Designing Software for the Mobile Context

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Publisher : Springer Science & Business Media
ISBN 13 : 0857293745
Total Pages : 165 pages
Book Rating : 4.8/5 (572 download)

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Book Synopsis Designing Software for the Mobile Context by : Roman Longoria

Download or read book Designing Software for the Mobile Context written by Roman Longoria and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Roman Longoria The goal of this book is to provide a useful and timely guide to the practitioner who designs or develops mobile applications. The contributors to this book are leaders in the user interface (UI) community actively working in mobile platform technol ogy and mobile application design. Thus, this book offers the reader unique insight into the latest technologies, market trends, design ideas, and usability data. We provide the reader with the latest information that will have direct and immediate impact on a broad scope of product design decisions, including those for voice, phone, and personal digital assistant (PDA) applications. In other words, this book is written by practitioners, for practitioners. When I approached my coauthors about writing a chapter, I had only a few criteria. First, each author should have unique experience and expertise about a certain aspect of mobile applications. Second, that the authors be able to provide an introduction to the technologies with which they work. Third, that each chapter include case studies and lessons learned from empirical usability evaluations. And fourth, that each author include in the chapter some fundamental knowledge that they wish they had known when they got started designing for the mobile context.

Mobile Design and Development

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449379249
Total Pages : 336 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Mobile Design and Development by : Brian Fling

Download or read book Mobile Design and Development written by Brian Fling and published by "O'Reilly Media, Inc.". This book was released on 2009-08-14 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax. If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile web, Mobile Design and Development provides you with the knowledge you need to work with this rapidly developing technology. Mobile Design and Development will help you: Understand how the mobile ecosystem works, how it differs from other mediums, and how to design products for the mobile context Learn the pros and cons of building native applications sold through operators or app stores versus mobile websites or web apps Work with flows, prototypes, usability practices, and screen-size-independent visual designs Use and test cross-platform mobile web standards for older devices, as well as devices that may be available in the future Learn how to justify a mobile product by building it on a budget

Designing Mobile Apps

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Author :
Publisher : José Vittone
ISBN 13 :
Total Pages : 275 pages
Book Rating : 4./5 ( download)

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Book Synopsis Designing Mobile Apps by : Javier Cuello

Download or read book Designing Mobile Apps written by Javier Cuello and published by José Vittone. This book was released on 2013-11-20 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embarking on a career (or hobby) in app design can be intimidating, especially when information is scattered, confusing and hard to find. Designing Mobile Apps is a complete guide for those getting started, providing step-by-step details on how to design useful, attractive mobile applications. Authors Javier “Simón” Cuello and José Vittone share their experiences in the world of app design, revealing tricks of the trade based on their work at companies like Yahoo, Zara and Telefónica. Apps for Android, iOS and Windows Phone How do operating systems differ? How does one go about transferring from one OS to another? Designing Mobile Apps answers these questions and more, using real-life examples and visual comparisons. The Complete Design Process From the initial concept to app store publication, Designing Mobile Apps covers the full app creation process in simple, easy-to-use terms. It includes numerous examples and doesn’t use a single line of code. Interviews with Top Professionals Designing Mobile Apps contains interviews with leading designers and developers, including Loren Brichter, Irene Pereyra, Erik Spiekermann and Dustin Mierau. They share the secrets they’ve learned while working at some of the best companies in the world. Written Especially for Designers and Developers Not sure how to prepare your design for the programmer? Know how to program, but fuzzy on the details in making your app truly appealing and easy to use? With Designing Mobile Apps, designers and developers can learn all they need to know to work together and create a successful app.

Designing Mobile Apps — Tips And Techniques

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Author :
Publisher : Smashing Magazine
ISBN 13 : 3944540239
Total Pages : 218 pages
Book Rating : 4.9/5 (445 download)

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Book Synopsis Designing Mobile Apps — Tips And Techniques by : Clay Allsopp

Download or read book Designing Mobile Apps — Tips And Techniques written by Clay Allsopp and published by Smashing Magazine. This book was released on 2013 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: This eBook provides you with some useful tips and tricks, regardless of whether you're taking your first steps in app design or looking to adopt some best practices from industry pros. To help you broadly position your future app, our authors cover the three biggest platforms: iOS, Android and Windows Mobile. Some step-by-step coding tutorials will take you by the hand, as will exciting new techniques that go beyond the usual. In addition, the eBook features handy cross-platform topics such as prototyping, as well as a field guide to app testing, and advice on marketing your app. TABLE OF CONTENTS - A Guide To iOS App Development For Web Designers - Get Started Writing iOS Apps With RubyMotion - Mobile Prototyping With Axure RP - Creating Realistic iPhone Games With Cocos2D - Mobile Design Practices For Android: Tips And Techniques - C-Swipe: An Ergonomic Solution To Navigation Fragmentation On Android - Windows Phone Design For Developers - A Field Guide To Mobile App Testing - How To Succeed With Your Mobile App

Android User Interface Design

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Publisher : Addison-Wesley
ISBN 13 : 0133154815
Total Pages : 666 pages
Book Rating : 4.1/5 (331 download)

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Book Synopsis Android User Interface Design by : Ian G. Clifton

Download or read book Android User Interface Design written by Ian G. Clifton and published by Addison-Wesley. This book was released on 2013-04-15 with total page 666 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Android Apps That Are Stunningly Attractive, Functional, and Intuitive In today’s crowded Android marketplace, it’s more important than ever to differentiate your apps. Great design is the best way to do that. Now, leading Android app design expert Ian G. Clifton shows you how to make your apps come alive and how to deliver apps that users will want, love, and buy! Reflecting the Android 4.2 SDK, this book serves both as a tutorial for the entire design and implementation process and as a handy reference you’ll rely on for every Android development project. Clifton shows how to create effective designs, organize them into Android components, and move gracefully from idea, to wireframe, to comp, to finished app. You’ll learn how to bring your own voice, personality, and style to your app designs; how to leverage advanced drawing techniques such as PorterDuff compositing; how to test designs on diverse Android devices; and much more. Android User Interface Design details each step of the design and development process and contains extensive downloadable sample code, including complete finished apps. Learn how Android has evolved to support outstanding app design Integrate app design with development, from idea through deployment Understand views, the building blocks of Android user interfaces Make the most of wireframes and prototypes Build efficient layouts and integrate smooth animations Make apps more useful by automatically updating ListViews Combine views into custom components Use image compositing and other advanced techniques Work with the canvas and advanced drawing Leverage Google Play and Amazon Appstore assets One step at a time, this guide helps you bridge the gap between Android developers and designers so you can work with colleagues to create world-class app designs...or do it yourself!

Tapworthy

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449394248
Total Pages : 324 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Tapworthy by : Josh Clark

Download or read book Tapworthy written by Josh Clark and published by "O'Reilly Media, Inc.". This book was released on 2010-06-08 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples. Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right questions -- and get the right answers -- throughout the design process. You'll explore how considerations of design, psychology, culture, ergonomics, and usability combine to create a tapworthy app. Along the way, you'll get behind-the-scenes insights from the designers of apps like Facebook, USA Today, Twitterrific, and many others. Develop your ideas from initial concept to finished design Build an effortless user experience that rewards every tap Explore the secrets of designing for touch Discover how and why people really use iPhone apps Learn to use iPhone controls the Apple way Create your own personality-packed visuals

Designing for Mobile

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (113 download)

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Book Synopsis Designing for Mobile by : Paul McAleer

Download or read book Designing for Mobile written by Paul McAleer and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "Learn how to design mobile apps that users love--and that also meet your business goals. In this video course, user experience (UX) expert and designer Paul McAleer takes you step-by-step, explaining techniques that will help you research, plan, design, and test your app. You'll learn how to approach content strategy, build efficient user interfaces, and present your project effectively to stakeholders. Learn information architecture fundamentals and how they are best applied in a mobile context, including sitemaps and taxonomies; Dive into practical ways to address mobile from a design perspective, including Responsive Web Design; Build a UI that includes individual widgets, tap targets, gestures, page flows, and page structures, animation, and interactivity; Understand overall trends that affect mobile content, including text, video, and audio; Examine hardware and software tools available for usability testing; Learn structure, presentation style, and recommended best practices for communicating your design to stakeholders."--Resource description page.

The Mobile Frontier

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Author :
Publisher : Rosenfeld Media
ISBN 13 : 1933820055
Total Pages : 282 pages
Book Rating : 4.9/5 (338 download)

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Book Synopsis The Mobile Frontier by : Rachel Hinman

Download or read book The Mobile Frontier written by Rachel Hinman and published by Rosenfeld Media. This book was released on 2012-06-11 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile user experience is a new frontier. Untethered from a keyboard and mouse, this rich design space is lush with opportunity to invent new and more human ways for people to interact with information. Invention requires casting off many anchors and conventions inherited from the last 50 years of computer science and traditional design and jumping head first into a new and unfamiliar design space.

Design, User Experience, and Usability: Understanding Users and Contexts

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Author :
Publisher : Springer
ISBN 13 : 3319586408
Total Pages : 828 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Design, User Experience, and Usability: Understanding Users and Contexts by : Aaron Marcus

Download or read book Design, User Experience, and Usability: Understanding Users and Contexts written by Aaron Marcus and published by Springer. This book was released on 2017-06-28 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. LNCS 10288: The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in the software development lifecycle; DUXU education and training. LNCS 10289: The 56 papers included in this volume are organized in topical sections on persuasive and emotional design; mobile DUXU; designing the playing experience; designing the virtual, augmented and tangible experience; wearables and fashion technology. LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.

Designing and Evaluating Mobile Interaction

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Author :
Publisher : Now Publishers Inc
ISBN 13 : 1601984642
Total Pages : 81 pages
Book Rating : 4.6/5 (19 download)

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Book Synopsis Designing and Evaluating Mobile Interaction by : Marco de Sá

Download or read book Designing and Evaluating Mobile Interaction written by Marco de Sá and published by Now Publishers Inc. This book was released on 2011-06-06 with total page 81 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews the current approaches and recent advances in the design and evaluation of mobile interaction and mobile user interfaces. It addresses the challenges, the most significant results and the upcoming research directions.

Contextual Design

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Publisher : Morgan Kaufmann
ISBN 13 : 1558604111
Total Pages : 498 pages
Book Rating : 4.5/5 (586 download)

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Book Synopsis Contextual Design by : Hugh Beyer

Download or read book Contextual Design written by Hugh Beyer and published by Morgan Kaufmann. This book was released on 1998 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the only book that describes a complete approach to customer-centered design, from customer data to system design. Readers will be able to develop the work models that represent all aspects of customer work practices.

Designing Software-Intensive Systems: Methods and Principles

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Author :
Publisher : IGI Global
ISBN 13 : 1599047012
Total Pages : 582 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Designing Software-Intensive Systems: Methods and Principles by : Tiako, Pierre F.

Download or read book Designing Software-Intensive Systems: Methods and Principles written by Tiako, Pierre F. and published by IGI Global. This book was released on 2008-07-31 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book addresses the complex issues associated with software engineering environment capabilities for designing real-time embedded software systems"--Provided by publisher.

Human-Computer Interaction: Users and Contexts of Use

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Author :
Publisher : Springer
ISBN 13 : 3642392652
Total Pages : 524 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Human-Computer Interaction: Users and Contexts of Use by : Masaaki Kurosu

Download or read book Human-Computer Interaction: Users and Contexts of Use written by Masaaki Kurosu and published by Springer. This book was released on 2013-07-03 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: identity, privacy and trust; user studies; interaction for society and community; HCI for business and innovation.

Mobile Apps Engineering

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Author :
Publisher : CRC Press
ISBN 13 : 1351681443
Total Pages : 144 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Mobile Apps Engineering by : Ghita K. Mostefaoui

Download or read book Mobile Apps Engineering written by Ghita K. Mostefaoui and published by CRC Press. This book was released on 2018-12-07 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: The objective of this edited book is to gather best practices in the development and management of mobile apps projects. Mobile Apps Engineering aims to provide software engineering lecturers, students and researchers of mobile computing a starting point for developing successful mobile apps. To achieve these objectives, the book’s contributors emphasize the essential concepts of the field, such as apps design, testing and security, with the intention of offering a compact, self-contained book which shall stimulate further research interest in the topic. The editors hope and believe that their efforts in bringing this book together can make mobile apps engineering an independent discipline inspired by traditional software engineering, but taking into account the new challenges posed by mobile computing.

Design, User Experience, and Usability: Users and Interactions

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Author :
Publisher : Springer
ISBN 13 : 3319208985
Total Pages : 728 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Design, User Experience, and Usability: Users and Interactions by : Aaron Marcus

Download or read book Design, User Experience, and Usability: Users and Interactions written by Aaron Marcus and published by Springer. This book was released on 2015-07-20 with total page 728 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 9186, 9187, and 9188 constitutes the proceedings of the 4th International Conference on Design, User Experience, and Usability, DUXU 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA, in August 2015, jointly with 13 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 132 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on users in DUXU, women in DUXU, information design, touch and gesture DUXU, mobile DUXU, and wearable DUXU.

Design, User Experience, and Usability: Technological Contexts

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Author :
Publisher : Springer
ISBN 13 : 3319404067
Total Pages : 448 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Design, User Experience, and Usability: Technological Contexts by : Aaron Marcus

Download or read book Design, User Experience, and Usability: Technological Contexts written by Aaron Marcus and published by Springer. This book was released on 2016-06-21 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 157 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 41 papers included in this volume are organized in topical sections on mobile DUXU; DUXU in information design and visualization; DUXU in virtual and augmented reality; DUXU for smart objects and environments.

Shaping Web Usability

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201729931
Total Pages : 326 pages
Book Rating : 4.7/5 (299 download)

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Book Synopsis Shaping Web Usability by : Albert Badre

Download or read book Shaping Web Usability written by Albert Badre and published by Addison-Wesley Professional. This book was released on 2002 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a complete web usability framework that reflects advanced research & practical experience. It addresses the issues that make web usability design unique including security, privacy, dynamic content, audience & navigation.