Beginning iOS Storyboarding

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Author :
Publisher : Apress
ISBN 13 : 1430242736
Total Pages : 634 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning iOS Storyboarding by : Rory Lewis

Download or read book Beginning iOS Storyboarding written by Rory Lewis and published by Apress. This book was released on 2012-12-15 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the beginner who has never programmed, Beginning iOS Storyboarding shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple's new Storyboarding technology. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it's new! Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of Objective-C the new and exquisite methodology of this incredible tool. Even if you're an intermediate or pro-level Objective-C developer, you can still learn the ins and outs of Xcode's new Storyboarding feature, and find new ways of building and debugging your new Storyboarding app. Yup: This book is also for you, too. In this book, you get the following, beyond learning the fundamentals and classical elements of Storyboarding: Design and build utilities and a location based service app using Storyboarding techniques Design and build a universal app with a rich user interface and user experience (UX) Create a fun game app, and more

Beginning iOS 6 Development

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Author :
Publisher : Apress
ISBN 13 : 1430245131
Total Pages : 748 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning iOS 6 Development by : David Mark

Download or read book Beginning iOS 6 Development written by David Mark and published by Apress. This book was released on 2013-05-30 with total page 748 pages. Available in PDF, EPUB and Kindle. Book excerpt: The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style

iPhone and iPad Apps for Absolute Beginners, iOS 5 Edition

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Author :
Publisher : Apress
ISBN 13 : 1430236035
Total Pages : 546 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis iPhone and iPad Apps for Absolute Beginners, iOS 5 Edition by : Rory Lewis

Download or read book iPhone and iPad Apps for Absolute Beginners, iOS 5 Edition written by Rory Lewis and published by Apress. This book was released on 2012-06-08 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next bestselling iPhone app—presumably, that’s why you’re reading this now! And with the popularity of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch ? The answer is that you don’t need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how. This update of an Apress bestseller walks you through creating your first app, using plain English and practical examples using the iOS 5 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 5 Offers videos that enable you to follow along with the author—it’s like your own private classroom

Beginning iOS 5 Development

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Author :
Publisher : Apress
ISBN 13 : 143023606X
Total Pages : 743 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning iOS 5 Development by : David Mark

Download or read book Beginning iOS 5 Development written by David Mark and published by Apress. This book was released on 2012-01-24 with total page 743 pages. Available in PDF, EPUB and Kindle. Book excerpt: The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style

Beginning iOS Game Development

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118231619
Total Pages : 434 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Beginning iOS Game Development by : Patrick Alessi

Download or read book Beginning iOS Game Development written by Patrick Alessi and published by John Wiley & Sons. This book was released on 2011-11-21 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running. Explores the tools and methodology used to develop games for the iPhone and iPad Requires no previous experience with building a game for the iOS platform Details how iOS games require different considerations than other applications Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!

iPhone and iPad Apps for Absolute Beginners

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Author :
Publisher : Apress
ISBN 13 : 1430246189
Total Pages : 380 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis iPhone and iPad Apps for Absolute Beginners by : Rory Lewis

Download or read book iPhone and iPad Apps for Absolute Beginners written by Rory Lewis and published by Apress. This book was released on 2013-06-17 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don’t need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how. This update of an Apress bestseller walks you through creating your first app, using plain English and practical examples using the iOS 6 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad app development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 6 Offers bonus videos from the author that enable you to follow along—it’s like your own private classroom The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone apps. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next bestselling iPhone app—that’s why you’re reading this now! And with the popularity of the iPad, this demand will just continue to grow.

Beginning iOS 7 Development

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Author :
Publisher : Apress
ISBN 13 : 1430260238
Total Pages : 705 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning iOS 7 Development by : Jack Nutting

Download or read book Beginning iOS 7 Development written by Jack Nutting and published by Apress. This book was released on 2014-03-31 with total page 705 pages. Available in PDF, EPUB and Kindle. Book excerpt: The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There’s coverage of brand-new technologies, including a new chapter on Apple's Sprite Kit framework for game development, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates, and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

Beginning iOS 5 Application Development

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118235843
Total Pages : 658 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Beginning iOS 5 Application Development by : Wei-Meng Lee

