ColecoVision Games Guide (color edition)

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Author :
Publisher : Lulu.com
ISBN 13 : 0359800505
Total Pages : 178 pages
Book Rating : 4.3/5 (598 download)

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Book Synopsis ColecoVision Games Guide (color edition) by : Oscar Toledo Gutierrez

Download or read book ColecoVision Games Guide (color edition) written by Oscar Toledo Gutierrez and published by Lulu.com. This book was released on 2019-07-19 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ColecoVision Games Guide brings you reviews, screenshots and trivia of every game made during the ColecoVision's commercial availability. For newcomers it will be a great guide to the available games, and for fans it will be excellent to discover a few hidden jewels. This is the soft cover color edition.

Classic Home Video Games, 1972-1984

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Author :
Publisher : McFarland
ISBN 13 : 0786487550
Total Pages : 317 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Classic Home Video Games, 1972-1984 by : Brett Weiss

Download or read book Classic Home Video Games, 1972-1984 written by Brett Weiss and published by McFarland. This book was released on 2011-12-20 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: This reference work provides a comprehensive guide to popular and obscure video games of the 1970s and early 1980s, covering virtually every official United States release for programmable home game consoles of the pre-Nintendo NES era. Included are the following systems: Adventure Vision, APF MP1000, Arcadia 2001, Astrocade, Atari 2600, Atari 5200, Atari 7800, ColecoVision, Fairchild Channel F, Intellivision, Microvision, Odyssey, Odyssey2, RCA Studio II, Telstar Arcade, and Vectrex. Organized alphabetically by console brand, each chapter includes a history and description of the game system, followed by substantive entries for every game released for that console, regardless of when the game was produced. Each video game entry includes publisher/developer information and the release year, along with a detailed description and, frequently, the author's critique. An appendix lists "homebrew" titles that have been created by fans and amateur programmers and are available for download or purchase. Includes glossary, bibliography and index.

Classic Home Video Games, 1985-1988

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Author :
Publisher : McFarland
ISBN 13 : 1476601410
Total Pages : 828 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Classic Home Video Games, 1985-1988 by : Brett Weiss

Download or read book Classic Home Video Games, 1985-1988 written by Brett Weiss and published by McFarland. This book was released on 2012-11-12 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt: A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include publisher/developer data, release year, gameplay information, and, typically, the author's critique. A glossary provides a helpful guide to the classic video game genres and terms referenced throughout the work, and a preface provides a comparison between the modern gaming industry and the industry of the late 1980s.

The New York Times Guide to Essential Knowledge, Second Edition

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Author :
Publisher : Macmillan
ISBN 13 : 9780312376598
Total Pages : 1340 pages
Book Rating : 4.3/5 (765 download)

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Book Synopsis The New York Times Guide to Essential Knowledge, Second Edition by : The New York Times

Download or read book The New York Times Guide to Essential Knowledge, Second Edition written by The New York Times and published by Macmillan. This book was released on 2007-10-30 with total page 1340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing a comprehensive update and complete revision of the authoritative reference work from the award-winning daily paper, this one-volume reference book informs, educates, and clarifies answers to hundreds of topics.

The Encyclopedia of Arcade Video Games

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Author :
Publisher : Schiffer Pub Limited
ISBN 13 : 9780764319259
Total Pages : 238 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis The Encyclopedia of Arcade Video Games by : Bill Kurtz

Download or read book The Encyclopedia of Arcade Video Games written by Bill Kurtz and published by Schiffer Pub Limited. This book was released on 2004 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.

The Game Console 2.0

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Publisher : No Starch Press
ISBN 13 : 1718500610
Total Pages : 314 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Game Console 2.0 by : Evan Amos

Download or read book The Game Console 2.0 written by Evan Amos and published by No Starch Press. This book was released on 2021-09-08 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This revised and expanded second edition of the bestselling The Game Console contains brand new content, with coverage of 50 more consoles, variants, and accessories in 50 added pages. The Game Console 2.0 is a gorgeous coffee table book for geeks and gamers that brings together highly detailed photos of more than 100 video game consoles and their electronic interiors spanning nearly five decades. Revised and updated since the first edition’s celebrated 2018 release, The Game Console 2.0 is an even bigger archival collection of vividly detailed photos of more than 100 video-game consoles. This ultimate archive of gaming history spans five decades and nine distinct generations, chronologically covering everything from market leaders to outright failures, and tracing the gaming industry’s rise, fall, and monumental resurgence. The book’s 2nd edition features more classic game consoles and computers, a section on retro gaming in the modern era, and dozens of new entries — including super-rare finds, such the Unisonic Champion 2711, and the latest ninth-generation consoles. You’ll find coverage of legendary systems like the Magnavox Odyssey, Atari 2600, NES, and the Commodore 64; systems from the ‘90s and 2000s; modern consoles like the Nintendo Switch, Xbox Series X|S, and PlayStation 5; and consoles you never knew existed. Get a unique peek at the hardware powering the world’s most iconic video-game systems with The Game Console 2.0 — the perfect gift for geeks of all stripes and every gamer’s must-have coffee-table book.

Guide to Discount Buying

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Author :
Publisher :
ISBN 13 :
Total Pages : 782 pages
Book Rating : 4.:/5 (4 download)

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Book Synopsis Guide to Discount Buying by :

Download or read book Guide to Discount Buying written by and published by . This book was released on 1983 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The New York Times Guide to Essential Knowledge

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Author :
Publisher : Macmillan
ISBN 13 : 0312643020
Total Pages : 1378 pages
Book Rating : 4.3/5 (126 download)

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Book Synopsis The New York Times Guide to Essential Knowledge by : The New York Times

Download or read book The New York Times Guide to Essential Knowledge written by The New York Times and published by Macmillan. This book was released on 2011-10-25 with total page 1378 pages. Available in PDF, EPUB and Kindle. Book excerpt: A latest edition of a popular guide features updated and expanded entries in nearly 50 categories and incorporates new material for topics ranging from atheism and discoveries to beer and digital media.

The Video Games Guide

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Publisher : McFarland
ISBN 13 : 078647257X
Total Pages : 385 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Video Games Guide by : Matt Fox

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Retro Gaming Hacks

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449303900
Total Pages : 568 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Retro Gaming Hacks by : Chris Kohler

Download or read book Retro Gaming Hacks written by Chris Kohler and published by "O'Reilly Media, Inc.". This book was released on 2005-10-12 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.

How to Identify & Resolve Radio-tv Interference Problems

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Author :
Publisher :
ISBN 13 :
Total Pages : 40 pages
Book Rating : 4.3/5 (121 download)

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Book Synopsis How to Identify & Resolve Radio-tv Interference Problems by : United States. Federal Communications Commission. Field Operations Bureau

Download or read book How to Identify & Resolve Radio-tv Interference Problems written by United States. Federal Communications Commission. Field Operations Bureau and published by . This book was released on 1982 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Classic Home Video Games, 1989-1990

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Author :
Publisher : McFarland
ISBN 13 : 0786492317
Total Pages : 345 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Classic Home Video Games, 1989-1990 by : Brett Weiss

Download or read book Classic Home Video Games, 1989-1990 written by Brett Weiss and published by McFarland. This book was released on 2018-07-09 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author's critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein--Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.

Arcade Fever The Fan's Guide To The Golden Age Of Video Games

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Author :
Publisher : Running Press
ISBN 13 : 9780762409372
Total Pages : 164 pages
Book Rating : 4.4/5 (93 download)

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Book Synopsis Arcade Fever The Fan's Guide To The Golden Age Of Video Games by : John Sellers

Download or read book Arcade Fever The Fan's Guide To The Golden Age Of Video Games written by John Sellers and published by Running Press. This book was released on 2001-08-21 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arcade Fever is a full-color illustrated history of video arcade games, with tributes to more than 50 classic games like Pong, Space Invaders, Pac Man, Q-Bert, Frogger, and TRON. Learn which game caused a yen shortage in Japan -- and which games inspired breakfast cereals, Saturday-morning cartoons, episodes of Seinfeld,and #1 pop-music singles. Meet the visionary musicians, writers, animators, cabinet artists, and other unsung heroes of the video game industry. The perfect gift for anyone who spent their childhood in video arcades, Arcade Fever is a pop-culture nostalgia trip you won't want to miss! John Sellers writes for Entertainment Weekly, Premiere, TV Guide, and other national magazines. He is also the author of Pop Culture Aptitude Test: Rad, 80s Version. He was the World Champion of Donkey Kong in 1983 and appeared on the television show "That's Incredible!"

