGHT SIMULATOR! The programs in ENTER THE DRAGON fully extend the excellent colour resolution of the Dragon to its maximum, and the action is faster than you ever thought possible. ENTER THE DRAGON will even show you how to make your Dragon talk! Your overall knowledge of computer operation will be expanded too. Each program features an in-depth explanation of how and why it runs and illustrations of screen displays back up the text to ensure you understand exactly what will be achieved. The book even includes many programming tips and hints usually reserved only for the experts. So whether you are a first-time computer user or an 'old hand' if you want to make your Dragon really perform, and feel the satisfaction of doing it yourself, this is the book that will show you how! * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Dragon Machine Language for the Absolute Beginner

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789828023
Total Pages : 262 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Dragon Machine Language for the Absolute Beginner by : John Reyden

Download or read book Dragon Machine Language for the Absolute Beginner written by John Reyden and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this easy-to-follow guide to using machine language on the Dragon 32 gave users an excellent insight into the acclaimed machine that many considered well ahead of its time. Though it was more powerful and quicker than many of its competitors, the Dragon 32 never gained the success of other 8-bit computers of the day such as the Commodore 64 or the ZX Spectrum. Despite this, the classic machine still retains a dedicated following to this day. Not only is this remastered version perfect for hobbyists and collectors, it is also a highly useful resource for those interested in programming retro games and utilities. * * * As the original publisher Melbourne House wrote: Write faster, more powerful space saving programs for your Dragon. Written exclusively for Dragon users, Dragon Machine Language for the Absolute Beginner offers a complete instruction course in 6809 Machine Language, with particular reference to the Dragon 32. Even with no previous experience of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Dragon's own language. After introducing you to machine language and the 6809 instruction set, the book provides you with a series of short test programs which are designed to demonstrate all the Dragon's machine language instructions. These programs illustrate the use of the various instructions, their effects and actions, and will enable you to gain a practical understanding of machine language. You are encouraged to develop routines with all the instructions in order to become familiar with the 6809's instructions as well as gaining experience in writing short machine language routines. In addition to learning machine language, there are sample programs designed to demonstrate the power and potential of machine language in extracting the most from your Dragon. You will find that these programs contain routines that you can use when writing your own programs. In logical steps the book takes you through a comprehensive course in machine language, including understanding assembly language, designing and writing your own programs and a thorough grounding in the purpose and use of each of the instructions in the 6809 Instruction Set. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

35 Programs for the Dragon 32

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (669 download)

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Book Synopsis 35 Programs for the Dragon 32 by : Tim Langdell

Download or read book 35 Programs for the Dragon 32 written by Tim Langdell and published by . This book was released on 1982 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Further Programming for the Dragon 32

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Publisher :
ISBN 13 : 9780906812396
Total Pages : 103 pages
Book Rating : 4.8/5 (123 download)

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Book Synopsis Further Programming for the Dragon 32 by : Ian Stewart

Download or read book Further Programming for the Dragon 32 written by Ian Stewart and published by . This book was released on 1983 with total page 103 pages. Available in PDF, EPUB and Kindle. Book excerpt:

An Introduction to Programming the Dragon 32

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Publisher :
ISBN 13 : 9780859341080
Total Pages : 92 pages
Book Rating : 4.3/5 (41 download)

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Book Synopsis An Introduction to Programming the Dragon 32 by : R. A. Penfold

Download or read book An Introduction to Programming the Dragon 32 written by R. A. Penfold and published by . This book was released on 1983 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Whitaker's Cumulative Book List

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Publisher :
ISBN 13 :
Total Pages : 1232 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Whitaker's Cumulative Book List by :

Download or read book Whitaker's Cumulative Book List written by and published by . This book was released on 1984 with total page 1232 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Programming the Dragon 32

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Publisher : Newnes
ISBN 13 : 9780408014434
Total Pages : 252 pages
Book Rating : 4.0/5 (144 download)

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Book Synopsis Programming the Dragon 32 by : Peter Lafferty

Download or read book Programming the Dragon 32 written by Peter Lafferty and published by Newnes. This book was released on 1984 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Anatomy of the Dragon

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Publisher : Sigma Press
ISBN 13 : 9780905104355
Total Pages : 141 pages
Book Rating : 4.1/5 (43 download)

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Book Synopsis Anatomy of the Dragon by : Mike James

Download or read book Anatomy of the Dragon written by Mike James and published by Sigma Press. This book was released on 1983 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Sixty Programs for the Dragon 32

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Publisher :
ISBN 13 : 9780330282628
Total Pages : 287 pages
Book Rating : 4.2/5 (826 download)

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Book Synopsis Sixty Programs for the Dragon 32 by : Robert Erskine

