Borland C++ Programmer's Guide to Graphics

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 556 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Borland C++ Programmer's Guide to Graphics by : James W. McCord

Download or read book Borland C++ Programmer's Guide to Graphics written by James W. McCord and published by Prentice Hall. This book was released on 1991 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: True graphics programming success is the goal of this excellent resource to C++. Loaded with confidence-boosting tutorials and extensive reference material, this guide uncovers all the procedures needed for achieving dynamic graphics results. Includes tips, techniques, and program samples to reinforce the user's programming skills.

Borland C [plus Plus] Programmer's Guide to Graphics

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Author :
Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (139 download)

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Book Synopsis Borland C [plus Plus] Programmer's Guide to Graphics by : James W. McCord

Download or read book Borland C [plus Plus] Programmer's Guide to Graphics written by James W. McCord and published by . This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

C Programmer's Guide to Graphics

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 676 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis C Programmer's Guide to Graphics by : James W. McCord

Download or read book C Programmer's Guide to Graphics written by James W. McCord and published by Prentice Hall. This book was released on 1991 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a combination tutorial and reference, the concise text provides a clear focus on graphics programming for Microsoft C and QuickC compilers. Includes a complete reference section and hundreds of programming examples. Plus, compatibility information is provided for the Turbo C++ graphics functions.

Windows Graphics Programming with Borland C++

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Author :
Publisher : Wiley
ISBN 13 : 9780471309307
Total Pages : 560 pages
Book Rating : 4.3/5 (93 download)

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Book Synopsis Windows Graphics Programming with Borland C++ by : Loren Heiny

Download or read book Windows Graphics Programming with Borland C++ written by Loren Heiny and published by Wiley. This book was released on 1994-10-10 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete revision of one of the more popular books on graphics programming. Easy-to-follow instructions demonstrate how to create code that runs smoothly, error-free and fast in Windows and Windows NT. This edition covers TrueType fonts, Video for Windows, 32-bit programming, Windows 3.1 printing functions and includes an expanded treatment of bitmaps. Features large, usable segments of fully tested and carefully explained code.

Borland C++ Programmer's Guide

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Author :
Publisher : Sams
ISBN 13 : 9780672309236
Total Pages : 796 pages
Book Rating : 4.3/5 (92 download)

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Book Synopsis Borland C++ Programmer's Guide by : Sams Publishing

Download or read book Borland C++ Programmer's Guide written by Sams Publishing and published by Sams. This book was released on 1996 with total page 796 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Borland C++ Builder 6 Developer's Guide

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Author :
Publisher : Sams Publishing
ISBN 13 : 9780672324802
Total Pages : 1132 pages
Book Rating : 4.3/5 (248 download)

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Book Synopsis Borland C++ Builder 6 Developer's Guide by : Jarrod Hollingworth

Download or read book Borland C++ Builder 6 Developer's Guide written by Jarrod Hollingworth and published by Sams Publishing. This book was released on 2003 with total page 1132 pages. Available in PDF, EPUB and Kindle. Book excerpt: 0672324806.ld The definitive guide to the latest version of Borlands powerful C++Builder. Provides complete coverage of C++Builder Web Services development, now a key component of C++Builder. Borland C++Builder remains best in class IDE over the past 5 years for C++ solutions. Written by a team of top C++Builder experts with expertise in a variety of technical areas related to C++ application development. C++Builder 6 Developers Guide is revised for the latest version of C++Builder, the biggest update to C++Builder in years. C++Builder is an ANSI C++ IDE. The version 6 adds BizShape, a tool to build Web Services using XML/SOAP, .NET, and BizTalk from Microsoft, and SunONE from Sun Microsystems. Other new components include WebSnap for Web application development, DataSnap for database development, and CLX, which allows cross-platform development for Unix and Linux. The new NetCLX Internet components allow development of cross-platform applications with Apache, Microsoft IIS, and Netscape Web Server applications. C++Builder 6 Developers Guide continues as the definitive guide for Borlands C++Builder, providing a clear and concise reference for C++ developers. C++Builder Developers Guide is a unique combination of over 35 C++Builder experts from around the globe. This team brings hundreds of thousands of working hours in professional software development to the creation of this extensive work. Leading the team are Jarrod Hollingworth, Bob Swart, Mark Cashman. and Paul Gustavson. Jarrod is running Backslash (http://www.backslash.com;au), loping software applications for the Internet and key business sectors and working as a software development consultant. Bob (aka. Dr.Bob) is an internationally recognized UK Borland Connections member and an independent technical author, trainer, and consultant using C++Builder, Kylix, and Delphi based in The Netherlands. Mark Cashman is an independent C++ developer in the U.S. Paul Gustavson lives in Virginia and is a senior systems engineer for Synetics, Inc., a U.S.-based company providing knowledge management, systems engineering, and enterprise management services.

Computer Graphics For Scientists And Engineers

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Author :
Publisher : New Age International
ISBN 13 : 9788122408744
Total Pages : 556 pages
Book Rating : 4.4/5 (87 download)

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Book Synopsis Computer Graphics For Scientists And Engineers by : R. G. S. Asthana

Download or read book Computer Graphics For Scientists And Engineers written by R. G. S. Asthana and published by New Age International. This book was released on 2007 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Purpose Of This Book Is To Provide An Introductory Text For Understanding The Fundamental Principles Of Computer Graphics. Some Salient Features Are Chapters On Data Structures Along With Examples For Manipulating Pictures/Graphical Objects; Interactive Graphics Covering Input/Output Devices And Systems That Facilitate The Man-Machine Graphic Communication With Emphasis On Device-Independent Graphic Programming; 2-D And 3-D Graphics; Applications Of Graphics To Real-Life Problems, Such As Business Graphics, Graph Plotting, Line Drawing, Image Animation, 3-D Solid-Modeling, Fractals And Multi-Media. This Edition Includes Chapters On Multi-Media And Virtual Reality.

Borland C++

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Author :
Publisher :
ISBN 13 :
Total Pages : 242 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis Borland C++ by : Borland International

Download or read book Borland C++ written by Borland International and published by . This book was released on 1994 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advanced Graphics on VGA and XGA Cards Using Borland C++

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Author :
Publisher :
ISBN 13 :
Total Pages : 408 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Advanced Graphics on VGA and XGA Cards Using Borland C++ by : Ian O. Angell

Download or read book Advanced Graphics on VGA and XGA Cards Using Borland C++ written by Ian O. Angell and published by . This book was released on 1992 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book exploits the combined advantages of an object-orientated approach to programming, the user friendly environment of Borland C++, and the high quality computer graphics achievable with VGA and XGA graphic adapters running on IBM PS/2 (and compatible) machines.

Object-Oriented Graphics Programming in C++

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Publisher : Academic Press
ISBN 13 : 1483268438
Total Pages : 519 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Object-Oriented Graphics Programming in C++ by : Roger T. Stevens

Download or read book Object-Oriented Graphics Programming in C++ written by Roger T. Stevens and published by Academic Press. This book was released on 2014-05-10 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen. The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation. Computer programmers will find the book very useful.

Journal of Object-oriented Programming

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Author :
Publisher :
ISBN 13 :
Total Pages : 708 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Journal of Object-oriented Programming by :

Download or read book Journal of Object-oriented Programming written by and published by . This book was released on 1999 with total page 708 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Borland C++ 3.1 Programmer's Reference

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 1170 pages
Book Rating : 4.4/5 (91 download)

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Book Synopsis Borland C++ 3.1 Programmer's Reference by : James W. McCord

Download or read book Borland C++ 3.1 Programmer's Reference written by James W. McCord and published by Prentice Hall. This book was released on 1992 with total page 1170 pages. Available in PDF, EPUB and Kindle. Book excerpt: The clear, concise guide to all functions of Borland C++ 3.1. Shows the syntax, description, code examples, and cross-platform compatibility for all the major library functions included with Borland C++.

An Introduction to Object-Oriented Programming in C++

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447133781
Total Pages : 1072 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis An Introduction to Object-Oriented Programming in C++ by : Graham M. Seed

Download or read book An Introduction to Object-Oriented Programming in C++ written by Graham M. Seed and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 1072 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.

Developing Windows Applications with Borland C++3

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 1404 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Developing Windows Applications with Borland C++3 by : James W. McCord

Download or read book Developing Windows Applications with Borland C++3 written by James W. McCord and published by Prentice Hall. This book was released on 1992 with total page 1404 pages. Available in PDF, EPUB and Kindle. Book excerpt: An extensive reference section highlights tutorials and advice--so all C++ programmers can successfully build their own Windows applications. The code examples, illustrations, and exercises to reinforce learning cover all facets through Borland C++ 2.0.

Windows 3.1 Programmer's Reference

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 1416 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Windows 3.1 Programmer's Reference by : James W. McCord

Download or read book Windows 3.1 Programmer's Reference written by James W. McCord and published by Prentice Hall. This book was released on 1992 with total page 1416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comprehensive reference for experienced Windows programmers. Power techniques for developing Windows applications. Maximizes the performance of C and Microsoft's SDK. Includes full-featured reference and documentation on Windows functions and messages.

From Pixels to Animation

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Publisher : Academic Press
ISBN 13 : 1483265684
Total Pages : 703 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis From Pixels to Animation by : James Alan Farrell

Download or read book From Pixels to Animation written by James Alan Farrell and published by Academic Press. This book was released on 2014-05-10 with total page 703 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Pixels to Animation: An Introduction to Graphics Programming deals with the C programming language, particularly for the Borland C and Microsoft C languages. The book reviews the basics of graphics programming, including graphics hardware, graphs, charts, changing colors, 3D graphics, high level functions provided by Borland and Microsoft C. The text also explains low-level graphics, getting around the limitations of standard, graphics libraries, SVGA programming, and creating graphics functions. Advanced topics include linear transformations, ray tracing, and fractals. The book explains in detail the aspect ratio of pixels (length of the pixel dot divided by its width), pixel colors, line styles, and the functions to create the graphic. The text also describes the presentation of a three-dimensional object by using perspective, shading, and texturing. Between the operating system, which carries out the instruction of the program, and the hardware, which displays the output of the program, is the Basic Input/Output Services (BIOS). The BIOS is a set of routine instruction inside the different parts or hardware devices in the computer. The book explains programing animation effects by utilizing routines provided by Microsoft or Borland. The text also notes that a programmer can create good animation effects by directly addressing the graphics adapter, bypassing the BIOS or the high-level routines created by Microsoft or Borland. The book is suitable for beginning programmers, computer science, operators, animators, and artists involved with computer aided designs.

Introduction to C++ Programming and Graphics

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0387689923
Total Pages : 383 pages
Book Rating : 4.3/5 (876 download)

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Book Synopsis Introduction to C++ Programming and Graphics by : Constantine Pozrikidis

Download or read book Introduction to C++ Programming and Graphics written by Constantine Pozrikidis and published by Springer Science & Business Media. This book was released on 2007-06-06 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a venue for rapidly learning the language of C++ by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP) with emphasis on scientific computing. The book reviews elemental concepts of computers and computing, describes the primary features of C++, illustrates the use of pointers and user-defined functions, analyzes the construction of classes, and discusses graphics programming based on VOGLE and OpenGL. In short, the book is a basic, concise introduction to C++ programming for everyone from students to scientists and engineers seeking a quick grasp of key topics.