Build Location-Based Projects for iOS

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508016
Total Pages : 216 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Build Location-Based Projects for iOS by : Dominik Hauser

Download or read book Build Location-Based Projects for iOS written by Dominik Hauser and published by Pragmatic Bookshelf. This book was released on 2020-08-06 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun. Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use. Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.

Build Location Apps on IOS with Swift

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Author :
Publisher :
ISBN 13 : 9781484260845
Total Pages : 254 pages
Book Rating : 4.2/5 (68 download)

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Book Synopsis Build Location Apps on IOS with Swift by : Jeffrey Linwood

Download or read book Build Location Apps on IOS with Swift written by Jeffrey Linwood and published by . This book was released on 2020 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work with Apple Maps, Google Maps, and Mapbox in iOS with Swift programming. Guided by practical examples, this book covers all three map frameworks to ensure you properly select which one best suits your iOS app's needs in working with iOS location. You'll see how Apple's privacy settings apply to a user's location, and how to access that user's location from an application. Once you have access to the user's location, allow your app to display points of interest from Apple's database on the map inside the app, as well as to provide a search through that database by name. You can also incorporate turn by turn directions inside your own app to provide routes. Or trigger different functionality or notifications based on locational queues. With Build Location Apps on iOS with Swift, you'll even find out how to provide offline map support for hiking, camping, or other outdoors applications where cell phone service is weak. You will: Display points of interest within your own app Work with Apple's privacy settings so pertinent information comes through Trigger functionality based on geographic prompts Create your own custom map styles with Mapbox Studio and display them in the app.

Distributed Services with Go

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508385
Total Pages : 317 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Distributed Services with Go by : Travis Jeffery

Download or read book Distributed Services with Go written by Travis Jeffery and published by Pragmatic Bookshelf. This book was released on 2021-03-11 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the book for Gophers who want to learn how to build distributed systems. You know the basics of Go and are eager to put your knowledge to work. Build distributed services that are highly available, resilient, and scalable. This book is just what you need to apply Go to real-world situations. Level up your engineering skills today. Take your Go skills to the next level by learning how to design, develop, and deploy a distributed service. Start from the bare essentials of storage handling, then work your way through networking a client and server, and finally to distributing server instances, deployment, and testing. All this will make coding in your day job or side projects easier, faster, and more fun. Create your own distributed services and contribute to open source projects. Build networked, secure clients and servers with gRPC. Gain insights into your systems and debug issues with observable services instrumented with metrics, logs, and traces. Operate your own Certificate Authority to authenticate internal web services with TLS. Automatically handle when nodes are added or removed to your cluster with service discovery. Coordinate distributed systems with replicated state machines powered by the Raft consensus algorithm. Lay out your applications and libraries to be modular and easy to maintain. Write CLIs to configure and run your applications. Run your distributed system locally and deploy to the cloud with Kubernetes. Test and benchmark your applications to ensure they're correct and fast. Dive into writing Go and join the hundreds of thousands who are using it to build software for the real world. What You Need: Go 1.13+ and Kubernetes 1.16+

Genetic Algorithms in Elixir

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Publisher : Pragmatic Bookshelf
ISBN 13 : 168050830X
Total Pages : 304 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Genetic Algorithms in Elixir by : Sean Moriarity

Download or read book Genetic Algorithms in Elixir written by Sean Moriarity and published by Pragmatic Bookshelf. This book was released on 2021-01-20 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: From finance to artificial intelligence, genetic algorithms are a powerful tool with a wide array of applications. But you don't need an exotic new language or framework to get started; you can learn about genetic algorithms in a language you're already familiar with. Join us for an in-depth look at the algorithms, techniques, and methods that go into writing a genetic algorithm. From introductory problems to real-world applications, you'll learn the underlying principles of problem solving using genetic algorithms. Evolutionary algorithms are a unique and often overlooked subset of machine learning and artificial intelligence. Because of this, most of the available resources are outdated or too academic in nature, and none of them are made with Elixir programmers in mind. Start from the ground up with genetic algorithms in a language you are familiar with. Discover the power of genetic algorithms through simple solutions to challenging problems. Use Elixir features to write genetic algorithms that are concise and idiomatic. Learn the complete life cycle of solving a problem using genetic algorithms. Understand the different techniques and fine-tuning required to solve a wide array of problems. Plan, test, analyze, and visualize your genetic algorithms with real-world applications. Open your eyes to a unique and powerful field - without having to learn a new language or framework. What You Need: You'll need a macOS, Windows, or Linux distribution with an up-to-date Elixir installation.

