ACM SIGGRAPH '89 Course Notes

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Publisher :
ISBN 13 :
Total Pages : 280 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis ACM SIGGRAPH '89 Course Notes by :

Download or read book ACM SIGGRAPH '89 Course Notes written by and published by . This book was released on 1989 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Creating and Animating the Virtual World

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Publisher : Springer Science & Business Media
ISBN 13 : 4431681868
Total Pages : 281 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Creating and Animating the Virtual World by : Nadia Magnenat Thalmann

Download or read book Creating and Animating the Virtual World written by Nadia Magnenat Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains invited papers and a selection of research papers submitted to Computer Animation '92, the fourth international workshop on computer animation held in Genova on May 20-22, 1992. This workshop, now an annual event, is organized by the Computer Graphics Society, the University of Genova, and the Swiss Federal Institute of Technology in Lausanne. Original research results and applications experience to the various areas of computer animation are represented in the book. This year most contributions are related to physics-based animation, human animation, and geometric modelling for animation.

Visualization in Scientific Computing

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Publisher : Springer Science & Business Media
ISBN 13 : 3642779026
Total Pages : 222 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis Visualization in Scientific Computing by : Michel Grave

Download or read book Visualization in Scientific Computing written by Michel Grave and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualization in scientific computing is getting more and more attention from many people. Especially in relation with the fast increase of com puting power, graphic tools are required in many cases for interpreting and presenting the results of various simulations, or for analyzing physical phenomena. The Eurographics Working Group on Visualization in Scientific Com puting has therefore organized a first workshop at Electricite de France (Clamart) in cooperation with ONERA (Chatillon). A wide range of pa pers were selected in order to cover most of the topics of interest for the members of the group, for this first edition, and 26 of them were presented in two days. Subsequently 18 papers were selected for this volume. 1'he presentations were organized in eight small sessions, in addition to discussions in small subgroups. The first two sessions were dedicated to the specific needs for visualization in computational sciences: the need for graphics support in large computing centres and high performance net works, needs of research and education in universities and academic cen tres, and the need for effective and efficient ways of integrating numerical computations or experimental data and graphics. Three of those papers are in Part I of this book. The third session discussed the importance and difficulties of using stan dards in visualization software, and was related to the fourth session where some reference models and distributed graphics systems were discussed. Part II has five papers from these sessions.

Visual Computing

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Publisher : Springer Science & Business Media
ISBN 13 : 443168204X
Total Pages : 926 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Visual Computing by : Tosiyasu L. Kunii

Download or read book Visual Computing written by Tosiyasu L. Kunii and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 926 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of the 10th International Conference of the Computer Graphics Society, CG International '92, Visual Computing - Integrating Computer Graphics with Computer Vision -, held at Kogakuin University, Tokyo in Japan from June 22-26,1992. Since its foundation in 1983, this conference has continued to attract high quality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), and in the United States of America (1991). Future CG International conferences are planned in Switzerland (1993), in Australia (1994), and in the United Kingdom (1995). It has been the editor's dream to research the integration of computer graphics with computer vision through data structures. The conference the editor put together in Los Angeles in 1975 involving the UCLA and IEEE Computer Societies had to spell out these three areas explicitly in the conference title, "computer graphics," "pattern recognition" and "data structures," as well as in the title of the proceedings published by IEEE Computer Society Press. In 1985, the editor gave the name "visual computer" to machines having all the three functionalities as seen in the journal under that name from Springer. Finally, the research in integrating visual information processing has now reached reality as seen in this proceedings of CG International '92. Chapters on virtual reality, and on tools and environments provide examples.

Gesture-Based Communication in Human-Computer Interaction

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Publisher : Springer
ISBN 13 : 3540245987
Total Pages : 571 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis Gesture-Based Communication in Human-Computer Interaction by : Antonio Camurri

Download or read book Gesture-Based Communication in Human-Computer Interaction written by Antonio Camurri and published by Springer. This book was released on 2011-04-02 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research on the multifaceted aspects of modeling, analysis, and synthesis of - man gesture is receiving growing interest from both the academic and industrial communities. On one hand, recent scienti?c developments on cognition, on - fect/emotion, on multimodal interfaces, and on multimedia have opened new perspectives on the integration of more sophisticated models of gesture in c- putersystems.Ontheotherhand,theconsolidationofnewtechnologiesenabling “disappearing” computers and (multimodal) interfaces to be integrated into the natural environments of users are making it realistic to consider tackling the complex meaning and subtleties of human gesture in multimedia systems, - abling a deeper, user-centered, enhanced physical participation and experience in the human-machine interaction process. The research programs supported by the European Commission and s- eral national institutions and governments individuated in recent years strategic ?elds strictly concerned with gesture research. For example, the DG Infor- tion Society of the European Commission (www.cordis.lu/ist) supports several initiatives, such as the “Disappearing Computer” and “Presence” EU-IST FET (Future and Emerging Technologies), the IST program “Interfaces & Enhanced Audio-Visual Services” (see for example the project MEGA, Multisensory - pressive Gesture Applications, www.megaproject.org), and the IST strategic - jective “Multimodal Interfaces.” Several EC projects and other funded research are represented in the chapters of this book. Awiderangeofapplicationscanbene?tfromadvancesinresearchongesture, from consolidated areas such as surveillance to new or emerging ?elds such as therapy and rehabilitation, home consumer goods, entertainment, and aud- visual, cultural and artistic applications, just to mention only a few of them.

Course Notes

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ISBN 13 :
Total Pages : 282 pages
Book Rating : 4.:/5 (318 download)

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Download or read book Course Notes written by and published by . This book was released on 1993 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Culture, Technology & Creativity in the Late Twentieth Century

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Publisher : Indiana University Press
ISBN 13 : 9780861962662
Total Pages : 260 pages
Book Rating : 4.9/5 (626 download)

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Book Synopsis Culture, Technology & Creativity in the Late Twentieth Century by : Philip Hayward

Download or read book Culture, Technology & Creativity in the Late Twentieth Century written by Philip Hayward and published by Indiana University Press. This book was released on 1990 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Addressing how technology and creativity interrelate in the arts and culture of the late 20th century, this anthology combines a general introduction with a set of case studies from a range of international critics.

Virtual Reality

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Publisher : Educational Technology
ISBN 13 : 9780877782469
Total Pages : 136 pages
Book Rating : 4.7/5 (824 download)

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Book Synopsis Virtual Reality by : Hilary McLellan

Download or read book Virtual Reality written by Hilary McLellan and published by Educational Technology. This book was released on 1992 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advances in Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 3642762867
Total Pages : 451 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis Advances in Computer Graphics by : Gerald Garcia

Download or read book Advances in Computer Graphics written by Gerald Garcia and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).

Data-Driven 3D Facial Animation

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Publisher : Springer Science & Business Media
ISBN 13 : 1846289068
Total Pages : 303 pages
Book Rating : 4.8/5 (462 download)

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Book Synopsis Data-Driven 3D Facial Animation by : Zhigang Deng

Download or read book Data-Driven 3D Facial Animation written by Zhigang Deng and published by Springer Science & Business Media. This book was released on 2008 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Comprehensive in scope, the book provides an up-to-date reference source for those working in the facial animation field.

Cyberworlds

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Publisher : Springer Science & Business Media
ISBN 13 : 4431679413
Total Pages : 346 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Cyberworlds by : Tosiyasu L. Kunii

Download or read book Cyberworlds written by Tosiyasu L. Kunii and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: The worlds synthesized in the cyberspaces of networked computers are the theme of Cyberworlds. Cyberspaces have come into prominence with the de velopment of the Internet and are expected to expand drastically with the emergence of national and international information systems. The purpose is to discover the architecture and design of cy of the book Cyberworlds berworlds by synthesizing worlds in cyberspaces. The underlying philosophy is crucial to the success of the architecture, and an initial effort is made to delineate it at the beginning of the book. The book's topics are selected to clarify the issues of the philosophy, architecture, and design of cyberworlds through a wide variety of case studies. The approach presented in the book is thus characterized as synthetic rather than analytic. There already are numbers of books with observations and analyses of cyberworlds. They warn of the danger of widespread crimes and accidents in the cyberworlds, for instance. Without a philosophy and methodologies of how to architecturally design and synthesize the cyber worlds, the worlds in cyberspaces tend to be arbitrarily extended, disordered, and, in extreme cases, criminal. This book is intended to benefit readers by providing them with a possible direction to take in deciding how to synthesize worlds in cyberspaces. Cre ating new worlds in new spaces with almost unlimited dimension and scale is an immense challenge. In principle, anyone at any moment can participate in the creation. The book serves as a creator's reference and also as a design guidebook.

Handbook of Multimodal and Spoken Dialogue Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 1461545013
Total Pages : 536 pages
Book Rating : 4.4/5 (615 download)

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Book Synopsis Handbook of Multimodal and Spoken Dialogue Systems by : Dafydd Gibbon

Download or read book Handbook of Multimodal and Spoken Dialogue Systems written by Dafydd Gibbon and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dictation systems, read-aloud software for the blind, speech control of machinery, geographical information systems with speech input and output, and educational software with `talking head' artificial tutorial agents are already on the market. The field is expanding rapidly, and new methods and applications emerge almost daily. But good sources of systematic information have not kept pace with the body of information needed for development and evaluation of these systems. Much of this information is widely scattered through speech and acoustic engineering, linguistics, phonetics, and experimental psychology. The Handbook of Multimodal and Spoken Dialogue Systems presents current and developing best practice in resource creation for speech input/output software and hardware. This volume brings experts in these fields together to give detailed `how to' information and recommendations on planning spoken dialogue systems, designing and evaluating audiovisual and multimodal systems, and evaluating consumer off-the-shelf products. In addition to standard terminology in the field, the following topics are covered in depth: How to collect high quality data for designing, training, and evaluating multimodal and speech dialogue systems; How to evaluate real-life computer systems with speech input and output; How to describe and model human-computer dialogue precisely and in depth. Also included: The first systematic medium-scale compendium of terminology with definitions. This handbook has been especially designed for the needs of development engineers, decision-makers, researchers, and advanced level students in the fields of speech technology, multimodal interfaces, multimedia, computational linguistics, and phonetics.

Virtual Environments and Advanced Interface Design

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Publisher : Oxford University Press
ISBN 13 : 0195075552
Total Pages : 595 pages
Book Rating : 4.1/5 (95 download)

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Book Synopsis Virtual Environments and Advanced Interface Design by : Woodrow Barfield

Download or read book Virtual Environments and Advanced Interface Design written by Woodrow Barfield and published by Oxford University Press. This book was released on 1995-06 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors. The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field. Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.

Software Visualisation

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Publisher : World Scientific
ISBN 13 : 9814498378
Total Pages : 284 pages
Book Rating : 4.8/5 (144 download)

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Book Synopsis Software Visualisation by : P Eades

Download or read book Software Visualisation written by P Eades and published by World Scientific. This book was released on 1996-11-22 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: The term “software visualisation” refers to the graphical display of characteristics and behaviour of all aspects of software: design and analysis methods, systems, programs and algorithms. The purpose of this book is to collect and compare different experiences of software visualisation both from fundamental and applied viewpoints. The book is divided into four parts, covering important aspects of software visualisation. Part 1 covers a survey on existing software visualisation tools and environments, the strategies for making a software visualisation system language independent, and program animation for C language. Part 2 presents topics and techniques on graph drawing, which supports efficient and aesthetically pleasing visualisation. Some recently developed graph drawing systems and techniques used are described. Part 3 discusses visual programming concepts and techniques for supporting parallel and heterogeneous distributed programming. Part 4 includes several case studies of software visualisation, concentrating on the broader field of software engineering ranging from software metrics to reverse engineering. Contents: Program Visualisation:Aspects and Taxonomy of Program Visualisation (M J Oudshoorn et al.)Language Independent Program Visualisation (J H Cross & T D Hendrix)Visual Debugging and Automatic Animation of C Programs (R A Baeza-Yates et al.)Graph Drawing:Layout Creation Methods for Software Visualisation (T Lin & P Eades)GraphPack: Design and Features (M S Krishnamoorthy et al.)H–V Drawings of Binary Trees (S K Kim)Applications to Parallel and Distributed Programming:Visual Programming for Parallel Processing (W Cai et al.)Visual Transformation Specifications (C-R Dow et al.)Visual Programming for Heterogeneous Distributed Systems (D-Q Zhang et al.)Program Analysis Through Visualisation (D Kranzlmüller et al.)Applications to Software Engineering:Visualisations of Large Object-Oriented Systems (P Haynes et al.)Graph Visualisation in a Compiler Project (M Alt et al.)Structural Modeling of Flowcharts (W Lai & P Eades)Manipulating and Documenting Software Structures (M-A D Storey et al.) Readership: Computer scientists. keywords:Software Visualization;Graph Visualization;Graph Drawing;Software Comprehension;Parallel Program Visualization;Visual Programming;Reverse Engineering;Software Engineering;Program Understanding;Program Animation

SIGGRAPH 98, Course Notes CD-ROM.

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (44 download)

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Download or read book SIGGRAPH 98, Course Notes CD-ROM. written by and published by . This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Electron Tomography

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Publisher : Springer Science & Business Media
ISBN 13 : 1475721633
Total Pages : 398 pages
Book Rating : 4.4/5 (757 download)

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Book Synopsis Electron Tomography by : Joachim Frank

Download or read book Electron Tomography written by Joachim Frank and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique resource details the theory, working methods, and applications of electron tomographic techniques for imaging asymmetric, noncrystalline biological specimens.

Computer-integrated Surgery

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Publisher : MIT Press
ISBN 13 : 9780262200974
Total Pages : 790 pages
Book Rating : 4.2/5 (9 download)

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Book Synopsis Computer-integrated Surgery by : Russell H. Taylor

Download or read book Computer-integrated Surgery written by Russell H. Taylor and published by MIT Press. This book was released on 1996 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Computer-Integrated Surgery leading researchers and clinical practitioners describe the exciting new partnership that is being forged between surgeons and machines such as computers and robots, enabling them to perform certain skilled tasks better than either can do alone.The 19 chapters in part I, Technology, explore the components -- registration, basic tools for surgical planning, human-machine interfaces, robotic manipulators, safety -- that are the basis of computer-integrated surgery. These chapters provide essential background material needed to get up to speed on current work as well as a ready reference for those who are already active in the field.The 39 chapters in part II, Applications, cover eight clinical areas -- neurosurgery, orthopedics, eye surgery, dentistry, minimal access surgery, ENT surgery, craniofacial surgery, and radiotherapy -- with a concluding chapter on the high-tech operating room. Each section contains a brief introduction as well as at least one "requirements and opportunities" chapter written by a leading clinician in the area under discussion.