Breaking Down Problems in Computer Science

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Author :
Publisher : The Rosen Publishing Group, Inc
ISBN 13 : 1538331349
Total Pages : 34 pages
Book Rating : 4.5/5 (383 download)

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Book Synopsis Breaking Down Problems in Computer Science by : Barbara M. Linde

Download or read book Breaking Down Problems in Computer Science written by Barbara M. Linde and published by The Rosen Publishing Group, Inc. This book was released on 2018-07-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: In computer science, understanding problems and systems can be difficult and time consuming. In this book, readers will learn about decomposition, a technique used to break down computer problems and systems into parts that are easier to understand and work with. STEM topics from the Next Generation Science Standards are discussed throughout this informative text. Students will be surprised to learn they actually decompose problems in their daily lives without even realizing it.

Classic Computer Science Problems in Java

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Publisher : Simon and Schuster
ISBN 13 : 1638356548
Total Pages : 262 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Classic Computer Science Problems in Java by : David Kopec

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Problem Solving 101

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Author :
Publisher : Penguin
ISBN 13 : 1101029188
Total Pages : 130 pages
Book Rating : 4.1/5 (1 download)

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Book Synopsis Problem Solving 101 by : Ken Watanabe

Download or read book Problem Solving 101 written by Ken Watanabe and published by Penguin. This book was released on 2009-03-05 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fun and simple problem-solving guide that took Japan by storm Ken Watanabe originally wrote Problem Solving 101 for Japanese schoolchildren. His goal was to help shift the focus in Japanese education from memorization to critical thinking, by adapting some of the techniques he had learned as an elite McKinsey consultant. He was amazed to discover that adults were hungry for his fun and easy guide to problem solving and decision making. The book became a surprise Japanese bestseller, with more than 370,000 in print after six months. Now American businesspeople can also use it to master some powerful skills. Watanabe uses sample scenarios to illustrate his techniques, which include logic trees and matrixes. A rock band figures out how to drive up concert attendance. An aspiring animator budgets for a new computer purchase. Students decide which high school they will attend. Illustrated with diagrams and quirky drawings, the book is simple enough for a middleschooler to understand but sophisticated enough for business leaders to apply to their most challenging problems.

Think Like a Programmer

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Publisher : No Starch Press
ISBN 13 : 1593274564
Total Pages : 260 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Think Like a Programmer by : V. Anton Spraul

Download or read book Think Like a Programmer written by V. Anton Spraul and published by No Starch Press. This book was released on 2012-08-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

How Would You Move Mount Fuji?

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Publisher : Little, Brown
ISBN 13 : 0759528020
Total Pages : 235 pages
Book Rating : 4.7/5 (595 download)

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Book Synopsis How Would You Move Mount Fuji? by : William Poundstone

Download or read book How Would You Move Mount Fuji? written by William Poundstone and published by Little, Brown. This book was released on 2003-05-01 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Wall Street to Silicon Valley, employers are using tough and tricky questions to gauge job candidates' intelligence, imagination, and problem-solving ability -- qualities needed to survive in today's hypercompetitive global marketplace. For the first time, William Poundstone reveals the toughest questions used at Microsoft and other Fortune 500 companies -- and supplies the answers. He traces the rise and controversial fall of employer-mandated IQ tests, the peculiar obsessions of Bill Gates (who plays jigsaw puzzles as a competitive sport), the sadistic mind games of Wall Street (which reportedly led one job seeker to smash a forty-third-story window), and the bizarre excesses of today's hiring managers (who may start off your interview with a box of Legos or a game of virtual Russian roulette). How Would You Move Mount Fuji? is an indispensable book for anyone in business. Managers seeking the most talented employees will learn to incorporate puzzle interviews in their search for the top candidates. Job seekers will discover how to tackle even the most brain-busting questions, and gain the advantage that could win the job of a lifetime. And anyone who has ever dreamed of going up against the best minds in business may discover that these puzzles are simply a lot of fun. Why are beer cans tapered on the end, anyway?

Learn to Code by Solving Problems

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Author :
Publisher : No Starch Press
ISBN 13 : 1718501331
Total Pages : 392 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Learn to Code by Solving Problems by : Daniel Zingaro

Download or read book Learn to Code by Solving Problems written by Daniel Zingaro and published by No Starch Press. This book was released on 2021-06-29 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.

How to Solve it

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Publisher : Princeton University Press
ISBN 13 : 069116407X
Total Pages : 288 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis How to Solve it by : George Pólya

Download or read book How to Solve it written by George Pólya and published by Princeton University Press. This book was released on 2014 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Polya reveals how the mathematical method of demonstrating a proof or finding an unknown can be of help in attacking any problem that can be "reasoned" out--from building a bridge to winning a game of anagrams."--Back cover.

The End of Error

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Publisher : CRC Press
ISBN 13 : 135166560X
Total Pages : 536 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis The End of Error by : John L. Gustafson

Download or read book The End of Error written by John L. Gustafson and published by CRC Press. This book was released on 2017-06-26 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Future of Numerical Computing Written by one of the foremost experts in high-performance computing and the inventor of Gustafson’s Law, The End of Error: Unum Computing explains a new approach to computer arithmetic: the universal number (unum). The unum encompasses all IEEE floating-point formats as well as fixed-point and exact integer arithmetic. This new number type obtains more accurate answers than floating-point arithmetic yet uses fewer bits in many cases, saving memory, bandwidth, energy, and power. A Complete Revamp of Computer Arithmetic from the Ground Up Richly illustrated in color, this groundbreaking book represents a fundamental change in how to perform calculations automatically. It illustrates how this novel approach can solve problems that have vexed engineers and scientists for decades, including problems that have been historically limited to serial processing. Suitable for Anyone Using Computers for Calculations The book is accessible to anyone who uses computers for technical calculations, with much of the book only requiring high school math. The author makes the mathematics interesting through numerous analogies. He clearly defines jargon and uses color-coded boxes for mathematical formulas, computer code, important descriptions, and exercises.

Discovering Computer Science

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Author :
Publisher : CRC Press
ISBN 13 : 1000218481
Total Pages : 522 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis Discovering Computer Science by : Jessen Havill

Download or read book Discovering Computer Science written by Jessen Havill and published by CRC Press. This book was released on 2020-10-12 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Havill's problem-driven approach introduces algorithmic concepts in context and motivates students with a wide range of interests and backgrounds." -- Janet Davis, Associate Professor and Microsoft Chair of Computer Science, Whitman College "This book looks really great and takes exactly the approach I think should be used for a CS 1 course. I think it really fills a need in the textbook landscape." -- Marie desJardins, Dean of the College of Organizational, Computational, and Information Sciences, Simmons University "Discovering Computer Science is a refreshing departure from introductory programming texts, offering students a much more sincere introduction to the breadth and complexity of this ever-growing field." -- James Deverick, Senior Lecturer, The College of William and Mary "This unique introduction to the science of computing guides students through broad and universal approaches to problem solving in a variety of contexts and their ultimate implementation as computer programs." -- Daniel Kaplan, DeWitt Wallace Professor, Macalester College Discovering Computer Science: Interdisciplinary Problems, Principles, and Python Programming is a problem-oriented introduction to computational problem solving and programming in Python, appropriate for a first course for computer science majors, a more targeted disciplinary computing course or, at a slower pace, any introductory computer science course for a general audience. Realizing that an organization around language features only resonates with a narrow audience, this textbook instead connects programming to students’ prior interests using a range of authentic problems from the natural and social sciences and the digital humanities. The presentation begins with an introduction to the problem-solving process, contextualizing programming as an essential component. Then, as the book progresses, each chapter guides students through solutions to increasingly complex problems, using a spiral approach to introduce Python language features. The text also places programming in the context of fundamental computer science principles, such as abstraction, efficiency, testing, and algorithmic techniques, offering glimpses of topics that are traditionally put off until later courses. This book contains 30 well-developed independent projects that encourage students to explore questions across disciplinary boundaries, over 750 homework exercises, and 300 integrated reflection questions engage students in problem solving and active reading. The accompanying website — https://www.discoveringcs.net — includes more advanced content, solutions to selected exercises, sample code and data files, and pointers for further exploration.

Computer-based Problem Solving Process

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Author :
Publisher : World Scientific
ISBN 13 : 9814663751
Total Pages : 367 pages
Book Rating : 4.8/5 (146 download)

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Book Synopsis Computer-based Problem Solving Process by : Teodor Rus

Download or read book Computer-based Problem Solving Process written by Teodor Rus and published by World Scientific. This book was released on 2015-03-19 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: One side-effect of having made great leaps in computing over the last few decades, is the resulting over-abundance in software tools created to solve the diverse problems. Problem solving with computers has, in consequence, become more demanding; instead of focusing on the problem when conceptualizing strategies to solve them, users are side-tracked by the pursuit of even more programming tools (as available).Computer-Based Problem Solving Process is a work intended to offer a systematic treatment to the theory and practice of designing, implementing, and using software tools during the problem solving process. This method is obtained by enabling computer systems to be more Intuitive with human logic rather than machine logic. Instead of software dedicated to computer experts, the author advocates an approach dedicated to computer users in general. This approach does not require users to have an advanced computer education, though it does advocate a deeper education of the computer user in his or her problem domain logic.This book is intended for system software teachers, designers and implementers of various aspects of system software, as well as readers who have made computers a part of their day-today problem solving.

Programming Challenges

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Publisher : Springer Science & Business Media
ISBN 13 : 038722081X
Total Pages : 376 pages
Book Rating : 4.3/5 (872 download)

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Book Synopsis Programming Challenges by : Steven S Skiena

Download or read book Programming Challenges written by Steven S Skiena and published by Springer Science & Business Media. This book was released on 2006-04-18 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

Collaboration in Computer Science: Working Together

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Publisher : The Rosen Publishing Group, Inc
ISBN 13 : 1538331667
Total Pages : 34 pages
Book Rating : 4.5/5 (383 download)

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Book Synopsis Collaboration in Computer Science: Working Together by : Jonathan Bard

Download or read book Collaboration in Computer Science: Working Together written by Jonathan Bard and published by The Rosen Publishing Group, Inc. This book was released on 2018-07-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers are playing a larger role in our lives every day, which means the teams behind these devices are becoming more and more important. In this book, students receive an inside look at the collaboration that goes into developing the technology that powers our lives. Readers will learn about the different teams that tackle each step of a computer science project, from programmers and software engineers to testers and debuggers. STEM concepts from the Next Generation Science Standards are covered. Fact boxes and sidebars provide additional opportunities for students to learn about collaboration in computer science.

Cracking the Coding Interview

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Author :
Publisher : CreateSpace
ISBN 13 : 9781466208681
Total Pages : 0 pages
Book Rating : 4.2/5 (86 download)

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Book Synopsis Cracking the Coding Interview by : Gayle Laakmann McDowell

Download or read book Cracking the Coding Interview written by Gayle Laakmann McDowell and published by CreateSpace. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in the 5th edition, Cracking the Coding Interview gives you the interview preparation you need to get the top software developer jobs. This book provides: 150 Programming Interview Questions and Solutions: From binary trees to binary search, this list of 150 questions includes the most common and most useful questions in data structures, algorithms, and knowledge based questions. 5 Algorithm Approaches: Stop being blind-sided by tough algorithm questions, and learn these five approaches to tackle the trickiest problems. Behind the Scenes of the interview processes at Google, Amazon, Microsoft, Facebook, Yahoo, and Apple: Learn what really goes on during your interview day and how decisions get made. Ten Mistakes Candidates Make -- And How to Avoid Them: Don't lose your dream job by making these common mistakes. Learn what many candidates do wrong, and how to avoid these issues. Steps to Prepare for Behavioral and Technical Questions: Stop meandering through an endless set of questions, while missing some of the most important preparation techniques. Follow these steps to more thoroughly prepare in less time.

