2015 International Conference on Affective Computing and Intelligent Interaction (ACII 2015)

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ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (937 download)

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Book Synopsis 2015 International Conference on Affective Computing and Intelligent Interaction (ACII 2015) by :

Download or read book 2015 International Conference on Affective Computing and Intelligent Interaction (ACII 2015) written by and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

2015 International Conference on Affective Computing and Intelligent Interaction (ACII)

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Publisher :
ISBN 13 : 9781479999538
Total Pages : pages
Book Rating : 4.9/5 (995 download)

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Book Synopsis 2015 International Conference on Affective Computing and Intelligent Interaction (ACII) by :

Download or read book 2015 International Conference on Affective Computing and Intelligent Interaction (ACII) written by and published by . This book was released on 19?? with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Affective Computing and Intelligent Interaction

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Publisher : Springer
ISBN 13 : 3642245714
Total Pages : 612 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Affective Computing and Intelligent Interaction by : Sidney D ́Mello

Download or read book Affective Computing and Intelligent Interaction written by Sidney D ́Mello and published by Springer. This book was released on 2011-10-18 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 6974 and LNCS 6975 constitutes the refereed proceedings of the Fourth International Conference on Affective Computing and Intelligent Interaction, ACII 2011, held in Memphis,TN, USA, in October 2011. The 135 papers in this two volume set presented together with 3 invited talks were carefully reviewed and selected from 196 submissions. The papers are organized in topical sections on recognition and synthesis of human affect, affect-sensitive applications, methodological issues in affective computing, affective and social robotics, affective and behavioral interfaces, relevant insights from psychology, affective databases, Evaluation and annotation tools.

Affective Computing and Intelligent Interaction

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Publisher : Springer
ISBN 13 : 3642246001
Total Pages : 651 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Affective Computing and Intelligent Interaction by : Sidney D ́Mello

Download or read book Affective Computing and Intelligent Interaction written by Sidney D ́Mello and published by Springer. This book was released on 2011-10-18 with total page 651 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 6974 and LNCS 6975 constitutes the refereed proceedings of the Fourth International Conference on Affective Computing and Intelligent Interaction, ACII 2011, held in Memphis,TN, USA, in October 2011. The 135 papers in this two volume set presented together with 3 invited talks were carefully reviewed and selected from 196 submissions. The papers are organized in topical sections on recognition and synthesis of human affect, affect-sensitive applications, methodological issues in affective computing, affective and social robotics, affective and behavioral interfaces, relevant insights from psychology, affective databases, Evaluation and annotation tools.

Affective Computing and Intelligent Interaction

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Publisher : Springer Science & Business Media
ISBN 13 : 3540296212
Total Pages : 1025 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis Affective Computing and Intelligent Interaction by : Jianhua Tao

Download or read book Affective Computing and Intelligent Interaction written by Jianhua Tao and published by Springer Science & Business Media. This book was released on 2005-10-27 with total page 1025 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Conference on Affective Computing and Intelligent Interaction, ACII 2005, held in Beijing, China in October 2005 as an associated event of ICCV 2005, the International Conference on Computer Vision. The 45 revised full papers and 81 revised poster papers presented were carefully reviewed and selected from 198 submissions. They cover a wide range of topics, such as facial expression recognition, face animation, emotional speech synthesis, intelligent agent, and virtual reality. The papers are organized in topical sections on affective face and gesture processing, affective speech processing, evaluation of affective expressivity, affective database, annotation and tools, psychology and cognition of affect, and affective interaction and systems and applications.

Affective Computing and Intelligent Interaction

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Publisher : Springer Science & Business Media
ISBN 13 : 3540748881
Total Pages : 795 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Affective Computing and Intelligent Interaction by : Ana Paiva

Download or read book Affective Computing and Intelligent Interaction written by Ana Paiva and published by Springer Science & Business Media. This book was released on 2007-08-30 with total page 795 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Conference on Affective Computing and Intelligent Interaction, ACII 2007, held in Lisbon, Portugal, in September 2007. The 57 revised full papers and 4 revised short papers presented together with the extended abstracts of 33 poster papers were carefully reviewed and selected from 151 submissions. The papers are organized in topical sections on affective facial expression and recognition, affective body expression and recognition, affective speech processing, affective text and dialogue processing, recognising affect using physiological measures, computational models of emotion and theoretical foundations, affective databases, annotations, tools and languages, affective sound and music processing, affective interactions: systems and applications, as well as evaluating affective systems.

Emotion in Games

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Publisher : Springer
ISBN 13 : 3319413163
Total Pages : 338 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Emotion in Games by : Kostas Karpouzis

Download or read book Emotion in Games written by Kostas Karpouzis and published by Springer. This book was released on 2016-11-02 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.

Adaptive Instructional Systems

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Publisher : Springer Nature
ISBN 13 : 3031058879
Total Pages : 326 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Adaptive Instructional Systems by : Robert A. Sottilare

Download or read book Adaptive Instructional Systems written by Robert A. Sottilare and published by Springer Nature. This book was released on 2022-06-16 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Adaptive Instructional Systems, AIS 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The AIS 2022 proceedings were organized in the following topical sections: Learner Modeling and State Assessment for Adaptive Instructional Decisions; Adaptation Design to Individual Learners and Teams; Design and Development of Adaptive Instructional Systems; Evaluating the Effectiveness of Adaptive Instructional Systems.

Human-Computer Interaction – INTERACT 2021

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Publisher : Springer Nature
ISBN 13 : 3030856070
Total Pages : 609 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Human-Computer Interaction – INTERACT 2021 by : Carmelo Ardito

Download or read book Human-Computer Interaction – INTERACT 2021 written by Carmelo Ardito and published by Springer Nature. This book was released on 2021-08-26 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: The five-volume set LNCS 12932-12936 constitutes the proceedings of the 18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021, held in Bari, Italy, in August/September 2021. The total of 105 full papers presented together with 72 short papers and 70 other papers in these books was carefully reviewed and selected from 680 submissions. The contributions are organized in topical sections named: Part I: affective computing; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; augmented reality; computer supported cooperative work. Part II: COVID-19 & HCI; croudsourcing methods in HCI; design for automotive interfaces; design methods; designing for smart devices & IoT; designing for the elderly and accessibility; education and HCI; experiencing sound and music technologies; explainable AI. Part III: games and gamification; gesture interaction; human-centered AI; human-centered development of sustainable technology; human-robot interaction; information visualization; interactive design and cultural development. Part IV: interaction techniques; interaction with conversational agents; interaction with mobile devices; methods for user studies; personalization and recommender systems; social networks and social media; tangible interaction; usable security. Part V: user studies; virtual reality; courses; industrial experiences; interactive demos; panels; posters; workshops. The chapter ‘Stress Out: Translating Real-World Stressors into Audio-Visual Stress Cues in VR for Police Training’ is open access under a CC BY 4.0 license at link.springer.com. The chapter ‘WhatsApp in Politics?! Collaborative Tools Shifting Boundaries’ is open access under a CC BY 4.0 license at link.springer.com.

Toward Robotic Socially Believable Behaving Systems - Volume II

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Publisher : Springer
ISBN 13 : 3319310534
Total Pages : 207 pages
Book Rating : 4.3/5 (193 download)

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Book Synopsis Toward Robotic Socially Believable Behaving Systems - Volume II by : Anna Esposito

Download or read book Toward Robotic Socially Believable Behaving Systems - Volume II written by Anna Esposito and published by Springer. This book was released on 2016-03-29 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents a collection of research studies on sophisticated and functional computational instruments able to recognize, process, and store relevant situated interactional signals, as well as, interact with people, displaying reactions (under conditions of limited time) that show abilities of appropriately sensing and understanding environmental changes, producing suitable, autonomous, and adaptable responses to various social situations. These social robotic autonomous systems will improve the quality of life of their end-users while assisting them on several needs, ranging from educational settings, health care assistance, communicative disorders, and any disorder impairing either their physical, cognitive, or social functional activities. The multidisciplinary themes presented in the volume will be interesting for experts and students coming from different research fields and with different knowledge and backgrounds. The research reported is particularly relevant for academic centers, and Research & Development Institutions.

Multimodal Pattern Recognition of Social Signals in Human-Computer-Interaction

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Publisher : Springer
ISBN 13 : 3030209849
Total Pages : 117 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis Multimodal Pattern Recognition of Social Signals in Human-Computer-Interaction by : Friedhelm Schwenker

Download or read book Multimodal Pattern Recognition of Social Signals in Human-Computer-Interaction written by Friedhelm Schwenker and published by Springer. This book was released on 2019-05-28 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-workshop proceedings of the 5th IAPR TC9 Workshop on Pattern Recognition of Social Signals in Human-Computer-Interaction, MPRSS 2018, held in Beijing, China, in August 2018. The 10 revised papers presented in this book focus on pattern recognition, machine learning and information fusion methods with applications in social signal processing, including multimodal emotion recognition and pain intensity estimation, especially the question how to distinguish between human emotions from pain or stress induced by pain is discussed.

Discrimination of Genuine and Posed Facial Expressions of Emotion

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Publisher : Frontiers Media SA
ISBN 13 : 2889717895
Total Pages : 98 pages
Book Rating : 4.8/5 (897 download)

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Book Synopsis Discrimination of Genuine and Posed Facial Expressions of Emotion by : Huiyu Zhou

Download or read book Discrimination of Genuine and Posed Facial Expressions of Emotion written by Huiyu Zhou and published by Frontiers Media SA. This book was released on 2021-12-03 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Human-Computer Interaction – INTERACT 2019

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Publisher : Springer Nature
ISBN 13 : 3030293904
Total Pages : 766 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis Human-Computer Interaction – INTERACT 2019 by : David Lamas

Download or read book Human-Computer Interaction – INTERACT 2019 written by David Lamas and published by Springer Nature. This book was released on 2019-08-28 with total page 766 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 11746–11749 constitutes the proceedings of the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, held in Paphos, Cyprus, in September 2019. The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named: Part I: accessibility design principles; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; co-design and design methods; crowdsourcing and collaborative work; cyber security and e-voting systems; design methods; design principles for safety/critical systems. Part II: e-commerce; education and HCI curriculum I; education and HCI curriculum II; eye-gaze interaction; games and gamification; human-robot interaction and 3D interaction; information visualization; information visualization and augmented reality; interaction design for culture and development I. Part III: interaction design for culture and development II; interaction design for culture and development III; interaction in public spaces; interaction techniques for writing and drawing; methods for user studies; mobile HCI; personalization and recommender systems; pointing, touch, gesture and speech-based interaction techniques; social networks and social media interaction. Part IV: user modelling and user studies; user experience; users’ emotions, feelings and perception; virtual and augmented reality I; virtual and augmented reality II; wearable and tangible interaction; courses; demonstrations and installations; industry case studies; interactive posters; panels; workshops. The chapter ‘Experiencing Materialized Reading: Individuals’ Encounters with Books’ is open access under a CC BY 4.0 license at link.springer.com. The chapter ‘What Is Beautiful Continues to Be Good: People Images and Algorithmic Inferences on Physical Attractiveness’ is open access under a CC BY 4.0 license at link.springer.com.

Bridging the Gap between Machine Learning and Affective Computing

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Publisher : Frontiers Media SA
ISBN 13 : 2832503799
Total Pages : 151 pages
Book Rating : 4.8/5 (325 download)

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Book Synopsis Bridging the Gap between Machine Learning and Affective Computing by : Zhen Cui

Download or read book Bridging the Gap between Machine Learning and Affective Computing written by Zhen Cui and published by Frontiers Media SA. This book was released on 2023-01-05 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: Affective computing refers to computing that relates to, arises from, or influences emotions, as pioneered by Rosalind Picard in 1995. The goal of affective computing is to bridge the gap between human and machines and ultimately enable robots to communicate with human naturally and emotionally. Recently, the research on affective computing has gained considerable progress with many fields contributing including neuroscience, psychology, education, medicine, behavior, sociology, and computer science. Current research in affective computing mainly focuses on estimating of human emotions through different forms of signals, e.g., face video, EEG, Speech, PET scans or fMRI. Inferring the emotion of humans is difficult, as emotion is a subjective, unconscious experience characterized primarily by psycho-physiological expressions and biological reactions. It is influenced by hormones and neurotransmitters such as dopamine, noradrenaline, serotonin, oxytocin, GABA… etc. The physiology of emotion is closely linked to arousal of the nervous system with various states and strengths relating, apparently, to different particular emotions. To understand “emotion” or “affect” merely by machine learning or big data analysis is not enough, but the understanding and applications from the intrinsic features of emotions from the neuroscience aspect is essential.

The Handbook of Multimodal-Multisensor Interfaces, Volume 2

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Publisher : Morgan & Claypool
ISBN 13 : 1970001690
Total Pages : 555 pages
Book Rating : 4.9/5 (7 download)

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Book Synopsis The Handbook of Multimodal-Multisensor Interfaces, Volume 2 by : Sharon Oviatt

Download or read book The Handbook of Multimodal-Multisensor Interfaces, Volume 2 written by Sharon Oviatt and published by Morgan & Claypool. This book was released on 2018-10-08 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Multimodal-Multisensor Interfaces provides the first authoritative resource on what has become the dominant paradigm for new computer interfaces: user input involving new media (speech, multi-touch, hand and body gestures, facial expressions, writing) embedded in multimodal-multisensor interfaces that often include biosignals. This edited collection is written by international experts and pioneers in the field. It provides a textbook, reference, and technology roadmap for professionals working in this and related areas. This second volume of the handbook begins with multimodal signal processing, architectures, and machine learning. It includes recent deep learning approaches for processing multisensorial and multimodal user data and interaction, as well as context-sensitivity. A further highlight is processing of information about users' states and traits, an exciting emerging capability in next-generation user interfaces. These chapters discuss real-time multimodal analysis of emotion and social signals from various modalities, and perception of affective expression by users. Further chapters discuss multimodal processing of cognitive state using behavioral and physiological signals to detect cognitive load, domain expertise, deception, and depression. This collection of chapters provides walk-through examples of system design and processing, information on tools and practical resources for developing and evaluating new systems, and terminology and tutorial support for mastering this rapidly expanding field. In the final section of this volume, experts exchange views on the timely and controversial challenge topic of multimodal deep learning. The discussion focuses on how multimodal-multisensor interfaces are most likely to advance human performance during the next decade.

Managing Innovation in Highly Restrictive Environments

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Publisher : Springer
ISBN 13 : 3319937162
Total Pages : 327 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Managing Innovation in Highly Restrictive Environments by : Guillermo Cortés-Robles

Download or read book Managing Innovation in Highly Restrictive Environments written by Guillermo Cortés-Robles and published by Springer. This book was released on 2018-07-05 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the integration of new tools, the modification of existing tools, and the combination of different tools and approaches to create new technical resources for assisting the innovation process. It describes the efforts deployed for assisting the transformation of Product-Services Systems and explains the main key success factors or drivers for success of each tool or approach applied to solve an innovation problems. The book presents a set of case studies to illustrate the application of several tools and approaches, mainly in developing countries.

Artificial Intelligence and Games

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Publisher : Springer
ISBN 13 : 3319635190
Total Pages : 337 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Artificial Intelligence and Games by : Georgios N. Yannakakis

Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.