Read Books Online and Download eBooks, EPub, PDF, Mobi, Kindle, Text Full Free.
Usability Of Menu Based Interfaces For Motor Vehicle Secondary Functions
Download Usability Of Menu Based Interfaces For Motor Vehicle Secondary Functions full books in PDF, epub, and Kindle. Read online Usability Of Menu Based Interfaces For Motor Vehicle Secondary Functions ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Book Synopsis USABILITY OF MENU-BASED INTERFACES FOR MOTOR VEHICLE SECONDARY FUNCTIONS by : MINORU SUMIE, CHARMIAN LI, PAUL GREEN
Download or read book USABILITY OF MENU-BASED INTERFACES FOR MOTOR VEHICLE SECONDARY FUNCTIONS written by MINORU SUMIE, CHARMIAN LI, PAUL GREEN and published by . This book was released on 1998 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Engineering Handbook of Smart Technology for Aging, Disability, and Independence by : Abdelsalam Helal
Download or read book The Engineering Handbook of Smart Technology for Aging, Disability, and Independence written by Abdelsalam Helal and published by John Wiley & Sons. This book was released on 2008-09-22 with total page 971 pages. Available in PDF, EPUB and Kindle. Book excerpt: An advanced look at smart technology to promote the independence of the elderly and disabled Ongoing research and advancements in technology are essential for the continuing independence of elderly and disabled persons. The Engineering Handbook of Smart Technology for Aging, Disability, and Independence provides a thorough analysis of these technologies and the needs of the elderly and disabled, including a breakdown of demographics, government spending, growth rate, and much more. Each chapter is written by an expert in his or her respective field, and gives readers unparalleled insight into the research and developments in a multitude of important areas, including: User-need analyses, classifications, and policies Assistive devices and systems for people with motor disabilities Assistive devices and systems for people with visual and hearing impairments Human-machine interaction and virtual reality Assistive robotics Technology for user mobility and object manipulation Smart homes as assistant environments A discussion of emerging standards and guidelines to build accessible devices, tools, and environments This book is an indispensable resource for researchers and professionals in computer science, rehabilitation science, and clinical engineering. It also serves as a valuable textbook for graduate students in the aforementioned fields.
Book Synopsis Usability Evaluation for In-Vehicle Systems by : Catherine Harvey
Download or read book Usability Evaluation for In-Vehicle Systems written by Catherine Harvey and published by CRC Press. This book was released on 2016-04-19 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ergonomics often seems to be involved too late in commercial project development processes to have substantive impact on design and usability. However, in the automotive industry, and specifically in relation to In-Vehicle Information Systems (IVIS), a lack of attention to usability can not only lead to poor customer satisfaction, it can also prese
Book Synopsis Automotive User Interfaces by : Gerrit Meixner
Download or read book Automotive User Interfaces written by Gerrit Meixner and published by Springer. This book was released on 2017-02-27 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on automotive user interfaces for in-vehicle usage, looking at car electronics, its software of hidden technologies (e.g., ASP, ESP), comfort functions (e.g., navigation, communication, entertainment) and driver assistance (e.g., distance checking). The increased complexity of automotive user interfaces, driven by the need for using consumer electronic devices in cars as well as autonomous driving, has sparked a plethora of new research within this field of study. Covering a broad spectrum of detailed topics, the authors of this edited volume offer an outstanding overview of the current state of the art; providing deep insights into usability and user experience, interaction techniques and technologies as well as methods, tools and its applications, exploring the increasing importance of Human-Computer-Interaction (HCI) within the automotive industry Automotive User Interfaces is intended as an authoritative and valuable resource for professional practitioners and researchers alike, as well as computer science and engineering students who are interested in automotive interfaces.
Download or read book The UMTRI Research Review written by and published by . This book was released on 1997-07 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Proceedings of the XIVth Triennial Congress of the International Ergonomics Association and 44th Annual Meeting of the Human Factors and Ergonomics Society by : Human Factors and Ergonomics Society. Annual meeting
Download or read book Proceedings of the XIVth Triennial Congress of the International Ergonomics Association and 44th Annual Meeting of the Human Factors and Ergonomics Society written by Human Factors and Ergonomics Society. Annual meeting and published by . This book was released on 2000 with total page 904 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Universal Design Handbook by : Wolfgang F. E. Preiser
Download or read book Universal Design Handbook written by Wolfgang F. E. Preiser and published by McGraw Hill Professional. This book was released on 2001 with total page 1220 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a reference guide to designing for ADA and other international and American standards, this guide covers accessibilty for the disabled, elderly and children and encompasses vision, touch, hearing and motor impairment.
Book Synopsis Automotive Human-Machine Interaction (HMI) Evaluation Method by : Jun Ma
Download or read book Automotive Human-Machine Interaction (HMI) Evaluation Method written by Jun Ma and published by Springer Nature. This book was released on with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Cross-Cultural Design. Methods, Practice, and Case Studies by : P.L.Patrick Rau
Download or read book Cross-Cultural Design. Methods, Practice, and Case Studies written by P.L.Patrick Rau and published by Springer. This book was released on 2013-07-01 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first part of the two-volume set (LNCS 8023-8024) that constitutes the refereed proceedings of the 5th International Conference on Cross-Cultural Design, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This two-volume set contains 113 papers. The papers in this volume focus on the following topics: cross-cultural product design, cross-cultural design methods and techniques, international usability evaluation, and case studies in cross-cultural design.
Book Synopsis Encyclopedia of Human Computer Interaction by : Ghaoui, Claude
Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras
Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.
Book Synopsis Designing with the Mind in Mind by : Jeff Johnson
Download or read book Designing with the Mind in Mind written by Jeff Johnson and published by Elsevier. This book was released on 2013-12-17 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow. Early UI practitioners were trained in cognitive psychology, and developed UI design rules based on it. But as the field has evolved since the first edition of this book, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In this new edition, you'll find new chapters on human choice and decision making, hand-eye coordination and attention, as well as new examples, figures, and explanations throughout. - Provides an essential source for user interface design rules and how, when, and why to apply them - Arms designers with the science behind each design rule, allowing them to make informed decisions in projects, and to explain those decisions to others - Equips readers with the knowledge to make educated tradeoffs between competing rules, project deadlines, and budget pressures - Completely updated and revised, including additional coverage on human choice and decision making, hand-eye coordination and attention, and new mobile and touch-screen examples throughout
Book Synopsis Human Computer Interaction Handbook by : Julie A. Jacko
Download or read book Human Computer Interaction Handbook written by Julie A. Jacko and published by CRC Press. This book was released on 2012-05-04 with total page 1469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of a 2013 CHOICE Outstanding Academic Title Award The third edition of a groundbreaking reference, The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances, case st
Book Synopsis Designing the User Interface by : Ben Shneiderman
Download or read book Designing the User Interface written by Ben Shneiderman and published by Pearson. This book was released on 2017-01-12 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The much-anticipated fifth edition of Designing the User Interface provides a comprehensive, authoritative introduction to the dynamic field of human-computer interaction (HCI). Students and professionals learn practical principles and guidelines needed to develop high quality interface designs—ones that users can understand, predict, and control. It covers theoretical foundations, and design processes such as expert reviews and usability testing. Numerous examples of direct manipulation, menu selection, and form fill-in give readers an understanding of excellence in design The new edition provides updates on current HCI topics with balanced emphasis on mobile devices, Web, and desktop platforms. It addresses the profound changes brought by user-generated content of text, photo, music, and video and the raised expectations for compelling user experiences. Provides a broad survey of designing, implementing, managing, maintaining, training, and refining the user interface of interactive systems. Describes practical techniques and research-supported design guidelines for effective interface designs Covers both professional applications (e.g. CAD/CAM, air traffic control) and consumer examples (e.g. web services, e-government, mobile devices, cell phones, digital cameras, games, MP3 players) Delivers informative introductions to development methodologies, evaluation techniques, and user-interface building tools. Supported by an extensive array of current examples and figures illustrating good design principles and practices. Includes dynamic, full-color presentation throughout. Guides students who might be starting their first HCI design project Accompanied by a Companion Website with additional practice opportunities and informational resources for both students and professors.
