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Creative Design With Microcomputers
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Book Synopsis Creative Design with Microcomputers by : Steven K. Roberts
Download or read book Creative Design with Microcomputers written by Steven K. Roberts and published by Prentice Hall. This book was released on 1984 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Creative Design with Your Computer by : Christopher Lumgair
Download or read book Creative Design with Your Computer written by Christopher Lumgair and published by McGraw-Hill/Contemporary. This book was released on 1999 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: The PC is not just for word processing any more. This is a comprehensive guide for anyone who wants to design professional documents with his or her computer. It explains what software is needed and how to get started.
Book Synopsis Microcomputer Graphics by : Michael Batty
Download or read book Microcomputer Graphics written by Michael Batty and published by . This book was released on 1987 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Computer Graphic by : Wolfgang Hageney
Download or read book Computer Graphic written by Wolfgang Hageney and published by . This book was released on 1989 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Creative Design and Innovation by : Robin Roy
Download or read book Creative Design and Innovation written by Robin Roy and published by Taylor & Francis. This book was released on 2024-02-09 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using many real-world examples and cases, this book identifies key factors and processes that have contributed to the creation of successful new products, buildings, and innovations, or resulted in some failures. Such factors include the creativity of individuals and groups, their sources of inspiration, the processes of creative design and innovation, and the characteristics of the products, buildings, and innovations themselves. Much has been written about creativity and innovation, but what helps to foster creativity, enable creative ideas to be translated into practical designs, and ensure those new products or buildings succeed as innovations on the market or in use? This book discusses these elements through the author’s origination and analysis of examples and case studies ranging from the revolutionary innovation of the smartphone, through radical innovations in domestic appliances and sustainable housing, to creative designs of contemporary jewellery. The broad range of examples and cases include product and fashion design, filmmaking and fine art, as well as industrial design, engineering, and architecture, offering lessons for creatives, designers, and innovators from many subject backgrounds. Analysis of the different factors, successes, and failures are presented in text boxes throughout the book to allow readers to easily understand the key lessons from each example or case, with numerous colour visuals, diagrams, and charts for illustration. This book is a must-read for a broad audience interested in creativity, design, and innovation, including practitioners in design, engineering, architecture, and product management, and students and instructors of those subjects.
Book Synopsis Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation by : Jonathan C. Roberts
Download or read book Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation written by Jonathan C. Roberts and published by Springer. This book was released on 2017-05-28 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes a structured sketching methodology to help you create alternative design ideas and sketch them on paper. The Five Design-Sheet method acts as a check-list of tasks, to help you think through the problem, create new ideas and to reflect upon the suitability of each idea. To complement the FdS method, we present practical sketching techniques, discuss problem solving, consider professional and ethical issues of designing interfaces, and work through many examples. Five Design-Sheets: Creative Design and Sketching for Computing and Visualization is useful for designers of computer interfaces, or researchers needing to explore alternative solutions in any field. It is written for anyone who is studying on a computing course and needs to design a computing-interface or create a well-structured design chapter for their dissertation, for example. We do acknowledge that throughout this book we focus on the creation of interactive software tools, and use the case study of building data-visualization tools. We have however, tried to keep the techniques general enough such that it is beneficial for a wide range of people, with different challenges and different situations, and for different applications.
Book Synopsis Industrial Design with Microcomputers by : Steven K. Roberts
Download or read book Industrial Design with Microcomputers written by Steven K. Roberts and published by . This book was released on 1982 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Computational and Cognitive Models of Creative Design VI by : John Steven Gero
Download or read book Computational and Cognitive Models of Creative Design VI written by John Steven Gero and published by Key Centre of Design Comp & Cogntn. This book was released on 2005 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Automation Based Creative Design - Research and Perspectives by : A. Tzonis
Download or read book Automation Based Creative Design - Research and Perspectives written by A. Tzonis and published by Newnes. This book was released on 2012-12-02 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer technology has revolutionized many aspects of building design, such as drafting, management, construction - even building with robots. This revolution has expanded into the field of design creativity. Presented in this book is an up-to-date, comprehensive picture of research advances in the fast-growing field of informatics applied to conceptual stages in the generation of artifacts - in particular, buildings. It addresses the question how far and in what ways creative design can be intelligently automated. Among the topics covered are: the use of precedents; the relations between case-based, rule-based, and principle-based architectural design reasoning; product typology; artifact thesauruses; the inputting and retrieval of architectural knowledge; the visual representation and understanding of existing or projected built forms; empirical and analytical models of the design process and the design product; desktop design toolkits; grammars of shape and of function; multiple-perspective building data structures; design as a multi-agent collaborative process; the integration of heterogeneous engineering information; and foundations for a systematic approach to the development of knowledge-based design systems. The papers provide a link between basic and practical issues: - fundamental questions in the theory of artifact design, artifical intelligence, and the cognitive science of imagination and reasoning; - problems in the computerization of building data and design facilities; - the practical tasks of building conception, construction and evaluation. The automation of creative design is itself considered as an engineering design problem. The implications of current and future work for architectural education and research in architectural history, as well as for computer-integrated construction and the management of engineering projects are considered.
Book Synopsis Computer Supported Cooperative Work in Design I by : Weiming Shen
Download or read book Computer Supported Cooperative Work in Design I written by Weiming Shen and published by Springer. This book was released on 2005-11-03 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design of complex artifacts and systems requires the cooperation of multidisciplinary design teams using multiple commercial and non-commercial engineering tools such as CAD tools, modeling, simulation and optimization software, engineering databases, and knowledge-based systems. Individuals or individual groups of multidisciplinary design teams usually work in parallel and separately with various engineering tools, which are located on different sites, often for quite a long time. At any moment, individual members may be working on different versions of a design or viewing the design from various perspectives, at different levels of detail. In order to meet these requirements, it is necessary to have effective and efficient collaborative design environments. These environments should not only automate individual tasks, in the manner of traditional computer-aided engineering tools, but also enable individual members to share information, collaborate and coordinate their activities within the context of a design project. CSCW (computer-supported cooperative work) in design is concerned with the development of such environments.
Book Synopsis Encyclopedia of Microcomputers by : Allen Kent
Download or read book Encyclopedia of Microcomputers written by Allen Kent and published by CRC Press. This book was released on 1997-05-21 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visual Fidelity: Designing Multimedia Interfaces for Active Learning to Xerox Corporation
Book Synopsis Creative Evolutionary Systems by : Peter Bentley
Download or read book Creative Evolutionary Systems written by Peter Bentley and published by Morgan Kaufmann. This book was released on 2002 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for computer scientists and students, and computer literate artists, designers and specialists in evolutionary computation, this text brings together the most advanced work in the use of evolutionary computation for creative results.
Book Synopsis The Art of Computer Game Design by : Linda L Crawford
Download or read book The Art of Computer Game Design written by Linda L Crawford and published by McGraw-Hill/Glencoe. This book was released on 1984-01-01 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development
Book Synopsis Minds in Play by : Yasmin Bettina Kafai
Download or read book Minds in Play written by Yasmin Bettina Kafai and published by Routledge. This book was released on 1995 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games more than any other media have brought technology into children's homes and hearts. Educators, psychologists, and parents are struck by the quality of engagement that stands in stark contrast to children's usual interest in school homework and other activities. Whereas most research efforts have concentrated on discussing the effects of game playing, this book takes a different stance. It takes a close look at games as a context for learning by placing children in the roles of producers rather than consumers of games. Kafai presents a constructionist vision of computer-based learning activities in schools. She follows a class of sixteen fourth-grade students from an inner-city public elementary school as they were programming games in Logo to teach fractions to third graders. The children transformed their classroom into a game design studio for six months, learning programming, writing stories and dialogues, constructing representations of fractions, creating package designs and advertisements, considering interface design issues, and devising teaching strategies. In this context, programming became a medium for children's personal and creative expression; in the design of their games children engaged their fantasies and built relationships with other pockets of reality that went beyond traditional school approaches. The ideas and discussions presented in this book address educators, researchers, and software and curriculum designers interested in children's learning and thinking with educational technologies.
Book Synopsis The Art of Computer Designing by : Osamu Sato
Download or read book The Art of Computer Designing written by Osamu Sato and published by Graphic Sha Publishing. This book was released on 1993 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book aims at simplicity and charm that will appeal to computer users and non-users alike. The goal is to help the reader discover how to unlock the creative thought channels within us, and also to discover how to use computers creatively. To keep things simple the focus is on black and white geometric designs. Black and white geometric designs are the starting point for computerized drawing all kinds of graphic images, and also the starting point for creative activities."--from introduction.
Book Synopsis The Influences of Computer on Idea Formation in Design by : Kok Cheow Yeoh
Download or read book The Influences of Computer on Idea Formation in Design written by Kok Cheow Yeoh and published by . This book was released on 2008 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis A Computer-aided Approach to the Creative Design of Mechanisms by : Wayne J. Sohn
Download or read book A Computer-aided Approach to the Creative Design of Mechanisms written by Wayne J. Sohn and published by . This book was released on 1987 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: