Zaxxon

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Author :
Publisher : Chipmunkapublishing ltd
ISBN 13 : 1847474950
Total Pages : 394 pages
Book Rating : 4.8/5 (474 download)

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Book Synopsis Zaxxon by : Richard M Clements

Download or read book Zaxxon written by Richard M Clements and published by Chipmunkapublishing ltd. This book was released on 2011-06-01 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Description The Necronomicon - fabled book of the Black Arts, lost in antiquity and supposedly bound in human skin - the legend promises absolute power to the finder, but at a price that some are only too willing to pay, a price just as dangerous to the innocent who may unwittingly cross its path. Set over sixteen days during one summer, a suicidal teenager becomes an immortal demon, a Professor with a dangerous ambition discovers this most mystical of books and two people fall in love and over-come the ultimate evil. About the AuthorRichard M Clements was born at Colchester Garrison Hospital in 1969. He overcame Dyslexia as a child thanks to the avant-garde Head Master of Felstead Junior School. After five years at Langley Park School in Norfolk he dropped out of 'A' Level studies aged seventeen to work on a building site. Richard's first published work is his memoir entitled: "Defender: Adventures in Schizophrenia," the story of a latent illness catalysed by his experimentation with L.S.D in 1989. He developed a love of creative writing over the next decade while trying a number of careers around the country. 'Zaxxon' is his debut occult thriller. Richard is currently working on his third book. He lives in Essex.

Lawyers on Trial

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Publisher :
ISBN 13 : 0199760373
Total Pages : 514 pages
Book Rating : 4.1/5 (997 download)

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Book Synopsis Lawyers on Trial by : Richard L. Abel

Download or read book Lawyers on Trial written by Richard L. Abel and published by . This book was released on 2011 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: People need lawyers for many things, including tax and immigration advice, drafting contracts, preparing wills, buying and selling houses, forming and dissolving companies, and representation and advice during divorce, probate, personal injury and criminal charges. But many people do not trust lawyers. With good reason, they fear that lawyers will neglect or overcharge them, betray them out of self-interest or on behalf of others, or obstruct the pursuit of justice out of overzealousness. Although the legal profession drafts ethical rules, law schools teach those rules, the bar exam tests lawyers' knowledge, and disciplinary bodies enforce them, we know that violations by lawyers are all too common. Lawyers on Trial: Understanding Ethical Misconduct by California Attorneys, by Richard L. Abel, presents six dramatic accounts of California lawyers who betrayed their clients and the legal system. Through the detailed records of the disciplinary proceedings, it examines some of the most common complaints about lawyers: chasing ambulances, charging excessive fees, violating conflict of interest rules, and displaying excessive zeal. These complex and compelling dramas serve to make the ethical rules, and the temptations they seek to curb, come vividly alive for law students, lawyers, those thinking of becoming lawyers, anyone who has been or might some day be a client, and the general public. The lessons to be drawn from these situations can help the legal profession and the public devise better strategies for ensuring that lawyers abide by the rules.

The Sega Arcade Revolution

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Author :
Publisher : McFarland
ISBN 13 : 1476672253
Total Pages : 311 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Sega Arcade Revolution by : Ken Horowitz

Download or read book The Sega Arcade Revolution written by Ken Horowitz and published by McFarland. This book was released on 2018-07-06 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Long before it took the home video game console market by storm, Sega was already an arcade powerhouse. Parlaying its dominance in coin-operated machines into the home video game boom of the 1980s, the Japan-based company soon expanded with branches in Europe and the U.S., and continues to lead the gaming industry in design and quality. Drawing on interviews with former developers and hundreds of documents, this history follows the rise of Sega, from its electromechanical machines of the mid-1960s to the acquisition of Gremlin Industries to its 2003 merger with Sammy Corporation. Sixty-two of Sega's most popular and groundbreaking games are explored.

InfoWorld

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Author :
Publisher :
ISBN 13 :
Total Pages : 52 pages
Book Rating : 4./5 ( download)

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Book Synopsis InfoWorld by :

Download or read book InfoWorld written by and published by . This book was released on 1983-08-08 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

ColecoVision Games Guide (color edition)

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Author :
Publisher : Lulu.com
ISBN 13 : 0359800505
Total Pages : 178 pages
Book Rating : 4.3/5 (598 download)

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Book Synopsis ColecoVision Games Guide (color edition) by : Oscar Toledo Gutierrez

Download or read book ColecoVision Games Guide (color edition) written by Oscar Toledo Gutierrez and published by Lulu.com. This book was released on 2019-07-19 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ColecoVision Games Guide brings you reviews, screenshots and trivia of every game made during the ColecoVision's commercial availability. For newcomers it will be a great guide to the available games, and for fans it will be excellent to discover a few hidden jewels. This is the soft cover color edition.

Encyclopedia of Video Games [3 volumes]

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1440870209
Total Pages : 1365 pages
Book Rating : 4.4/5 (48 download)

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Book Synopsis Encyclopedia of Video Games [3 volumes] by : Mark J. P. Wolf

Download or read book Encyclopedia of Video Games [3 volumes] written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

Midnight Jesus

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Publisher : Thomas Nelson
ISBN 13 : 0718032969
Total Pages : 316 pages
Book Rating : 4.7/5 (18 download)

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Book Synopsis Midnight Jesus by : Jamie Blaine

Download or read book Midnight Jesus written by Jamie Blaine and published by Thomas Nelson. This book was released on 2015-10-13 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s three a.m. in the side yard of a shack in the worst part of town. I’ve got a dirty-faced baby on my hip and there’s a pit bull standing on the septic tank in the next yard over barking his head off. My patient sits on the hood of her ex-husband’s low rider smoking a cigarette and dumpingher pills into a mud hole by the right front tire. Airbrushed across the hood of the car is a cross-eyed Jesus with open arms. She lays her hand on top of his as the still-hot engine ticks. Throughtears she pleads, “Help me Jesus, please.” The dog is silent. Sirens approach. “Just breathe,” I tell her. “Everything’s gonna be all right.” The baby fidgets, resting her head against me, staring up into my eyes. I raise one finger and she holds it tight. I fumble for the words again. “Just breathe.” Midnight Jesus shares fascinating, bizarre, and sometimes humorous true-life stories of everyday people looking for hope in their darkest hours. Poignant and unpretentious, Jamie paints beauty where at times it seems none exists—from skating rinks and bars, late-night highways and lonely apartments, broken churches and rundown trailer parks, jail cells, bridge rails, ERs, psych wards, and that place over the levee where God laughs and walks through the cool dark night.

Artificial Neural Networks and Machine Learning – ICANN 2020

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Author :
Publisher : Springer Nature
ISBN 13 : 3030616169
Total Pages : 891 pages
Book Rating : 4.0/5 (36 download)

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Book Synopsis Artificial Neural Networks and Machine Learning – ICANN 2020 by : Igor Farkaš

Download or read book Artificial Neural Networks and Machine Learning – ICANN 2020 written by Igor Farkaš and published by Springer Nature. This book was released on 2020-10-17 with total page 891 pages. Available in PDF, EPUB and Kindle. Book excerpt: The proceedings set LNCS 12396 and 12397 constitute the proceedings of the 29th International Conference on Artificial Neural Networks, ICANN 2020, held in Bratislava, Slovakia, in September 2020.* The total of 139 full papers presented in these proceedings was carefully reviewed and selected from 249 submissions. They were organized in 2 volumes focusing on topics such as adversarial machine learning, bioinformatics and biosignal analysis, cognitive models, neural network theory and information theoretic learning, and robotics and neural models of perception and action. *The conference was postponed to 2021 due to the COVID-19 pandemic.

The Ark of Adams

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Publisher : Lulu.com
ISBN 13 : 0557256534
Total Pages : 365 pages
Book Rating : 4.5/5 (572 download)

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Book Synopsis The Ark of Adams by : Jack Kane

Download or read book The Ark of Adams written by Jack Kane and published by Lulu.com. This book was released on 2010-01-11 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dr. Timothy Adams’ invention was supposed to save mankind. Arcadia was to be his crowning achievement. Through life extension technologies and Virtual Reality fueled immersion, a land of plenty has been born; a shelter from a dawning New Ice Age and refuge from collapsing global economic markets. But, the shadowy government agency that so generously funded his efforts has other plans. Meet Nikki Allen, Arcadia Citizen 472. When a stranger claims knowledge of the believed mythical Genesis Code Exploit, she is drawn into a deadly game of cat and mouse, her identity stolen, a fugitive amidst the hacker underground. But, when tragedy strikes Limmerick, an uneasy peace will threaten to boil over and a fight will be waged for ultimate control of an imperfect world that will never be the same.

Attract Mode: The Rise and Fall of Coin-Op Arcade Games

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Author :
Publisher : Steel Gear Press
ISBN 13 :
Total Pages : 435 pages
Book Rating : 4./5 ( download)

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Book Synopsis Attract Mode: The Rise and Fall of Coin-Op Arcade Games by : Jamie Lendino

Download or read book Attract Mode: The Rise and Fall of Coin-Op Arcade Games written by Jamie Lendino and published by Steel Gear Press. This book was released on 2020-09-27 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: From their haunts in the shadowy corner of a bar, front and center at a convenience store, or reigning over a massive mall installation bursting with light, sound, and action, arcade games have been thrilling and addicting quarter-bearers of all ages ever since Pong first lit up its paddles. Whether you wanted a few minutes’ quick-twitch exhilaration or the taste of three-initial immortality that came with topping the high score screen, you could get it from the diverse range of space shooters, dot-eating extravaganzas, quirky beat-’em-ups, and more that have helped define pop culture for more than four decades. In Attract Mode: The Rise and Fall of Coin-Op Arcade Games, author Jamie Lendino celebrates both the biggest blockbusters (Pac-Man, Star Wars: The Arcade Game) and the forgotten gems (Phoenix, Star Castle) of the Golden Age of coin-op gaming, and pulls back the curtain on the personalities and the groundbreaking technologies that brought them to glitzy, color-drenched life in the U.S., Japan, and all over the world. You’ll start your journey exploring the electromechanical attractions and pinball games of the early 20th century. Next, you’ll meet the earliest innovators, who used college computers and untested electronics to outline the possibilities of the emerging form, and discover the surprising history behind the towering megahits from Nintendo, Sega, and others that still inform gaming today. Then you’ll witness the devastating crash that almost ended it all—and the rebirth no one expected. Whether you prefer the white-knuckle gameplay of Robotron: 2084, the barrel-jumping whimsy of Donkey Kong, or the stunning graphics and animation of Dragon’s Lair, Attract Mode will transport you back to the heyday of arcade games and let you relive—or experience for the first time—the unique magic that transformed entertainment forever.

The Bonjour Gene

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Publisher : University of Wisconsin Pres
ISBN 13 : 0299204138
Total Pages : 185 pages
Book Rating : 4.2/5 (992 download)

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Book Synopsis The Bonjour Gene by : J. A. Marzán

Download or read book The Bonjour Gene written by J. A. Marzán and published by University of Wisconsin Pres. This book was released on 2012-11 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Approaching midlife, after rising to comfortable suburban life, Edgar Bonjour becomes involved with a drug-trafficking Puerto Rican motorcycle gang from his old neighborhood and is brought down by an affair with a woman in the gang. News of his murder leads to introspection among other members of the Puerto Rican Bonjour clan, all descended from three now nameless French brothers remembered only by their surname. Though extended generations of the Bonjours dispersed, some settling in New York, they remain connected by the shared lore of their ancestry, that starting with the three original Bonjour brothers—all rampant adulterers—every descendent Bonjour male carries a reckless, womanizing gene. Interconnected like the Bonjour family itself, this novel is a tale of unpredictable and unforgettable characters that transports readers to a plane where ethnicity becomes universality.

Video Game Bible, 1985-2002

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Publisher : Trafford Publishing
ISBN 13 : 1553697316
Total Pages : 774 pages
Book Rating : 4.5/5 (536 download)

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Book Synopsis Video Game Bible, 1985-2002 by : Andy Slaven

Download or read book Video Game Bible, 1985-2002 written by Andy Slaven and published by Trafford Publishing. This book was released on 2002 with total page 774 pages. Available in PDF, EPUB and Kindle. Book excerpt: With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna

Arcade Fever The Fan's Guide To The Golden Age Of Video Games

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Author :
Publisher : Running Press
ISBN 13 : 9780762409372
Total Pages : 164 pages
Book Rating : 4.4/5 (93 download)

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Book Synopsis Arcade Fever The Fan's Guide To The Golden Age Of Video Games by : John Sellers

Download or read book Arcade Fever The Fan's Guide To The Golden Age Of Video Games written by John Sellers and published by Running Press. This book was released on 2001-08-21 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arcade Fever is a full-color illustrated history of video arcade games, with tributes to more than 50 classic games like Pong, Space Invaders, Pac Man, Q-Bert, Frogger, and TRON. Learn which game caused a yen shortage in Japan -- and which games inspired breakfast cereals, Saturday-morning cartoons, episodes of Seinfeld,and #1 pop-music singles. Meet the visionary musicians, writers, animators, cabinet artists, and other unsung heroes of the video game industry. The perfect gift for anyone who spent their childhood in video arcades, Arcade Fever is a pop-culture nostalgia trip you won't want to miss! John Sellers writes for Entertainment Weekly, Premiere, TV Guide, and other national magazines. He is also the author of Pop Culture Aptitude Test: Rad, 80s Version. He was the World Champion of Donkey Kong in 1983 and appeared on the television show "That's Incredible!"

Machine Learning, Optimization, and Data Science

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Author :
Publisher : Springer Nature
ISBN 13 : 3030375994
Total Pages : 798 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Machine Learning, Optimization, and Data Science by : Giuseppe Nicosia

Download or read book Machine Learning, Optimization, and Data Science written by Giuseppe Nicosia and published by Springer Nature. This book was released on 2020-01-03 with total page 798 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the post-conference proceedings of the 5th International Conference on Machine Learning, Optimization, and Data Science, LOD 2019, held in Siena, Italy, in September 2019. The 54 full papers presented were carefully reviewed and selected from 158 submissions. The papers cover topics in the field of machine learning, artificial intelligence, reinforcement learning, computational optimization and data science presenting a substantial array of ideas, technologies, algorithms, methods and applications.

The Video Game Theory Reader 2

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Author :
Publisher : Routledge
ISBN 13 : 113589518X
Total Pages : 453 pages
Book Rating : 4.1/5 (358 download)

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Book Synopsis The Video Game Theory Reader 2 by : Bernard Perron

Download or read book The Video Game Theory Reader 2 written by Bernard Perron and published by Routledge. This book was released on 2008-11-19 with total page 453 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to new issues in the rapidly expanding field of video games studies. The contributors are some of the most renowned scholars working on video games today including Henry Jenkins, Jesper Juul, Eric Zimmerman, and Mia Consalvo. While the first volume had a strong focus on early video games, this volume also addresses more contemporary issues such as convergence and MMORPGs. The volume concludes with an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games.

Classic Video Games

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Publisher : Bloomsbury Publishing
ISBN 13 : 178200100X
Total Pages : 118 pages
Book Rating : 4.7/5 (82 download)

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Book Synopsis Classic Video Games by : Brian R. Eddy

Download or read book Classic Video Games written by Brian R. Eddy and published by Bloomsbury Publishing. This book was released on 2012-07-20 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the early 1970s, video arcade games sprung to life in the form of Pong, Space Invaders, Asteroids, and Pac-Man, and if you were lucky enough to have an Atari system you could play Frogger or Galaga at home. By the 1980s, arcade and video games were entrenched as a pop culture phenomenon and were ubiquitous. But as quickly as the form took flight it began to change with the advent of hand-held games and more sophisticated home-gaming. Brian Eddy here traces the evolution of arcade video games, giving readers an inside look at the stratospheric rise-and transformation-of the industry.

The 100 Greatest Commodore 64 Games

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Author :
Publisher : BookRix
ISBN 13 : 3755404168
Total Pages : 247 pages
Book Rating : 4.7/5 (554 download)

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Book Synopsis The 100 Greatest Commodore 64 Games by : Tom Crossland

Download or read book The 100 Greatest Commodore 64 Games written by Tom Crossland and published by BookRix. This book was released on 2022-01-02 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Commodore 64 was an incredible piece of tech for its time and left a generation with enough happy and nostalgic gaming memories to last a lifetime. Are C64 games still worth playing today - even if you have all the latest modern releases? My answer to that question is yes! Commodore C64 games are still fun and still worth exploring. Shooting games, strategy games, arcade adventures, space flight simulators, sports simulations, racing games, fantasy games, horror games, combat games, boxing games, platform games, and so on. So, without any further delay, let us begin our countdown of the one hundred greatest C64 games! Let the nostalgia commence...