Download or read book Beginning iOS 5 Application Development written by Wei-Meng Lee and published by John Wiley & Sons. This book was released on 2011-12-15 with total page 658 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ideal starting point for iPhone and iPad app development with iOS 5 If you want to develop apps for Apple's iPhone and iPad, first you need to know how to use the tools--iPhone's new iOS 5 operating system and SDK, and the new xCode toolset that come with it. This full-color book is the perfect starting point. Beginning developers, you'll get a solid introduction to the new xCode 4 and Objective-C and find everything you need to quickly build your first app. The book thoroughly covers all the new iOS 5 features, including new multitasking, location-based services, notification system, cloud-based features, and much more. Written by bestselling Wrox author, Wei-Meng Lee, this is an ideal book for beginning developers Helps eager developers quickly start building apps for the iPhone, iPad, and iPod Touch Introduces iOS 5, xCode 4, Objective-C, and the basics you need to create your first Apple device app Covers a host of new iOS 5 capabilities, including new multitasking, new location-based services, and a new notification system Shows you how to work with iOS 5's cloud-based features for online storage of music, photos, and video Full-color and full of information, Beginning iOS 5 Application Development is the ultimate guide for beginning Apple developers.

Beginning iPhone Development

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Author :
Publisher : Apress
ISBN 13 : 148420199X
Total Pages : 794 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning iPhone Development by : Jack Nutting

Download or read book Beginning iPhone Development written by Jack Nutting and published by Apress. This book was released on 2014-11-17 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1). You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

Beginning iPhone Development with Swift

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Author :
Publisher : Apress
ISBN 13 : 1484204093
Total Pages : 813 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning iPhone Development with Swift by : Kim Topley

Download or read book Beginning iPhone Development with Swift written by Kim Topley and published by Apress. This book was released on 2014-11-22 with total page 813 pages. Available in PDF, EPUB and Kindle. Book excerpt: The team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift. This definitive guide to the Swift programming language and the iOS 8 SDK, and the source code has been updated to reflect Xcode 6.3.1 and Swift 1.2. There’s coverage of brand-new technologies, including Swift playgrounds, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features. Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 8 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

iPhone and iPad App 24-Hour Trainer

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118238370
Total Pages : 592 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis iPhone and iPad App 24-Hour Trainer by : Abhishek Mishra

Download or read book iPhone and iPad App 24-Hour Trainer written by Abhishek Mishra and published by John Wiley & Sons. This book was released on 2012-04-27 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: An all-in-one tutorial for planning, developing, and launching iPhone and iPad apps The number of applications in the Apple app store is growing at a staggering rate. Want to get in the game, but don't know iOS? This book-and-DVD package will help! With even little or no prior programming experience, you can learn the code necessary to build an app by following the how-to instructions in this book-and-video combo. Comprised of clear, no-nonsense lessons, the book walks you through each tutorial and then encourages you to work through simple exercises so that you can immediately apply what you just learned. These lessons are backed by video demonstrations on the accompanying DVD to further illustrate the instruction and drive home the main points. In addition, the book's appendices contain helpful information such as obtaining a device UDID, testing, and distributing an app and also lists common reasons why applications are rejected, so you can prepare to take precautionary measures to avoid these instances. Introduces iOS and helps you set up a development environment Highlights the basics of object-oriented programming principles as well as key objective-C concepts Examines Cocoa touch and the Cocoa touch framework, including using various classes in the UIKit and Foundation frameworks Looks at advanced concepts such as tab bars, web views, the Accelerometer, Google maps, Core Location, and more With this book-and-video package, you'll learn how to plan, create, and launch apps for the iPhone and iPad that are ready for submission to the App Store! Note: As part of the print version of this title, video lessons are included on DVD. For e-book versions, video lessons can be accessed at wrox.com using a link provided in the interior of the e-book.

Swift for Beginners

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Author :
Publisher : Peachpit Press
ISBN 13 : 0133961311
Total Pages : 304 pages
Book Rating : 4.1/5 (339 download)

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Book Synopsis Swift for Beginners by : Boisy G. Pitre

Download or read book Swift for Beginners written by Boisy G. Pitre and published by Peachpit Press. This book was released on 2014-12-01 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: NOTE: This edition is now out of date, and does not conform with the current version of Swift. Please check out the newer edition instead, which is ISBN 9780134289779. LEARNING A NEW PROGRAMMING LANGUAGE can be daunting. With Swift, Apple has lowered the barrier of entry for developing iOS and OS X apps by giving developers an innovative new programming language for Cocoa and Cocoa Touch. If you are new to Swift, this book is for you. If you have never used C, C++, or Objective-C, this book is definitely for you. With this handson guide, you’ll quickly be writing Swift code, using Playgrounds to instantly see the results of your work. Author Boisy G. Pitre gives you a solid grounding in key Swift language concepts–including variables, constants, types, arrays, and dictionaries–before he shows you how to use Swift’s innovative Xcode integrated development environment to create apps for iOS and OS X. THIS BOOK INCLUDES: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Best practices from an experienced Mac and iOS developer Emphasis on how to use Xcode, Playgrounds, and the REPL COMPANION WEBSITE: www.peachpit.com/swiftbeginners includes additional resources.

IPad IOS 5 Development Essentials

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Author :
Publisher : eBookFrenzy
ISBN 13 : 1466360488
Total Pages : 431 pages
Book Rating : 4.4/5 (663 download)

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Book Synopsis IPad IOS 5 Development Essentials by : Neil Smyth

Download or read book IPad IOS 5 Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2011-12-12 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: This iOS 5 edtion of iPad Development Essentials contains 58 chapters of in-depth information on the development of apps for the iPad fully updated for use with the iOS 5 SDK. The aim of this book is to teach you the skills necessary to build your own apps for the iPad. Beginning with the basics, this book provides an overview of the iPad hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPad applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, maps, split views, camera access and video playback support. New iOS 5 specific features are also covered in detail including page view controller implementation, the UIDocument class, iCloud based storage, Storyboard user interface design, automatic reference counting, Twitter integration and image filtering with Core Image. iPad iOS 5 Development Essentials takes a modular approach to the subject of iPad application development with each chapter covering a self contained topic area. This makes the book both an easy to follow learning aid and an excellent reference resource.

iPhone iOS4 Development Essentials - Xcode 4 Edition

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Author :
Publisher : eBookFrenzy
ISBN 13 : 098322823X
Total Pages : 372 pages
Book Rating : 4.9/5 (832 download)

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Book Synopsis iPhone iOS4 Development Essentials - Xcode 4 Edition by : Neil Smyth

Download or read book iPhone iOS4 Development Essentials - Xcode 4 Edition written by Neil Smyth and published by eBookFrenzy. This book was released on 2014-12 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt:

IPhone IOS 5 Development Essentials

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Author :
Publisher : eBookFrenzy
ISBN 13 : 1466337273
Total Pages : 448 pages
Book Rating : 4.4/5 (663 download)

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Book Synopsis IPhone IOS 5 Development Essentials by : Neil Smyth

Download or read book IPhone IOS 5 Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2012 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now updated with five new chapters dedicated to Xcode Storyboards, the aim of iPhone iOS 5 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as user interface layout and resizing, file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location and map management, camera access and video playback support. New iOS 5 specific features are also covered in detail including page view controller implementation, the UIDocument class, iCloud based storage, Storyboard user interface design, automatic reference counting, Twitter integration and image filtering with Core Image. iPhone iOS 5 Development Essentials takes a modular approach to the subject of iPhone application development with each chapter covering a self contained topic area. This makes the book both an easy to follow learning aid and an excellent reference resource.

Beginning Xcode: Swift Edition

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Author :
Publisher : Apress
ISBN 13 : 1484205383
Total Pages : 544 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Xcode: Swift Edition by : Matthew Knott

Download or read book Beginning Xcode: Swift Edition written by Matthew Knott and published by Apress. This book was released on 2014-12-27 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 6, to complement the latest iOS 8 SDK. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.

Learning IOS Development

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0321862961
Total Pages : 591 pages
Book Rating : 4.3/5 (218 download)

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Book Synopsis Learning IOS Development by : Maurice Sharp

Download or read book Learning IOS Development written by Maurice Sharp and published by Addison-Wesley Professional. This book was released on 2014 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.