Children's Games in the New Media Age

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Author :
Publisher : Routledge
ISBN 13 : 1317167554
Total Pages : 333 pages
Book Rating : 4.3/5 (171 download)

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Book Synopsis Children's Games in the New Media Age by : Chris Richards

Download or read book Children's Games in the New Media Age written by Chris Richards and published by Routledge. This book was released on 2016-05-23 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: The result of a unique research project exploring the relationship between children's vernacular play cultures and their media-based play, this collection challenges two popular misconceptions about children's play: that it is depleted or even dying out and that it is threatened by contemporary media such as television and computer games. A key element in the research was the digitization and analysis of Iona and Peter Opie's sound recordings of children's playground and street games from the 1970s and 1980s. This framed and enabled the research team's studies both of the Opies' documents of mid-twentieth-century play culture and, through a two-year ethnographic study of play and games in two primary school playgrounds, contemporary children's play cultures. In addition the research included the use of a prototype computer game to capture playground games and the making of a documentary film. Drawing on this extraordinary data set, the volume poses three questions: What do these hitherto unseen sources reveal about the games, songs and rhymes the Opies and others collected in the mid-twentieth century? What has happened to these vernacular forms? How are the forms of vernacular play that are transmitted in playgrounds, homes and streets transfigured in the new media age? In addressing these questions, the contributors reflect on the changing face of childhood in the twenty-first century - in relation to questions of gender and power and with attention to the children's own participation in producing the ethnographic record of their lives.

Electronic Visualisation in Arts and Culture

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Publisher : Springer Science & Business Media
ISBN 13 : 1447154061
Total Pages : 293 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Electronic Visualisation in Arts and Culture by : Jonathan P. Bowen

Download or read book Electronic Visualisation in Arts and Culture written by Jonathan P. Bowen and published by Springer Science & Business Media. This book was released on 2013-09-07 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presenting the latest technological developments in arts and culture, this volume demonstrates the advantages of a union between art and science. Electronic Visualisation in Arts and Culture is presented in five parts: Imaging and Culture New Art Practice Seeing Motion Interaction and Interfaces Visualising Heritage Electronic Visualisation in Arts and Culture explores a variety of new theory and technologies, including devices and techniques for motion capture for music and performance, advanced photographic techniques, computer generated images derived from different sources, game engine software, airflow to capture the motions of bird flight and low-altitude imagery from airborne devices. The international authors of this book are practising experts from universities, art practices and organisations, research centres and independent research. They describe electronic visualisation used for such diverse aspects of culture as airborne imagery, computer generated art based on the autoimmune system, motion capture for music and for sign language, the visualisation of time and the long term preservation of these materials. Selected from the EVA London conferences from 2009-2012, held in association with the Computer Arts Society of the British Computer Society, the authors have reviewed, extended and fully updated their work for this state-of-the-art volume.

Growing up in a Digital World - Social and Cognitive Implications

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Author :
Publisher : Frontiers Media SA
ISBN 13 : 2889717216
Total Pages : 247 pages
Book Rating : 4.8/5 (897 download)

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Book Synopsis Growing up in a Digital World - Social and Cognitive Implications by : Mikael Heimann

Download or read book Growing up in a Digital World - Social and Cognitive Implications written by Mikael Heimann and published by Frontiers Media SA. This book was released on 2021-11-30 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Children's Playground Games and Songs in the New Media Age 2009-2011

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (747 download)

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Book Synopsis Children's Playground Games and Songs in the New Media Age 2009-2011 by :

Download or read book Children's Playground Games and Songs in the New Media Age 2009-2011 written by and published by . This book was released on 2011* with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Young Children Playing and Learning in a Digital Age

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Publisher : Routledge
ISBN 13 : 1317224973
Total Pages : 239 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Young Children Playing and Learning in a Digital Age by : Christine Stephen

Download or read book Young Children Playing and Learning in a Digital Age written by Christine Stephen and published by Routledge. This book was released on 2017-11-27 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Young Children Playing and Learning in a Digital Age explores the emergence of the digital age and young children’s experiences with digital technologies at home and in educational environments. Drawing on theory and research-based evidence, this book makes an important contribution to understanding the contemporary experiences of young children in the digital age. It argues that a cultural and critically informed perspective allows educators, policy-makers and parents to make sense of children’s digital experiences as they play and learn, enabling informed decision-making about future early years curriculum and practices at home and in early learning and care settings. An essential read for researchers, students, policy-makers and professionals working with children today, this book draws attention to the evolution of digital developments and the relationship between contemporary technologies, play and learning in the early years.

