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Uxl Graphic Novelists
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Book Synopsis UXL Graphic Novelists by : Tom Pendergast
Download or read book UXL Graphic Novelists written by Tom Pendergast and published by UXL. This book was released on 2007 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains articles that profile twenty-four authors, writing teams, and illustrators of graphic novels, arranged alphabetically from Masashi Kishimoto to Alex Ross; and includes sidebars, photographs, and illustrations.
Book Synopsis U-X-L Graphic Novelists: A-H by : Tom Pendergast
Download or read book U-X-L Graphic Novelists: A-H written by Tom Pendergast and published by UXL. This book was released on 2007 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Profiles seventy-five authors, writing teams, and illustrators of graphic novels, and features an introduction to the genre, discussion of manga, brief accounts of graphic novel publishers, a glossary, and photographs.
Book Synopsis U-X-L Graphic Novelists: K-R by : Tom Pendergast
Download or read book U-X-L Graphic Novelists: K-R written by Tom Pendergast and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Profiles seventy-five authors, writing teams, and illustrators of graphic novels, and features an introduction to the genre, discussion of manga, brief accounts of graphic novel publishers, a glossary, and photographs.
Book Synopsis UXL Graphic Novelists by : Tom Pendergast
Download or read book UXL Graphic Novelists written by Tom Pendergast and published by UXL. This book was released on 2007 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains articles that profile twenty-six authors, writing teams, and illustrators of graphic novels, arranged alphabetically from Joe Sacco to Marv Wolfman, and includes sidebars, photographs, and illustrations.
Book Synopsis U-X-L Graphic Novelists: S-W by : Tom Pendergast
Download or read book U-X-L Graphic Novelists: S-W written by Tom Pendergast and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Profiles seventy-five authors, writing teams, and illustrators of graphic novels, and features an introduction to the genre, discussion of manga, brief accounts of graphic novel publishers, a glossary, and photographs.
Download or read book Graphic Novels written by Michael Pawuk and published by Bloomsbury Publishing USA. This book was released on 2017-05-30 with total page 758 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Book Synopsis Connecting Comics to Curriculum by : Karen W. Gavigan
Download or read book Connecting Comics to Curriculum written by Karen W. Gavigan and published by Bloomsbury Publishing USA. This book was released on 2011-09-29 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the essential guide for librarians and teachers who want to develop a quality, curriculum-based graphic novel collection—and use its power to engage and inform middle and high school students. Connecting Comics to Curriculum: Strategies for Grades 6–12 provides an introduction to graphic novels and the research that supports their use in schools. The book examines best curriculum practices for using graphic novels with students in grades 6–12, showing teachers and school librarians how they can work together to incorporate these materials across the secondary curriculum. Designed to be an essential guide to harnessing the power of graphic novels in schools, the book covers every aspect of graphic novel use in libraries and classrooms. It illuminates the criteria for selecting titles, explores collection development strategies, and suggests graphic novel tie-ins for subjects taught in secondary schools. One of the first books to provide in-depth lesson plans for teaching a variety of middle and high school standards with graphic novels, the guide offers suggestions for differentiating instruction and includes resource lists of recommended titles and websites.
Book Synopsis Posthumanism and the Graphic Novel in Latin America by : Edward King
Download or read book Posthumanism and the Graphic Novel in Latin America written by Edward King and published by UCL Press. This book was released on 2017-07-03 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Latin America is experiencing a boom in graphic novels that are highly innovative in their conceptual play and their reworking of the medium. Inventive artwork and sophisticated scripts have combined to satisfy the demand of a growing readership, both at home and abroad. Posthumanism and the Graphic Novel in Latin America, which is the first book-length study of the topic, argues that the graphic novel is emerging in Latin America as a uniquely powerful force to explore the nature of twenty-first century subjectivity. The authors place particular emphasis on the ways in which humans are bound to their non-human environment, and these ideas are productively drawn out in relation to posthuman thought and experience. The book draws together a range of recent graphic novels from Argentina, Brazil, Chile, Mexico and Uruguay, many of which experiment with questions of transmediality, the representation of urban space, modes of perception and cognition, and a new form of ethics for a posthuman world. Praise for Posthumanism and the Graphic Novel in Latin America '...well-referenced and… well considered - the analyses it brings are overall well-executed and insightful...' Image and Narrative, Jan 2018, vol 18, no 4
Book Synopsis Comics Beyond the Page in Latin America by : James Scorer
Download or read book Comics Beyond the Page in Latin America written by James Scorer and published by UCL Press. This book was released on 2020-02-17 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comics Beyond the Page in Latin America is a cutting-edge study of the expanding worlds of Latin American comics. Despite lack of funding and institutional support, not since the mid-twentieth century have comics in the region been so dynamic, so diverse and so engaged with pressing social and cultural issues. Comics are being used as essential tools in debates about, for example, digital cultures, gender identities and political disenfranchisement.
Book Synopsis Posthumanism and the Graphic Novel in Latin America by : Edward King
Download or read book Posthumanism and the Graphic Novel in Latin America written by Edward King and published by . This book was released on 2017 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Latin America is experiencing a boom in graphic novels that are highly innovative in their conceptual play and their reworking of the medium. Inventive artwork and sophisticated scripts have combined to satisfy the demand of a growing readership, both at home and abroad. Posthumanism and the Graphic Novel in Latin America, which is the first book-length study of the topic, argues that the graphic novel is emerging in Latin America as a uniquely powerful force to explore the nature of twenty-first century subjectivity. The authors place particular emphasis on the ways in which humans are bound to their non-human environment, and these ideas are productively drawn out in relation to posthuman thought and experience. The book draws together a range of recent graphic novels from Argentina, Brazil, Chile, Mexico and Uruguay, many of which experiment with questions of transmediality, the representation of urban space, modes of perception and cognition, and a new form of ethics for a posthuman world.
Book Synopsis Making Comics: A Practical Guide by : Dave Gibbons
Download or read book Making Comics: A Practical Guide written by Dave Gibbons and published by Chartwell Books. This book was released on 2019-11-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Eisner Award–nominated Making Comics, Dave Gibbons offers a class in creating comic books. Learn scriptwriting, page layouts, lettering, and more from the incredible artist behind Watchmen! This “How It's Done” book reveals insider hints, tips, and tricks from one of the world’s greatest comic creators, all in his own words. The artist behind juggernauts like Watchmen and The Green Lantern, Dave Gibbons, is here to teach you scriptwriting, page layouts, lettering, cover designs, and more, with scans of original artwork and rarely seen workings to illustrate his personal creative processes. Making Comics covers both Gibbons' hand-drawn and digital design techniques in depth. An early adopter of computer design in comic creation, all his lettering is digital, and he even has his own “hand-lettered” font. This is your chance to gain insight to Gibbons' digital work, from his computer coloring and 3-D modelling with Angus McKie on Give Me Liberty, to his work on The Originals using digital grey tones. You’ll learn how he layers text for editing, creates effects such as flares and neon glows, and prepares artwork for print and online. Making Comics is everything you need to know to get started creating great comic books.
Download or read book How Comics Work written by Dave Gibbons and published by . This book was released on 2017-09-21 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: "There's a million books on how comics are put together, but none from the master storyteller behind the greatest graphic novel of all time. This is Orson Welles giving you a movie tutorial. If you're serious about this business this should be sitting on your desk." Mark Millar, writer/co-creator of Kingsman: The Secret Service, Kick-Ass, Wanted, Civil War "Essential reading." Garth Ennis, co-creator of Preacher, The Boys, Crossed, Hitman and writer of Hellblazer and The Punisher "I would have to say this is the comic book equivalent to Charles Darwin's Origin of Species." Forbidden Planet International A masterclass taught by Britain's first Comics Laureate , Dave Gibbons, this is the most authoritative guide on how comics are made today. Packed full of rare and unpublished material from Gibbons' archive it reveals insider tips on how comics such as 2000 AD and Watchmen were made. Written in collaboration with award-winning writer and editor Tim Pilcher, this unique guide takes you through each stage of the comic's creation process, from scriptwriting, to moving through character and superhero design, to lettering and colouring and finally on to covers and logo design. Throughout this insightful course are real-life examples of Gibbons' art, revealing how he solved actual problems with practical solutions, and unique behind-the-scenes insights into the creative process. Learn the stages of layout and page planning through the initial designs of Give Me Liberty; discover Gibbons handy tips for lettering using never-before-seen examples from The Originals; and find out the secrets of successful writing with sample scripts from The World's Finest and The Secret Service.
Download or read book The Curse of the Were-rabbit written by and published by . This book was released on 2005 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the upcoming animated feature film from DreamWorks, this graphic novel-retelling features eye-catching, full-color screen grabs on every page. Full color.
Book Synopsis Reference Sources for Small and Medium-Sized Libraries by : Jack O'Gorman
Download or read book Reference Sources for Small and Medium-Sized Libraries written by Jack O'Gorman and published by American Library Association. This book was released on 2014-02-25 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing on new reference sources published since 2008 and reference titles that have retained their relevance, this new edition brings O’Gorman’s complete and authoritative guide to the best reference sources for small and medium-sized academic and public libraries fully up to date.
Book Synopsis Information Resources in the Humanities and the Arts by : Anna H. Perrault Ph.D.
Download or read book Information Resources in the Humanities and the Arts written by Anna H. Perrault Ph.D. and published by Bloomsbury Publishing USA. This book was released on 2012-12-10 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: This familiar guide to information resources in the humanities and the arts, organized by subjects and emphasizing electronic resources, enables librarians, teachers, and students to quickly find the best resources for their diverse needs. Authoritative, trusted, and timely, Information Resources in the Humanities and the Arts: Sixth Edition introduces new librarians to the breadth of humanities collections, experienced librarians to the nature of humanities scholarship, and the scholars themselves to a wealth of information they might otherwise have missed. This new version of a classic resource—the first update in over a decade—has been refreshed to account for the myriad of digital resources that have rewritten the rules of the reference and research world, and been expanded to include significantly increased coverage of world literature and languages. This book is invaluable for a wide variety of users: librarians in academic, public, school, and special library settings; researchers in religion, philosophy, literature, and the performing and visual arts; graduate students in library and information science; and teachers and students in humanities, the arts, and interdisciplinary degree programs.
Book Synopsis The Greatest Comic Book of All Time by : Bart Beaty
Download or read book The Greatest Comic Book of All Time written by Bart Beaty and published by Palgrave Pivot. This book was released on 2016-04-28 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bart Beaty and Benjamin Woo work to historicize why it is that certain works or creators have come to define the notion of a "quality comic book," while other works and creators have been left at the fringes of critical analysis.
Download or read book Renegade Rule written by Ben Kahn and published by National Geographic Books. This book was released on 2021-06-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prepare for competitive gaming like you've never seen it! The Manhattan Mist have beaten the odds to land themselves in the national championships for Renegade Rule, one of the hottest virtual reality games in existence. But they're in for competition fiercer than they ever imagined, and one team member's entire future could be at stake. Four queer female friends will have to play harder than ever against self-doubt, infighting, romantic distraction, and a slew of other world-class teams if they hope to become champions. Both hilarious and heartwarming, this new graphic novel from Ignatz-nominated writer Ben Kahn, debut author Rachel Silverstein, and artist Sam Beck is a celebration of friendship, competition, queer identity, and the insane things we do for the things and people we love.