Computer and Information Science 2021 - Fall

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Publisher : Springer
ISBN 13 : 9783030905309
Total Pages : 0 pages
Book Rating : 4.9/5 (53 download)

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Book Synopsis Computer and Information Science 2021 - Fall by : Roger Lee

Download or read book Computer and Information Science 2021 - Fall written by Roger Lee and published by Springer. This book was released on 2022-11-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book presents scientific results of the 21th IEEE/ACIS International Fall Virtual Conference on Computer and Information Science (ICIS 2021-Fall) held on October 13-15, 2021, in Xi’an China. The aim of this conference was to bring together researchers and scientists, businessmen and entrepreneurs, teachers, engineers, computer users, and students to discuss the numerous fields of computer science and to share their experiences and exchange new ideas and information in a meaningful way. Research results about all aspects (theory, applications, and tools) of computer and information science and to discuss the practical challenges encountered along the way and the solutions adopted to solve them. The conference organizers selected the best papers from those papers accepted for presentation at the conference. The papers were chosen based on review scores submitted by members of the program committee and underwent further rigorous rounds of review. From this second round of review, 13 of the conference’s most promising papers are then published in this Springer (SCI) book and not the conference proceedings. We impatiently await the important contributions that we know these authors will bring to the field of computer and information science.

Advances in Computer and Information Sciences and Engineering

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Publisher : Springer Science & Business Media
ISBN 13 : 1402087411
Total Pages : 590 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Advances in Computer and Information Sciences and Engineering by : Tarek Sobh

Download or read book Advances in Computer and Information Sciences and Engineering written by Tarek Sobh and published by Springer Science & Business Media. This book was released on 2008-08-15 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in Computer and Information Sciences and Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences. Advances in Computer and Information Sciences and Engineering includes selected papers from the conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2007) which was part of the International Joint Conferences on Computer, Information and Systems Sciences and Engineering (CISSE 2007).

Occupational Outlook Handbook

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Publisher :
ISBN 13 :
Total Pages : 740 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Occupational Outlook Handbook by : United States. Bureau of Labor Statistics

Download or read book Occupational Outlook Handbook written by United States. Bureau of Labor Statistics and published by . This book was released on 1957 with total page 740 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments

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Publisher : National Academies Press
ISBN 13 : 0309467020
Total Pages : 253 pages
Book Rating : 4.3/5 (94 download)

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Book Synopsis Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments by : National Academies of Sciences, Engineering, and Medicine

Download or read book Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments written by National Academies of Sciences, Engineering, and Medicine and published by National Academies Press. This book was released on 2018-04-28 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of computer science (CS) is currently experiencing a surge in undergraduate degree production and course enrollments, which is straining program resources at many institutions and causing concern among faculty and administrators about how best to respond to the rapidly growing demand. There is also significant interest about what this growth will mean for the future of CS programs, the role of computer science in academic institutions, the field as a whole, and U.S. society more broadly. Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments seeks to provide a better understanding of the current trends in computing enrollments in the context of past trends. It examines drivers of the current enrollment surge, relationships between the surge and current and potential gains in diversity in the field, and the potential impacts of responses to the increased demand for computing in higher education, and it considers the likely effects of those responses on students, faculty, and institutions. This report provides recommendations for what institutions of higher education, government agencies, and the private sector can do to respond to the surge and plan for a strong and sustainable future for the field of CS in general, the health of the institutions of higher education, and the prosperity of the nation.

Mathematical Aspects of Computer and Information Sciences

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Publisher : Springer
ISBN 13 : 3319724533
Total Pages : 462 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Mathematical Aspects of Computer and Information Sciences by : Johannes Blömer

Download or read book Mathematical Aspects of Computer and Information Sciences written by Johannes Blömer and published by Springer. This book was released on 2017-12-20 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 7th International Conference on Mathematical Aspects of Computer and Information Sciences, MACIS 2017, held in Vienna, Austria, in November 2017. The 28 revised papers and 8 short papers presented were carefully reviewed and selected from 67 submissions. The papers are organized in the following topical sections: foundation of algorithms in mathematics, engineering and scientific computation; combinatorics and codes in computer science; data modeling and analysis; and mathematical aspects of information security and cryptography.

Information Science

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Publisher : Princeton University Press
ISBN 13 : 1400829283
Total Pages : 440 pages
Book Rating : 4.4/5 (8 download)

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Book Synopsis Information Science by : David G. Luenberger

Download or read book Information Science written by David G. Luenberger and published by Princeton University Press. This book was released on 2012-01-12 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: From cell phones to Web portals, advances in information and communications technology have thrust society into an information age that is far-reaching, fast-moving, increasingly complex, and yet essential to modern life. Now, renowned scholar and author David Luenberger has produced Information Science, a text that distills and explains the most important concepts and insights at the core of this ongoing revolution. The book represents the material used in a widely acclaimed course offered at Stanford University. Drawing concepts from each of the constituent subfields that collectively comprise information science, Luenberger builds his book around the five "E's" of information: Entropy, Economics, Encryption, Extraction, and Emission. Each area directly impacts modern information products, services, and technology--everything from word processors to digital cash, database systems to decision making, marketing strategy to spread spectrum communication. To study these principles is to learn how English text, music, and pictures can be compressed, how it is possible to construct a digital signature that cannot simply be copied, how beautiful photographs can be sent from distant planets with a tiny battery, how communication networks expand, and how producers of information products can make a profit under difficult market conditions. The book contains vivid examples, illustrations, exercises, and points of historic interest, all of which bring to life the analytic methods presented: Presents a unified approach to the field of information science Emphasizes basic principles Includes a wide range of examples and applications Helps students develop important new skills Suggests exercises with solutions in an instructor's manual

Game Engine Architecture, Third Edition

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Publisher : CRC Press
ISBN 13 : 1351974289
Total Pages : 1240 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis Game Engine Architecture, Third Edition by : Jason Gregory

Download or read book Game Engine Architecture, Third Edition written by Jason Gregory and published by CRC Press. This book was released on 2018-07-20 with total page 1240 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.

Game Engine Architecture

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Publisher : CRC Press
ISBN 13 : 135160564X
Total Pages : 1042 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Game Engine Architecture by : Jason Gregory

Download or read book Game Engine Architecture written by Jason Gregory and published by CRC Press. This book was released on 2017-03-27 with total page 1042 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.

Fundamentals of Natural Computing

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Publisher : CRC Press
ISBN 13 : 1420011448
Total Pages : 674 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Fundamentals of Natural Computing by : Leandro Nunes de Castro

Download or read book Fundamentals of Natural Computing written by Leandro Nunes de Castro and published by CRC Press. This book was released on 2006-06-02 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: Natural computing brings together nature and computing to develop new computational tools for problem solving; to synthesize natural patterns and behaviors in computers; and to potentially design novel types of computers. Fundamentals of Natural Computing: Basic Concepts, Algorithms, and Applications presents a wide-ranging survey of novel techniqu

Computer and Information Sciences

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Publisher : Springer
ISBN 13 : 3319472178
Total Pages : 280 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Computer and Information Sciences by : Tadeusz Czachórski

Download or read book Computer and Information Sciences written by Tadeusz Czachórski and published by Springer. This book was released on 2016-09-23 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 31st International Symposium on Computer and Information Sciences, ISCIS 2016, held in Krakow, Poland, in October 2016. The 29 revised full papers presented were carefully reviewed and selected from 65 submissions. The papers are organized in topical sections on smart algorithms; data classification and processing; stochastic modelling; performance evaluation; queuing systems; wireless networks and security; image processing and computer vision.

Security in Computer and Information Sciences

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Publisher : Springer
ISBN 13 : 3319951890
Total Pages : 169 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Security in Computer and Information Sciences by : Erol Gelenbe

Download or read book Security in Computer and Information Sciences written by Erol Gelenbe and published by Springer. This book was released on 2018-07-13 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book constitutes the thoroughly refereed proceedings of the First International ISCIS Security Workshop 2018, Euro-CYBERSEC 2018, held in London, UK, in February 2018. The 12 full papers presented together with an overview paper were carefully reviewed and selected from 31 submissions. Security of distributed interconnected systems, software systems, and the Internet of Things has become a crucial aspect of the performance of computer systems. The papers deal with these issues, with a specific focus on societally critical systems such as health informatics systems, the Internet of Things, energy systems, digital cities, digital economy, mobile networks, and the underlying physical and network infrastructures.

Kicking Butt in Computer Science

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Publisher : Dog Ear Publishing
ISBN 13 : 1457539276
Total Pages : 142 pages
Book Rating : 4.4/5 (575 download)

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Book Synopsis Kicking Butt in Computer Science by : Carol Frieze

Download or read book Kicking Butt in Computer Science written by Carol Frieze and published by Dog Ear Publishing. This book was released on 2015-11-30 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are women really kicking butt in computer science? National statistics show little progress in the participation of women in computing; this in spite of numerous studies, reports and recommendations on the topic. Some might say the reasons for the situation remain a mystery. However, at Carnegie Mellon University we do not believe that the situation is either so mysterious or such an intractable problem. Indeed, women are kicking butt in computer science in some cultures and environments. This book tells the Carnegie Mellon story, a positive story of how one school developed a culture and environment in which both women and men could thrive and be successful in computer science.

Encyclopedia of Information Science and Technology

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Publisher : IGI Global Snippet
ISBN 13 : 9781605660264
Total Pages : 4292 pages
Book Rating : 4.6/5 (62 download)

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Book Synopsis Encyclopedia of Information Science and Technology by : Mehdi Khosrow-Pour

Download or read book Encyclopedia of Information Science and Technology written by Mehdi Khosrow-Pour and published by IGI Global Snippet. This book was released on 2009 with total page 4292 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This set of books represents a detailed compendium of authoritative, research-based entries that define the contemporary state of knowledge on technology"--Provided by publisher.

Writing for Computer Science

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Publisher : Taylor & Francis
ISBN 13 : 9781852338022
Total Pages : 292 pages
Book Rating : 4.3/5 (38 download)

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Book Synopsis Writing for Computer Science by : Justin Zobel

Download or read book Writing for Computer Science written by Justin Zobel and published by Taylor & Francis. This book was released on 2004-06-03 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete update to a classic, respected resource Invaluable reference, supplying a comprehensive overview on how to undertake and present research

Advances in Data and Information Sciences

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Publisher : Springer
ISBN 13 : 9811083606
Total Pages : 297 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Advances in Data and Information Sciences by : Mohan L. Kolhe

Download or read book Advances in Data and Information Sciences written by Mohan L. Kolhe and published by Springer. This book was released on 2018-04-09 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book gathers a collection of high-quality peer-reviewed research papers presented at the International Conference on Data and Information Systems (ICDIS 2017), held at Indira Gandhi National Tribal University, India from November 3 to 4, 2017. The book covers all aspects of computational sciences and information security. In chapters written by leading researchers, developers and practitioner from academia and industry, it highlights the latest developments and technical solutions, helping readers from the computer industry capitalize on key advances in next-generation computer and communication technology.

Information Science 101

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Publisher : Scarecrow Press
ISBN 13 : 9780810852891
Total Pages : 266 pages
Book Rating : 4.8/5 (528 download)

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Book Synopsis Information Science 101 by : Anthony Debons

Download or read book Information Science 101 written by Anthony Debons and published by Scarecrow Press. This book was released on 2008 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the present generation, the attention paid to information continues to grow in importance. Much of this attention has been the result of an explosion in data-processing technology, with computers serving as the primary catalyst. However, other national events, such as hurricanes, floods, crime, and terror, are clearly tied to the importance of obtaining and processing information in our daily lives as well. For the last several decades, educational systems have responded to these technological advances by introducing, at an early age, the important role data-processing technology presents and will continue to represent. Many schools now include courses in computer science as part of their curriculum. Information Science 101 helps high school and college freshman identify and understand careers in information science. With this text, author Anthony Debons, one of the early founders of the discipline of Information Science, gives attention to the role of various disciplines in the field: library/documentation, tele-transmission, computer science and practice, decision making/problem solving, knowledge organization, and management. With examples, illustrations, chapter summaries, and exercises to help marry the human with the technological aspects of the field, this text gives a complete overview of Information Science, from its origins to the future of the field.

FORCE: Dynamic Life Drawing

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Publisher : CRC Press
ISBN 13 : 1317419219
Total Pages : 211 pages
Book Rating : 4.3/5 (174 download)

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Book Synopsis FORCE: Dynamic Life Drawing by : Mike Mattesi

Download or read book FORCE: Dynamic Life Drawing written by Mike Mattesi and published by CRC Press. This book was released on 2017-03-27 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring your artwork to life with the power of the FORCE! Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and explains dynamic figure drawing techniques through 30 videos that are launched through the book's companion App. Packed with superb, powerfully drawn examples, the updated third edition of FORCE features an all-new section on the "FORCE blob," and dozens of fresh illustrations. Mike Mattesi’s 10th anniversary edition of FORCE will teach readers how to put thought and imagination to paper. Whether you are an illustrator, animator, comic book artist, or student, you'll learn to use rhythm, shape, and line to bring out the life in any subject. The 10th Anniversary Edition contains numerous improvements. Around 30 videos are embedded within the book and accessible through the FORCE Drawing App. In the App, click on the image of the camera, point your mobile device’s camera at the page with the symbol, and then finally tap the video card image floating above the drawing to launch the video. Then sit back and watch the video that shows me creating that drawing and discussing my process. Many new drawings can be found within this edition and the addition of color now further clarifies the theory of FORCE. Key Features The unique, dynamic learning system that has helped thousands of artists enhance their figure drawing abilities Dozens of updated illustrations and all-new content, exclusive to the 3rd edition Select pages can be scanned by your smartphone or other device to pull up bonus video content, enhancing the learning process Companion App: Nearly 50 videos are available on the free FORCE Drawing companion app that can be downloaded through Google Play or the Apple App Store