100 Greatest Console Video Games

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Author :
Publisher : Schiffer + ORM
ISBN 13 : 1507300379
Total Pages : 778 pages
Book Rating : 4.5/5 (73 download)

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Book Synopsis 100 Greatest Console Video Games by : Brett Weiss

Download or read book 100 Greatest Console Video Games written by Brett Weiss and published by Schiffer + ORM. This book was released on 2014-10-28 with total page 778 pages. Available in PDF, EPUB and Kindle. Book excerpt: Production histories, reviews, gameplay details, and more Video games from many companies and platforms, placed in context with games today Numerous quotes about the games from industry professionals

Programming Boot Sector Games

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Author :
Publisher : Lulu.com
ISBN 13 : 035976262X
Total Pages : 280 pages
Book Rating : 4.3/5 (597 download)

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Book Synopsis Programming Boot Sector Games by : Oscar Toledo Gutierrez

Download or read book Programming Boot Sector Games written by Oscar Toledo Gutierrez and published by Lulu.com. This book was released on 2019-07-27 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: A crash course into 8086/8088 assembler programming, in an easy way with practice at each step. You will learn how to use the registers, move data, do arithmetic, and handle text and graphics. You can run these programs on any PC machine and no program exceeds 512 bytes of executable code! The example programs include: - Guess the number. - Tic-Tac-Toe game. - Text graphics. - Mandelbrot set. - F-Bird game. - Invaders game. - Pillman game. - Toledo Atomchess. - bootBASIC language.

The Video Games Textbook

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Author :
Publisher : CRC Press
ISBN 13 : 1000868222
Total Pages : 751 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis The Video Games Textbook by : Brian J. Wardyga

Download or read book The Video Games Textbook written by Brian J. Wardyga and published by CRC Press. This book was released on 2023-06-13 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games. Chapters feature objectives and key terms, illustrative timelines, color images, and graphs in addition to the technical specifications and key titles for each platform. Every chapter is a journey into a different segment of gaming, where readers emerge with a clear picture of how video games evolved, why the platforms succeeded or failed, and the impact they had on the industry and culture. Written to capture the attention and interest of students from around the world, this newly revised Second Edition also serves as a go-to handbook for any video game enthusiast. This edition features new content in every chapter, including color timelines, sections on color theory and lighting, the NEC PC-98 series, MSX series, Amstrad CPC, Sinclair ZX Spectrum, Milton Bradley Microvision, Nintendo Game & Watch, gender issues, PEGI and CERO rating systems, and new Pro Files and quiz questions, plus expanded coverage on PC and mobile gaming, virtual reality, Valve Steam Deck, Nintendo Switch, Xbox Series X|S, and PlayStation 5. Key Features Explores the history, business, and technology of video games, including social, political, and economic motivations Facilitates learning with clear objectives, key terms, illustrative timelines, color images, tables, and graphs Highlights the technical specifications and key titles of all major game consoles, handhelds, personal computers, and mobile platforms Reinforces material with market summaries and reviews of breakthroughs and trends, as well as end-of-chapter activities and quizzes

VINTROPEDIA - Vintage Computer and Retro Console Price Guide 2009

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Author :
Publisher : Lulu.com
ISBN 13 : 1409212777
Total Pages : 330 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis VINTROPEDIA - Vintage Computer and Retro Console Price Guide 2009 by : Michael Starr

Download or read book VINTROPEDIA - Vintage Computer and Retro Console Price Guide 2009 written by Michael Starr and published by Lulu.com. This book was released on 2008-07-09 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering a time span of 1968 to 1998, and encompassing a spectrum of over 14,000 items across the history of the computer, console, accessories and software markets, the Vintropedia 2009 Price Guide is the definitive resource to a collector's needs.Included within are prices (in GBP), machine specifications, regions of origin, release dates, model names, publishing companies, old ads and more! Look no further than Vintropedia, a guide created by collectors, for collectors.