Digital Mayhem 3D Landscape Techniques

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Author :
Publisher : CRC Press
ISBN 13 : 1136145907
Total Pages : 303 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Digital Mayhem 3D Landscape Techniques by : Duncan Evans

Download or read book Digital Mayhem 3D Landscape Techniques written by Duncan Evans and published by CRC Press. This book was released on 2014-08-21 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Compiled by Duncan Evans, founder and inspiration behind 3DArtist Magazine. The Masters at Work titles will offer digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery book - each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Start your mentorship into the world of digital art today with some of the greatest digital artists in the world and delve into professional techiques. We are asking you to comment on the series itself and then the first title in the series. The first title in the series will focus on 3D Landscapes. You will be able to develop your landscape and background skills beyond the variety of free online tutorials and apply the most up to date techniques, like colour and contrast enhancements, sharpening, composition, lighting and more! Expand your digital canvas to include a variety of new software tools with Masters at Work: 3D Landscapes. There will be a supporting website with source files, downloadable content and artist tutorials, demonstrating key techniques of some of the greatest digital artists.

Digital Mayhem 3D Machine Techniques

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Author :
Publisher : CRC Press
ISBN 13 : 1136145818
Total Pages : 535 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Digital Mayhem 3D Machine Techniques by : Duncan Evans

Download or read book Digital Mayhem 3D Machine Techniques written by Duncan Evans and published by CRC Press. This book was released on 2014-10-17 with total page 535 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Icy Tundras to Desert savannahs, master the art of landscape and environment design for 2D and 3D digital content. Make it rain, shower your digital scene with a snow storm or develop a believable urban scene with a critical eye for modeling, lighting and composition. Move beyond the limitations of gallery style coffee table books with Digital Mayhem: 3D Landscapes-offering leading professional techniques, groundbreaking inspiration, and artistic mastery from some of the greatest digital artists. More than just a gallery book - each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Compiled by Duncan Evans, founder and inspiration behind 3DArtist Magazine, start your mentorship into the world of digital art today with some of the greatest digital artists in the world! Develop your landscape and background skills beyond the variety of free online tutorials and apply the most up to date techniques, like colour and contrast enhancements, sharpening, composition, lighting and more! Expand your digital canvas to include a variety of software techniques, tools and workflows featuring Photoshop, Painter, Maya and 3ds Max examples. A source of inspiration for digital artists everywhere: more than 50 artists and 700 stunning color images are showcased with an in-depth companion website that includes professional source files and further technique based skills development.

Digital Mayhem 3D Machine Techniques

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Author :
Publisher : CRC Press
ISBN 13 : 1136145826
Total Pages : 321 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Digital Mayhem 3D Machine Techniques by : Duncan Evans

Download or read book Digital Mayhem 3D Machine Techniques written by Duncan Evans and published by CRC Press. This book was released on 2014-10-17 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Icy Tundras to Desert savannahs, master the art of landscape and environment design for 2D and 3D digital content. Make it rain, shower your digital scene with a snow storm or develop a believable urban scene with a critical eye for modeling, lighting and composition. Move beyond the limitations of gallery style coffee table books with Digital Mayhem: 3D Landscapes-offering leading professional techniques, groundbreaking inspiration, and artistic mastery from some of the greatest digital artists. More than just a gallery book - each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Compiled by Duncan Evans, founder and inspiration behind 3DArtist Magazine, start your mentorship into the world of digital art today with some of the greatest digital artists in the world! Develop your landscape and background skills beyond the variety of free online tutorials and apply the most up to date techniques, like colour and contrast enhancements, sharpening, composition, lighting and more! Expand your digital canvas to include a variety of software techniques, tools and workflows featuring Photoshop, Painter, Maya and 3ds Max examples. A source of inspiration for digital artists everywhere: more than 50 artists and 700 stunning color images are showcased with an in-depth companion website that includes professional source files and further technique based skills development.

Modeling the Environment

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470902949
Total Pages : 288 pages
Book Rating : 4.4/5 (79 download)

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Book Synopsis Modeling the Environment by : Bradley Cantrell

Download or read book Modeling the Environment written by Bradley Cantrell and published by John Wiley & Sons. This book was released on 2012-03-27 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: A single-source guide to harnessing the power of 3D visualization tools for analysis and representation of landscapes Current technology allows designers to model environmental phenomena and space in new and exciting ways that go beyond the two-dimensional plane. The models, illustrations, and animations that can be created usher in a new paradigm of landscape representation that can become analytical tools as well as beautiful imagery. The text focuses on digital modeling methods that can be used to express rich environments using digital tools to develop, composite, and animate scenes. This full-color book provides coverage of 3D visualization tools for land planning and landscape architecture. The methods and theories in Modeling the Environment present landscape representation around a core set of ideas—scene, object, terrain, environment/atmosphere, time/dynamics, and the composite—that centers representation on human experience. Supported by www.lab.visual-logic.com, a website offering tutorials and forums, the text shows you how to use Autodesk 3ds Max to create dynamic landscape environments while also referring to a range of other tools including Google SketchUp, Autodesk Maya, and AutoCAD Civil 3D. It also demonstrates how to integrate 3D visualization tools into existing workflows, and offers critical coverage of intelligent drawings and representations, giving you a glimpse at the future of the profession. This book: Includes sections intended to build upon one another in order to understand the environment as a composite representation of multiple systems interacting Shows how to integrate 3D visualization tools into existing workflows, as opposed to offering an entirely new workflow Emphasizes modeling, animation, and simulation as both design analysis tools and presentation tools Modeling the Environment is essential reading for professionals in landscape architecture, urban planning and design, architecture, and related disciplines who are looking to be at the forefront of technology.

Landscape Modeling

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Author :
Publisher : McGraw-Hill Professional Publishing
ISBN 13 :
Total Pages : 312 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Landscape Modeling by : Stephen M. Ervin

Download or read book Landscape Modeling written by Stephen M. Ervin and published by McGraw-Hill Professional Publishing. This book was released on 2001 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains: Digital version of some of the text, illustrations, examples, animations, JAVA applications, and tutorial.

Video Game Spaces

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Publisher : MIT Press
ISBN 13 : 0262293013
Total Pages : 315 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Video Game Spaces by : Michael Nitsche

Download or read book Video Game Spaces written by Michael Nitsche and published by MIT Press. This book was released on 2008-12-05 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of how we see, use, and make sense of modern video game worlds. The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The experience of space has become a key element of how we understand games and how we play them. In Video Game Spaces, Michael Nitsche investigates what this shift means for video game design and analysis. Navigable 3D spaces allow us to crawl, jump, fly, or even teleport through fictional worlds that come to life in our imagination. We encounter these spaces through a combination of perception and interaction. Drawing on concepts from literary studies, architecture, and cinema, Nitsche argues that game spaces can evoke narratives because the player is interpreting them in order to engage with them. Consequently, Nitsche approaches game spaces not as pure visual spectacles but as meaningful virtual locations. His argument investigates what structures are at work in these locations, proceeds to an in-depth analysis of the audiovisual presentation of gameworlds, and ultimately explores how we use and comprehend their functionality. Nitsche introduces five analytical layers—rule-based space, mediated space, fictional space, play space, and social space—and uses them in the analyses of games that range from early classics to recent titles. He revisits current topics in game research, including narrative, rules, and play, from this new perspective. Video Game Spaces provides a range of necessary arguments and tools for media scholars, designers, and game researchers with an interest in 3D game worlds and the new challenges they pose.

Drawing Shortcuts

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Publisher : John Wiley & Sons
ISBN 13 : 047063913X
Total Pages : 272 pages
Book Rating : 4.4/5 (76 download)

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Book Synopsis Drawing Shortcuts by : Jim Leggitt

Download or read book Drawing Shortcuts written by Jim Leggitt and published by John Wiley & Sons. This book was released on 2015-06-12 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The updated edition of a contemporary approach to merging traditional hand drawing methods with 2-dimensional and 3-dimensional digital visualization tools. Jim Leggitt?s Drawing Shortcuts shows how communicating with hand drawings combined with digital technology can be ingeniously simple, and this new edition makes an already popular technique even better. Completely expanded with new chapters and a wealth of supporting images, this Second Edition presents practical techniques for improving drawing efficiency and effectiveness by combining traditional hand drawing methods with the latest digital technology, including 3-D modeling with SketchUp. This book?s step-by-step approach will sharpen and streamline your techniques whether you draw for pleasure, school or your design profession. Easy-to-follow instructions cover every aspect from the basics of drawing?such as composition, color, shading, hatching, and perspective?up to the most current technologies Incorporates Google SketchUp, Google Earth, computer generated renderings, digital scanners and printers Features new visuals from accomplished drawing experts Special new ?Gallery? section highlights the creative process with step-by-step examples of drawings Complete coverage of the ?Overlay and Trace Method,? ?Simple Composite Method,? ?Advanced Composite Method,? and ?Digital Hybrid Drawings? New matrices show alternative drawing techniques for specific visual effects such as Linework and Shading, Selecting the Right Views, Perspectives and Paraline Drawings, Drawing Detail, Camera Lenses, and Drawing Tools Generously enriched with detailed process drawings, examples, and more than 500 full-color images, Drawing Shortcuts, Second Edition will have you creating top-quality drawings faster and more effectively.

3D Landscape 1

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Author :
Publisher :
ISBN 13 : 9782197000025
Total Pages : pages
Book Rating : 4.0/5 ( download)

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Book Synopsis 3D Landscape 1 by : MPC

Download or read book 3D Landscape 1 written by MPC and published by . This book was released on 1996-09-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Video Game Storytelling

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Publisher : Watson-Guptill
ISBN 13 : 0385345836
Total Pages : 210 pages
Book Rating : 4.3/5 (853 download)

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Book Synopsis Video Game Storytelling by : Evan Skolnick

Download or read book Video Game Storytelling written by Evan Skolnick and published by Watson-Guptill. This book was released on 2014-12-02 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.

Expanded Cinema

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Publisher : Fordham University Press
ISBN 13 : 0823287432
Total Pages : 464 pages
Book Rating : 4.8/5 (232 download)

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Book Synopsis Expanded Cinema by : Gene Youngblood

Download or read book Expanded Cinema written by Gene Youngblood and published by Fordham University Press. This book was released on 2020-03-03 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fiftieth anniversary reissue of the founding media studies book that helped establish media art as a cultural category. First published in 1970, Gene Youngblood’s influential Expanded Cinema was the first serious treatment of video, computers, and holography as cinematic technologies. Long considered the bible for media artists, Youngblood’s insider account of 1960s counterculture and the birth of cybernetics remains a mainstay reference in today’s hypermediated digital world. This fiftieth anniversary edition includes a new Introduction by the author that offers conceptual tools for understanding the sociocultural and sociopolitical realities of our present world. A unique eyewitness account of burgeoning experimental film and the birth of video art in the late 1960s, this far- ranging study traces the evolution of cinematic language to the end of fiction, drama, and realism. Vast in scope, its prescient formulations include “the paleocybernetic age,” “intermedia,” the “artist as design scientist,” the “artist as ecologist,” “synaesthetics and kinesthetics,” and “the technosphere: man/machine symbiosis.” Outstanding works are analyzed in detail. Methods of production are meticulously described, including interviews with artists and technologists of the period, such as Nam June Paik, Jordan Belson, Andy Warhol, Stan Brakhage, Carolee Schneemann, Stan VanDerBeek, Les Levine, and Frank Gillette. An inspiring Introduction by the celebrated polymath and designer R. Buckminster Fuller—a perfectly cut gem of countercultural thinking in itself—places Youngblood’s radical observations in comprehensive perspective. Providing an unparalleled historical documentation, Expanded Cinema clarifies a chapter of countercultural history that is still not fully represented in the arthistorical record half a century later. The book will also inspire the current generation of artists working in ever-newer expansions of the cinematic environment and will prove invaluable to all who are concerned with the technologies that are reshaping the nature of human communication.

Digital Painting Techniques

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136135812
Total Pages : 290 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Digital Painting Techniques by : 3dtotal.Com

Download or read book Digital Painting Techniques written by 3dtotal.Com and published by Taylor & Francis. This book was released on 2012-10-12 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery book - within Digital Painting Techniques each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Beginner and intermediate digital artists will be inspired by the gallery style collection of the finest examples of digital painting from world renowned digital artists. Start your mentorship into the world of digital painting today with some of the greatest digital artists in the world and delve into professional digital painting techiques, such as speed painting, custom brush creation and matte painting. Develop your digital painting skills beyond the variety of free online digital painting tutorials and apply the most up to date techniques to your digital canvas with Digital Painting Techniques for Animators.

Digital Painting Techniques

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Author :
Publisher : 3dtotal Publishing
ISBN 13 : 9780956817129
Total Pages : 0 pages
Book Rating : 4.8/5 (171 download)

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Book Synopsis Digital Painting Techniques by : Ian McQue

Download or read book Digital Painting Techniques written by Ian McQue and published by 3dtotal Publishing. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique and valuable insight into the latest digital painting techniques, presented by some of the industry's top artists.

