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Book Synopsis Francis Ford Coppola's Zoetrope All-story 2 by : Francis Ford Coppola
Download or read book Francis Ford Coppola's Zoetrope All-story 2 written by Francis Ford Coppola and published by Harvest Books. This book was released on 2003 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collects literary works integrating the worlds of film and fiction, incorporating original essays and featuring stories by Jennifer Egan, Pinckney Benedict, Peter Greenaway, Rick Moody, and Francine Prose.
Book Synopsis Moving Image Technology by : Leo Douglas Graham Enticknap
Download or read book Moving Image Technology written by Leo Douglas Graham Enticknap and published by Wallflower Press. This book was released on 2005 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author explains scientific, technical and engineering concepts clearly and in a way that can be understood by non-scientists. He integrates a discussion of traditional, film-based technologies with the impact of emerging 'new media' technologies such as digital video, e-cinema and the Internet.
Book Synopsis Make Your Own Movie Machine by : Rob Ives
Download or read book Make Your Own Movie Machine written by Rob Ives and published by Courier Corporation. This book was released on 2014-06-18 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the magic of animation with this complete guide to creating a device that offers the illusion of motion from a series of individual pictures. Includes well-illustrated instructions for assembling the viewer and making custom animation strips.
Book Synopsis Zoetropes and the Politics of Humanhood by : Allison L. Rowland
Download or read book Zoetropes and the Politics of Humanhood written by Allison L. Rowland and published by Rhetoric and Materiality. This book was released on 2020-04-28 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines gut microbes, fetuses, and gym-goers in three case studies to critique the discursive practices of inclusion into humanhood.
Book Synopsis Please Don't Kill the Freshman by : Zoe Trope
Download or read book Please Don't Kill the Freshman written by Zoe Trope and published by Harper Collins. This book was released on 2004-07-27 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: A memoir of the then-fifteen-year-old author's high school experience to that point, in which diary entries reflect her struggles, angst, and rebellion.
Download or read book Ocean Life written by Lisa Jo Rudy and published by Scholastic Inc.. This book was released on 2003-04 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a field trip to the ocean floor with this special resource teeming with information and learning-rich activities.
Download or read book Fairyland written by Alysia Abbott and published by WW Norton. This book was released on 2013-06-04 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: A beautiful, vibrant memoir about growing up motherless in 1970s and ’80s San Francisco with an openly gay father. After his wife dies in a car accident, bisexual writer and activist Steve Abbott moves with his two-year-old daughter to San Francisco. There they discover a city in the midst of revolution, bustling with gay men in search of liberation—few of whom are raising a child. Steve throws himself into San Francisco’s vibrant cultural scene. He takes Alysia to raucous parties, pushes her in front of the microphone at poetry readings, and introduces her to a world of artists, thinkers, and writers. But the pair live like nomads, moving from apartment to apartment, with a revolving cast of roommates and little structure. As a child Alysia views her father as a loving playmate who can transform the ordinary into magic, but as she gets older Alysia wants more than anything to fit in. The world, she learns, is hostile to difference. In Alysia’s teens, Steve’s friends—several of whom she has befriended—fall ill as AIDS starts its rampage through their community. While Alysia is studying in New York and then in France, her father tells her it’s time to come home; he’s sick with AIDS. Alysia must choose whether to take on the responsibility of caring for her father or continue the independent life she has worked so hard to create. Reconstructing their life together from a remarkable cache of her father’s journals, letters, and writings, Alysia Abbott gives us an unforgettable portrait of a tumultuous, historic time in San Francisco as well as an exquisitely moving account of a father’s legacy and a daughter’s love.
Book Synopsis Live Cinema and Its Techniques by : Francis Ford Coppola
Download or read book Live Cinema and Its Techniques written by Francis Ford Coppola and published by Liveright Publishing. This book was released on 2017-09-26 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: From a master of cinema comes this “gold mine of a book . . . a rocket ride to the potential future” of filmmaking (Walter Murch). Celebrated as an “exhilarating account” of a revolutionary new medium (Booklist), Francis Ford Coppola’s indispensable guide to live cinema is a boon for moviegoers, film students, and teachers alike. As digital movie-making, like live sports, can now be performed by one director—or by a collaborative team online— it is only a matter of time before cinema auteurs will create “live” movies to be broadcast instantly in faraway theaters. “Peppered with brilliant personal observations” (Wendy Doniger), Live Cinema and Its Techniques offers a behind-the-scenes look at a consummate career: from Coppola’s formative boyhood obsession with live 1950s television shows and later attempts to imitate the spontaneity of live performance on set, the book usefully includes a guide to presenting state-of-the-art techniques on everything from rehearsals to equipment. A testament to Coppola’s prodigious enthusiasm for reinvigorating the form, Live Cinema is an indispensable guide that “reenergizes . . . the search for a new way of storytelling” (William Friedkin).
Book Synopsis Eadweard Muybridge by : Stephen Herbert
Download or read book Eadweard Muybridge written by Stephen Herbert and published by The Projection Box. This book was released on 2004 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book MFA Vs NYC written by Chad Harbach and published by Macmillan. This book was released on 2014-02-25 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Writers write—but what do they do for money? In a widely read essay entitled "MFA vs NYC," bestselling novelist Chad Harbach (The Art of Fielding) argued that the American literary scene has split into two cultures: New York publishing versus university MFA programs. This book brings together established writers, MFA professors and students, and New York editors, publicists, and agents to talk about these overlapping worlds, and the ways writers make (or fail to make) a living within them. Should you seek an advanced degree, or will workshops smother your style? Do you need to move to New York, or will the high cost of living undo you? What's worse—having a day job or not having health insurance? How do agents decide what to represent? Will Big Publishing survive? How has the rise of MFA programs affected American fiction? The expert contributors, including George Saunders, Elif Batuman, and Fredric Jameson, consider all these questions and more, with humor and rigor. MFA vs NYC is a must-read for aspiring writers, and for anyone interested in the present and future of American letters.
Book Synopsis The Conversations by : Michael Ondaatje
Download or read book The Conversations written by Michael Ondaatje and published by A&C Black. This book was released on 2002-01-01 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: These recorded consversations between highly acclaimed author Michael Ondaatje and veteran editor Walter Murch, two giants of their respective industries, elucidate the world of film from the inside out.
Download or read book Work in Progress written by Rieke Jordan and published by Bloomsbury Publishing USA. This book was released on 2019-05-02 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work in Progress: Curatorial Labor in Twenty-First Century American Fiction interrogates contemporary texts that showcase forms of reading practices that feel anachronistic and laborious in times of instantaneity and short buffering times. Objects of analysis include the graphic narrative Building Stories by Chris Ware, the music album Song Reader by the indie rock artist Beck Hansen, and the computer game Kentucky Route Zero by the programming team Cardboard Computer. These texts stage their fragmentary nature and alleged unfinishedness as a quintessential part of both their narrative and material modus operandi. These works in and of progress feel both contemporary and retro in the 21st century. They draw upon and work against our expectations of interactive art in the digital age, incorporating and likewise rejecting digital forms and practices. This underlines the material and narrative flexibilities of the objects, for no outcome or reading experience is the same or can be replicated. It becomes apparent that the texts presuppose a reader who invests her spare time in figuring these texts out, diagnosing a contorted work-leisure dichotomy: working these stories out is a significant part of the reading experience for the readercuratorial labor. This conjures up a reader, who, as the author argues, is turned into a curator and creative entity of and in these texts, for she implements and reassembles the options made available.
Book Synopsis Media Archaeology by : Erkki Huhtamo
Download or read book Media Archaeology written by Erkki Huhtamo and published by Univ of California Press. This book was released on 2011-06-12 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Huhtamo and Parikka, from the first and second generations of media archaeology, have brought together the best writings from almost all of the best authors in the field. Whether we speak of cultural materialism, media art history, new historicism or software studies, the essays compiled here provide not only an anthology of innovative historical case studies, but also a methodology for the future of media studies as material and historical analysis. Media Archaeology is destined to be a key handbook for a new generation of media scholars.” —Sean Cubitt, author of The Cinema Effect "Taken together, this excellent collection of essays by a wide range of scholars and practitioners demonstrates how the emerging field of media archaeology not only excavates the ways in which newer media work to remediate earlier forms and practices but also sketches out how older media help to premediate new ones." —Richard Grusin, author of Premediation: Affect and Mediality after 9/11 “In Media Archaeology, a constellation of interdisciplinary writers explore society’s relationship with the technological imaginary through history, with fascinating essays on influencing machines, Freud as media theorist, interactive games from the 19th century to the present day, just to name a few. As an artist, my mind is set on fire by discussions of the marvelous inventions that never made it to the mainstream, such as optophonic poetry, Christopher Strachey’s 1952 ‘Love letter generator’ for the Manchester Mark II computer, and the ‘Baby talkie.’” —Zoe Beloff, artist and editor of The Coney Island Amateur Psychoanalytic Society and Its Circle "A long-awaited synthesis addressing media archaeology in all of its epistemological complexity. With wide-ranging intellectual breath and creative insight, Huhtamo and Parikka bring together an eminent array of international scholars in film and media studies, literary criticism, and history of science in the spirit of making the discourse of the humanities legible to artist-intellectuals. This foundational volume enables a sophisticated understanding of reproducible audiovisual media culture as apparatus, historical form, and avant-garde space of play." —Peter J. Bloom, author of French Colonial Documentary: Mythologies of Humanitarianism "An essential read for everyone interested in the histories of media and art." —Oliver Grau, author of MediaArtHistories "Media archaeology is a wonderful new shadow field. If you are willing to step outside the glow of new media, this book's approaches can shift how you experience the objects and experiences that fill the new everyday of contemporary life. No one captures the beauty of studying new media in the shadow of older media implements and practices better than Erkki Huhtamo, the Finnish writer, curator, and scholar of media technology and design famous for his creative work as a preservationist and an interpreter of pre-cinematic technologies of visual display. He has teamed up here with Jussi Parikka, the Finnish scholar who has brought us an insect theory of media, to give us this long-awaited collection of essays in media archaeology. The surprise of the book is that the essays collectively bring forward a range of approaches to considering archaeological practice, giving us new ways to think about our embodied and subjective orientations to technologies and objects through the lens of the material remnants of practice, rather than offering a narrow definition of the field. The collection moves between computational machines and influencing machines, preservation and imagination, offering a range of ways to live the new everyday of media experience through the imaginary of archaeology." —Lisa Cartwright, co-author of Practices of Looking: An Introduction to Visual Culture “Where McLuhan’s Understanding Media ends, Media Archaeology actually begins. Refusing the often futile search for the eternal laws of media, Media Archaeology does something more difficult and rare. It literally brings the history of media alive by drawing into presence the enigmatic, heterogeneous, unruly past of the media—its artifacts, machines, imaginaries, tactics, and games. What results is a fabulous cabinet of (media) memories: the imaginary moving with kinetic frenzy, histories of what happens when media collide in the electronic space of the virtual, and stories about those strange interstitial spaces between analogue and digital.” —Arthur Kroker, author of The Will to Technology and the Culture of Nihilism “Rupturing the continuities and established values of traditional media history, this exciting and thought-provoking collection makes a significant contribution to our understanding of media culture, and demonstrates that the presence of the past in present-day media is central to the recognition and re-cognition that media archaeology promotes.” —John Fullerton, editor of Screen Culture: History and Textuality “Here, at last, is a collection of essays that are a critical step to comprehending the history of our impulse to see ourselves in the machines we have made. This could be the beginning of 'Archaeology of Intention.'" —Bernie Lubell, artist “Huhtamo and Parikka’s expertly curated collection is a kaleidoscopic tour of media archaeology, giving us forceful evidence of that unruly domain’s vitality while preserving its wonderful unpredictability. With this essential volume, countless new paths have been opened up for media and cultural historians." —Charles R. Acland, author of Screen Traffic “This brilliant collection of essays provides much needed material and historical grounding for our understanding of new media. At the same time, it animates that ground by recognizing the integral roles that imagination, embodiment, and even productive disturbance play in media historiography. Yet these essays constitute more than a collection of historical case studies; together, they transform the book’s subject into its overall method. Media Archaeology performs media archaeology. Huhtamo and Parikka excavate the intellectual traditions and map the epistemological terrain of media archaeology itself, demonstrating that the field is ripe with possibilities not only for further historical examination, but also for imagining exciting new scholarly and creative futures.” —Shannon Mattern, The New School
Book Synopsis The Teachers' Animation Toolkit by : Britta Pollmüller
Download or read book The Teachers' Animation Toolkit written by Britta Pollmüller and published by A&C Black. This book was released on 2011-09-01 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Including animation in your classroom can: • improve literacy and numeracy • develop critical thinking, communication and problem-solving skills • enhance teamwork and negotiation • encourage creativity This toolkit, together with an extensive companion website, will give you the confidence to use animation in your classroom. From teaching basic flip-book animation right through to producing an animated film, there are drawing templates for the less confident artists and tried-and-tested schemes of work, plus advice on how to use animation equipment and what technology and software is available. This practical, cross-curricular resource is particularly suitable for use with students aged 11-16, although many of the activities can be adapted for older or younger students. It can be used in Art, Media Studies, ICT and many other subjects to engage learners of all styles and abilities.
Book Synopsis Digital Filmmaking by : Thomas Ohanian
Download or read book Digital Filmmaking written by Thomas Ohanian and published by CRC Press. This book was released on 2013-04-03 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Filmmaking has been called the bible for professional filmmakers in the digital age. It details all of the procedural, creative, and technical aspects of pre-production, production, and post-production within a digital filmmaking environment. It examines the new digital methods and techniques that are redefining the filmmaking process, and how the evolution into digital filmmaking can be used to achieve greater creative flexibility as well as cost and time savings. The second edition includes updates and new information, including four new chapters that examine key topics like digital television and high definition television,making films using digital video, 24 P and universal mastering, and digital film projection. Digital Filmmaking provides a clear overview of the traditional filmmaking process, then goes on to illuminate the ways in which new methods can accomplish old tasks. It explains vital concepts, including digitization, compression, digital compositing, nonlinear editing, and on-set digital production and relates traditional film production and editing processes to those of digital techniques. Various filmmakers discuss their use of digital techniques to enhance the creative process in the "Industry Viewpoints" sections in each chapter .
Download or read book Becoming written by Yishay Garbasz and published by Mark Batty Publisher. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a collection of photographs, in a flip book format, that depict the gender transformation of the photographer.
Download or read book Game Anim written by Jonathan Cooper and published by CRC Press. This book was released on 2021-04-19 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.