Android Game Recipes

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Author :
Publisher : Apress
ISBN 13 : 1430257652
Total Pages : 240 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Android Game Recipes by : Jerome DiMarzio

Download or read book Android Game Recipes written by Jerome DiMarzio and published by Apress. This book was released on 2014-01-23 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers? Android Game Recipes is your first, reliable game coding reference for today's Android game apps. This book provides easy to follow real world game code problems and solutions, including source code. This book covers code recipe solutions that are common to 2D game development problems such as designing a game menu, collision detection, moving characters, moving backgrounds and more. This book also includes how to work with player input, how to add multiple levels, how to create game graphics for different screen resolution, and how to work with device sensors. After reading and using this book, you'll have the templated code snippets, solutions and frameworks to apply to your game app design to build your game, customize it, and then sell it on the Android app stores.

Pokemon Quest Game, Recipes, Best Pokemon, Mobile, Evolutions, Moves, Tips, Wiki, Training, Shiny, Tiers, Download Guide Unofficial

Download Pokemon Quest Game, Recipes, Best Pokemon, Mobile, Evolutions, Moves, Tips, Wiki, Training, Shiny, Tiers, Download Guide Unofficial PDF Online Free

Author :
Publisher : eBook Partnership
ISBN 13 : 0359041620
Total Pages : 61 pages
Book Rating : 4.3/5 (59 download)

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Book Synopsis Pokemon Quest Game, Recipes, Best Pokemon, Mobile, Evolutions, Moves, Tips, Wiki, Training, Shiny, Tiers, Download Guide Unofficial by : Leet Games

Download or read book Pokemon Quest Game, Recipes, Best Pokemon, Mobile, Evolutions, Moves, Tips, Wiki, Training, Shiny, Tiers, Download Guide Unofficial written by Leet Games and published by eBook Partnership. This book was released on 2018-08-29 with total page 61 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Unofficial Guide Version*Advanced Tips & Strategy Guide. This is the most comprehensive and only detailed guide you will find online. Available for instant download on your mobile phone, eBook device, or in paperback form. Here is what you will be getting when you purchase this professional advanced and detailed game guide. - Professional Tips and Strategies. - Cheats and Hacks.- Beginners Guide.- Recipes & Ingredients.- How to Attract Pokemon.- Get Rare Ingredients.- Get Additional Cooking Pots.- Evolution Levels & Evolving Pokemon.- Teaching New Moves.- PM Tickets.- Saving the Game.- Bonuses.- Get Shiny Pokemon.- Secrets, Tips, Cheats, Unlockables, and Tricks Used By Pro Players! - How to Get Tons of Cash/Coins. - PLUS MUCH MORE!Disclaimer: This product is not associated, affiliated, endorsed, certified, or sponsored by the Original Copyright Owner. All trademarks and registered trademarks appearing on this ebook are the property of their respective owners.

Android Recipes

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Author :
Publisher : Apress
ISBN 13 : 1430234148
Total Pages : 450 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Android Recipes by : Jeff Friesen

Download or read book Android Recipes written by Jeff Friesen and published by Apress. This book was released on 2011-08-04 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets. Android Recipes: A Problem-Solution Approach guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. In this book, you'll start off with a recap of Android architecture and app fundamentals, and then get down to business and build an app with Google’s Android SDK at the command line and Eclipse. Next, you'll learn how to accomplish practical tasks pertaining to the user interface, communications with the cloud, device hardware, data persistence, communications between applications, and interacting with Android itself. Finally, you'll learn how to leverage various libraries and Scripting Layer for Android (SL4A) to help you perform tasks more quickly, how to use the Android NDK to boost app performance, and how to design apps for performance, responsiveness, seamlessness, and more. Instead of abstract descriptions of complex concepts, in Android Recipes, you'll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs. This can save you a great deal of work over creating a project from scratch!

Android Recipes

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Author :
Publisher : Apress
ISBN 13 : 1430246154
Total Pages : 952 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Android Recipes by : Dave Smith

Download or read book Android Recipes written by Dave Smith and published by Apress. This book was released on 2013-01-30 with total page 952 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets. Android Recipes: A Problem-Solution Approach, Second Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. It's updated to include the Jelly Bean Android SDK as well as earlier releases. Instead of abstract descriptions of complex concepts, in Android Recipes, you'll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs. Crammed with insightful instruction and helpful examples, this second edition of Android Recipes is your guide to writing apps for one of today’s hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch!

AndEngine for Android Game Development Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849518998
Total Pages : 607 pages
Book Rating : 4.8/5 (495 download)

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Book Synopsis AndEngine for Android Game Development Cookbook by : Jayme Schroeder

Download or read book AndEngine for Android Game Development Cookbook written by Jayme Schroeder and published by Packt Publishing Ltd. This book was released on 2013-01-01 with total page 607 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game market with plans to release fun and exciting games while eliminating a large portion of the learning curve that is otherwise inevitable when getting into AndEngine development. This book requires a working installation of eclipse and the required libraries, including AndEngine and its various extensions set up prior to working with the recipes.

Android NDK: Beginner's Guide - Second Edition

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783989653
Total Pages : 494 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Android NDK: Beginner's Guide - Second Edition by : Sylvain Ratabouil

Download or read book Android NDK: Beginner's Guide - Second Edition written by Sylvain Ratabouil and published by Packt Publishing Ltd. This book was released on 2015-04-28 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.

Android NDK Game Development Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 178216779X
Total Pages : 520 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Android NDK Game Development Cookbook by : Sergey Kosarevsky

Download or read book Android NDK Game Development Cookbook written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2013-11-25 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You need to have basic knowledge of C or C++ including pointer manipulation, multithreading, and object-oriented programming concepts as well as some experience developing applications without using an IDE.

Unity Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1805129139
Total Pages : 781 pages
Book Rating : 4.8/5 (51 download)

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Book Synopsis Unity Cookbook by : Matt Smith

Download or read book Unity Cookbook written by Matt Smith and published by Packt Publishing Ltd. This book was released on 2023-11-30 with total page 781 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to take your Unity game development skills to the next level? Look no further! The "Unity Cookbook 2023, 5th Edition" is your essential guide to mastering the latest features of Unity 2023, packed with over 140 recipes to empower your game development journey. Purchase of the print or Kindle book includes a free eBook in the PDF format. Key Features Explore VR and AR development to create immersive experiences that redefine gaming Craft captivating mobile games with optimized performance and user-friendly controls Elevate gameplay with expertly composed music, dynamic sound effects, and seamless audio integration Book DescriptionUnleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.What you will learn Craft stylish user interfaces, from power bars to radars, and implement button-driven scene changes effortlessly Enhance your games with AI controlled characters, harnessing Unity's navigation meshes, surfaces, and agents Discover the power of Cinemachine in Unity for intelligent camera movements Elevate games with immersive audio, including background music and dynamic sound effects Bring your games to life with captivating visual effects, from smoke and explosions to customizable particle systems Build your own shaders using Unity's Shader Graph tool Who this book is for If you’re a Unity developer looking for better ways to resolve common recurring problems, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.

Google Daydream VR Cookbook

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0134845560
Total Pages : 557 pages
Book Rating : 4.1/5 (348 download)

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Book Synopsis Google Daydream VR Cookbook by : Sam Keene

Download or read book Google Daydream VR Cookbook written by Sam Keene and published by Addison-Wesley Professional. This book was released on 2018-08-30 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete, Up-to-Date Guide to Building AR and VR Games Google’s new ARCore and Daydream VR platforms enable you to deliver advanced augmented and virtual reality games and apps on a wide spectrum of modern Android devices. Now for the first time, there’s a comprehensive deep dive into both ARCore and Daydream for every Android developer and designer. Multi-award-winning AR/VR developer Sam Keene takes a hands-on approach, leading you through all aspects of the ARCore and Daydream frameworks and SDKs, with step-by-step tutorials and advice for building pro-quality AR/VR games and apps. Keene presents his material as a cookbook of recipes to get you up and running with VR/AR development as fast and as painlessly as possible. The recipes in most chapters start by assembling the essential building blocks, which are pieced together to create something larger. You are then free to take these building blocks and turn them into your own creation. Keene also provides an extensive library of downloadable, up-to-the-minute ARCore and Daydream code to jumpstart your project. In addition, he takes you through crucial UX design principles and best practices learned from building large scale VR and AR apps at Google. Google Daydream VR Cookbook shows you how to: Install and explore the Google Daydream development tools Master basic and advanced Daydream Controller techniques Implement intuitive VR user interfaces Integrate audio, video, and realistic physics into your VR games Install and explore the ARCore SDK and development tools Learn how to build AR apps that solve real user needs Master AR game development using ARCore Optimize VR and AR game performance Whether you are a software developer, UX professional, visual designer, beginner, or you come from a different design field, this book is a great practical introduction to VR and AR.

The Complete Idiot's Guide to Android App Development

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Author :
Publisher : Penguin
ISBN 13 : 1101539941
Total Pages : 391 pages
Book Rating : 4.1/5 (15 download)

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Book Synopsis The Complete Idiot's Guide to Android App Development by : Christopher Froehlich

Download or read book The Complete Idiot's Guide to Android App Development written by Christopher Froehlich and published by Penguin. This book was released on 2011-07-05 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: An operating manual for the hottest mobile operating system. The Complete Idiot's Guide® to Android App Development gets novice developers up and running quickly on creating their very own mobile applications, with step-by-step instruction on everything they need to design, develop, test, and publish their fully-featured apps. The Android operating system is now the largest mobile platform in the U.S., and there are now more than 90,000 apps available. Android is completely open and free to all developers. Topics covered include: • Designing effective and easy-to-navigate user interfaces for apps • Adding audio and video support to apps • Making the most of Android's hardware, including GPS, social media, built-in camera, and voice integration • Publishing application to the Android market

Android Application Development Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785889206
Total Pages : 428 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Android Application Development Cookbook by : Rick Boyer

Download or read book Android Application Development Cookbook written by Rick Boyer and published by Packt Publishing Ltd. This book was released on 2016-03-31 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 100 recipes to help you solve the most common problems faced by Android Developers today About This Book Find the answers to your common Android programming problems, from set up to security, to help you deliver better applications, faster Uncover the latest features of Android Marshmallow to make your applications stand out Get up to speed with Android Studio 1.4 - the first Android Studio based on the IntelliJ IDE from JetBrains Who This Book Is For If you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you can benefit from this book. Either way, this is a resource you'll want to keep at your desk for a quick reference to solve new problems as you tackle more challenging projects. What You Will Learn Along with Marshmallow, get hands-on working with Google's new Android Studio IDE Develop applications using the latest Android framework while maintaining backward-compatibility with the support library Master Android programming best practices from the recipes Create exciting and engaging applications using knowledge gained from recipes on graphics, animations, and multimedia Work through succinct steps on specifics that will help you complete your project faster Keep your app responsive (and prevent ANRs) with examples on the AsynchTask class Utilize Google Speech Recognition APIs for your app. Make use of Google Cloud Messaging (GCM) to create Push Notifications for your users Get a better understanding of the Android framework through detailed explanations In Detail The Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! This “cookbook” will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by “doing,” then this book will provide many topics of interest. Starting with the basics of Android development, we move on to more advanced concepts, and we'll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Internet functionality with Volley. We'll also demonstrate Google Maps and Google Cloud Messaging (also known as Push Notifications) using the Google API Library. Finally, we'll take a look at several online services designed especially for Android development. Take your application big-time with full Internet web services without having to become a server admin by leveraging the power of Backend as a Service (BaaS) providers. Style and approach This book progresses from the fundamentals of Android Development to more advanced concepts, with recipes to solve the most common problems faced by developers. This cookbook makes it easy to jump to specific topics of interest, where you'll find simple steps to implement the solution and get a clear explanation of how it works.

Android Money Maker Strategy

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Author :
Publisher : Indonesia 8
ISBN 13 :
Total Pages : 247 pages
Book Rating : 4./5 ( download)

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Book Synopsis Android Money Maker Strategy by : Roy Tech

Download or read book Android Money Maker Strategy written by Roy Tech and published by Indonesia 8. This book was released on 2019-01-01 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apps and Games Development Course is a result of years of consisted learning and research to create cutting edge IT solutions. Most tech innovations like mobile and game development used to the exclusive of programmers and coders, but the world is changing fast. The existence of Content Management System like Wordpress, Joomla, Drupal and others has altered the equations. An average web user can now create app and games without writing one line of codes or break bank. Do you want to make more money creating mobile apps and games without coding for? Are you hungry to become one of those few IT professionals that are making million of naira creating applications? If so, you’ll need to study every single word in this course because I’m going to show you develop app like a pro with step-by-step lessons. I’ve eliminated the clutter and time-consuming work around app development. I have tried to make simple as possible. Follow the screenshots and the instructions. Because the truth is; it doesn’t have to be so complicated. Creating mobile app isn’t that entire difficult task. In fact, if you are looking for the easiest ways to make mobile apps and games. With this step-by-step course, I will show you mobile app development portals, where you will be able to create different type of mobile android apps and games. You will be able to create your own app free. Please note that you will be able to create, download and publish your apps and games without paying a kobo. You can however take advantage of any paid tools available. This course has so many ways of app making to create, start practicing after every lesson. After spending about thirty minutes with the course, you will be able to create your first app without waiting one single line of codes and you don’t need to pay to start doing. You create app for clients or make apps, add advert and publish in app market for your user to download free of charge. You can also create apps and games for sale. The choice is all yours. Please note that, only innovations, creativity and hard work that can get you maximum results. Now, go ahead create as many app as possible. Make as much money you can.

Mastering AndEngine Game Development

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783981156
Total Pages : 279 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Mastering AndEngine Game Development by : Maya Posch

Download or read book Mastering AndEngine Game Development written by Maya Posch and published by Packt Publishing Ltd. This book was released on 2015-09-28 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.

Basics Marketing 02: Online Marketing

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Author :
Publisher : AVA Publishing
ISBN 13 : 2940411336
Total Pages : 187 pages
Book Rating : 4.9/5 (44 download)

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Book Synopsis Basics Marketing 02: Online Marketing by : Brian Sheehan

Download or read book Basics Marketing 02: Online Marketing written by Brian Sheehan and published by AVA Publishing. This book was released on 2010-11-25 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the concepts of online marketing, features the trends that will inspire new ideas in the future, and profiles some of the companies and individuals who developed innovative ideas that changed the field.

Who's Afraid of AAC?

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Author :
Publisher : Routledge
ISBN 13 : 1351699296
Total Pages : 312 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Who's Afraid of AAC? by : Alison Battye

Download or read book Who's Afraid of AAC? written by Alison Battye and published by Routledge. This book was released on 2017-08-04 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Who's Afraid of AAC? is a clear and concise guide to Augmentative and Alternative Communication (AAC) in the UK and will be an essential resource for all Speech and Language Therapists, educators, parents and carers supporting children with non-verbal communication. This book sets out to demystify AAC by demonstrating that you already have the skills necessary to use AAC successfully. Key features include: an overview of the different types of AAC analysis of the best available approaches tools to give you the context you need to make specific recommendations and choices thorough sections on different settings including Home, Early Years, Primary, Secondary and Special Schools so that guidance is relevant to individual needs numerous practical examples, templates and activities to help you implement AAC in all settings summaries of recent research and hot topics including eye-gaze technology, using AAC in exams, and internet safety so that you have the most up-to-date guidance at your fingertips. Created by a Speech and Language Therapist who specialises in AAC training for therapists, educators, and individuals with communication needs, as well as parents and carers, this is the only book of its kind written for a UK audience.

App Inventor 2

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491907223
Total Pages : 386 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis App Inventor 2 by : David Wolber

Download or read book App Inventor 2 written by David Wolber and published by "O'Reilly Media, Inc.". This book was released on 2014-10-13 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yes, you can create your own apps for Android devices—and it’s easy to do. This extraordinary book introduces you to App Inventor 2, a powerful visual tool that lets anyone build apps. Learn App Inventor basics hands-on with step-by-step instructions for building more than a dozen fun projects, including a text answering machine app, a quiz app, and an app for finding your parked car! The second half of the book features an Inventor’s Manual to help you understand the fundamentals of app building and computer science. App Inventor 2 makes an excellent textbook for beginners and experienced developers alike. Use programming blocks to build apps—like working on a puzzle Create custom multi-media quizzes and study guides Design games and other apps with 2D graphics and animation Make a custom tour of your city, school, or workplace Control a LEGO® MINDSTORMS® NXT robot with your phone Build location-aware apps by working with your phone’s sensors Explore apps that incorporate information from the Web

Best Android Apps

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449393713
Total Pages : 244 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Best Android Apps by : Mike Hendrickson

Download or read book Best Android Apps written by Mike Hendrickson and published by "O'Reilly Media, Inc.". This book was released on 2010-04-27 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: You can choose from thousands of apps to make your Android device do just about anything you can think of -- and probably a few things you'd never imagine. There are so many Android apps available, in fact, that it's been difficult to find the best of the bunch -- until now. Best Android Apps leads you beyond the titles in Android Market's "Top Paid" and "Top Free" bins to showcase apps that will truly delight, empower, and entertain you. The authors have tested and handpicked more than 200 apps and games, each listed with a description and details highlighting the app's valuable tips and special features. Flip through the book to browse their suggestions, or head directly to the category of your choice to find the best apps to use at work, on the town, at play, at home, or on the road. Discover great Android apps to help you: Juggle tasks Connect with friends Play games Organize documents Explore what's nearby Get in shape Travel the world Find new music Dine out Manage your money ...and much more!