3D Photorealism Toolkit

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Publisher : Wiley
ISBN 13 : 9780471253464
Total Pages : 0 pages
Book Rating : 4.2/5 (534 download)

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Book Synopsis 3D Photorealism Toolkit by : Bill Fleming

Download or read book 3D Photorealism Toolkit written by Bill Fleming and published by Wiley. This book was released on 1998-05-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quickly master the skills, techniques, and tools you need to create cutting-edge photorealistic 3D images Cash in on the booming market for 3D photorealism with the 3D Photorealism Toolkit, written by the head of a successful West Coast 3D photorealistic modeling studio. You'll quickly master all the modeling, surfacing, staging, and lighting techniques needed to create images and scenes that look realistic enough to fool the most discriminating eye. With the help of dozens of examples executed in LightWave, 3D Studio Max, Form Z, ElectricImage, Alias, SoftImage, Strata and more, Bill Fleming shows you how to: * Add realistic imperfections, bevels, seams, nuts, bolts, and wear and tear to models * Create a wide variety of material textures, including woods, metals, glass, plastics, paper, fabrics, skin, and more * Enliven surfaces with color, luminosity, diffusion, secularity, glossiness, reflection, transparency, and bump * Use camera position and focus to create the right mood * Create lighting effects for every occasion The 3D Photorealism Toolkit also contains a gold mine of valuable artist's resources, including a comprehensive listing of resources for visual modeling reference; an index of surface attributes for 30 common metals and 15 types of plastic and rubber; an index of refraction values for transparent materials; and a comprehensive chart listing light sources and their Kelvin ratings. Be sure to visit the 3D Photorealism Toolkit companion Web site at www.wiley.com/compbooks/fleming to find: * Demo versions of several 3D imaging programs * Tutorials on modeling, staging, and surfacing * Photorealistic models and image map textures you can download and use * A 3D photorealism gallery * All the images from the book detailed and in color * Links to dozens of photorealistic resources

Advanced 3D Photorealism Techniques

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Author :
Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 416 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Advanced 3D Photorealism Techniques by : Bill Fleming

Download or read book Advanced 3D Photorealism Techniques written by Bill Fleming and published by John Wiley & Sons. This book was released on 1999-06-28 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced techniques for creating incredibly phtorealistic 3D images and environments. Bill Fleming's bestselling 3D Photorealism Toolkit got you up and running with the basics of creating photorealistic 3D images. This book takes you to the next level with advanced techniques for re-creating all the chaotic diversity found in nature. Thanks to the book's modular, learn-by-doing format, you'll quickly master proven, quality-enhancing, time-saving techniques for modeling, mapping, morphing, and surfacing that work for virtually all major 3D graphics programs and operating systems. You'll learn how to: * Identify the elements that make an image photorealistic using the 10 principles of photorealism. * Create extremely realistic details using image map models. * Add depth to your scenes with tileable image maps. * Surface complex organic structures with morph targets. * Use common tools to create water effects without high render time. * Re-create chaos in natural and industrial settings. On the CD-ROM you'll find: * All the support files you need to complete the exercises in the book. * Photorealistic models in 10 common file formats that you can use in any program on any platform. * All the photorealistic images from the book-in color JPEG format. * Image maps and models that you can use in your own photorealism projects. Visit our Web site at www.wiley.com/compbooks/

Crafting 3D Photorealism

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Author :
Publisher : 3dtotal Team
ISBN 13 : 9780956817150
Total Pages : 0 pages
Book Rating : 4.8/5 (171 download)

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Book Synopsis Crafting 3D Photorealism by : Jamie Cardoso

Download or read book Crafting 3D Photorealism written by Jamie Cardoso and published by 3dtotal Team. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In his latest book, Jamie Cardoso discusses how to perfect your lighting workflow and achieve a high quality, photorealistic 3D image. He covers various different lighting conditions while also looking at how shaders, textures, and rendering tie in to the overall workflow. With in-depth tutorials for both V-Ray and mental ray, this book is a goldmine of essential advice from one of the industry's best architectural artists. Jamie Cardoso is an innovative senior computer artist and author whose first-rate experience has been gained designing and producing work since 1996 for a wide range of clients worldwide.

Essential Computer Animation fast

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Publisher : Springer Science & Business Media
ISBN 13 : 9781852331412
Total Pages : 188 pages
Book Rating : 4.3/5 (314 download)

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Book Synopsis Essential Computer Animation fast by : John Vince

Download or read book Essential Computer Animation fast written by John Vince and published by Springer Science & Business Media. This book was released on 2000-03-08 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.

Ready-to-Run Java 3D

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Author :
Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 432 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Ready-to-Run Java 3D by : Kirk Brown

Download or read book Ready-to-Run Java 3D written by Kirk Brown and published by John Wiley & Sons. This book was released on 1999-04-16 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: A crash course in Java 3D, plus many ready-to-use applets that will leap off the screen and keep your viewers glued to your Web site. Here's everything you need to spice up your Web site with interactive content, rich realism, and animation-immediately! Each chapter is built around a ready-to-run Java 3D applet and begins with detailed, easy-to-follow instructions on how to customize it to your needs without compiling or coding. This is followed by a technical tutorial that explains how the applets were created using the Java 3D API. And, throughout the book, numerous examples and diagrams and loads of useable source code help make it amazingly quick and easy for you to master: * Core Java 3D commands. * Core Java 3D API components. * Special Java 3D development tools. * Graphics modeling and rendering concepts and techniques. * A range of 3D techniques, including lighting, texture manipulation, 3D fonts, image processing, and 3D sound. * Other powerful Java utilities, tools, and classes. The CD-ROM supplies you with: * Numerous customizable Java 3D applets and their HTML files. * Tools and resources to create 3D content. * Links to 3rd-party tool vendors. * The Java 2 platform (formerly JDK 1.2). * Java 3D Runtime Environment.

The Waite Group 3D Modeling Lab

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Publisher :
ISBN 13 : 9781878739520
Total Pages : 542 pages
Book Rating : 4.7/5 (395 download)

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Book Synopsis The Waite Group 3D Modeling Lab by : Phillip Shaddock

Download or read book The Waite Group 3D Modeling Lab written by Phillip Shaddock and published by . This book was released on 1994 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: This low-cost package includes all the tools needed to create eye-popping three-dimensional graphics, type, and animation--so readers can make flying logos, architectural renderings, photorealistic "virtual" worlds, or any imaginable 3D image. The enclosed disks contain the powerful animation software program, 3D Workshop, along with dozens of 3D graphics.

Shadow Algorithms Data Miner

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Publisher : CRC Press
ISBN 13 : 1439880263
Total Pages : 262 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Shadow Algorithms Data Miner by : Andrew Woo

Download or read book Shadow Algorithms Data Miner written by Andrew Woo and published by CRC Press. This book was released on 2012-06-12 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shadow Algorithms Data Miner provides a high-level understanding of the complete set of shadow concepts and algorithms, addressing their usefulness from a larger graphics system perspective. It discusses the applicability and limitations of all the direct illumination approaches for shadow generation.With an emphasis on shadow fundamentals, the boo

3D Photorealistic Rendering

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Author :
Publisher : CRC Press
ISBN 13 : 1317670817
Total Pages : 564 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis 3D Photorealistic Rendering by : Jamie Cardoso

Download or read book 3D Photorealistic Rendering written by Jamie Cardoso and published by CRC Press. This book was released on 2017-05-08 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. You will be rendering high-res images with render elements included for the final stage of post-production. The book also includes tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more! Key Features This book deals with real world scenes and delivers up to date design direction. This book has professional supporting files ready for the reader to open and explore. This book highlights the processes of making your own content that not only gives images your personal touch, but also through the online content that will be made available for this title. Includes some coverage of VRay. Focuses in depth on separate issues surrounding interior, exterior and product design, which vary wildly.

Applications of 3D Measurement from Images

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Author :
Publisher :
ISBN 13 :
Total Pages : 350 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Applications of 3D Measurement from Images by : John Fryer

Download or read book Applications of 3D Measurement from Images written by John Fryer and published by . This book was released on 2007 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reveals through a series of case studies how modern digital photogrammetry is capable of providing accurate spatial data to solve a range of contemporary measurement problems, and at a diverse range of scales. This book outlines key principles and methods associated with modern imaging.

The Art of 3D Drawing

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Publisher : Walter Foster Publishing
ISBN 13 : 1633223450
Total Pages : 128 pages
Book Rating : 4.6/5 (332 download)

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Book Synopsis The Art of 3D Drawing by : Stefan Pabst

Download or read book The Art of 3D Drawing written by Stefan Pabst and published by Walter Foster Publishing. This book was released on 2016-11-14 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artists won't believe their eyes as they learn to draw with photorealistic detail. The Art of 3D Drawing shows artists how to transform simple pencil sketches into jaw-dropping, photorealistic masterpieces. Through a variety of step-by-step exercises and demonstrations, pencil artists learn to take their drawing skills to a whole new level, beginning with a review of the basics, including perspective, shading, rendering textures, and building dimension. Practice lessons then demonstrate how to draw a range of subjects in realistic detail, from food and candy wrappers to animals and portraits. Finally, aspiring artists learn to use color media, including pencils and airbrushing, to add even greater dimension and realism to their artwork to complete their three-dimensional masterpieces.