Download or read book Sixty Programs for the Dragon 32 written by Robert Erskine and published by . This book was released on 1983 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt:

20 Goto 10

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Publisher : Unbound Publishing
ISBN 13 : 1800182759
Total Pages : 319 pages
Book Rating : 4.8/5 (1 download)

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Book Synopsis 20 Goto 10 by : Steven Goodwin

Download or read book 20 Goto 10 written by Steven Goodwin and published by Unbound Publishing. This book was released on 2023-10-19 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: A numerical adventure through the history of retro computers of the 1980s and 90s Do you know what secret messages were hidden in Commodore BASIC? Why the highest score possible in Pac-Man is 3333360? That Steve Wozniak set the price of the Apple computer at $666.66? Or why the Amstrad CPC 472 had an 8K chip that was never connected? From 0 to 2147483647, and from Acorn Atoms to VIC-20s, 20 GOTO 10 takes us on an adventure through the history of retro computers and games consoles – one number at a time. By following the ‘GOTO’ instructions at the end of each entry, you’ll create a unique journey through this treasure trove of forgotten geek lore and fascinating trivia. With any luck, you’ll discover the number used to grant infinite lives in Jet Set Willy on the Sinclair ZX Spectrum, the reason a single digit might require seven bytes of memory, and how – through numbers – we can understand more than just the internal workings of our favourite retro machines.

Modern Programming: Object Oriented Programming and Best Practices

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Publisher : Packt Publishing Ltd
ISBN 13 : 1838986901
Total Pages : 266 pages
Book Rating : 4.8/5 (389 download)

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Book Synopsis Modern Programming: Object Oriented Programming and Best Practices by : Graham Lee

Download or read book Modern Programming: Object Oriented Programming and Best Practices written by Graham Lee and published by Packt Publishing Ltd. This book was released on 2019-06-28 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the untapped features of object-oriented programming and use it with other software tools to code fast, efficient applications. Key FeaturesExplore the complexities of object-oriented programming (OOP)Discover what OOP can do for youLearn to use the key tools and software engineering practices to support your own programming needsBook Description Your experience and knowledge always influence the approach you take and the tools you use to write your programs. With a sound understanding of how to approach your goal and what software paradigms to use, you can create high-performing applications quickly and efficiently. In this two-part book, you’ll discover the untapped features of object-oriented programming and use it with other software tools to code fast and efficient applications. The first part of the book begins with a discussion on how OOP is used today and moves on to analyze the ideas and problems that OOP doesn’t address. It continues by deconstructing the complexity of OOP, showing you its fundamentally simple core. You’ll see that, by using the distinctive elements of OOP, you can learn to build your applications more easily. The next part of this book talks about acquiring the skills to become a better programmer. You’ll get an overview of how various tools, such as version control and build management, help make your life easier. This book also discusses the pros and cons of other programming paradigms, such as aspect-oriented programming and functional programming, and helps to select the correct approach for your projects. It ends by talking about the philosophy behind designing software and what it means to be a "good" developer. By the end of this two-part book, you will have learned that OOP is not always complex, and you will know how you can evolve into a better programmer by learning about ethics, teamwork, and documentation. What you will learnUntangle the complexity of object-oriented programming by breaking it down to its essential building blocksRealize the full potential of OOP to design efficient, maintainable programsUtilize coding best practices, including TDD, pair programming and code reviews, to improve your workUse tools, such as source control and IDEs, to work more efficientlyLearn how to most productively work with other developersBuild your own software development philosophyWho this book is for This book is ideal for programmers who want to understand the philosophy behind creating software and what it means to be “good” at designing software. Programmers who want to deconstruct the OOP paradigm and see how it can be reconstructed in a clear, straightforward way will also find this book useful. To understand the ideas expressed in this book, you must be an experienced programmer who wants to evolve their practice.

Punch

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Publisher :
ISBN 13 :
Total Pages : 832 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Punch by : Mark Lemon

Download or read book Punch written by Mark Lemon and published by . This book was released on 1983 with total page 832 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Publishers & Publications

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Publisher :
ISBN 13 :
Total Pages : 398 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computer Publishers & Publications by :

Download or read book Computer Publishers & Publications written by and published by . This book was released on 1984 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt:

British Books in Print

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Publisher :
ISBN 13 :
Total Pages : 1744 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis British Books in Print by :

Download or read book British Books in Print written by and published by . This book was released on 1985 with total page 1744 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Practical Computing

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Publisher :
ISBN 13 :
Total Pages : 1212 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Practical Computing by :

Download or read book Practical Computing written by and published by . This book was released on 1984 with total page 1212 pages. Available in PDF, EPUB and Kindle. Book excerpt: