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White Wolfs Law
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Download or read book White Wolf's Law written by Hal Dunning and published by DigiCat. This book was released on 2022-06-03 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hal Dunning in the book "White Wolf's Law" discusses the story of an outlaw known as the White Wolf. To clarify an injustice in the city, he disguises it in different ways in search of justice. Will he be able to get justice? Will his quest for justice be of any regard? A book that turns blood brothers against each other in the quest for justice to prevail.
Download or read book Laws of the Hunt written by John Wick and published by White Wolf Games Studio. This book was released on 1998-11 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: The World of Darkness is the setting for all of the games in the Storyteller series, and for several fiction books. Game books listed with this icon belong to specific game lines, but together contain information that applies to the entire World of Darkness. Sick of Kindred preying on your city? Sick of Garou and wraiths running riot through your streets? Help is here. Laws of the Hunt provides what you need to hunt down everything from vampires to Risen, changelings to Glass Walkers. You might even live to tell about it. With rules for hunter character creation, and updated and revised Numina, Laws of the Hunt helps humans take back the night.
Download or read book Laws of the Hunt written by Jason Carl and published by White Wolf Publishing. This book was released on 2002-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Shining Beacon of HopeFor as long as there have been monsters who stalk the shadows and prey upon mortals, brave people have stood against the darkness. Some call on the powers of Heaven and their faith, some study the mystical paths, some research great tomes of knowledge and some wield the resources of their governments, while the rest have only their knowledge, their courage and their hope. Is any of it enough?Alone in the NightLaws of the Hunt Revised Edition contains all the material that players and Storytellers need for creating, playing and running mortal characters in Mind's Eye Theatre "TM" -- from the members of the Inquisition and Arcanum, to enigmatic sorcerers and psychics, to the soul-deadening Autumn People. Here are systems specific to mortals, from spirit summoning to sickness. Here, at last, is your chance to take back the night.
Book Synopsis Laws of the East by : Peter Woodworth
Download or read book Laws of the East written by Peter Woodworth and published by White Wolf Games Studio. This book was released on 2000-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. Rules for playing Asian vampires.
Book Synopsis Liber Des Goules - The Book of Ghouls by : Glenys Ngaire McGhee
Download or read book Liber Des Goules - The Book of Ghouls written by Glenys Ngaire McGhee and published by White Wolf Games Studio. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The Mind's Eye rules for playing vampires' human pawns.
Download or read book Laws of the Night written by Jason Carl and published by White Wolf Games Studio. This book was released on 1999-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's a new night. Clans. Bloodlines. Chracter creation. Systems. Storytelling. Antagonists. Udated and revised, all in one place. The rules have changed. Laws of the night is a complete pocket guide for plating and storytelling Masquerade. Designed for wuick reference and in-game use, it collects under one cover everything you need to start playing.
Book Synopsis Laws of the Wild West by : Peter Woodworth
Download or read book Laws of the Wild West written by Peter Woodworth and published by White Wolf Games Studio. This book was released on 1998-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The live-action worlds of werewolves and the Wild West, combined!
Download or read book White Wolf written by Jim Brandenburg and published by NorthWord Books for Young Readers. This book was released on 1988 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evolving from a 1987 National geographic story, this 160 color photo portrait of life among an artic wolf pack is the first photo book to be published on wolves in the wild. Spectacular! The text, by the photographer, describes his thoughts and experiences and wolf behavior. No scholarly paraphernalia.
Book Synopsis The White Wolf by : Michael Moorcock
Download or read book The White Wolf written by Michael Moorcock and published by Simon and Schuster. This book was released on 2022-10-25 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: From World Fantasy Lifetime Achievement Award winner Michael Moorcock comes the final installment of the Elric of Melnibone series, brought to vivid new life with stunning illustrations. In one of the most well-known and well-loved fantasy epics of the 20th century, Elric is the brooding, albino emperor of the dying Kingdom of Melnibone. After coming into an unnatural, devastating power that felled his enemy Yrkoon and destroyed an entire city, Elric is haunted by the many deaths he caused and sets out on a quest for redemption and renewed purpose. The White Wolf is the final volume in Michael Moorcock’s incredible series, which created fantasy archetypes that have echoed through the genre for generations. Originally published in the 1970s, this book is brought to vivid new life with stunning illustrations from magnificent artists in the fantasy field.
Book Synopsis Laws of Ascension by : Martin Hackleman
Download or read book Laws of Ascension written by Martin Hackleman and published by White Wolf Games Studio. This book was released on 2001-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. Finally, the definitive guide for playing Mage: The Ascension as a live-action game. Nine Traditions, nine Spheres and all of the Abilities, Attributes and storytelling ideas you can handle! Everything from the Tellurian to the Technocracy, with all the material you need to begin your own quest for Ascension in Mind's Eye Theatre.
Book Synopsis Laws of Ascension Companion by : Mike Boaz
Download or read book Laws of Ascension Companion written by Mike Boaz and published by White Wolf Publishing. This book was released on 2002-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditions and Technocrats How does the Technocratic Union function? What special talents and procedures do its operatives study? Who are the Disparates? Why is their magic apart from the Tradition Council? Marauders and Nephandi, Technocrats and Traditionalists, Disparate mages and the magical beings they encounter -- the magical world's more than just the sum of the Council of Nine. Madmen and Malfeasance Here you'll find supplemental material for Mind's Eye Theatre's Laws of Ascension "TM," covering such topics as creating Technocracy characters and chronicles, traveling the Umbral byways, fighting the wiles of mythic creatures and dealing with the lost Disparate magical orders. Plus, a ton of new rotes and some additional rule options to expand the potential of live-action Mage "RM" games. Trade-sized.
Book Synopsis Principles of Environmental Law by : Susan Wolf
Download or read book Principles of Environmental Law written by Susan Wolf and published by Routledge. This book was released on 1997 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Principles of Law aims to provide the law student with texts on the major areas within the law syllabus. Each text is designed to identify and expound upon the content of the syllabus in a logical order, citing the main and up-to-date authorities. This work covers environmental law.
Book Synopsis Wolf in White Van by : John Darnielle
Download or read book Wolf in White Van written by John Darnielle and published by Farrar, Straus and Giroux. This book was released on 2014-09-16 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beautifully written and unexpectedly moving, John Darnielle's audacious and gripping debut novel Wolf in White Van is a marvel of storytelling and genuine literary delicacy. Welcome to Trace Italian, a game of strategy and survival! You may now make your first move. Isolated by a disfiguring injury since the age of seventeen, Sean Phillips crafts imaginary worlds for strangers to play in. From his small apartment in southern California, he orchestrates fantastic adventures where possibilities, both dark and bright, open in the boundaries between the real and the imagined. His primary creation, Trace Italian, is an intricate text-role playing game that enables participants far and wide to explore a dystopian America, seeking refuge amidst the ruin. However, when two high school players, Lance and Carrie, extend the game into their reality, the consequences are horrifying, leaving Sean to account for it. Darnielle’s Wolf in White Van invites us to comprehend the depth and intricacy of Sean's life. Told in reverse, the story draws us back to the moment that fundamentally altered Sean’s life as he knows it.
Book Synopsis The White Wolf by : Michael Moorcock
Download or read book The White Wolf written by Michael Moorcock and published by Simon and Schuster. This book was released on 2022-10-25 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In one of the most well-known and well-loved fantasy epics of the 20th century, Elric is the brooding, albino emperor of the dying Kingdom of Melnibone. After coming into an unnatural, devastating power that felled his enemy Yrkoon and destroyed an entire city, Elric is haunted by the many deaths he caused and sets out on a quest for redemption and renewed purpose. The White Wolf is the final volume in Michael Moorcock's incredible series, which created fantasy archetypes that have echoed through the genre for generations"--Amazon.com.
Download or read book Family Bonds written by Ted Maris-Wolf and published by UNC Press Books. This book was released on 2015-04-20 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Between 1854 and 1864, more than a hundred free African Americans in Virginia proposed to enslave themselves and, in some cases, their children. Ted Maris-Wolf explains this phenomenon as a response to state legislation that forced free African Americans to make a terrible choice: leave enslaved loved ones behind for freedom elsewhere or seek a way to remain in their communities, even by renouncing legal freedom. Maris-Wolf paints an intimate portrait of these people whose lives, liberty, and use of Virginia law offer new understandings of race and place in the upper South. Maris-Wolf shows how free African Americans quietly challenged prevailing notions of racial restriction and exclusion, weaving themselves into the social and economic fabric of their neighborhoods and claiming, through unconventional or counterintuitive means, certain basic rights of residency and family. Employing records from nearly every Virginia county, he pieces together the remarkable lives of Watkins Love, Jane Payne, and other African Americans who made themselves essential parts of their communities and, in some cases, gave up their legal freedom in order to maintain family and community ties.
Download or read book Secrets of Elysium written by Jason Carl and published by White Wolf Games Studio. This book was released on 1998-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: At last, here are the long-demanded elder rules for Mind's Eye Theatre. Everything you need from Experience Trait charts to Master-class Disciplines is included. We haven't skimped on the Dark Ages, either; this book contains extended Disciplines for The Long Night. This is the complete resource for creating, maintaining and running (not to mention becoming) a vampire elder.
Download or read book Nuwisha written by James A. Moore and published by White Wolf Games Studio. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Spotlights the werecoyotes, tricksters par excellence.