Children and Media

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Publisher : John Wiley & Sons
ISBN 13 : 1118786777
Total Pages : 294 pages
Book Rating : 4.1/5 (187 download)

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Book Synopsis Children and Media by : Dafna Lemish

Download or read book Children and Media written by Dafna Lemish and published by John Wiley & Sons. This book was released on 2015-03-02 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking a global and interdisciplinary approach, Children and Media explores the role of modern media, including the internet, television, mobile media and video games, in the development of children, adolescents, and childhood. Primer to global issues and core research into children and the media integrating work from around the world Comprehensive integration of work that bridges disciplines, theoretical and research traditions and methods Covers both critical/qualitative and quantitative approaches to the topic

The Children's Folklore Review

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Author :
Publisher :
ISBN 13 :
Total Pages : 116 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis The Children's Folklore Review by :

Download or read book The Children's Folklore Review written by and published by . This book was released on 2017 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Xenocide

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Publisher : Tor Books
ISBN 13 : 1429963964
Total Pages : 409 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis Xenocide by : Orson Scott Card

Download or read book Xenocide written by Orson Scott Card and published by Tor Books. This book was released on 2009-11-30 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: The war for survival of the planet Lusitania will be fought in the heart of a child named Gloriously Bright. On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought. Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitable. Xenocide is the third novel in Orson Scott Card's The Ender Saga. THE ENDER UNIVERSE Ender series Ender’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Children's Playground Games and Songs in the New Media Age

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Author :
Publisher :
ISBN 13 :
Total Pages : 30 pages
Book Rating : 4.:/5 (968 download)

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Book Synopsis Children's Playground Games and Songs in the New Media Age by : A. Burn

Download or read book Children's Playground Games and Songs in the New Media Age written by A. Burn and published by . This book was released on 2011 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Giver

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Publisher : Houghton Mifflin Harcourt
ISBN 13 : 054434068X
Total Pages : 257 pages
Book Rating : 4.5/5 (443 download)

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Book Synopsis The Giver by : Lois Lowry

Download or read book The Giver written by Lois Lowry and published by Houghton Mifflin Harcourt. This book was released on 2014 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Giver, the 1994 Newbery Medal winner, has become one of the most influential novels of our time. The haunting story centers on twelve-year-old Jonas, who lives in a seemingly ideal, if colorless, world of conformity and contentment. Not until he is given his life assignment as the Receiver of Memory does he begin to understand the dark, complex secrets behind his fragile community. This movie tie-in edition features cover art from the movie and exclusive Q&A with members of the cast, including Taylor Swift, Brenton Thwaites and Cameron Monaghan.

Pause and Reset

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Publisher : Oxford University Press
ISBN 13 : 0190279494
Total Pages : 192 pages
Book Rating : 4.1/5 (92 download)

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Book Synopsis Pause and Reset by : Nancy M. Petry

Download or read book Pause and Reset written by Nancy M. Petry and published by Oxford University Press. This book was released on 2019-01-07 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 90% of children and adolescents play electronic or computerized games, and 25% play for three hours a day or even longer. Although some degree of video game playing is normal, excessive playing can negatively impact schoolwork, kids' social lives, and even their health. Pause and Reset is aimed at parents concerned about the role of gaming in their children's lives. In this informative, reader-friendly book, addiction expert Dr. Nancy Petry sheds light on what constitutes problematic video gaming and what does not, how to determine whether a child, adolescent or young adult may be "addicted" to gaming or developing problems with it, and when to seek professional help. Setting this book apart from others on the subject, the author also provides accessible explanations of the latest science behind how gaming addiction impacts children, adolescents, and families; she also explores the question of whether gaming may have positive effects in certain situations. Finally, Dr. Petry offers three simple, easy-to-implement steps parents can take to reduce and reverse the harmful effects of gaming: Record, Replace, and Reward. Pause and Reset also provides exercises and worksheets to support parents' efforts to help their kids.

Imagination and Play in the Electronic Age

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Publisher : Harvard University Press
ISBN 13 : 0674043693
Total Pages : 223 pages
Book Rating : 4.6/5 (74 download)

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Book Synopsis Imagination and Play in the Electronic Age by : Dorothy G Singer

Download or read book Imagination and Play in the Electronic Age written by Dorothy G Singer and published by Harvard University Press. This book was released on 2009-06-30 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Television, video games, and computers are easily accessible to twenty-first-century children, but what impact do they have on creativity and imagination? In this book, two wise and long-admired observers of children's make-believe look at the cognitive and moral potential--and concern--created by electronic media.

Plugged in

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Publisher : Yale University Press
ISBN 13 : 0300218877
Total Pages : 341 pages
Book Rating : 4.3/5 (2 download)

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Book Synopsis Plugged in by : Patti M. Valkenburg

Download or read book Plugged in written by Patti M. Valkenburg and published by Yale University Press. This book was released on 2017-01-01 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z

Atari Age

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Publisher : MIT Press
ISBN 13 : 0262035715
Total Pages : 266 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Atari Age by : Michael Z. Newman

Download or read book Atari Age written by Michael Z. Newman and published by MIT Press. This book was released on 2017 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: The cultural contradictions of early video games: a medium for family fun (but mainly for middle-class boys), an improvement over pinball and television (but possibly harmful) Beginning with the release of the Magnavox Odyssey and Pong in 1972, video games, whether played in arcades and taverns or in family rec rooms, became part of popular culture, like television. In fact, video games were sometimes seen as an improvement on television because they spurred participation rather than passivity. These “space-age pinball machines” gave coin-operated games a high-tech and more respectable profile. In Atari Age, Michael Newman charts the emergence of video games in America from ball-and-paddle games to hits like Space Invaders and Pac-Man, describing their relationship to other amusements and technologies and showing how they came to be identified with the middle class, youth, and masculinity. Newman shows that the “new media” of video games were understood in varied, even contradictory ways. They were family fun (but mainly for boys), better than television (but possibly harmful), and educational (but a waste of computer time). Drawing on a range of sources—including the games and their packaging; coverage in the popular, trade, and fan press; social science research of the time; advertising and store catalogs; and representations in movies and television—Newman describes the series of cultural contradictions through which the identity of the emerging medium worked itself out. Would video games embody middle-class respectability or suffer from the arcade's unsavory reputation? Would they foster family togetherness or allow boys to escape from domesticity? Would they make the new home computer a tool for education or just a glorified toy? Then, as now, many worried about the impact of video games on players, while others celebrated video games for familiarizing kids with technology essential for the information age.

Children, Media and Playground Cultures

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Author :
Publisher : Springer
ISBN 13 : 1137318074
Total Pages : 342 pages
Book Rating : 4.1/5 (373 download)

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Book Synopsis Children, Media and Playground Cultures by : R. Willett

Download or read book Children, Media and Playground Cultures written by R. Willett and published by Springer. This book was released on 2013-06-11 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on ethnographic accounts of children's media-referenced play, this book explores children's engagement with media cultures and playground experiences, analyzing a range of issues such as learning, fantasy, communication and identity.

Children's Software & New Media Revue

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Author :
Publisher :
ISBN 13 :
Total Pages : 146 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Children's Software & New Media Revue by :

Download or read book Children's Software & New Media Revue written by and published by . This book was released on 2004 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Traditional Games of England, Scotland, and Ireland

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Author :
Publisher :
ISBN 13 :
Total Pages : 472 pages
Book Rating : 4.:/5 (45 download)

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Book Synopsis The Traditional Games of England, Scotland, and Ireland by : Alice Bertha Gomme

Download or read book The Traditional Games of England, Scotland, and Ireland written by Alice Bertha Gomme and published by . This book was released on 1894 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: with tunes, singing rhymes and methods of playing according to the variants extant and recorded in different parts of the Kingdom