A Complete Guide to Character Rigging for Games Using Blender

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Author :
Publisher : CRC Press
ISBN 13 : 1000934780
Total Pages : 400 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis A Complete Guide to Character Rigging for Games Using Blender by : Armin Halač

Download or read book A Complete Guide to Character Rigging for Games Using Blender written by Armin Halač and published by CRC Press. This book was released on 2023-09-19 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks. It provides all the tools needed to go from a static character model to an animation-ready, high quality, and fast performing game rig. Written to be accessible and easy to follow, the book covers character rigging theory that is supported by industry standard examples of how to apply that theory to character rigs for video games. It demonstrates the reasoning behind rigging decisions followed by instructions and examples on how to apply that knowledge to rig creation. It includes chapters that focus on the character deformation techniques that raise the visual quality of the model and subsequently of the animation and game it will be used in. This book will be vital reading to those studying games animation as well as early-career rigging artists, character animators, modeling artists, technical animators, and technical artists.

Game Character Creation with Blender and Unity

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118237714
Total Pages : 466 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Game Character Creation with Blender and Unity by : Chris Totten

Download or read book Game Character Creation with Blender and Unity written by Chris Totten and published by John Wiley & Sons. This book was released on 2012-06-01 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a popular and productive pursuit for both hobbyists and serious developers; this guide brings together two effective tools to simplify and enhance the process Artists who are familiar with Blender or other 3D software but who lack experience with game development workflow will find this book fills important gaps in their knowledge Provides a complete tutorial on developing a game character, including modeling, UV unwrapping, sculpting, baking displacements, texturing, rigging, animation, and export Emphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills.

The Complete Guide to Blender Graphics

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Author :
Publisher : CRC Press
ISBN 13 : 1000940179
Total Pages : 455 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis The Complete Guide to Blender Graphics by : John M. Blain

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2023-09-19 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning Instruction is presented in a series of chapters incorporating visual reference to the program's interface The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program Chapters are developed in a building block fashion providing forward and reverse reference to relevant material Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

The Complete Guide to Blender Graphics

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Author :
Publisher : CRC Press
ISBN 13 : 135162282X
Total Pages : 1334 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis The Complete Guide to Blender Graphics by : John M. Blain

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2017-09-27 with total page 1334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing. The program is comprehensive. The interface is extensive. The creative experience is fantastic. The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples. In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples. Key Features: Contents are structured in a building-block fashion, using content covered in early chapters to explain more complex content in later chapters. Describes the basic operations of the interface and the majority of its functions with visual references and practical examples Significantly expands discussion of advanced features providing the reader with a guide to the full potential of the program.

The Complete Guide to Blender Graphics

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Author :
Publisher :
ISBN 13 : 9781003400912
Total Pages : 0 pages
Book Rating : 4.4/5 (9 download)

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Book Synopsis The Complete Guide to Blender Graphics by : John M. Blain

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by . This book was released on 2024 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning Instruction is presented in a series of chapters incorporating visual reference to the program's interface The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program Chapters are developed in a building block fashion providing forward and reverse reference to relevant material Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

The Complete Guide to Blender Graphics

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Author :
Publisher : CRC Press
ISBN 13 : 1000952339
Total Pages : 788 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis The Complete Guide to Blender Graphics by : John M. Blain

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2023-09-19 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

The Complete Guide to Blender Graphics

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Author :
Publisher :
ISBN 13 : 9781351622813
Total Pages : pages
Book Rating : 4.6/5 (228 download)

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Book Synopsis The Complete Guide to Blender Graphics by : John M. Blain

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing. The program is comprehensive. The interface is extensive. The creative experience is fantastic.The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples. In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples."--Provided by publisher.

BLENDER - THE ULTIMATE GUIDE - VOLUME 4

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Author :
Publisher : Lulu.com
ISBN 13 : 0244947686
Total Pages : 419 pages
Book Rating : 4.2/5 (449 download)

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Book Synopsis BLENDER - THE ULTIMATE GUIDE - VOLUME 4 by : Andrea Coppola

Download or read book BLENDER - THE ULTIMATE GUIDE - VOLUME 4 written by Andrea Coppola and published by Lulu.com. This book was released on 2017-11-14 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the 4th volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software. In this volume we'll tell you in detail about animation, rigging and inverse kinematicsd, creation of a character, motion capture, motion tracking and videoediting, with many exercises and images.

The Complete Guide to Blender Graphics, Second Edition

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Author :
Publisher : CRC Press
ISBN 13 : 1482216639
Total Pages : 576 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis The Complete Guide to Blender Graphics, Second Edition by : John M. Blain

Download or read book The Complete Guide to Blender Graphics, Second Edition written by John M. Blain and published by CRC Press. This book was released on 2014-06-17 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUI Blender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments to its GUI. New to the Second Edition Three new chapters on smoke simulation, movie making, and drivers Twelve updated chapters, including an entire chapter now devoted to add-ons installation Numerous new examples and figures In color throughout, this manual presents clear, step-by-step instructions for new users of Blender. Many visual diagrams and images illustrate the various topics encompassed by Blender. After mastering the material in the book, users are prepared for further studies and work in computer modeling and animation.

The Complete Guide to Blender Graphics

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Author :
Publisher : A K Peters/CRC Press
ISBN 13 : 9780367536190
Total Pages : 577 pages
Book Rating : 4.5/5 (361 download)

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Book Synopsis The Complete Guide to Blender Graphics by : John M. Blain

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by A K Peters/CRC Press. This book was released on 2020-10-09 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Sixth Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 2.82a. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material.

Learning Blender

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Author :
Publisher :
ISBN 13 : 9780134665184
Total Pages : pages
Book Rating : 4.6/5 (651 download)

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Book Synopsis Learning Blender by : Oliver Villar

Download or read book Learning Blender written by Oliver Villar and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Game Development with Blender®

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Author :
Publisher :
ISBN 13 : 9781473710375
Total Pages : 0 pages
Book Rating : 4.7/5 (13 download)

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Book Synopsis Game Development with Blender® by : Dalai Felinto

Download or read book Game Development with Blender® written by Dalai Felinto and published by . This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a complete guide to the Blender game engine. More than two years in the making, the book spans topics ranging from logic brick and physics to graphics, animation, scripting, and more.

365 Online Ventures Unleashed

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Author :
Publisher : NestFame Creations Pvt Ltd.
ISBN 13 :
Total Pages : 1281 pages
Book Rating : 4./5 ( download)

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Book Synopsis 365 Online Ventures Unleashed by : Prabhu TL

Download or read book 365 Online Ventures Unleashed written by Prabhu TL and published by NestFame Creations Pvt Ltd.. This book was released on 2024-03-23 with total page 1281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to revolutionize your approach to making money online? Look no further! With an arsenal of 365 dynamic strategies meticulously crafted to suit every digital entrepreneur's needs, this book is a game-changer in the realm of online ventures. From the comfort of your own home, embark on a journey where each day unveils a new opportunity, a fresh perspective, and a proven tactic to monetize your online presence. Whether you're a seasoned e-commerce mogul or a budding digital nomad, there's something for everyone within these pages. Unleash the power of affiliate marketing, harness the potential of social media, delve into the world of e-commerce, explore the realms of freelancing, and so much more. With each strategy carefully curated to maximize your earning potential, you'll find yourself equipped with the tools, knowledge, and confidence to thrive in the ever-evolving digital landscape. 1, Graphics & Design- 56 Business Ideas unveiled 2, Programming & Tech - 50 Business Ideas unveiled 3, Digital Marketing - 31 Business Ideas unveiled 4, Video & Animation - 45 Business Ideas unveiled 5, Writing & Translation - 43 Business Ideas unveiled 6, Music & Audio - 28 Business Ideas unveiled 7, Administrative Business - 34 Business Ideas unveiled 8, Consulting - 30 Business Ideas unveiled 9, Data - 19 Business Ideas unveiled 10, AI Services - 22 Business Ideas unveiled But "365 Online Ventures Unleashed" is more than just a guidebook – it's your roadmap to financial freedom, your blueprint for success, and your daily dose of inspiration. It's not just about making money; it's about crafting a lifestyle where you call the shots, where your income knows no bounds, and where your dreams become your reality. So, what are you waiting for? Take the leap, seize the opportunity, and join the ranks of those who have dared to venture into the world of online entrepreneurship. With "365 Online Ventures Unleashed" as your trusted companion, the possibilities are endless, and the journey is yours to command. Get your copy today and let the adventure begin! 🚀💰

375 Online Business Ideas

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Author :
Publisher : NestFame Creations Pvt Ltd.
ISBN 13 :
Total Pages : 1304 pages
Book Rating : 4./5 ( download)

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Book Synopsis 375 Online Business Ideas by : Prabhu TL

Download or read book 375 Online Business Ideas written by Prabhu TL and published by NestFame Creations Pvt Ltd.. This book was released on 2024-04-03 with total page 1304 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today's digital age, the opportunities for starting and growing a successful online business are abundant. From e-commerce stores and digital services to content creation and online coaching, the internet offers a vast landscape of possibilities for aspiring entrepreneurs to turn their ideas into profitable ventures. "375 Online Business Ideas" serves as a comprehensive guide for individuals seeking inspiration, guidance, and practical advice on launching and managing their online businesses. This book presents a curated collection of 375 diverse and innovative online business ideas, spanning various industries, niches, and business models. Whether you're a seasoned entrepreneur looking to expand your online portfolio or a beginner exploring your entrepreneurial journey, this book provides a wealth of ideas to spark your creativity and guide your decision-making process. Each business idea is presented with detailed insights, including market analysis, potential target audience, revenue streams, startup costs, marketing strategies, and scalability opportunities. Readers will gain valuable insights into emerging trends, niche markets, and untapped opportunities within the digital landscape, empowering them to identify viable business ideas that align with their skills, interests, and resources. Furthermore, "375 Online Business Ideas" goes beyond mere inspiration by offering practical guidance on how to turn these ideas into reality. The book explores essential aspects of starting and growing an online business, such as market research, business planning, branding, website development, digital marketing, customer acquisition, and monetization strategies. Additionally, readers will find tips, resources, and case studies from successful online entrepreneurs, providing real-world examples and actionable advice to navigate the challenges and capitalize on the opportunities in the online business ecosystem. Whether you aspire to launch an e-commerce store, start a freelance business, create digital products, or build an online community, "375 Online Business Ideas" equips you with the knowledge, insights, and inspiration needed to kickstart your entrepreneurial journey and build a thriving online business in today's dynamic and competitive marketplace. With this comprehensive guide at your fingertips, you'll be well-positioned to explore, evaluate, and pursue the online business ideas that resonate with your passions and goals, ultimately paving the way for success and fulfillment in the digital realm.

Rigging for Games

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Author :
Publisher :
ISBN 13 :
Total Pages : 376 pages
Book Rating : 4.:/5 (11 download)

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Book Synopsis Rigging for Games by : Eyal Assaf

Download or read book Rigging for Games written by Eyal Assaf and published by . This book was released on 2015 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project. You'll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you'll learn the most efficient ways of exporting your rigs into the popular game engine Unity. This is the practical, start-to-finish rigging primer you've been waiting for! Enhance your skillset by learning how to efficiently rig characters using techniques applicable to both games and cinematics Keep up with all the action with behind-the-scenes images and code scripts Refine your rigging skills with tutorials and project files available on the companion website.

Creating 3D Game Art for the IPhone with Unity

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240815637
Total Pages : 274 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Creating 3D Game Art for the IPhone with Unity by : Wes McDermott

Download or read book Creating 3D Game Art for the IPhone with Unity written by Wes McDermott and published by Taylor & Francis. This book was released on 2010 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: With iPhone and Unity, game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. This book teaches artists how to circumvent the potential pitfalls.

Learning Blender

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0133886271
Total Pages : 352 pages
Book Rating : 4.1/5 (338 download)

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Book Synopsis Learning Blender by : Oliver Villar

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2014-10-03 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it’s perfect for both 3D novices and those who’ve used other 3D Software. Focusing on Blender 2.71 and above, 3D-professional Oliver Villar explains all the basics, including Blender’s interface, controls, and how to manipulate objects. Once you’ve mastered the fundamentals, you’ll follow a realistic 3D workflow through a complete project. You’ll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you’ll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blender’s trickier tasks. By the time you’re done, you’ll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. You’ll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not. Learn How To Master Blender’s innovative user interface, navigation, and selection techniques Create your first scene with Blender and get comfortable with its core tools Prepare for projects so they’ll go as smoothly as possible Use modeling tools to create a 3D character Bring your character to life with color, textures, and materials Create your character’s skeleton and make it walk Make the most of Blender’s Camera Tracking tools Add lights to your 3D scene Render with Blender Internal or the powerful new Cycles render engine Composite your 3D character into a real video Switch to Blender from 3ds Max, Maya, or XSI Register your book at informit.com/register to access all of this book’s production files, plus bonus video tutorials, and a useful Blender keyboard shortcut reference.