Digital Playgrounds

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Author :
Publisher : University of Toronto Press
ISBN 13 : 1442668202
Total Pages : 367 pages
Book Rating : 4.4/5 (426 download)

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Book Synopsis Digital Playgrounds by : Sara M. Grimes

Download or read book Digital Playgrounds written by Sara M. Grimes and published by University of Toronto Press. This book was released on 2021-07-30 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Playgrounds explores the key developments, trends, debates, and controversies that have shaped children’s commercial digital play spaces over the past two decades. It argues that children’s online playgrounds, virtual worlds, and connected games are much more than mere sources of fun and diversion – they serve as the sites of complex negotiations of power between children, parents, developers, politicians, and other actors with a stake in determining what, how, and where children’s play unfolds. Through an innovative, transdisciplinary framework combining science and technology studies, critical communication studies, and children’s cultural studies, Digital Playgrounds focuses on the contents and contexts of actual technological artefacts as a necessary entry point for understanding the meanings and politics of children’s digital play. The discussion draws on several research studies on a wide range of digital playgrounds designed and marketed to children aged six to twelve years, revealing how various problematic tendencies prevent most digital play spaces from effectively supporting children’s culture, rights, and – ironically – play. Digital Playgrounds lays the groundwork for a critical reconsideration of how existing approaches might be used in the development of new regulation, as well as best practices for the industries involved in making children’s digital play spaces. In so doing, it argues that children’s online play spaces be reimagined as a crucial new form of public sphere in which children’s rights and digital citizenship must be prioritized.

Entertainment Computing - ICEC 2012

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Author :
Publisher : Springer
ISBN 13 : 364233542X
Total Pages : 629 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Entertainment Computing - ICEC 2012 by : Marc Herrlich

Download or read book Entertainment Computing - ICEC 2012 written by Marc Herrlich and published by Springer. This book was released on 2012-08-30 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012, held in Bremen, Germany, in September 2012. The 21 full papers, 13 short papers, 16 posters, 8 demos, 4 workshops, 1 tutorial and 3 doctoral consortium submissions presented were carefully reviewed and selected from 115 submissions. The papers are organized in topical sections on story telling; serious games (learning and training); self and identity, interactive performance; mixed reality and 3D worlds; serious games (health and social); player experience; tools and methods; user interface; demonstrations; industry demonstration; harnessing collective intelligence with games; game development and model-driven software development; mobile gaming, mobile life – interweaving the virtual and the real; exploring the challenges of ethics, privacy and trust in serious gaming; open source software for entertainment.

Digital Playgrounds

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Author :
Publisher :
ISBN 13 : 9781442647442
Total Pages : 0 pages
Book Rating : 4.6/5 (474 download)

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Book Synopsis Digital Playgrounds by : Sara Grimes

Download or read book Digital Playgrounds written by Sara Grimes and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Playgrounds explores the key developments, trends, debates, and controversies that have shaped children's commercial digital play spaces over the past two decades. It argues that children's online playgrounds, virtual worlds, and connected games are much more than mere sources of fun and diversion - they serve as the sites of complex negotiations of power between children, parents, developers, politicians, and other actors with a stake in determining what, how, and where children's play unfolds. Through an innovative, transdisciplinary framework combining science and technology studies, critical communication studies, and children's cultural studies, Digital Playgrounds focuses on the contents and contexts of actual technological artefacts as a necessary entry point for understanding the meanings and politics of children's digital play. The discussion draws on several research studies on a wide range of digital playgrounds designed and marketed to children aged six to twelve years, revealing how various problematic tendencies prevent most digital play spaces from effectively supporting children's culture, rights, and - ironically - play. Digital Playgrounds lays the groundwork for a critical reconsideration of how existing approaches might be used in the development of new regulation, as well as best practices for the industries involved in making children's digital play spaces. In so doing, it argues that children's online play spaces be reimagined as a crucial new form of public sphere in which children's rights and digital citizenship must be prioritized.

Connected Play

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Author :
Publisher : MIT Press
ISBN 13 : 0262019930
Total Pages : 211 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Connected Play by : Yasmin B. Kafai

Download or read book Connected Play written by Yasmin B. Kafai and published by MIT Press. This book was released on 2013-10-11 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: How kids play in virtual worlds, how it matters for their offline lives, and what this means for designing educational opportunities.

Digital Playgrounds

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Author :
Publisher :
ISBN 13 : 9781442668195
Total Pages : 358 pages
Book Rating : 4.6/5 (681 download)

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Book Synopsis Digital Playgrounds by : Sara M. Grimes

Download or read book Digital Playgrounds written by Sara M. Grimes and published by . This book was released on 2021 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Digital Playgrounds explores the key developments, trends, debates, and controversies that have shaped children's commercial digital play spaces over the past two decades. It argues that children's online playgrounds, virtual worlds, and connected games are much more than mere sources of fun and diversion - they serve as the sites of complex negotiations of power between children, parents, developers, politicians, and other actors with a stake in determining what, how, and where children's play unfolds. Through an innovative, transdisciplinary framework combining science and technology studies, critical communication studies, and children's cultural studies, Digital Playgrounds focuses on the contents and contexts of actual technological artefacts as a necessary entry point for understanding the meanings and politics of children's digital play. The discussion draws on several research studies on a wide range of digital playgrounds designed and marketed to children aged six to twelve years, revealing how various problematic tendencies prevent most digital play spaces from effectively supporting children's culture, rights, and - ironically - play. Digital Playgrounds lays the groundwork for a critical reconsideration of how existing approaches might be used in the development of new regulation, as well as best practices for the industries involved in making children's digital play spaces. In so doing, it argues that children's online play spaces be reimagined as a crucial new form of public sphere in which children's rights and digital citizenship must be prioritized."--

Understanding Kids, Play, and Interactive Design

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Publisher : CRC Press
ISBN 13 : 0429664834
Total Pages : 782 pages
Book Rating : 4.4/5 (296 download)

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Book Synopsis Understanding Kids, Play, and Interactive Design by : Mark Schlichting

Download or read book Understanding Kids, Play, and Interactive Design written by Mark Schlichting and published by CRC Press. This book was released on 2019-09-23 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds

New Public Management in Europe

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Author :
Publisher : Springer
ISBN 13 : 0230625363
Total Pages : 229 pages
Book Rating : 4.2/5 (36 download)

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Book Synopsis New Public Management in Europe by : C. Pollitt

Download or read book New Public Management in Europe written by C. Pollitt and published by Springer. This book was released on 2007-01-09 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New Public Management paradigm seems to have produced a convergence of administrative reform. However, specific implementations of NPM show range of forms and results including performance indicators, personal reforms and evaluations of reforms. This text demonstrates how NPM is crafted differently in various institutional contexts.

From Microverse to Metaverse

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Author :
Publisher : Emerald Group Publishing
ISBN 13 : 180455023X
Total Pages : 116 pages
Book Rating : 4.8/5 (45 download)

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Book Synopsis From Microverse to Metaverse by : Leighton Evans

Download or read book From Microverse to Metaverse written by Leighton Evans and published by Emerald Group Publishing. This book was released on 2022-10-12 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Microverse to Metaverse: Modelling the Future through Today's Virtual Worlds analyzes the political economy of emerging tech with the mechanisms of identity and behavioral constraints involved to map what a metaverse might be like, whether it can happen, and just why some companies seem so determined to make it happen.

Coding as a Playground

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Author :
Publisher : Routledge
ISBN 13 : 1000194523
Total Pages : 162 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis Coding as a Playground by : Marina Umaschi Bers

Download or read book Coding as a Playground written by Marina Umaschi Bers and published by Routledge. This book was released on 2020-10-05 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding as a Playground, Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all-new case studies, vignettes, and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive attitude to learning.

