Read Books Online and Download eBooks, EPub, PDF, Mobi, Kindle, Text Full Free.
Blank Sudoku Book 100 Blank 9x9 Sudoku Grids 1 Blank Sudoku Grid Per Page Large Print White Paper 85 X 11 Paper Size
Download Blank Sudoku Book 100 Blank 9x9 Sudoku Grids 1 Blank Sudoku Grid Per Page Large Print White Paper 85 X 11 Paper Size full books in PDF, epub, and Kindle. Read online Blank Sudoku Book 100 Blank 9x9 Sudoku Grids 1 Blank Sudoku Grid Per Page Large Print White Paper 85 X 11 Paper Size ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Book Synopsis Blank Sudoku Grids by : Math Academy Press
Download or read book Blank Sudoku Grids written by Math Academy Press and published by . This book was released on 2020-04-06 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: 120 Large 9x9 grids. Create and transfer your own puzzles. Start over whenever you like. Great for groups to share or individuals. Fun for everyone!
Book Synopsis Blank Sudoku: One Hundred Blank 9x9 Sudoku Grids Large Print by : Yoshi Nakamoto
Download or read book Blank Sudoku: One Hundred Blank 9x9 Sudoku Grids Large Print written by Yoshi Nakamoto and published by . This book was released on 2016-12-03 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: 100 Large 9x9 Blank Sudoku Grids 1- If you make a mistake with your Sudoku puzzle, don't give up, just start again with your own copy of the Sudoku puzzle. 2- When your newspaper copy of the Sudoku Puzzle gets messed up, don't worry, now you can make your own version of that puzzle. 3- You can transfer your favorite Sudoku puzzles from other places to solve them again. 4- Create your own Sudoku Puzzles. 5- Challenge your friends with your favorite Sudoku puzzles. 6- Great way to collect your favorite Sudoku Puzzles. 7- Use as Sudoku practice sheet to refine your techniques and enhance your skills. 8- Large Print, one 9x9 Sudoku grid per page. 9- Great Gift Idea for senior citizens.
Book Synopsis Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times by : Jim Bumgardner
Download or read book Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times written by Jim Bumgardner and published by Krazydad Two Not Touch. This book was released on 2020-07-27 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Book Synopsis The Big Book of Small Python Projects by : Al Sweigart
Download or read book The Big Book of Small Python Projects written by Al Sweigart and published by No Starch Press. This book was released on 2021-06-25 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Download or read book Hello, Android written by Ed Burnette and published by Pragmatic Bookshelf. This book was released on 2015-05-04 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.
Download or read book Blank Sudoku written by R. Clarke and published by . This book was released on 2016-11-12 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains 500 Blank 9x9 Sudoku Grids. This book is ideal for when you have made a mistake on a Sudoku puzzle and need to transfer it across so that you can start again. Two blank Sudoku grids per page
Book Synopsis Windows 10 For Dummies by : Andy Rathbone
Download or read book Windows 10 For Dummies written by Andy Rathbone and published by John Wiley & Sons. This book was released on 2015-08-10 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Illustrates the new features of Windows 10.
Book Synopsis Learning Java with Games by : Chong-wei Xu
Download or read book Learning Java with Games written by Chong-wei Xu and published by Springer. This book was released on 2018-11-16 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.
Download or read book Learning to Play written by Aske Plaat and published by Springer Nature. This book was released on 2020-12-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.
Book Synopsis How to Build a Business Rules Engine by : Malcolm Chisholm
Download or read book How to Build a Business Rules Engine written by Malcolm Chisholm and published by Morgan Kaufmann. This book was released on 2004 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demonstrating how to develop a business rules engine, this guide covers user requirements, data modelling, metadata and more. A sample application is used throughout the book to illustrate concepts. The text includes conceptual overview chapters suitable for management-level readers, including a general introduction, business justification, development and implementation considerations and more. Demonstrating how to develop a business rules engine, this guide covers user requirements, data modelling and metadata. It includes conceptual overview chapters suitable for management-level readers, a general introduction, business justification, development and implementation considerations.
Download or read book Mastering Go written by Mihalis Tsoukalos and published by Packt Publishing Ltd. This book was released on 2019-08-29 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's Note: This edition from 2019 is outdated and is not compatible with the latest version of Go. A new third edition, updated for 2021 and featuring the latest in Go programming, has now been published. Key Features • Second edition of the bestselling guide to advanced Go programming, expanded to cover machine learning, more Go packages and a range of modern development techniques • Completes the Go developer’s education with real-world guides to building high-performance production systems • Packed with practical examples and patterns to apply to your own development work • Clearly explains Go nuances and features to remove the frustration from Go development Book Description Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques. What you will learn • Clear guidance on using Go for production systems • Detailed explanations of how Go internals work, the design choices behind the language, and how to optimize your Go code • A full guide to all Go data types, composite types, and data structures • Master packages, reflection, and interfaces for effective Go programming • Build high-performance systems networking code, including server and client-side applications • Interface with other systems using WebAssembly, JSON, and gRPC • Write reliable, high-performance concurrent code • Build machine learning systems in Go, from simple statistical regression to complex neural networks Who this book is for Mastering Go, Second Edition is for Go programmers who already know the language basics, and want to become expert Go practitioners. Table of Contents • Go and the Operating System • Understanding Go Internals • Working with Basic Go Data Types • The Uses of Composite Types • How to Enhance Go Code with Data Structures • What You Might Not Know About Go Packages and functions • Reflection and Interfaces for All Seasons • Telling a Unix System What to Do • Concurrency in Go: Goroutines, Channels, and Pipelines • Concurrency in Go: Advanced Topics • Code Testing, Optimization, and Profiling • The Foundations of Network Programming in Go • Network Programming: Building Your Own Servers and Clients • Machine Learning in Go Review "Mastering Go - Second Edition is a must-read for developers wanting to expand their knowledge of the language or wanting to pick it up from scratch" -- Alex Ellis - Founder of OpenFaaS Ltd, CNCF Ambassador
Book Synopsis Learn Programming by : Antti Salonen
Download or read book Learn Programming written by Antti Salonen and published by Createspace Independent Publishing Platform. This book was released on 2018-08-17 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is aimed at readers who are interested in software development but have very little to no prior experience. The book focuses on teaching the core principles around software development. It uses several technologies to this goal (e.g. C, Python, JavaScript, HTML, etc.) but is not a book about the technologies themselves. The reader will learn the basics (or in some cases more) of various technologies along the way, but the focus is on building a foundation for software development. The book is your guided tour through the programming jungle, aiming to provide some clarity and build the foundation for software development skills. The book web site is https: //progbook.org/
Download or read book Blank Sudoku written by R. J. Clarke and published by Createspace Independent Publishing Platform. This book was released on 2016-11-12 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains 250 blank 9x9 Sudoku grids. This book is ideal for when for when you have made a mistake on a Sudoku Puzzle and need to transfer it across so that you can start again. You can even make your own Sudoku Puzzles to challenge your friends.
Book Synopsis Puzzlewright Guide to Solving Sudoku by : Frank Longo
Download or read book Puzzlewright Guide to Solving Sudoku written by Frank Longo and published by Puzzlewright. This book was released on 2012-09-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sudoku designers the world over will weep and gnash their teeth at the revelations in this comprehensive guide to cracking the addictive puzzles--but solvers will find it absolutely invaluable as they seek to improve their skills. Even experts don't know all these tricks: hidden pairs, naked pairs, X-wings, jellyfish, squirmbag, bivalue and bilocation graphs, and chains, plus the exclusive Gordonian logic methods that turn the toughest puzzles into a breeze. There are hundreds of sudoku to practice on. A special addition is a reprint of the very first sudoku ever published "
Book Synopsis The Times Super Fiendish Su Doku Book 1 by : The Times Mind Games
Download or read book The Times Super Fiendish Su Doku Book 1 written by The Times Mind Games and published by CollinsUK. This book was released on 2014-12-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The puzzles in this collection of treacherously difficult puzzles will stretch even the most advanced Su Doku enthusiast. You will need to use all of your best solving techniques to get to the end of this testing challenge. The puzzles in the collection are of the highest quality and are perfect for the advanced solver in need of a constant supply of ultra-difficult puzzles. Guaranteed to provide hours of mind-stretching entertainment.
Book Synopsis Learn Web Development with Python by : Fabrizio Romano
Download or read book Learn Web Development with Python written by Fabrizio Romano and published by Packt Publishing Ltd. This book was released on 2018-12-21 with total page 779 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to Python programming for web development using the most popular Python web framework - Django Key FeaturesLearn the fundamentals of programming with Python and building web appsBuild web applications from scratch with DjangoCreate real-world RESTful web services with the latest Django frameworkBook Description If you want to develop complete Python web apps with Django, this Learning Path is for you. It will walk you through Python programming techniques and guide you in implementing them when creating 4 professional Django projects, teaching you how to solve common problems and develop RESTful web services with Django and Python. You will learn how to build a blog application, a social image bookmarking website, an online shop, and an e-learning platform. Learn Web Development with Python will get you started with Python programming techniques, show you how to enhance your applications with AJAX, create RESTful APIs, and set up a production environment for your Django projects. Last but not least, you’ll learn the best practices for creating real-world applications. By the end of this Learning Path, you will have a full understanding of how Django works and how to use it to build web applications from scratch. This Learning Path includes content from the following Packt products: Learn Python Programming by Fabrizio RomanoDjango RESTful Web Services by Gastón C. HillarDjango Design Patterns and Best Practices by Arun RavindranWhat you will learnExplore the fundamentals of Python programming with interactive projectsGrasp essential coding concepts along with the basics of data structures and control flowDevelop RESTful APIs from scratch with Django and the Django REST FrameworkCreate automated tests for RESTful web servicesDebug, test, and profile RESTful web services with Django and the Django REST FrameworkUse Django with other technologies such as Redis and CeleryWho this book is for If you have little experience in coding or Python and want to learn how to build full-fledged web apps, this Learning Path is for you. No prior experience with RESTful web services, Python, or Django is required, but basic Python programming experience is needed to understand the concepts covered.
Book Synopsis The Ultimate Activity Book for Teens by : Jane Smith
Download or read book The Ultimate Activity Book for Teens written by Jane Smith and published by Rockridge Press. This book was released on 2021-08-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: