Adobe Flash Platform from Start to Finish

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Author :
Publisher : Pearson Education
ISBN 13 : 0321624599
Total Pages : 549 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Adobe Flash Platform from Start to Finish by : Aaron Pedersen

Download or read book Adobe Flash Platform from Start to Finish written by Aaron Pedersen and published by Pearson Education. This book was released on 2010-06-10 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create and execute cutting-edge projects using the Adobe Flash Platform! This book explores a Flash Platform project’s life cycle, diving deep into each phase — planning, design, development, build and release, and continued maintenance. This comprehensive guide is for your entire team to refer to during the development process, including business executives, project managers, creative directors, designers, developers, and quality assurance and build engineers, explaining how each role contributes to the overall process. The book also highlights the Adobe applications — Flash Catalyst CS5, Flash Builder 4, Flash Professional CS5 and other Adobe Creative Suite 5 programs — so you can leverage the latest technology to accomplish the task at hand. Whether you’re a one-person shop or a large multi-department team, this guide details the process and scales to the key requirements of your project. About the Authors: Aaron Pedersen is cofounder of DevelopmentArc and has more than a decade of Web application experience for small startups and Fortune 500 companies. He focuses on user interface technologies, including Adobe Flash Platform (Adobe Flex, AIR) and JavaScript. He has been a lead, planner, and architect on many groundbreaking projects for Lexus.com, Scion.com, Adobe Marketplace, Yahoo Mail Flickr application, and WorkflowLab for Adobe. James Polanco is a Web application architect and cofounder of DevelopmentArc, focusing on ActionScript development, design patterns, and component implementations. He has worked with such clients as Scion.com, Lexus.com, Toyota.com, Libsyn Podcast Analytics Dashboard, Fake Science Music Store, Industrial Light & Magic, and Adobe Systems. He is an avid blogger, speaker, and researcher with a particular interest in technology implementations, best practices, and analysis of Web enabled tools and technologies. Doug Winnie is the principal product manager for Adobe Flash Catalyst, Flash Platform Workflow, and WorkflowLab. He is responsible for the integration of Adobe Flash Professional, Flash Catalyst, and Flash Builder, driving the growth of collaborative workflows between designers and developers using the Adobe Flash Platform. Doug is also an instructor at San Francisco State University and hosts the Adobe TV shows, ”ActionScript 1:1 with Doug Winnie” and “Flash Catalyst 1:1 with Doug Winnie.”

Adobe® Flash® Platform from Start to Finish

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Author :
Publisher :
ISBN 13 : 9788131757109
Total Pages : 217 pages
Book Rating : 4.7/5 (571 download)

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Book Synopsis Adobe® Flash® Platform from Start to Finish by : Aaron Pedersen

Download or read book Adobe® Flash® Platform from Start to Finish written by Aaron Pedersen and published by . This book was released on 2010 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Adobe? Flash? Platform From Start To Finish

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Author :
Publisher :
ISBN 13 :
Total Pages : 217 pages
Book Rating : 4.:/5 (12 download)

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Book Synopsis Adobe? Flash? Platform From Start To Finish by : Aaron Pedersen

Download or read book Adobe? Flash? Platform From Start To Finish written by Aaron Pedersen and published by . This book was released on 1900 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create and execute cutting-edge projects using the Adobe Flash Platform!This book explores a Flash Platform project's life cycle, diving deep into each phase - planning, design, development, build and release, and continued maintenance. This comprehensive guide is for your entire team to refer to during the development process, including business executives, project managers, creative directors, designers, developers, and quality assurance and build engineers, explaining how each role contributes to the overall process. The book also highlights the Adobe applications - Flash Catalyst CS5, Flash.

Adobe Flash Platform from Start to Finish

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Author :
Publisher :
ISBN 13 : 9780321624574
Total Pages : 197 pages
Book Rating : 4.6/5 (245 download)

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Book Synopsis Adobe Flash Platform from Start to Finish by : Aaron

Download or read book Adobe Flash Platform from Start to Finish written by Aaron and published by . This book was released on 2010 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Fundamentals of ActionScript 3.0

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Author :
Publisher : Peachpit Press
ISBN 13 : 0132789043
Total Pages : 471 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Fundamentals of ActionScript 3.0 by : Doug Winnie

Download or read book Fundamentals of ActionScript 3.0 written by Doug Winnie and published by Peachpit Press. This book was released on 2011-07-11 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript. Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how ActionScript functions, and gives them the power to come up with original solutions when creating their own projects. Doug’s book dives right into the concepts of manipulating Flash objects and the fundamentals of functions and mathematical operators. After presenting events and using scripts to control the Flash timeline, classes and conditionals are covered in depth. The final part of the book covers creating desktop applications with Adobe AIR, developing mobile applications, and working with external code libraries. Real-world projects are sprinkled generously throughout the book and Appendices include information on debugging, deciphering documentation, and using Adobe Flash Builder as an ActionScript development environment.

Flash CS6: The Missing Manual

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449330487
Total Pages : 851 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Flash CS6: The Missing Manual by : Chris Grover

Download or read book Flash CS6: The Missing Manual written by Chris Grover and published by "O'Reilly Media, Inc.". This book was released on 2012-06-19 with total page 851 pages. Available in PDF, EPUB and Kindle. Book excerpt: You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease. The important stuff you need to know: Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter. Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.

Beginning Flash, Flex, and AIR Development for Mobile Devices

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118193350
Total Pages : 472 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Beginning Flash, Flex, and AIR Development for Mobile Devices by : Jermaine G. Anderson

Download or read book Beginning Flash, Flex, and AIR Development for Mobile Devices written by Jermaine G. Anderson and published by John Wiley & Sons. This book was released on 2011-10-13 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Easily create cross-platform, standalone native applications for mobile devices using AIR AIR allows you to develop the rich, creative, interactive media experiences for mobile applications. This easy-to-follow guide covers everything you need to know to create rich mobile applications using Adobe Flash Builder. Packed with examples, this book shows you how to build applications for mobile devices using a combination of ActionScript, the Flex framework and AIR. You'll discover how these applications are able to run across multiple mobile and tablet devices, targeting Google Android, Apple iOS, and BlackBerry platforms. Plus, hands-on instructions detail how to leverage the unique hardware and software features that are available to each various device and platform. Serves an ideal starting point for learning to create rich, interactive applications for mobile devices Includes hands-on examples that demonstrate how to best use the variety of hardware and software features Escorts you through mobile app concept to completion with sample code and step-by-step instructions Discusses such topics as enabling multitouch; developing for multiple screen sizes; maintaining app data; and much more Start building standalone mobile applications today with Beginning Flash, Flex, and AIR Development for Mobile Devices.

AdvancED Flash on Devices

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Author :
Publisher : Apress
ISBN 13 : 143021905X
Total Pages : 717 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis AdvancED Flash on Devices by : Scott Janousek

Download or read book AdvancED Flash on Devices written by Scott Janousek and published by Apress. This book was released on 2009-10-22 with total page 717 pages. Available in PDF, EPUB and Kindle. Book excerpt: AdvancED Flash on Devices begins with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as: How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile How to include platform and context awareness for better adaptation How to adopt an application on multiple devices using dynamic graphical GUI Creating two full working real life touch screen mobile application The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as: How to adopt Flex for multiple mobile device browsers How to create various video players for Flash Lite and Flash 10 and optimize your content. How to take advantage of Flash Media Server Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.

ActionScript 3.0 Cookbook

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554621
Total Pages : 589 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis ActionScript 3.0 Cookbook by : Joey Lott

Download or read book ActionScript 3.0 Cookbook written by Joey Lott and published by "O'Reilly Media, Inc.". This book was released on 2006-10-11 with total page 589 pages. Available in PDF, EPUB and Kindle. Book excerpt: Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Professional Flash Lite Mobile Development

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 047090433X
Total Pages : 730 pages
Book Rating : 4.4/5 (79 download)

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Book Synopsis Professional Flash Lite Mobile Development by : Jermaine G. Anderson

Download or read book Professional Flash Lite Mobile Development written by Jermaine G. Anderson and published by John Wiley & Sons. This book was released on 2010-07-08 with total page 730 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to start developing for mobile devices today Adobe Flash Lite allows you to quickly create and publish engaging mobile content for games, wallpapers, video, music, or applications. With this essential guide, you'll discover how to develop applications for Flash-enabled mobile devices using ActionScript 2.0 and the latest version of Flash Lite. Detailed walkthroughs take you from concept to completion for a variety of examples. The author provides an overview on extending Flash Lite capabilities and shows you how to distribute complete applications using the Adobe Distributable Player and Packager. Discover how Adobe Flash Lite allows you to quickly create engaging mobile content to Flash-enabled mobile devices Demonstrates every step in the development process, from concept to completion Reinforces four critical topics throughout the book: ActionScript 2.0 mobile device considerations, PureMVC framework, native device properties, and the ability to extend Flash Lite This in-depth exploration of Adobe Flash Lite is no lightweight! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Mobile Development with Adobe Flash Professional

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Author :
Publisher : Adobe Press
ISBN 13 : 9780321788108
Total Pages : 30 pages
Book Rating : 4.7/5 (881 download)

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Book Synopsis Mobile Development with Adobe Flash Professional by : Video2brain (Firm)