Second International Handbook of Science Education

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1402090412
Total Pages : 1516 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Second International Handbook of Science Education by : Barry J. Fraser

Download or read book Second International Handbook of Science Education written by Barry J. Fraser and published by Springer Science & Business Media. This book was released on 2011-12-13 with total page 1516 pages. Available in PDF, EPUB and Kindle. Book excerpt: The International Handbook of Science Education is a two volume edition pertaining to the most significant issues in science education. It is a follow-up to the first Handbook, published in 1998, which is seen as the most authoritative resource ever produced in science education. The chapters in this edition are reviews of research in science education and retain the strong international flavor of the project. It covers the diverse theories and methods that have been a foundation for science education and continue to characterize this field. Each section contains a lead chapter that provides an overview and synthesis of the field and related chapters that provide a narrower focus on research and current thinking on the key issues in that field. Leading researchers from around the world have participated as authors and consultants to produce a resource that is comprehensive, detailed and up to date. The chapters provide the most recent and advanced thinking in science education making the Handbook again the most authoritative resource in science education.

Playable Cities

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Author :
Publisher : Springer
ISBN 13 : 9811019622
Total Pages : 253 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Playable Cities by : Anton Nijholt

Download or read book Playable Cities written by Anton Nijholt and published by Springer. This book was released on 2016-10-14 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.

Two Bit Circus and the Future of Entertainment

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Author :
Publisher : Springer
ISBN 13 : 3319257935
Total Pages : 47 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Two Bit Circus and the Future of Entertainment by : Elise Lemle

Download or read book Two Bit Circus and the Future of Entertainment written by Elise Lemle and published by Springer. This book was released on 2015-12-09 with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to become more comfortable with the STEAM field. Educators and people interested in the ways that innovation and technology can solve current problems in entertainment, healthcare, education, and business will find this brief a valuable resource. Two Bit Circus creates unique productions that encourage playful collaboration across multiple platforms in interactive and meaningful ways. The company produces high tech games and immersive entertainment experiences that merge physical and digital play.

Mediatized Fan Play

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Author :
Publisher : Routledge
ISBN 13 : 1351001825
Total Pages : 159 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Mediatized Fan Play by : Line Nybro Petersen

Download or read book Mediatized Fan Play written by Line Nybro Petersen and published by Routledge. This book was released on 2022-04-10 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: Addressing fans’ digital practices, this book places fans’ play at the centre of a networked mainstream culture that seems to increasingly cater to, amalgamate with and adapt to fans’ mediatized play. Through case studies of the fan communities of the Hamilton musical, and Norwegian streaming hit SKAM, along with examples from many other online fan communities, the book dives into how fans navigate and create play rules as part of their community-building in a networked digital landscape and how they use the digital affordances of social media to engage in language play. It analyses the role of mediatized fan play in the context of political culture and identifies processes of fanization as fans’ play moods and modes are integrated into politics. Finally, the book discusses the role of fan play in the context of the global conspiracy theory, QAnon, as those instigating the conspiracy and those who are fans of the movement engage in dark play and deep play, respectively. The book suggests that we might understand fan communities as pioneer communities in the sense that there is increased value placed on fans’ mood work and fan play is integrated into other societal domains. This is an engaging book for scholars and students studying media studies and cultural studies, particularly courses on fan studies, film studies, television studies and mediatization.

The Routledge International Handbook of Learning with Technology in Early Childhood

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Author :
Publisher : Routledge
ISBN 13 : 1351389866
Total Pages : 416 pages
Book Rating : 4.3/5 (513 download)

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Book Synopsis The Routledge International Handbook of Learning with Technology in Early Childhood by : Natalia Kucirkova

Download or read book The Routledge International Handbook of Learning with Technology in Early Childhood written by Natalia Kucirkova and published by Routledge. This book was released on 2019-03-04 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge International Handbook of Learning with Technology in Early Childhood focuses specifically on the most cutting-edge, innovative and international approaches in the study of children’s use of and learning with digital technologies. This edited volume is a comprehensive survey of methods in children’s technologies and contains a rich repertoire of studies from diverse fields and research, including both educational and developmental psychology, post-humanist literacy, applied linguistics, language and phenomenology and narrative approaches. For ease of reference, the Handbook's 28 chapters are divided into four thematic sections: introduction and opening reflections; studies answering ontological questions, which theorize how children take on original identities in becoming literate with technologies; studies answering epistemological questions, which focus on how children’s knowledge and learning are (co)constructed with a diverse range of technologies; studies answering practice-related questions, which explore the resources and conditions that create the most powerful learning opportunities for children. Expertly edited, this interdisciplinary and international compendium is an ideal introduction to such a diverse, multi-faceted field.

The Boundless Classroom

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Author :
Publisher : International Society for Technology in Education
ISBN 13 : 1564849368
Total Pages : 242 pages
Book Rating : 4.5/5 (648 download)

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Book Synopsis The Boundless Classroom by : Nathan Lang-Raad

Download or read book The Boundless Classroom written by Nathan Lang-Raad and published by International Society for Technology in Education. This book was released on 2022-08-12 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to plan effective blended instruction with purpose and intention with help from this definitive, practical guide to lesson design. A global pandemic hit our world and education has forever changed. But have your instructional practices changed? Teachers must now leverage technology to provide students with high-quality teaching and learning experiences that transcend a traditional classroom’s walls. This is a historic opportunity to abandon antiquated teaching practices and reimagine instruction in ways that boost learning outcomes and prepare students for living and working in the digital age. This book offers guidance for creating and sustaining rigorous and engaging blended learning solutions. Opening with lessons learned from the pandemic, the book addresses impacts on lesson design and delivery, student engagement, assessment, and teacher training and PD. The following chapters build on and address these experiences, with each chapter featuring strategies and examples of how to implement effective approaches to lesson design for blended and online instruction. This book: • Explores seven different blended learning models, with strategies and suggestions for implementing each one. • Provides detailed guidance for planning a blended learning curriculum, from establishing a digital infrastructure to integrating students into a learning management system (LMS) to mapping a course scope and sequence. • Provides step-by-step design essentials for developing a pacing guide and creating effective blended and virtual lessons. • Features downloadable templates, checklists and guided professional learning tasks in every chapter to help design virtual and blended lessons. • Includes strategies for implementing authentic, student-led assessments. The book is sure to meet the needs of varying practitioners who are eager to learn about designing successful blended learning courses and understanding what makes each course work. Audience: K-12 teachers and instructional designers; faculty in higher education programs

Cross-Curricular Dimensions of Language Learning and Teaching

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Author :
Publisher : Cambridge Scholars Publishing
ISBN 13 : 1443861898
Total Pages : 275 pages
Book Rating : 4.4/5 (438 download)

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Book Synopsis Cross-Curricular Dimensions of Language Learning and Teaching by : Marek Krawiec

Download or read book Cross-Curricular Dimensions of Language Learning and Teaching written by Marek Krawiec and published by Cambridge Scholars Publishing. This book was released on 2014-06-19 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume discusses a variety of aspects of cross-curricularity in language learning and teaching. It highlights the multidimensional character of language classes conducted at different educational levels, from pre-school to the university level, and discusses several important issues from a theoretical perspective, providing certain practical solutions and implications to the enumerated problems. The material of the book is divided into four parts, essentially reflecting the main areas of interest here. These parts deal with such notions as language learning and teaching; media in foreign language didactics; art and literature in language education; and (inter-)culturality and cross-curricularity in language learning and teaching. The book will be particularly useful to teacher-practitioners and scholars interested in various forms of integrating the content of different school subjects in language education.

Making Smart Cities More Playable

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Author :
Publisher : Springer
ISBN 13 : 9811397651
Total Pages : 377 pages
Book Rating : 4.8/5 (113 download)

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Book Synopsis Making Smart Cities More Playable by : Anton Nijholt

Download or read book Making Smart Cities More Playable written by Anton Nijholt and published by Springer. This book was released on 2019-07-23 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.