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50 Quick Play Reading Games
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Book Synopsis 50 Quick Play Reading Games by : Abigail Hanrahan
Download or read book 50 Quick Play Reading Games written by Abigail Hanrahan and published by . This book was released on 2004-03-01 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 50 Quick Play Vocabulary Games by : Patti Halfman
Download or read book 50 Quick Play Vocabulary Games written by Patti Halfman and published by . This book was released on 2004-08-01 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 50 Quick Play Listening Games by : Kelly Malone
Download or read book 50 Quick Play Listening Games written by Kelly Malone and published by . This book was released on 2005-08-01 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Fifty Quick-play Language Games by : Paul F. Johnson
Download or read book Fifty Quick-play Language Games written by Paul F. Johnson and published by . This book was released on 2002 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Students will develop the following skills and more while playing these fast-paced games: following directions, sequencing, describing, comparing & contrasting, fact & opinion, problem solving, and categorizing.
Book Synopsis Children's Books in Print, 2007 by :
Download or read book Children's Books in Print, 2007 written by and published by . This book was released on 2006 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 15 Fun and Easy Games for Young Learners, Reading by : Susan Julio
Download or read book 15 Fun and Easy Games for Young Learners, Reading written by Susan Julio and published by Scholastic Inc.. This book was released on 2001 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kids will have a blast playing Alphabet Soup, Bug in a Rug, Pairs of Pears, and other games that reinforce essential reading skills, such as letter recognition, word families, long and short vowel sounds, homophones, compound words, punctuation marks, and more. Series blurb: What better way to reinforce essential skills than by engaging young children in a variety of delightful games? This collection of easy-to-play, reproducible games gives kids practice in reading and math, and incorporates favorite themes you teach. Perfect for centers and choice time! For use with Grades K-2.
Book Synopsis 50 Quick Play Grammar Games by : Paul F. Johnson
Download or read book 50 Quick Play Grammar Games written by Paul F. Johnson and published by . This book was released on 2003-08 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Treatment Resource Manual for Speech-Language Pathology, Seventh Edition by : Froma P. Roth
Download or read book Treatment Resource Manual for Speech-Language Pathology, Seventh Edition written by Froma P. Roth and published by Plural Publishing. This book was released on 2023-10-06 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: With major content updates and many more supporting online materials, the seventh edition of the Treatment Resource Manual for Speech-Language Pathology is an accessible and reliable source of basic treatment information and techniques for a wide range of speech and language disorders. This detailed, evidence-based manual includes complete coverage of common disorder characteristics, treatment approaches, reporting techniques, and patient profiles for child and adult clients. Divided into two sections, the first focuses on preparing for effective interventions, and includes the basic principles of speech-language therapies including various reporting systems and techniques. The second part, the bulk of the book, is devoted to treatments for specific communication disorders, including speech sound disorders, pediatric language disorders, autism spectrum disorder, adult aphasia and traumatic brain injury (TBI), motor speech disorders, dysphagia, stuttering, voice disorders, and alaryngeal speech. The last three chapters focus on effective counseling skills, cultural competence and considerations, and contemporary professional issues, including critical thinking, telepractice, simulation technologies, and coding and reimbursement. Treatment Resource Manual for Speech-Language Pathology, Seventh Edition is an ideal resource for academic courses on intervention and clinical methods in graduate speech-language programs and as a more practical supplementary text to the more traditional theoretical books used for undergraduate clinical methods courses. It is also helpful as a study guide for certification and licensing exams, and a handy manual for practicing clinicians in need of a single resource for specific therapy techniques and materials for a wide variety of communication disorders. New to the Seventh Edition * Updates to each disorder-focused chapter on treatment efficacy and evidence-based practice * New focus on a social model of disability (diversity-affirming approach to intervention) * Substantial update on approaches for autism * Expanded discussion of the use of telepractice to conduct intervention * Expanded information on cultural/linguistic diversity and cultural responsiveness/competence within the context of therapeutic intervention * Updated information on incidence/prevalence of aphasia and expanded discussion of treatment efficacy in TBI, spasmodic dysphonia, and goals for treatment of motor speech disorders * Additional Helpful Hints in each disorder chapter * Updates to the Lists of Additional Resources and Recommended Readings * Updated citations and references throughout * Significant expansion of supplementary online materials to facilitate pedagogy and enhance learning Key Features * Chapters focused on treatment of disorders include a concise description of the disorder, case examples, specific suggestions for the selection of therapy targets, and sample therapy activities * Bolded key terms with an end-of-book glossary * A multitude of case examples, reference tables, charts, figures, and reproducible forms * Helpful Hints and Lists of Additional Resources in each chapter * Updated book appendices that include the new ASHA Code of Ethics and Cultural Competency checklists in addition to disorder-specific appendices in many chapters Please note that ancillary content (such as documents, audio, and video, etc.) may not be included as published in the original print version of this book.
Book Synopsis 40 Sensational Sight Word Games by : Joan Novelli
Download or read book 40 Sensational Sight Word Games written by Joan Novelli and published by Scholastic Inc.. This book was released on 2002 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build reading skills with Sight Word Soup, Word Construction Site, and more!
Book Synopsis 20 Fun-filled Games that Build Early Reading Skills by : Caroline Linse
Download or read book 20 Fun-filled Games that Build Early Reading Skills written by Caroline Linse and published by Scholastic Inc.. This book was released on 2001 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: This delightful collection of easy-to-play games helps kids learn phonemic awareness, sound-letter relationships, sight words, rhymes, word meanings, blends, digraphs, and more. Includes instant, reproducible game boards. For use with Grades K-2.
Book Synopsis Designing Games for Children by : Carla Fisher
Download or read book Designing Games for Children written by Carla Fisher and published by CRC Press. This book was released on 2014-12-03 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing
Download or read book Game Play written by Jessica Stone and published by John Wiley & Sons. This book was released on 2019-11-12 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential guide to game play therapy for mental health practitioners The revised and updated third edition of Game Play Therapy offers psychologists and psychiatrists a guide to game play therapy’s theoretical foundations and contains the practical applications that are appropriate for children and adolescents. Game playing has proven to invoke more goal-directed behavior, has the benefit of interpersonal interaction, and can perform a significant role in the adaptation to one's environment. With contributions from noted experts in the field, the third edition contains information on the time-tested, classic games and the most recent innovations and advances in game play approaches. Game Play Therapy’s revised third edition (like the previous editions) continues to fill a gap in the literature by offering mental health practitioners the information needed to understand why and how to use this intervention effectively. The contributors offer advice for choosing the most useful games from the more than 700 now available and describe the fundamentals of administering the games. This important updated book: Contains material on the recent advances in the field including information on electronic games and disorder-specific games Includes illustrative case studies that explore the process of game therapy Reviews the basics of the underlying principles and applications of game therapy Offers a wide-range of games with empirical evidence of the effectiveness of game therapy Written for psychologists, psychiatrists, and other mental health clinicians, the revised third edition of Game Play Therapy offers a guide that shows how to apply game therapy techniques to promote socialization, encourage the development of identity and self-esteem, and help individuals master anxiety.
Book Synopsis Official Gazette of the United States Patent and Trademark Office by :
Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 2004 with total page 1000 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis RTI Guide: Making It Work by : Concetta Russo
Download or read book RTI Guide: Making It Work written by Concetta Russo and published by National Professional Resources Inc./Dude Publishing. This book was released on 2008 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each chapter separates each skill into subsets and provides specific strategies in each of the three Tiers (I, II, and III) · Easy, fast and powerful solutions · Practical decision making · Strategies based on scientific research · Skill Sets: Reading, Math, Spelling, Writing, Speech/Language, Occupational Therapy · Teams: RTI, CST, IST, CSE · Interventionist: Special Education Teachers, General Education Teachers, Speech/Language Therapists, OT, Psychologists
Book Synopsis Long and Short Vowels by : Liane Onish
Download or read book Long and Short Vowels written by Liane Onish and published by Teaching Resources. This book was released on 2004-08-01 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Easy-to-make, easy-to-play games that provide hands-on fun with ABC's, word families, beginning and ending sounds, long and short vowels, and sight words. Added variations make each game more challenging or less challenging, giving teachers almost 50 games in each book! For use with Grades K-2.
Book Synopsis 10 Reading Comprehension Card Games by : Elaine Richard
Download or read book 10 Reading Comprehension Card Games written by Elaine Richard and published by Teaching Resources. This book was released on 2005-08-01 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build students' reading comprehension skills with these fun and easy-to-play games that give kids practice in identifying the main idea, understanding plot, predicting outcomes, recognizing cause and effect, and more. A great way to get students ready for the standardized tests!
Book Synopsis Rules of Play by : Katie Salen Tekinbas
Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.