Problem Solving with Algorithms and Data Structures Using Python

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Publisher : Franklin Beedle & Associates
ISBN 13 : 9781590282571
Total Pages : 0 pages
Book Rating : 4.2/5 (825 download)

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Book Synopsis Problem Solving with Algorithms and Data Structures Using Python by : Bradley N. Miller

Download or read book Problem Solving with Algorithms and Data Structures Using Python written by Bradley N. Miller and published by Franklin Beedle & Associates. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thes book has three key features : fundamental data structures and algorithms; algorithm analysis in terms of Big-O running time in introducied early and applied throught; pytohn is used to facilitates the success in using and mastering data strucutes and algorithms.

Nine Algorithms That Changed the Future

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Publisher : Princeton University Press
ISBN 13 : 0691209057
Total Pages : 232 pages
Book Rating : 4.6/5 (912 download)

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Book Synopsis Nine Algorithms That Changed the Future by : John MacCormick

Download or read book Nine Algorithms That Changed the Future written by John MacCormick and published by Princeton University Press. This book was released on 2020-09-15 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nine revolutionary algorithms that power our computers and smartphones Every day, we use our computers to perform remarkable feats. A simple web search picks out a handful of relevant needles from the world's biggest haystack. Uploading a photo to Facebook transmits millions of pieces of information over numerous error-prone network links, yet somehow a perfect copy of the photo arrives intact. Without even knowing it, we use public-key cryptography to transmit secret information like credit card numbers, and we use digital signatures to verify the identity of the websites we visit. How do our computers perform these tasks with such ease? John MacCormick answers this question in language anyone can understand, using vivid examples to explain the fundamental tricks behind nine computer algorithms that power our PCs, tablets, and smartphones.

The Art and Craft of Problem Solving

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119239907
Total Pages : 389 pages
Book Rating : 4.1/5 (192 download)

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Book Synopsis The Art and Craft of Problem Solving by : Paul Zeitz

Download or read book The Art and Craft of Problem Solving written by Paul Zeitz and published by John Wiley & Sons. This book was released on 2017 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text on mathematical problem solving provides a comprehensive outline of "problemsolving-ology," concentrating on strategy and tactics. It discusses a number of standard mathematical subjects such as combinatorics and calculus from a problem solver's perspective.

Computational Thinking: A Perspective on Computer Science

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Author :
Publisher : Springer Nature
ISBN 13 : 9811638489
Total Pages : 338 pages
Book Rating : 4.8/5 (116 download)

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Book Synopsis Computational Thinking: A Perspective on Computer Science by : Zhiwei Xu

Download or read book Computational Thinking: A Perspective on Computer Science written by Zhiwei Xu and published by Springer Nature. This book was released on 2022-01-01 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook is intended as a textbook for one-semester, introductory computer science courses aimed at undergraduate students from all disciplines. Self-contained and with no prerequisites, it focuses on elementary knowledge and thinking models. The content has been tested in university classrooms for over six years, and has been used in summer schools to train university and high-school teachers on teaching introductory computer science courses using computational thinking. This book introduces computer science from a computational thinking perspective. In computer science the way of thinking is characterized by three external and eight internal features, including automatic execution, bit-accuracy and abstraction. The book is divided into chapters on logic thinking, algorithmic thinking, systems thinking, and network thinking. It also covers societal impact and responsible computing material – from ICT industry to digital economy, from the wonder of exponentiation to wonder of cyberspace, and from code of conduct to best practices for independent work. The book’s structure encourages active, hands-on learning using the pedagogic tool Bloom's taxonomy to create computational solutions to over 200 problems of varying difficulty. Students solve problems using a combination of thought experiment, programming, and written methods. Only 300 lines of code in total are required to solve most programming problems in this book.