The Virtual Rendering System

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Publisher :
ISBN 13 :
Total Pages : 14 pages
Book Rating : 4.:/5 (897 download)

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Book Synopsis The Virtual Rendering System by : J. Doellner

Download or read book The Virtual Rendering System written by J. Doellner and published by . This book was released on 1995 with total page 14 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Knowledge-Based Intelligent Information and Engineering Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 3540855661
Total Pages : 851 pages
Book Rating : 4.5/5 (48 download)

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Book Synopsis Knowledge-Based Intelligent Information and Engineering Systems by : Ignac Lovrek

Download or read book Knowledge-Based Intelligent Information and Engineering Systems written by Ignac Lovrek and published by Springer Science & Business Media. This book was released on 2008-08-18 with total page 851 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three volume set LNAI 5177, LNAI 5178, and LNAI 5179, constitutes the refereed proceedings of the 12th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2008, held in Zagreb, Croatia, in September 2008. The 316 revised papers presented were carefully reviewed and selected. The papers present a wealth of original research results from the field of intelligent information processing in the broadest sense; topics covered in the first volume are artificial neural networks and connectionists systems; fuzzy and neuro-fuzzy systems; evolutionary computation; machine learning and classical AI; agent systems; knowledge based and expert systems; intelligent vision and image processing; knowledge management, ontologies, and data mining; Web intelligence, text and multimedia mining and retrieval; and intelligent robotics and control.

Rendering Techniques ’99

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Publisher : Springer Science & Business Media
ISBN 13 : 3709168090
Total Pages : 391 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Rendering Techniques ’99 by : Dani Lischinski

Download or read book Rendering Techniques ’99 written by Dani Lischinski and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains the proceedings of the 10th Eurographics Workshop on Rendering, which took place from the 21st to the 23rd of June, 1999, in Granada, Spain. Origi nally an outgrowth of the annual Eurographics meeting, the workshop was organized by a dedicated group of researchers who felt there was insufficient opportunity at Eu rographics and Siggraph to exchange ideas specifically on rendering. Over the past 9 years, the workshop has become renown as an international watershed for top quality work in this field, attracting between 50 and 100 attendees each year to share their latest research. This year we received a total of 63 submissions. Each paper was carefully reviewed by two of the 25 international programme committee members, as well as two external reviewers, selected by the co-chairs from a pool of 71 individuals. (The programme committee and external reviewers are listed following the contents pages.) In this new review process, all submissions and reviews were handled electronically, with the ex ception of videos submitted with a few of the papers. This streamlined the review process considerably, while reducing the costs and confusion associated with courier delivery of hundreds of papers.

3D Environment Design with Blender

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Publisher : Packt Publishing
ISBN 13 : 9781803235851
Total Pages : 0 pages
Book Rating : 4.2/5 (358 download)

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Book Synopsis 3D Environment Design with Blender by : Abdelilah Hamdani

Download or read book 3D Environment Design with Blender written by Abdelilah Hamdani and published by Packt Publishing. This book was released on 2023-01-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Save time and effort when building 3D scenes with this essential guide to creating stunning photorealistic 3D environments in Blender Key Features: Reveal modeling tricks to make your Blender 3D environments look realistic Discover techniques to enhance the photorealism of your scenes while saving time Set up realistic lighting in your scenes to make your environment look pleasing to the eye Book Description: Blender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don't be discouraged! 3D Environment Design with Blender will get you up and running. This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you'll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you'll create from scratch. Once you've developed your natural environment, you'll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye. By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike. What You Will Learn: Understand how to avoid the most common modeling mistakes 3D designers make Create realistic landscapes using Blender's built-in A.N.T Landscape add-on Build natural assets such as rocks, flowers, plants, and rivers that you can customize and use in a variety of projects Create realistic materials such as snow, mud, wood and animated water Use the particle system to generate realistic grass, as well as scatter flowers and rocks Apply the five lighting rules to achieve great photorealistic results Use nodes and materials effectively to produce impressive results Who this book is for: This book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book.

Cumulated Index to the Books

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Author :
Publisher :
ISBN 13 :
Total Pages : 1280 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Cumulated Index to the Books by :

Download or read book Cumulated Index to the Books written by and published by . This book was released on 1999 with total page 1280 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Landscape Modeling

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Publisher : McGraw Hill Professional
ISBN 13 : 9780071357456
Total Pages : 316 pages
Book Rating : 4.3/5 (574 download)

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Book Synopsis Landscape Modeling by : Stephen M. Ervin

Download or read book Landscape Modeling written by Stephen M. Ervin and published by McGraw Hill Professional. This book was released on 2001 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains: Digital version of some of the text, illustrations, examples, animations, JAVA applications, and tutorial.

The Cumulative Book Index

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Author :
Publisher :
ISBN 13 :
Total Pages : 2520 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis The Cumulative Book Index by :

Download or read book The Cumulative Book Index written by and published by . This book was released on 1999 with total page 2520 pages. Available in PDF, EPUB and Kindle. Book excerpt: