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Arduino Adventures
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Book Synopsis Arduino Adventures by : James Floyd Kelly
Download or read book Arduino Adventures written by James Floyd Kelly and published by Apress. This book was released on 2013-03-21 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station—an orbiting museum dedicated to preserving and sharing technology throughout the centuries. Trouble ensues. The station is evacuated, including Cade and Elle's class that was visiting the station on a field trip. Cade and Elle don’t make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station. Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station. The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. You’ll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book you’ll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller. Provides eight challenges, each challenge increasing in complexity Builds around a fictional storyline that keeps the learning fun Leaves you on a solid foundation of electronic skills and knowledge
Book Synopsis Adventures in Arduino by : Becky Stewart
Download or read book Adventures in Arduino written by Becky Stewart and published by John Wiley & Sons. This book was released on 2015-04-16 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.
Book Synopsis Adventures in Arduino by : Becky Stewart
Download or read book Adventures in Arduino written by Becky Stewart and published by John Wiley & Sons. This book was released on 2015-05-04 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.
Book Synopsis Adventures in Minecraft by : David Whale
Download or read book Adventures in Minecraft written by David Whale and published by John Wiley & Sons. This book was released on 2017-10-26 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn valuable programming skills while building your own Minecraft adventure! If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player’s position, how to create and delete blocks and how to check when a block has been hit. The adventures aren't limited to the virtual – you'll also learn how to connect Minecraft to a BBC micro:bit so your Minecraft world can sense and control objects in the real world! The companion website gives you access to tutorial videos to make sure you understand the book, starter kits to make setup simple, completed code files, and badges to collect for your accomplishments. Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Minecraft for more exciting adventures, and put your personal stamp on the world you create. Your own Minecraft world will be unlike anyone else's on the planet, and you'll pick up programming skills that will serve you for years to come on other devices and projects. Among other things, you will: Write Minecraft programs in Python® on your Mac®, PC or Raspberry Pi® Build houses, structures, and make a 3D duplicating machine Build intelligent objects and program an alien invasion Build huge 2D and 3D structures like spheres and pyramids Build a custom game controller using a BBC micro:bitTM Plan and write a complete interactive arena game Adventures in Minecraft teaches you how to make your favourite game even better, while you learn to program by customizing your Minecraft journey.
Download or read book Exploring Arduino written by Jeremy Blum and published by John Wiley & Sons. This book was released on 2013-07-16 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to easily build gadgets, gizmos, robots, and more using Arduino Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book. Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardware Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones Includes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivity Explains how to combine smaller topics into more complex projects Shares downloadable materials and source code for everything covered in the book Projects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!
Download or read book Exploring Arduino written by Jeremy Blum and published by John Wiley & Sons. This book was released on 2019-10-24 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!
Book Synopsis Arduino for Beginners by : John Baichtal
Download or read book Arduino for Beginners written by John Baichtal and published by Que Publishing. This book was released on 2013-11-22 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: ARDUINO for BEGINNERS ESSENTIAL SKILLS EVERY MAKER NEEDS Loaded with full-color step-by-step illustrations! Absolutely no experience needed! Learn Arduino from the ground up, hands-on, in full color! Discover Arduino, join the DIY movement, and build an amazing spectrum of projects... limited only by your imagination! No “geekitude” needed: This full-color guide assumes you know nothing about Arduino or programming with the Arduino IDE. John Baichtal is an expert on getting newcomers up to speed with DIY hardware. First, he guides you gently up the learning curve, teaching you all you need to know about Arduino boards, basic electronics, safety, tools, soldering, and a whole lot more. Then, you walk step-by-step through projects that reveal Arduino’s incredible potential for sensing and controlling the environment–projects that inspire you to create, invent, and build the future! · Use breadboards to quickly create circuits without soldering · Create a laser/infrared trip beam to protect your home from intruders · Use Bluetooth wireless connections and XBee to build doorbells and more · Write useful, reliable Arduino programs from scratch · Use Arduino’s ultrasonic, temperature, flex, and light sensors · Build projects that react to a changing environment · Create your own plant-watering robot · Control DC motors, servos, and stepper motors · Create projects that keep track of time · Safely control high-voltage circuits · Harvest useful parts from junk electronics · Build pro-quality enclosures that fit comfortably in your home
Book Synopsis Beginning Arduino Programming by : Brian Evans
Download or read book Beginning Arduino Programming written by Brian Evans and published by Apress. This book was released on 2011-12-17 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Arduino Programming allows you to quickly and intuitively develop your programming skills through sketching in code. This clear introduction provides you with an understanding of the basic framework for developing Arduino code, including the structure, syntax, functions, and libraries needed to create future projects. You will also learn how to program your Arduino interface board to sense the physical world, to control light, movement, and sound, and to create objects with interesting behavior. With Beginning Arduino Programming, you'll get the knowledge you need to master the fundamental aspects of writing code on the Arduino platform, even if you have never before written code. It will have you ready to take the next step: to explore new project ideas, new kinds of hardware, contribute back to the open source community, and even take on more programming languages.
Book Synopsis Arduino Projects For Dummies by : Brock Craft
Download or read book Arduino Projects For Dummies written by Brock Craft and published by John Wiley & Sons. This book was released on 2013-06-24 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover all the amazing things you can do with Arduino Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board. Introduces Arduino basics to provide you with a solid foundation of understanding before you tackle your first project Features a variety of fun projects that show you how to do everything from automating your garden's watering system to constructing a keypad entry system, installing a tweeting cat flap, building a robot car, and much more Provides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers of all ages Arduino Projects For Dummies is your guide to turning everyday electronics and plain old projects into incredible innovations. Get Connected! To find out more about Brock Craft and his recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies
Book Synopsis Getting Started with Arduino by : Massimo Banzi
Download or read book Getting Started with Arduino written by Massimo Banzi and published by "O'Reilly Media, Inc.". This book was released on 2011-09-13 with total page 131 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an introduction to the open-source electronics prototyping platform.
Book Synopsis Robot Builder by : Thomas Messerschmidt
Download or read book Robot Builder written by Thomas Messerschmidt and published by Pearson Education. This book was released on 2014 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: This easy tutorial explains all aspects of robot building. It teaches basic robot programming, and gives you all the cut-and-paste code you'll need for some pretty sophisticated projects
Book Synopsis Electronics Cookbook by : Simon Monk
Download or read book Electronics Cookbook written by Simon Monk and published by "O'Reilly Media, Inc.". This book was released on 2017-03-31 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you’re among the many hobbyists and designers who came to electronics through Arduino and Raspberry Pi, this cookbook will help you learn and apply the basics of electrical engineering without the need for an EE degree. Through a series of practical recipes, you’ll learn how to solve specific problems while diving into as much or as little theory as you’re comfortable with. Author Simon Monk (Raspberry Pi Cookbook) breaks down this complex subject into several topics, from using the right transistor to building and testing projects and prototypes. With this book, you can quickly search electronics topics and go straight to the recipe you need. It also serves as an ideal reference for experienced electronics makers. This cookbook includes: Theoretical concepts such as Ohm’s law and the relationship between power, voltage, and current The fundamental use of resistors, capacitors and inductors, diodes, transistors and integrated circuits, and switches and relays Recipes on power, sensors and motors, integrated circuits, and radio frequency for designing electronic circuits and devices Advice on using Arduino and Raspberry Pi in electronics projects How to build and use tools, including multimeters, oscilloscopes, simulations software, and unsoldered prototypes
Book Synopsis Raspberry Pi for Arduino Users by : James R. Strickland
Download or read book Raspberry Pi for Arduino Users written by James R. Strickland and published by Apress. This book was released on 2018-06-19 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage your Arduino skills in the Raspberry Pi world and see how to cross the two platforms into sophisticated programs. The Arduino and Raspberry Pi communities overlap more than you might think. Arduinos can be expanded to have network capabilities with a variety of “shields,” all of which increase the cost and complexity of the system. By contrast, Raspberry Pis all run Linux, which is a very network-competent platform. The newest Pi, the Raspberry Pi Zero W, is WiFi and Bluetooth capable, and costs around $10 U.S. For network enabled gadgets, it makes far more sense to cross to the Raspberry PI platform, if only someone would make it easy to do. That's what this book is about. You'll learn some survival level Linux system administration, so you know how to set the machine up and how to establish at least minimal security for your gadget. You''ll set up and learn the Geany IDE on your Pi, which is fairly similar to the Arduino IDE. Where the two platforms overlap the most is the GPIO system. You'll see that several projects use and explain the WiringPi system. This is is deliberately similar to the Arduino's 'Wiring' functionality, which is how sketches interact with GPIO pins. You'll learn the differences between the GPIO pins of the two devices, and how the Pi has some limitations on those pins that the Arduino does not. As a final project, in an effort to escape some of those limitations, you'll attach an AtMEGA 328P to the Raspberry Pi and configure it as a real, 8MHz Arduino with the Arduino IDE running on the Pi, and learn how to have the two platforms communicate, giving you the best of both worlds. What You'll Learn Establish security with Linux system administration Set up the Apache webserver Write CGI programs so other computers can connect to your Pi and pull data in from it. Use C/C++ from Arduino sketches to write programs for the Pi Who This Book Is For The Arduino user who's been through all the tutorials and is comfortable writing sketches and connecting hardware to their Arduino.
Book Synopsis Technological Paradigms and Digital Eras by : Giacomo Chiesa
Download or read book Technological Paradigms and Digital Eras written by Giacomo Chiesa and published by Springer. This book was released on 2019-07-24 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book connects the ICT and the architectural worlds, analyzing modeling, materialization and data-driven visions for design issues at different scales. Furthermore, using sample modeling and materialization tools, it explores the links between performance-driven design approaches and the application of new digital technologies. Intended for architects and urbanists, it provides a theoretical framework to address the implications of the digital revolution in building design and operation. Furthermore, combining insights from IT and ICT with architectural and urban design know-how, it offers engineering professionals a technology-driven interpretation of the building design field.
Book Synopsis Sylvia's Super-awesome Project Book by : Sylvia Todd
Download or read book Sylvia's Super-awesome Project Book written by Sylvia Todd and published by . This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this super fun book, Sylvia teaches you to understand Arduino microcontroller programming by inventing an adjustable strobe and two digital musical instruments you can play! Along the way, you'll learn a lot about electronics, coding, science, and engineering.Written and illustrated by a kid, for kids of all ages, Sylvia's whimsical graphics and clever explanations make powerful STEM (Science, Technology, Engineering, and Math) concepts accessible and fun.
Book Synopsis Junk Box Arduino by : James R. Strickland
Download or read book Junk Box Arduino written by James R. Strickland and published by Apress. This book was released on 2016-07-04 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: We all hate to throw electronics away. Use your 5 volt Arduino and have fun with them instead! Raid your electronics junk box to build the Cestino (Arduino compatible) board and nine other electronics projects, from a logic probe to a microprocessor explorer, and learn some advanced, old-school techniques along the way. Don’t have a well-stocked junk box? No problem. Nearly all the components used in these projects are still available (and cheap) at major electronic parts houses worldwide. Junk Box Arduino is the ultimate have-fun-while-challenging-your-skills guide for Arduino hackers who’ve gone beyond the basic tutorials and are ready for adventures in electronics. Bonus materials include all the example sketches, the Cestino core and bootloader source code, and links to suppliers for parts and tools. Bonus materials include extensions to the Cestino, Sourceforge links for updated code, and all the source-code for the projects.
Download or read book Arduino Junior written by A Ayiez Zarqali and published by . This book was released on 2019-11-10 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: This module was written in accordance with the Curriculum and Assessment Standard Document for the subject of Technology Design (RBT). This module strengthens and equips junior readers aged between 4 to 15 years old with the knowledge and skills to learn electronic topics. This module is specially designed for readers with beginner knowledge in programming and microprocessor use. This book is specially designed for UNO Maker boards. This module can also be used for all Arduino UNO compatible microprocessor boards, such as CT-UNO. This book is usually accompanied by a set of student modules that can be used in conjunction with the tutor module. This module is built and written by teachers, for teachers; in collaboration with GMN Technologies Academy.GMN Academy is a social enterprise based in Malaysia. The current Academy is founded by 4 high school teachers whose mission is to provide quality and relevant STEM education for the underprivileged. Arduino emphasizes the spirit and principles of Open Source. The capital is also issued on the same principle.