Book Synopsis More Than Screen Deep by : National Research Council
Download or read book More Than Screen Deep written by National Research Council and published by National Academies Press. This book was released on 1997-10-12 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: The national information infrastructure (NII) holds the promise of connecting people of all ages and descriptionsâ€"bringing them opportunities to interact with businesses, government agencies, entertainment sources, and social networks. Whether the NII fulfills this promise for everyone depends largely on interfacesâ€"technologies by which people communicate with the computing systems of the NII. More Than Screen Deep addresses how to ensure NII access for every citizen, regardless of age, physical ability, race/ethnicity, education, ability, cognitive style, or economic level. This thoughtful document explores current issues and prioritizes research directions in creating interface technologies that accommodate every citizen's needs. The committee provides an overview of NII users, tasks, and environments and identifies the desired characteristics in every-citizen interfaces, from power and efficiency to an element of fun. The book explores: Technological advances that allow a person to communicate with a computer system. Methods for designing, evaluating, and improving interfaces to increase their ultimate utility to all people. Theories of communication and collaboration as they affect person-computer interactions and person-person interactions through the NII. Development of agents: intelligent computer systems that "understand" the user's needs and find the solutions. Offering data, examples, and expert commentary, More Than Screen Deep charts a path toward enabling the broadest-possible spectrum of citizens to interact easily and effectively with the NII. This volume will be important to policymakers, information system designers and engineers, human factors professionals, and advocates for special populations.
Book Synopsis Exploring the Use of Eye Gaze Controlled Interfaces in Automotive Environments by : Pradipta Biswas
Download or read book Exploring the Use of Eye Gaze Controlled Interfaces in Automotive Environments written by Pradipta Biswas and published by Springer. This book was released on 2016-08-04 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a concise study of eye gaze tracking as a direct controller of electronic displays and interfaces inside cars and other vehicles. The author explores the prospect of controlling a vehicle’s internal system via the drivers’ eye gaze and for the vehicles to analyse and respond to a drivers' change in cognitive load too. New algorithms tackling micro-saccadic eye movements and the inaccuracy in eye gaze tracking for controlling on-screen pointers are presented and explored. Multimodal fusion algorithms involving eye gaze and finger tracking systems are presented and validated and important results have been obtained on gaze controlled interfaces and visual responses whilst encountering oncoming road hazards. A set of user trials to validate the algorithms involving driving simulators are also presented by the author. Exploring the Use of Eye Gaze Controlled Interfaces in Automotive Environments would of great importance to researchers and designers alike, within the fields of automotive design and engineering, human-computer interaction (HCI) and intelligent interfaces.
Book Synopsis Building Better Interfaces for Remote Autonomous Systems by : Jacob D. Oury
Download or read book Building Better Interfaces for Remote Autonomous Systems written by Jacob D. Oury and published by Springer Nature. This book was released on 2021-01-19 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 'Open Access' SpringerBrief provides foundational knowledge for designing autonomous, asynchronous systems and explains aspects of users relevant to designing for these systems, introduces principles for user-centered design, and prepares readers for more advanced and specific readings. It provides context and the implications for design choices made during the design and development of the complex systems that are part of operation centers. As such, each chapter includes principles to summarize the design implication that engineers can use to inform their own design of interfaces for operation centers and similar systems. It includes example materials for the design of a fictitious system, which are referenced in the book and can be duplicated and extended for real systems. The design materials include a system overview, the system architecture, an example scenario, a stakeholder analysis, a task analysis, a description of the system and interface technology, and contextualized design guidelines. The guidelines can be specified because the user, the task, and the technology are well specified as an example. Building Better Interfaces for Remote Autonomous Systems is for working system engineers who are designing interfaces used in high throughput, high stake, operation centers (op centers) or control rooms, such as network operation centers (NOCs). Intended users will have a technical undergraduate degree (e.g., computer science) with little or no training in design, human sciences, or with human-centered iterative design methods and practices. Background research for the book was supplemented by interaction with the intended audience through a related project with L3Harris Technologies (formerly Harris Corporation).