IOS 7 Development Recipes

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Author :
Publisher : Apress
ISBN 13 : 1430259590
Total Pages : 803 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis IOS 7 Development Recipes by : Joseph Hoffman

Download or read book IOS 7 Development Recipes written by Joseph Hoffman and published by Apress. This book was released on 2013-11-26 with total page 803 pages. Available in PDF, EPUB and Kindle. Book excerpt: iOS 7 Development Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on the iPad, iPhone, and other iOS 7 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and you will be presented with cutting-edge solutions that bring forth the best that the iOS 7 SDK has to offer. The recipes include: Working with Auto Layout to build flexible user interfaces that adapt to different screen sizes Building applications that incorporate multimedia Building location-aware apps Understanding best practices for application design and development You'll find this book to be an indispensable reference for all your iOS development. What you’ll learn How to make your apps truly stand out with multimedia How to integrate social network services such as Twitter and Facebook into your apps How to enhance your game apps with GameCenter How to develop powerful apps with the latest Xcode How to use Table Views and Collection Views in combination with Core Data to build powerful data-driven apps How to build beautiful location-based apps with the new map engine Who this book is for This book is intended for developers familiar with the Objective-C programming language and with an interest in developing apps for the iPhone and iPad. While a basic knowledge of Objective-C is expected, developers at all levels of app development will benefit from this book. Table of Contents Application Recipes Storyboard Recipes Layout Recipes Table and Collection View Recipes Location Recipes Motion Recipes Map Recipes Social Network Recipes Camera Recipes Multimedia Recipes Image Recipes Graphics Recipes Animation Recipes User Data Recipes Data Storage Recipes Data Transmission Recipes Game Kit Recipes

Resourceful Code Reuse

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508431
Total Pages : 77 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Resourceful Code Reuse by : Dmitry Zinoviev

Download or read book Resourceful Code Reuse written by Dmitry Zinoviev and published by Pragmatic Bookshelf. This book was released on 2021-04-29 with total page 77 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reusing well-written, well-debugged, and well-tested code improves productivity, code quality, and software configurability and relieves pressure on software developers. When you organize your code into self-contained modular units, you can use them as building blocks for your future projects and share them with other programmers, if needed. Understand the benefits and downsides of seven code reuse models so you can confidently reuse code at any development stage. Create static and dynamic libraries in C and Python, two of the most popular modern programming languages. Adapt your code for the real world: deploy shared functions remotely and build software that accesses them using remote procedure calls. Avoid the drawbacks and harness the benefits associated with seven code reuse models. Create static and dynamic libraries in C and Python, deploy shared functions remotely, and build software that makes intelligent use of remote procedure calls. In no time at all, you'll develop the confidence to reuse code at any stage of real-world development. This one-stop solution covers the complete build cycle: editing, compiling, linking, and running a ready program. Apply Linux/macOS power software development tools, such as ld, ldd, ranlib, and nm, to construct and explore state-of-the-art function libraries in C that could be linked with application-specific code either permanently or for the duration of execution. Learn why Python has modules for reuse and how they differ from C object files and libraries. Understand the risks and other negative implications of sharing and reuse. As a bonus, distill the dependencies between your project's components and automate and optimize your build process with the "make" utility. Whether you are an amateur coder or an experienced developer, become a more productive and resourceful programmer by reusing previously written code. What You Need: To compile and run the C examples mentioned in the book, you need a decent C compiler (GCC is the best, but Intel and Microsoft would probably work, too) and a set of C development tools: maker (make), linker (ld), file, strip, ldd, and ranlib. Again, the GNU development toolset works marvels; other toolsets may or may not work. All examples in the book have been tested on a Linux computer but will most likely work on macOS. For the Python examples, a Python-3.x interpreter is all you want. No third-party modules are required.

iPhone iOS4 Development Essentials - Xcode 4 Edition

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Author :
Publisher : eBookFrenzy
ISBN 13 : 098322823X
Total Pages : 372 pages
Book Rating : 4.9/5 (832 download)

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Book Synopsis iPhone iOS4 Development Essentials - Xcode 4 Edition by : Neil Smyth

Download or read book iPhone iOS4 Development Essentials - Xcode 4 Edition written by Neil Smyth and published by eBookFrenzy. This book was released on 2014-12 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Geolocation in iOS

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449358683
Total Pages : 115 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Geolocation in iOS by : Alasdair Allan

Download or read book Geolocation in iOS written by Alasdair Allan and published by "O'Reilly Media, Inc.". This book was released on 2012-10-02 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take advantage of iPhone and iPad sensors and advanced geolocation technologies to build state-of-the-art location applications. In this concise hands-on guide, author Alasdair Allan (Learning iOS Programming) takes you deep inside Apple’s Core Location framework, Map Kit, and other iOS tools, using illustrative examples and sample Objective-C code. Learn how to build location-aware apps for both iPhones and iPads, using code that detects hardware features and then adjusts your app’s behavior. If you’re a programmer with iOS experience, or a Mac developer familiar with Objective-C, this book helps you get off to a solid start in location-based app development. You’ll learn about: Core Location: Understand the significant-change location service and geo-fencing capabilities Map Kit: Embed maps into your application’s views Magnetometer: Use the on-board sensor as a digital compass Geocoding capabilities: Translate geographic coordinates into place names, and vice versa Heat maps: Get a code walkthrough for displaying these maps on top of a standard MapKit view Third-party SDKs: Add unique geo-location capabilities to your app from SkyHook Wireless, MapBox, and other providers

iPhone iOS 4 Development Essentials

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Author :
Publisher : eBookFrenzy
ISBN 13 : 0983228221
Total Pages : 344 pages
Book Rating : 4.9/5 (832 download)

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Book Synopsis iPhone iOS 4 Development Essentials by : Neil Smyth

Download or read book iPhone iOS 4 Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2011-02-15 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt:

iOS App Development For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 1118871057
Total Pages : 576 pages
Book Rating : 4.1/5 (188 download)

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Book Synopsis iOS App Development For Dummies by : Jesse Feiler

Download or read book iOS App Development For Dummies written by Jesse Feiler and published by John Wiley & Sons. This book was released on 2014-04-14 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you’ve got incredible iOS ideas, get this book and bring them to life! iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That’s where iOS App Development For Dummies comes in! Whether you’re a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd. Walks you through joining Apple’s developer program, downloading the latest SDK, and working with Apple’s developer tools Explains the key differences between iPad and iPhone apps and how to use each device’s features to your advantage Shows you how to design your app with the end user in mind and create a fantastic user experience Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more There’s no time like now to tap into the power of iOS – start building the next big app today with help from iOS App Development For Dummies!

Coding iPhone Apps for Kids

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Publisher : No Starch Press
ISBN 13 : 1593278373
Total Pages : 336 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Coding iPhone Apps for Kids by : Gloria Winquist

Download or read book Coding iPhone Apps for Kids written by Gloria Winquist and published by No Starch Press. This book was released on 2017-05-15 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

iPhone Location Aware Apps by Example - Beginner's Guide

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Author :
Publisher : Packt Publishing, Limited
ISBN 13 : 9781849692243
Total Pages : 386 pages
Book Rating : 4.6/5 (922 download)

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Book Synopsis iPhone Location Aware Apps by Example - Beginner's Guide by : Zeeshan Chawdhary

Download or read book iPhone Location Aware Apps by Example - Beginner's Guide written by Zeeshan Chawdhary and published by Packt Publishing, Limited. This book was released on 2012 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using a By example approach you will master the essentials of location awareness and augmented reality by building five complete apps using easy to follow step by step instructions geared towards newcomers. Novice to professional level iOS programmers who want to master location awareness and augmented reality. Build five practical location-based iOS Apps from scratch, a first for any book, converting learning into actual implementation.

Machine Learning Projects for Mobile Applications

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788998464
Total Pages : 246 pages
Book Rating : 4.7/5 (889 download)

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Book Synopsis Machine Learning Projects for Mobile Applications by : Karthikeyan NG

Download or read book Machine Learning Projects for Mobile Applications written by Karthikeyan NG and published by Packt Publishing Ltd. This book was released on 2018-10-31 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring magic to your mobile apps using TensorFlow Lite and Core ML Key FeaturesExplore machine learning using classification, analytics, and detection tasks.Work with image, text and video datasets to delve into real-world tasksBuild apps for Android and iOS using Caffe, Core ML and Tensorflow LiteBook Description Machine learning is a technique that focuses on developing computer programs that can be modified when exposed to new data. We can make use of it for our mobile applications and this book will show you how to do so. The book starts with the basics of machine learning concepts for mobile applications and how to get well equipped for further tasks. You will start by developing an app to classify age and gender using Core ML and Tensorflow Lite. You will explore neural style transfer and get familiar with how deep CNNs work. We will also take a closer look at Google’s ML Kit for the Firebase SDK for mobile applications. You will learn how to detect handwritten text on mobile. You will also learn how to create your own Snapchat filter by making use of facial attributes and OpenCV. You will learn how to train your own food classification model on your mobile; all of this will be done with the help of deep learning techniques. Lastly, you will build an image classifier on your mobile, compare its performance, and analyze the results on both mobile and cloud using TensorFlow Lite with an RCNN. By the end of this book, you will not only have mastered the concepts of machine learning but also learned how to resolve problems faced while building powerful apps on mobiles using TensorFlow Lite, Caffe2, and Core ML. What you will learnDemystify the machine learning landscape on mobileAge and gender detection using TensorFlow Lite and Core MLUse ML Kit for Firebase for in-text detection, face detection, and barcode scanningCreate a digit classifier using adversarial learningBuild a cross-platform application with face filters using OpenCVClassify food using deep CNNs and TensorFlow Lite on iOS Who this book is for Machine Learning Projects for Mobile Applications is for you if you are a data scientist, machine learning expert, deep learning, or AI enthusiast who fancies mastering machine learning and deep learning implementation with practical examples using TensorFlow Lite and CoreML. Basic knowledge of Python programming language would be an added advantage.

iOS 12 Programming Fundamentals with Swift

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Author :
Publisher : O'Reilly Media
ISBN 13 : 1492044520
Total Pages : 652 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis iOS 12 Programming Fundamentals with Swift by : Matt Neuburg

Download or read book iOS 12 Programming Fundamentals with Swift written by Matt Neuburg and published by O'Reilly Media. This book was released on 2018-09-26 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 12.

Beginning Xcode

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Publisher : Apress
ISBN 13 : 1430250054
Total Pages : 476 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Xcode by : Matthew Knott

Download or read book Beginning Xcode written by Matthew Knott and published by Apress. This book was released on 2016-11-08 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up and running with Apple's latest version of Xcode, and see how to use Swift in Xcode to build a variety of projects. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode: Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 8, to complement the latest iOS 10. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode. What You’ll learn Use Swift and new Swift-related features in Xcode Get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more Take advantage of Xcode's vast libraries, frameworks and bundles Create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies Share your app using organizer, localization, auto layout, and more Who this book is for Those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.

The iOS 5 Developer's Cookbook

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Author :
Publisher : Addison-Wesley
ISBN 13 : 0133028380
Total Pages : 1337 pages
Book Rating : 4.1/5 (33 download)

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Book Synopsis The iOS 5 Developer's Cookbook by : Erica Sadun

Download or read book The iOS 5 Developer's Cookbook written by Erica Sadun and published by Addison-Wesley. This book was released on 2012-02-22 with total page 1337 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title contains the standard edition of The iOS 5 Developer’s Cookbook PLUS nine additional chapters on advance content. If you already have the eBook edition of The iOS 5 Developer’s Cookbook, you can purchase The iOS 5 Developer’s Cookbook: The Additional Recipes (ISBN: 9780133028393), which only contains the extra chapters, at a low cost. In this expanded ebook, best-selling author and iOS development guru Erica Sadun brings together all the information you need to quickly start building successful iOS apps for iPhone, iPad, and iPod touch. Sadun has thoroughly revised her best-selling book to focus on powerful new iOS 5 features, APIs, and frameworks, the latest version of Objective-C, and Apple’s breakthrough Xcode 4 toolset. The iOS 5 Developer's Cookbook: Expanded Electronic Edition is packed with ready-made code solutions for the iOS 5 development challenges you’re most likely to face, eliminating trial-and-error and helping you build reliable apps from the very beginning. Sadun teaches each new concept and technique through robust code that is easy to reuse and extend. This isn't just cut-and-paste: Using her examples, Sadun fully explains both the “how” and “why” of effective iOS 5 development. Her tested recipes address virtually every major area of iOS development, from user interface design to view controllers, gestures, and touch to networking and security. This expanded ebook edition adds chapters on documents and data sharing; the Address Book; iCloud; Core Location and MapKit; Audio, Video, and MediaKit; Push Notifications; Accessibility; In-app purchasing with StoreKit; and GameKit. Whatever your iOS development experience, it will give you all the expert answers and reliable code you’ll need to jumpstart any iOS 5 project!

SwiftUI Projects

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1839218290
Total Pages : 410 pages
Book Rating : 4.8/5 (392 download)

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Book Synopsis SwiftUI Projects by : Craig Clayton

Download or read book SwiftUI Projects written by Craig Clayton and published by Packt Publishing Ltd. This book was released on 2020-12-11 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn SwiftUI by designing and building complex user interfaces for watchOS, iPadOS, and iOS with the help of projects including a financial app, a sports news app, and a POS system Key FeaturesLearn SwiftUI with the help of practical cross-platform development projectsUnderstand the design considerations for building apps for different devices such as Apple Watch, iPhone, and iPad using SwiftUI's latest featuresWork with advanced SwiftUI layout features, including SF Symbols, SwiftUI grids, and forms in SwiftUIBook Description Released by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift. This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and watchOS, built using Swift programming and Xcode. Starting with the basics of SwiftUI, you'll gradually delve into building these projects. You'll learn the fundamental concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you'll work on a chart app (watchOS), NBA draft app (watchOS), financial app (iPhone), Tesla form app (iPhone), sports news app (iPad), and shoe point-of-sale system (iPad), which will enable you to understand the core elements of a SwiftUI project. By the end of the book, you'll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer. What you will learnUnderstand the basics of SwiftUI by building an app with watchOSWork with UI elements such as text, lists, and buttonsCreate a video player in UIKit and import it into SwiftUIDiscover how to leverage an API and parse JSON in your app using CombineStructure your app to use Combine and state-driven featuresCreate flexible layouts on iPadWho this book is for SwiftUI Projects is intended for anyone who is already comfortable with Swift. We do not cover Swift topics in detail, so you need to be familiar with these already. All of the SwiftUI topics are taught as if this is the first time you've learned them and will gradually get more difficult.