Mobile Mapping

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Publisher :
ISBN 13 : 9789462984530
Total Pages : 0 pages
Book Rating : 4.9/5 (845 download)

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Book Synopsis Mobile Mapping by : Clancy Wilmott

Download or read book Mobile Mapping written by Clancy Wilmott and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book argues for a theory of mobile mapping, a situated and spatial approach towards researching how everyday digital mobile media practices are bound up in global systems of knowledge and power. Drawing from literature in media studies and geography -- and the work of Michel Foucault and Doreen Massey -- it examines how geographical and historical material, social, and cultural conditions are embedded in the way in which contemporary (digital) cartographies are read, deployed, and engaged. This is explored through seventeen walking interviews in Hong Kong and Sydney, as potent discourses like cartographic reason continue to transform and weave through the world in ways that haunt mobile mapping and bring old conflicts into new media. In doing so, Mobile Mapping offers an interdisciplinary rethinking about how multiple translations of spatial knowledges between rational digital epistemologies and tacit ways of understanding space and experience might be conceptualized and researched.

The Art of the Storyboard

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Publisher : Butterworth-Heinemann
ISBN 13 : 9780240803296
Total Pages : 240 pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis The Art of the Storyboard by : John Hart

Download or read book The Art of the Storyboard written by John Hart and published by Butterworth-Heinemann. This book was released on 1999 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of the Storyboard shows beginners how to conceptualize and render the drawings that will communicate continuity to the cinematographer, set designer, and special effects supervisor, or to create the skeletal outline around which an animated program is developed. Using sketches of shots from classic films, from silents to the present, The Art of the Storyboard covers the history and evolution of this craft and discusses the essentials of translating one's vision onto paper, from the rough sketch to the finished storyboard. Over 100 illustrations from the author's and other storyboard artists' work illuminate the text throughout. Exercises at the end of each chapter help students to develop essential drawing and visualizing skills. The Art of the Storyboard teaches basic drawing techniques and illustrates the use of perspective, light and shade, and depth of field needed in order to render the human figure in motion. In this book students are introduced to essential components of storyboarding, such as framing, placement of figures, and use of camera angles

The Half-life of History

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Publisher :
ISBN 13 : 9781934435397
Total Pages : 160 pages
Book Rating : 4.4/5 (353 download)

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Book Synopsis The Half-life of History by : Mark Klett

Download or read book The Half-life of History written by Mark Klett and published by . This book was released on 2011 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In Hiroshima, Japan a twisted steel dome is grim reminder of a city destroyed by the first atomic bomb used in warfare. It is a history no one dares to forget. Halfway around the globe in the Utah/Nevada border stands another ruin, the airplane hangar inside of which the bomber that carried the Hiroshima bomb was readied for its mission. Wendover Airbase, once the world's largest, now crumbles from neglect. The stories and relics at Wendover describe more than the past, they also point to a historic cycle; to a present filled with new apprehensions that carry the potential for a chilling future. Artist Mark Klett, known for his ongoing exploration of landscape, history and the passage of time through the medium of photography, and William L. Fox, a celebrated science and art writer whose work has focused on human cognition and memory, teamed up to create a fascinating visual and verbal multi-layered portrait of Wendover Airbase and the experience of memory in relation to the use of the atomic bomb by the American military in World War II." -- Publisher's description

Book Review Index - 2009 Cumulation

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Publisher : Book Review Index Cumulation
ISBN 13 : 9781414419121
Total Pages : 1304 pages
Book Rating : 4.4/5 (191 download)

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Book Synopsis Book Review Index - 2009 Cumulation by : Dana Ferguson

Download or read book Book Review Index - 2009 Cumulation written by Dana Ferguson and published by Book Review Index Cumulation. This book was released on 2009-08 with total page 1304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Book Review Index provides quick access to reviews of books, periodicals, books on tape and electronic media representing a wide range of popular, academic and professional interests. The up-to-date coverage, wide scope and inclusion of citations for both newly published and older materials make Book Review Index an exceptionally useful reference tool. More than 600 publications are indexed, including journals and national general interest publications and newspapers. Book Review Index is available in a three-issue subscription covering the current year or as an annual cumulation covering the past year.

Books in Print Supplement

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Author :
Publisher :
ISBN 13 :
Total Pages : 2576 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Books in Print Supplement by :

Download or read book Books in Print Supplement written by and published by . This book was released on 2002 with total page 2576 pages. Available in PDF, EPUB and Kindle. Book excerpt: