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X Games Who We Are And What We Do
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Book Synopsis X GAMES: Who we are . . . and what we do! by : william e. robinson
Download or read book X GAMES: Who we are . . . and what we do! written by william e. robinson and published by Lulu.com. This book was released on with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis X Games In Mathematics: Sports Training That Counts! by : Timothy P Chartier
Download or read book X Games In Mathematics: Sports Training That Counts! written by Timothy P Chartier and published by World Scientific. This book was released on 2020-12-02 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sports analytics has gathered tremendous momentum as one of the most dynamic fields. Diving deep into the numbers of sports can be game changing or simply a fun exercise for fans. How do you get in the game with numbers? What questions can be explored? What actionable insights can be gleaned?Do you like sports? This book will detail ways to analyze athletics to gain insight that can otherwise be obscured. Like math? You'll find many mathematical topics not involving sports. You'll also see how sports analytics can train you broadly in mathematics.From coaching at the highest levels to national media broadcasts, analytics are becoming increasingly indispensable. Dive into the numbers behind soccer to basketball to baseball to boxing to swimming, dive into the numbers. Learn how to get in the game with sports and mathematics.
Download or read book Streetbike Extreme written by Mike Seate and published by . This book was released on with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like freestyle motocross, extreme street riding combines the sport of motorcycling with the spectacle of a thrill show. This book will cover the entire streetbike extreme scene, from the early riders like Knievel and Domokos to the Starboyz and some of the other current popular groups.
Download or read book Amped written by David Browne and published by A&C Black. This book was released on 2010-12-15 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once a fringe underground culture, extreme sports are now the stuff of car commercials and Olympic competitions. How did they get there - and how does it feel to be in the middle of it all? The first comprehensive account of the rise, culture, and business of action sports, Amped plunges us into this exciting world. Readers will find themselves aboard a skateboarding bus tour with superstar Tony Hawk, behind the scenes at the X Games and snowboarding contests, on the sidelines witnessing the first-ever double backflip on a motorcycle, on the road with the Warped Tour, and in the offices of the multinational corporatison that have tapped into the vast amounts of money to be made from these nontraditional sports. Based on interviews with more than one hundred athletes, managers, business executives, extreme-rock musicians, and, most importantly, the adolescent amateurs who are at the heart of this movement, Amped is not merely the story of an alternative world of sports now four decades old. It's the tale of a flourishing culture that continues to reject old-fashioned stick-and-ball sports in favor of individualistic forms of expression. The story of extreme sports speaks volumes about Generations X and Y and their divergent views on life, creativity, gratification, and identity.
Author :Management Association, Information Resources Publisher :IGI Global ISBN 13 :1522551999 Total Pages :690 pages Book Rating :4.5/5 (225 download)
Book Synopsis Gamification in Education: Breakthroughs in Research and Practice by : Management Association, Information Resources
Download or read book Gamification in Education: Breakthroughs in Research and Practice written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-01-05 with total page 690 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serious games provide a unique opportunity to fully engage students more than traditional teaching approaches. Understanding the best way to utilize these games and the concept of play in an educational setting is imperative for effectual learning in the 21st century. Gamification in Education: Breakthroughs in Research and Practice is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums. Highlighting a range of topics, such as learning through play, virtual worlds, and educational computer games, this publication is ideally designed for educators, administrators, software designers, and stakeholders in all levels of education.
Download or read book Game Changers written by Molly Schiot and published by Simon and Schuster. This book was released on 2016-10-18 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Based on the Instagram account @TheUnsungHeroines, a celebration of the pioneering, forgotten female athletes of the twentieth century that features rarely seen photos and new interviews with past and present gamechangers including Abby Wambach and Cari Champion"--
Download or read book Ski written by and published by . This book was released on 1999-01 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Anglo-Chinese Readers (The). written by and published by . This book was released on 1905 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book You Herd Me! written by Colin Cowherd and published by Crown. This book was released on 2014-09-09 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are really two games, the one you see and the one you don't. The way I see it, the best way to use access to both worlds is to illuminate and reveal, not idolize and adore. It's better to be wrong than to be played for a fool. – Colin Cowherd In this age of billion dollar athletic marketing campaigns, “feel good” philosophy with no connection to reality, and a Sports Media echo chamber that’s all too eager swallow whatever idiotic notion happens to be in vogue at the moment, it’s tough to find people who aren’t afraid to say what they’re really thinking. But that’s where Colin Cowherd comes in. As his millions of fans on ESPN Radio and ESPNU already know, Colin is the rare sports analyst who’s brave (or crazy) enough to speak his mind—even if it pisses some people off. Of course, it helps that a lot of what Colin has to say is simply hilarious. Lots of writers can tell you about Boston’s storied sports history. But how many can tell you why the city of Boston is America’s five year old? Lots of writers will brag about the stuff they got right, but how many will happily list all the calls they got completely and utterly wrong? Whether he’s pointing out the stupidity of conspiracy theories, explaining why media bias isn’t nearly as big a deal as many assume, or calling out those who prize short term wins over sustainability, Colin is smart, thought-provoking, and laugh-out-loud funny. Some of the questions he’s not afraid to ask in You Herd Me! include: Is Tiger Woods really a sex addict—or does he just have good PR? Is “work-life balance” really the ideal we should all strive for—or is that just a way for people feel better about mediocrity? Is talent really all it’s cracked up to be—or can too much talent actually be counterproductive? Is the X games really a sport—or would we all be better off if we admitted it’s something else entirely? Is Hell really a supernatural place of fire and brimstone—or is it actually just another word for living in Tampa? Unapologetically entertaining and packed with behind-the-scenes insights you won’t get anywhere else, You Herd Me! is unlike any other sports book ever written.
Book Synopsis Sport, Media and Mega-Events by : Lawrence A. Wenner
Download or read book Sport, Media and Mega-Events written by Lawrence A. Wenner and published by Taylor & Francis. This book was released on 2017-03-27 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together many of the most influential scholars in sport and media studies, this book examines the diverse ways that media influences our understanding of the world’s most important sport events, dubbed sports mega-events. It sheds new light on how these events have been changed by the media, and have, in turn, adapted to media to further their brand’s cultural influence. Focusing on the central concept of "mediatization" – the permeation of media into all spheres of contemporary life – the book presents original case studies of major events including the Olympics, FIFA, rugby and cricket World Cups, Tour de France, Super Bowl, World Series, Monaco Grand Prix, Wimbledon, and many more. Written from a truly international perspective, this is a seminal work in sport and media studies that reveals the growing political, economic, and cultural influences of sport mega-events in contemporary society. Sport, Media and Mega-Events is an essential text for any course on the sociology of sport, event management, sport marketing, or featuring a cultural, communication or media studies approach to sport.
Download or read book Ski written by and published by . This book was released on 2002-02 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Global Media written by Edward Herrmann and published by A&C Black. This book was released on 2001-08-27 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes in detail the most recent rapid growth and cross border activities and linkages of an industry of large global media conglomerates.
Download or read book Being Extreme written by Bill Gutman and published by Open Road Media. This book was released on 2014-04-01 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: As fast-paced as a freefall from a roaring airplane, as thrilling as a towering jump off a ski slope, Being Extreme is a fascinating examination of the adrenaline rush of extreme sports. Here is a world where living life on the edge is the only option, where you are only as good as your last jump . . . and where one false move can take you out of the game permanently. From mountain climbing and freestyle motocross to skydiving and snowboarding and beyond, in the past decade, the world of extreme sports has exploded onto the scene, with daredevils attempting acts of athleticism that leave spectators awed . . . and fearful. Being Extreme explores the motivations and societal impulses behind these high-risk lifestyles through interviews with professional athletes and recreational enthusiasts, as well as with psychiatrists who seek to understand the motivation behind these “Big T” personalities. Authors Gutman and Frederick also explore what heart-stopping sports are around the next curve, because in a world where the “rush” is everything, everyone is always upping their game.
Book Synopsis Freestyle Motocross II : Air Sickness by : Garth Milan
Download or read book Freestyle Motocross II : Air Sickness written by Garth Milan and published by . This book was released on with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The IOS Game Programming Collection (Collection) by : Michael Daley
Download or read book The IOS Game Programming Collection (Collection) written by Michael Daley and published by Addison-Wesley Professional. This book was released on 2011-12-30 with total page 1068 pages. Available in PDF, EPUB and Kindle. Book excerpt: The iOS Game Programming Collection consists of two bestselling eBooks: Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game Learning Cocos2D: A Hands-on Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad "Gold Rush" is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they actually can be quite easy, and this collection is your perfect beginner's guide. Learning iOS Game Programming walks you through every step as you build a 2D tile map game, Sir Lamorak's Quest: The Spell of Release (which is free in the App Store). You can download and play the game you're going to build while you learn about the code. You learn the key characteristics of a successful iPhone game and important terminology and tools you will use. Learning Cocos2D walks you through the process of building Space Viking (which is free on the App Store), a 2D scrolling game that leverages Cocos2D, Box2D, and Chipmunk. As you build Space Viking, you'll learn everything you need to know about Cocos2D so you can create the next killer iOS game. This collection helps you Plan high-level game design, components, and difficulty levels Use game loops to make sure the right events happen at the right time Render images, create sprite sheets, and build animations Use tile maps to build large game worlds from small reusable images Create fire, explosions, smoke, sparks, and other organic effects Deliver great sound via OpenAL and the iPhone's media player Provide game control via iPhone's touch and accelerometer features Craft an effective, intuitive game interface Build game objects and entities and making them work properly Detect collisions and ensuring the right response to them Polish, test, debug, and performance-tune your game Install and configure Cocos2D so it works with Xcode 4 Build a complete 2D action adventure game with Cocos2D Build your game's main menu screen for accessing levels Use Cocos2D's Scheduler to make sure the right events happen at the right times Use tile maps to build scrolling game levels from reusable images Add audio and sound effects with CocosDenshion--Cocos2D's sound engine Add gravity, realistic collisions, and ragdoll effects with Box2D and Chipmunk physics engines Add amazing effects to your games with particle systems Leverage Game Center in your game for achievements and leader boards Squeeze the most performance from your games
Book Synopsis Transnational Mobilities in Action Sport Cultures by : H. Thorpe
Download or read book Transnational Mobilities in Action Sport Cultures written by H. Thorpe and published by Springer. This book was released on 2014-05-30 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contributes to recent debates in transnationalism, mobilities and migration studies by offering the first in-depth sociological examination of the global phenomenon of action sports and the transnational networks and connections being established within and across local contexts around the world.
Download or read book Extreme Success written by Rich Fettke and published by Simon and Schuster. This book was released on 2002-06-15 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: SUCCESS WITHOUT STRUGGLE! Have you tried to follow the old rules for success and found that they don't work anymore? Have you already achieved professional and personal success but secretly fear that you have accomplished everything that you ever will? Do you have a cherished dream that you want to realize? If so, read on. Extreme Success can be yours! In this life-changing book, sought-after personal coach and extreme athlete Rich Fettke doesn't just lead us down the path to success, he shows us that it can be easier and, yes, more fun. By applying the lessons he has learned from extreme sports in his seven-part program, he shows us that learning to take risks is as important as doing your homework. Using quizzes, captivating stories, and specific step-by-step strategies, he explains how you can: CREATE YOUR OWN "LUCK" DEVELOP THE COURAGE FOR CHANGE USE PARTNERSHIPS AND ALLIANCES TO EXPAND POSSIBILITIES MAKE FEAR YOUR FRIEND GET -- AND STAY -- IN THE ZONE AND MUCH MORE!