Download or read book Mobile Development with Adobe Flash Professional written by Video2brain (Firm) and published by Adobe Press. This book was released on 2011-08-25 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to design and develop applications for mobile devices using the popular Adobe Flash Platform (2 million developers strong!) * *Innovative course offers hours of exceptional quality video tutorials from an experienced instructor, plus a 48-page, full-color printed guide. *Learn how to develop applications for the iPhone, iPad, and iPod touch, as well as for Android devices. *video2brain is one of the world's leading producers of video training. This innovative, in-depth video training course and accompanying 48-page fullcolor book, is aimed at designers and developers looking to create applications for mobile devices using the popular Adobe Flash Platform. After an industry debate that made headlines for months, designers and developers can use their Adobe Flash Professional, Flex, and ActionScript skills to quickly begin developing applications for the iPhone, iPad, and iPod touch, as well as for Android devices. In this in-depth course, you'll learn from the ground up how to set up your system to become a mobile developer, create applications, and master each step of the publishing process An experienced instructor presents hours of exceptional quality video tutorials, complete with lesson files, assessment quizzes, and review materials. The video is wrapped in a unique interface that allows the viewer to jump to any topic and also bookmark individual sections for later review. The unique Watch-and- Work mode shrinks the video into a small window to allow the student to work alongside in Flash. Project files used in the lessons are included on the disc so viewers can practice what they've learned, and interactive review questions help reinforce freshly gained knowledge. Selected videos can be downloaded for viewing on iPhones, iPods, and other compatible mobile devices.

Beginning JavaFX

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Author :
Publisher : Apress
ISBN 13 : 1430271981
Total Pages : 326 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning JavaFX by : Lawrence PremKumar

Download or read book Beginning JavaFX written by Lawrence PremKumar and published by Apress. This book was released on 2010-12-31 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: The open source JavaFX platform offers a Java-based approach to rich Internet application (RIA) development—an alternative to Adobe Flash/Flex and Microsoft Silverlight. At over 100 million downloads, JavaFX is poised to be a significant player. Written by a JavaFX engineer and developer, this book is one of the first on the JavaFX platform to give you the following: The fundamentals of JavaFX scripting on desktop and mobile platforms Examples of RIAs using JavaFX Graphics Media and animation using JavaFX See how JavaFX gives you dynamic Java effects in your RIA development.

Creating HTML5 Animations with Flash and Wallaby

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449317200
Total Pages : 63 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Creating HTML5 Animations with Flash and Wallaby by : Ian L. McLean

Download or read book Creating HTML5 Animations with Flash and Wallaby written by Ian L. McLean and published by "O'Reilly Media, Inc.". This book was released on 2011-09-02 with total page 63 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating standards-compliant animations for the Web just got a lot easier. With this concise guide, you’ll learn how to convert Flash animations into HTML5, using Wallaby—the experimental tool from Adobe. Wallaby makes Flash content available for devices that don't support Flash runtimes, including the iPhone and iPad. Developing HTML5 animations is time-consuming with all the coding required. This book shows you how to create compelling content for HTML5 environments with relative ease, whether you know Flash or not. After a quick introduction to simple animation building with Flash, you'll learn how Wallaby helps you convert those animations into HTML5 code. Learn how to create a simple Flash animation, using Flash Professional CS5 Become familiar with the Flash Library, Stage drawing canvas, and animation Timeline Take the right approach to building a complex Flash animation for HTML5 Get performance tips to optimize animations for desktops and mobile devices Use simple JavaScript and CSS code to place the Wallaby animation in a web page Add interactivity to your HTML5 animation with jQuery

Flash

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Publisher : MIT Press
ISBN 13 : 0262325780
Total Pages : 191 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Flash by : Anastasia Salter

Download or read book Flash written by Anastasia Salter and published by MIT Press. This book was released on 2014-09-12 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: How Flash rose and fell as the world's most ubiquitous yet divisive software platform, enabling the development and distribution of a world of creative content. Adobe Flash began as a simple animation tool and grew into a multimedia platform that offered a generation of creators and innovators an astonishing range of opportunities to develop and distribute new kinds of digital content. For the better part of a decade, Flash was the de facto standard for dynamic online media, empowering amateur and professional developers to shape the future of the interactive Web. In this book, Anastasia Salter and John Murray trace the evolution of Flash into one of the engines of participatory culture. Salter and Murray investigate Flash as both a fundamental force that shaped perceptions of the web and a key technology that enabled innovative interactive experiences and new forms of gaming. They examine a series of works that exemplify Flash's role in shaping the experience and expectations of web multimedia. Topics include Flash as a platform for developing animation (and the “Flashimation” aesthetic); its capacities for scripting and interactive design; games and genres enabled by the reconstruction of the browser as a games portal; forms and genres of media art that use Flash; and Flash's stance on openness and standards—including its platform-defining battle over the ability to participate in Apple's own proprietary platforms. Flash's exit from the mobile environment in 2011 led some to declare that Flash was dead. But, as Salter and Murray show, not only does Flash live, but its role as a definitive cross-platform tool continues to influence web experience.

Flash Catalyst CS5 Bible

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470767944
Total Pages : 390 pages
Book Rating : 4.4/5 (77 download)

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Book Synopsis Flash Catalyst CS5 Bible by : Rob Huddleston

Download or read book Flash Catalyst CS5 Bible written by Rob Huddleston and published by John Wiley & Sons. This book was released on 2010-04-15 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to use the new Flash Catalyst to create rich Internet applications Adobe Flash Catalyst enables you to take designs from Photoshop and Illustrator and convert them into rich Flash-based applications—without writing or even understanding one line of code. It may sound too good to be true, but this helpful reference shows you how to leverage the Flash skills you already have in order to convert your ideas into functioning applications. You’ll explore everything from the basics of the Flex framework to using Flash Builder to complete conversion of an application. Shows you how to use the eagerly anticipated Flash Catalyst to convert assets from Illustrator and Photoshop directly into Flex components without ever needing to write code Reviews the basics of the Flex framework and rich Internet applications Demonstrates how to import comps and assets into Flash Builder in order to create an application Convert your ideas from design into functioning applications—and avoid writing complex code—with this authoritative resource.

Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours

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Author :
Publisher : Pearson Education
ISBN 13 : 0132715422
Total Pages : 865 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours by : Phillip Kerman

Download or read book Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours written by Phillip Kerman and published by Pearson Education. This book was released on 2003-06-07 with total page 865 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours Phillip Kerman 24 Proven One-hour Lessons In just 24 lessons of one hour or less, you will be able to create dynamic animations using Adobe® Flash® CS3 Professional. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of Flash from the ground up. Step-by-step instructions carefully walk you through the most common Flash tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to do something. Watch Out! cautions alert you to possible problems, and give you advice on how to avoid them. Learn how to… o Create, optimize, and export dynamic animated movies for the Web, disk, or CD o Integrate Flash animations with static HTML pages o Use Flash’s vector graphics tools, including filters and blends, to create drawings and animations o Use digital video in Flash movies o Animate using time-tested techniques and Flash’s special “tweening” features o Create powerful, interactive movies using the basics of ActionScript o Design Button, Graphic, and Movie Clip symbols and use them over and over without increasing file size o Import existing graphics from Illustrator® and Photoshop® Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He frequently presents at Flash user conferences and has taught Flash and other authoring tools in workshops around the world. Register your book at www.samspublishing.com/register for convenient access to downloads, updates, and corrections as they become available.

The Complete Guide to Writing & Publishing Your First e-Book

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Author :
Publisher : Atlantic Publishing Company
ISBN 13 : 1601386087
Total Pages : 196 pages
Book Rating : 4.6/5 (13 download)

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Book Synopsis The Complete Guide to Writing & Publishing Your First e-Book by : Martha Maeda

Download or read book The Complete Guide to Writing & Publishing Your First e-Book written by Martha Maeda and published by Atlantic Publishing Company. This book was released on 2015-02-06 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advent of Amazon s Kindle in 2007 allowed millions of writers to make the leap from paper to the electronic screen. Several eReader competitors recently joined the ring, introducing products such as the Apple iPad, Barnes & Noble Nook, the updated Sony Reader, and Samsung Papyrus. The publishing world is experiencing a revolution with these electronic readers and you can catch up to speed by learning the ins and outs of publishing with this low-cost, high-profit publisher. The Complete Guide to Writing & Publishing Your First eBook is a guide for anyone who s dreamt about becoming a published author and is intrigued by the profitable new prospect of ePublishing but didn t know where to start. EBook sales hovered around $500 million at the end of 2009, and are steadily climbing. If you re passionate about writing and using new technology to market yourself and your work, this book will explain how you can do what you love and increase your earning potential. Start off with understanding what an eBook is and the differences between traditional and digital publishing, and the benefits involved. You will identify and learn the details of more than 15 eReaders, including the three top-selling: Kindle, Nook, and Sony Reader. You will employ the basics of analyzing your audience, brainstorming, writing, editing, and marketing according to the type of eReader. You will learn the process of getting your book published, how to change or alter the format or style of your book to match the necessities of the eReader, and how to optimize the format of any text for e-reading. We spent dozens of hours interviewing writers who are experts in the art of digital publishing to provide a complete overview of everything you need to know about publishing your eBook. Not only will you learn how to upload your work through an eReader, you will also hone your writing skills with tips, writing exercises, and writing resources. You will learn how to target your book to the right demographic and what you can do to promote your book in online inventories. You will learn the basics of viral marketing promotion, SEO, and building a business with digital publications. You will learn how to work with your eReader to produce innovative content, and you will learn how to monitor for updates to the electronic publishing industry. No matter what your goals are, you can start publishing from your home with eReader technology