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Book Synopsis Reservoirs in a Changing World by : British Dam Society. Conference
Download or read book Reservoirs in a Changing World written by British Dam Society. Conference and published by Thomas Telford. This book was released on 2002 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is the Proceedings from the 12th International Conference organised by the British Dam Society in September 2002.Reservoir safety is the key theme with many papers on the performance and rehabilitation of dams. The evolution of reservoirs in Ireland and the development of safety legislation in the UK are described. Risk assessment features in a number of papers as a method of assessing the safety of reservoirs. Several papers address the seismic assessment of dams and structures.
Book Synopsis Virtual Airplane by : Witold Jaworski
Download or read book Virtual Airplane written by Witold Jaworski and published by Witold Jaworski. This book was released on 2015-03-15 with total page 1339 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will teach you how to create the model shown on its cover. It assumes that you may know nothing about the 3D modeling software, and starts this course from the very basics. In subsequent chapters the author gradually introduces new methods and tools, on the example of building a model of the P-40B fighter. Every step of this workflow is presented in numerous illustrations. The goal of this book is to encourage all the "plastic modelers" for this new branch of their hobby. To make this hobby more affordable, this course uses solely the free (Open Source) software. This publication may also be interesting to all who would like to master the powerful Blender 3D package. "Virtual Airplane" contains so many illustrations (over 2400) that it is readable to some extent even in a foreign language. If you want to skim all of its contents, search the Google Books for its free version (ISBN: 9788394141752, it is a Polish translation), or visit airplanes3d.net.
Book Synopsis Earthquake Engineering for Dams and Reservoirs by : Jonathan Hinks
Download or read book Earthquake Engineering for Dams and Reservoirs written by Jonathan Hinks and published by Emerald Group Publishing. This book was released on 2023-09-25 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Earthquake Engineering for Dams and Reservoirs is an invaluable source for any engineer, or designer, tasked with building, retrofitting or maintaining dams in all seismically active regions to make decisions on the type of dam structure required for new projects and understand the issues that face existing dams and how to mitigate them.
Book Synopsis Study Guide for Clinical Procedures for Medical Assistants - E-Book by : Kathy Bonewit-West
Download or read book Study Guide for Clinical Procedures for Medical Assistants - E-Book written by Kathy Bonewit-West and published by Elsevier Health Sciences. This book was released on 2017-09-14 with total page 937 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to think critically and perform competently in the clinical setting! Correlating to chapters in Clinical Procedures for the Medical Assistant, 10th Edition, this study guide provides additional activities, review questions, and exercises designed to prepare you to work as a clinical medical assistant. New, is the addition of SimChart® for the Medical Office activities that tie into appropriate chapters of the text. In addition, video evaluation activities on the companion Evolve site track your progress and understanding of each procedure. Assignment sheets at the beginning of each chapter indicate the upcoming textbook and study guide assignments, and make it easy to prepare for what's coming next. Critical thinking activities utilize realistic situations to help you analyze and apply what you’ve learned with games, role-playing situations, fun crossword puzzles, and independent study questions. Pre-tests and post-tests provide a quick assessment of your knowledge prior to and after you study each chapter. Key term exercises and assessments help in mastering new vocabulary. Evaluation of Learning questions let you assess your understanding, evaluate your progress, and prepare for the certification examination. Practice for Competency sections include checklist worksheets to use in practicing clinical skills. Practicum activities on the Evolve companion website use worksheets to help you learn how the practicum site functions. NEW! SimChart® for the Medical Office (SCMO) connection ties Elsevier’s Educational EHR cases to the appropriate chapters and provides cohesion for the total curriculum solution. NEW! Evaluation of Competency checklists evaluate your performance versus stated objectives and performance standards, and include CAAHEP and ABHES standards. NEW! Video evaluation activities allow students to track their understanding of the video procedures.
Book Synopsis Official Gazette of the United States Patent Office by : United States. Patent Office
Download or read book Official Gazette of the United States Patent Office written by United States. Patent Office and published by . This book was released on 1909 with total page 2422 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings written by and published by . This book was released on 1970 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Blender 3D By Example by : Oscar Baechler
Download or read book Blender 3D By Example written by Oscar Baechler and published by Packt Publishing Ltd. This book was released on 2020-05-29 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83 Key Features • Learn the basics of 3D design and navigate your way around the Blender interface • Understand how 3D components work and how to create 3D content for your games • Familiarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender Book Description Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games. What you will learn • Explore core 3D modeling tools in Blender such as extrude, bevel, and loop cut • Understand Blender's Outliner hierarchy, collections, and modifiers • Find solutions to common problems in modeling 3D characters and designs • Implement lighting and probes to liven up an architectural scene using EEVEE • Produce a final rendered image complete with lighting and post-processing effects • Learn character concept art workflows and how to use the basics of Grease Pencil • Learn how to use Blender's built-in texture painting tools Who this book is for Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you. Table of Contents • Introduction to 3D and the Blender User Interface • Editing a Viking Scene with a Basic 3D Workflow • Modeling a Time Machine - Part 1 • Modeling a Time Machine - Part 2 • Modern Kitchen - Part 1: Kitbashing • Modern Kitchen - Part 2: Materials and Textures • Modern Kitchen - Part 3: Lighting and Rendering • Illustrating an Alien Hero with Grease Pencil • Animating an Exquisite Corpse in Grease Pencil • Animating a Stylish Short with Grease Pencil • Creating a Baby Dragon - Part 1: Sculpting • Creating a Baby Dragon - Part 2: Retopology • Creating a Baby Dragon - Part 3: UV Unwrapping • Creating a Baby Dragon - Part 4: Baking and Painting Textures • Creating a Baby Dragon - Part 5: Rigging and Animation • The Wide World of Blender
Book Synopsis The Complete Guide to Blender Graphics by : John M. Blain
Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2022-03-08 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 3.0.0, including nearly 100 pages of completely new content. The book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. The book is also available in a discounted set along with Blender 2D Animation: The Complete Guide to the Grease Pencil.
Book Synopsis Immunocytochemical Methods and Protocols by : Lorette C. Javois
Download or read book Immunocytochemical Methods and Protocols written by Lorette C. Javois and published by Springer Science & Business Media. This book was released on 2008-02-02 with total page 928 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lorette Javois' timely new 2nd edition revises and updates her widely acclaimed collection of step-by-step immunocytochemical methods, one that is now used in many biological and biomedical research programs. The methods are designed for researchers and clinicians who wish to visualize molecules in plant or animal embryos, tissue sections, cells, or organelles. In addition to cutting-edge protocols for purifying and preparing antibodies, light microscopic analysis, confocal microscopy, FACS, and electron microscopy, this revised edition contains many new methods for applying immunocytochemical techniques in the clinical laboratory and in combination with in situ hybridization.
Book Synopsis Rope Rescue Technician Manual 6th Edition by : James A. Frank
Download or read book Rope Rescue Technician Manual 6th Edition written by James A. Frank and published by CMC. This book was released on 2021-04-01 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: The CMC Rope Rescue Technician Manual is the standard text for many fire departments, rescue teams and training programs across the country. The sixth edition reflects the latest advances in technology, equipment and procedures available to rescue professionals. Its concise style clearly sequences and describes the elements of rope rescue in a way that is both detailed and easy to understand. Well-drawn diagrams depict each recommended stage of rope rescue operations. The result is a very useful tool for rescue professionals at every skill level. CMC has been an innovator in the emergency services industry for over 40 years. In 1978 Jim Frank endeavored to make rescue safer and more efficient by founding California Mountain Company (later CMC Rescue, now CMC), a company that sourced and supplied specialized life safety equipment to the rescue community. Today, CMC is a globally recognized, employee-owned company that proudly manufactures many products in our ISO-certified Santa Barbara facility, and provides specialized education and training for rescue and rope access professionals. CMC recommends that all rope technicians seek qualified, hands-on instruction from a trusted source. The CMC School provides this type of training with a focus on learning-by-doing. Open enrollment and custom courses are available worldwide. For more information on CMC or the CMC School, visit cmcpro.com.
Book Synopsis Official Gazette of the United States Patent Office by : USA Patent Office
Download or read book Official Gazette of the United States Patent Office written by USA Patent Office and published by . This book was released on 1907 with total page 2966 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Engineering written by and published by . This book was released on 1904 with total page 1036 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Blender Foundations by : Roland Hess
Download or read book Blender Foundations written by Roland Hess and published by Taylor & Francis. This book was released on 2013-05-02 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.
Book Synopsis Blender 3D Printing by Example. by : Vicky Somma
Download or read book Blender 3D Printing by Example. written by Vicky Somma and published by Packt Publishing Ltd. This book was released on 2017-12-22 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects. About This Book A project based guide that helps you design beautiful 3D printing objects in Blender Use mesh modeling and intersections to make a custom architectural model of a house Create a real world 3D printed prosthetic hand with organic modeling and texturing painting Who This Book Is For If you're a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential. What You Will Learn Using standard shapes and making custom shapes with Bezier Curves Working with the Boolean, Mirror, and Array Modifiers Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude Streamlining work with Proportional Editing and Snap During Transform Creating Organic Shapes with the Subdivision Surface Modifier Adding Color with Materials and UV Maps Troubleshooting and Repairing 3D Models Checking your finished model for 3D printability In Detail Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you'll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you'll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you'll be ready for organic modeling and learning how to add colors. In the final section, you'll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality! Style and approach The profile pendant teaches background images, Bezier Curves, and Boolean Union. The Mirror Modifier, Boolean Difference, and Text objects are introduced with the coordinate bracelet. Mesh modeling, importing SVG files, and Boolean Intersection help make the house figurine. The human hand illustrates using the Subdivision Surface Modifier for organic shapes and adding color to your designs.
Book Synopsis Blender All-in-One For Dummies by : Jason van Gumster
Download or read book Blender All-in-One For Dummies written by Jason van Gumster and published by John Wiley & Sons. This book was released on 2024-03-25 with total page 775 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create excellent 3D animations with free, open-source software When you’re looking for help with creating animation with Blender, look no further than the top-selling Blender book on the market. This edition of Blender For Dummies covers every step in the animation process, from basic design all the way to finished product. This book walks you through each project phase, including creating models, adding lighting and environment, animating objects, and building a final shareable file. Written by long-time Blender evangelist Jason van Gumster, this deep reference teaches you the full animation process from idea to final vision. With this fun and easy guide, you’re on your way toward making your animation dreams a reality. Set up Blender and navigate the interface Learn how to build models in virtual space Texture, light, and animate your figures—then render your final product Get help and inspiration from the Blender community If you’re new to Blender or an experienced user in need of a reference, Blender For Dummies is the easy-to-use guide for you.
Download or read book AlterKnits Felt written by Leigh Radford and published by Open Road Media. This book was released on 2012-10-30 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master this technique with everything from felting basics to fabulous clothing to décor projects. There’s something magical about felting knits: You start with a piece of fabric that looks and feels a certain way and, by exposing it to water and agitation, finish with one that looks and feels completely different. This fascinating transformation is what led author Leigh Radford to begin felting years ago, and has kept her intrigued by the process ever since. Now, in AlterKnits Felt, Radford pushes the boundaries of traditional felting, as she did with traditional knitting in her earlier book, AlterKnits. Through 30 colorful, vibrant projects, she shows readers how to knit and then felt their own handiwork, as well as how to create gorgeous felted objects from recycled knits and unspun fiber. An introductory chapter on felting basics explains everything you need to know to make the fabulous clothes, accessories, and home decor that follow. The projects range from a quick and easy circle coin purse, to a shibori bag, to a reverse-appliqué rug, each unusual in its own way, distinguished by a special surface texture, an innovative mix of techniques, or a quirky combination of yarns. AlterKnits Felt provides every crafter with the tools to explore—and expand—the art of felting.
Book Synopsis 3D Environment Design with Blender by : Abdelilah Hamdani
Download or read book 3D Environment Design with Blender written by Abdelilah Hamdani and published by Packt Publishing Ltd. This book was released on 2023-01-31 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Save time and effort when building 3D scenes with this essential guide to creating stunning photorealistic 3D environments in Blender Key FeaturesReveal modeling tricks to make your Blender 3D environments look realisticDiscover techniques to enhance the photorealism of your scenes while saving timeSet up realistic lighting in your scenes to make your environment look pleasing to the eyeBook Description Blender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don't be discouraged! 3D Environment Design with Blender will get you up and running. This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you'll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you'll create from scratch. Once you've developed your natural environment, you'll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye. By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike. What you will learnUnderstand how to avoid the most common modeling mistakes 3D designers makeCreate realistic landscapes using Blender's built-in A.N.T Landscape add-onBuild natural assets such as rocks, flowers, plants, and rivers that you can customize and use in a variety of projectsCreate realistic materials such as snow, mud, wood and animated waterUse the particle system to generate realistic grass, as well as scatter flowers and rocksApply the five lighting rules to achieve great photorealistic resultsUse nodes and materials effectively to produce impressive resultsWho this book is for This book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book.