Understanding Virtual Design Studios

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Publisher : Springer Science & Business Media
ISBN 13 : 1447107292
Total Pages : 233 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Understanding Virtual Design Studios by : Mary L. Maher

Download or read book Understanding Virtual Design Studios written by Mary L. Maher and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume examines the issues involved in setting up and running a virtual design studio. It presents an interdisciplinary framework for organizing, running, and improving virtual design studios. Technological issues are presented in a practical context, showing how to realize each aspect of the studio. The authors also assess potential benefits, such as improved creativity and collaboration, and other areas in which our understanding needs to be furthered. Relevant software will be available on the authors website.

Understanding Virtual Reality

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 012801038X
Total Pages : 938 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Understanding Virtual Reality by : William R. Sherman

Download or read book Understanding Virtual Reality written by William R. Sherman and published by Morgan Kaufmann. This book was released on 2018-11-08 with total page 938 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Virtual Reality: Interface, Application, and Design, Second Edition, arrives at a time when the technologies behind virtual reality have advanced dramatically in their development and deployment, providing meaningful and productive virtual reality applications. The aim of this book is to help users take advantage of ways they can identify and prepare for the applications of VR in their field, whatever it may be. The included information counters both exaggerated claims for VR, citing dozens of real-world examples. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. Features substantive, illuminating coverage designed for technical or business readers and the classroom Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields Provides (via a companion website) additional case studies, tutorials, instructional materials and a link to an open-source VR programming system Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software and a new glossary with pictures

Collaborative Design in Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 9400706057
Total Pages : 204 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Collaborative Design in Virtual Environments by : Xiangyu Wang

Download or read book Collaborative Design in Virtual Environments written by Xiangyu Wang and published by Springer Science & Business Media. This book was released on 2011-03-03 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collaborative virtual environments (CVEs) are multi-user virtual realities which actively support communication and co-operation. This book offers a comprehensive reference volume to the state-of-the-art in the area of design studies in CVEs. It is an excellent mix of contributions from over 25 leading researcher/experts in multiple disciplines from academia and industry, providing up-to-date insight into the current research topics in this field as well as the latest technological advancements and the best working examples. Many of these results and ideas are also applicable to other areas such as CVE for design education. Overall, this book serves as an excellent reference for postgraduate students, researchers and practitioners who need a comprehensive approach to study the design behaviours in CVEs. It is also a useful and informative source of materials for those interested in learning more on using/developing CVEs to support design and design collaboration.

Understanding Virtual Reality

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 1558603530
Total Pages : 623 pages
Book Rating : 4.5/5 (586 download)

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Book Synopsis Understanding Virtual Reality by : William R. Sherman

Download or read book Understanding Virtual Reality written by William R. Sherman and published by Morgan Kaufmann. This book was released on 2003 with total page 623 pages. Available in PDF, EPUB and Kindle. Book excerpt: Of interest to developers of virtual reality applications and others interested in potential uses for virtual reality, this book presents a selection of useful VR applications and gives readers guidance on how VR might be applied.

Investigation of Design Studio Culture In a Virtual Design Studio

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (15 download)

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Book Synopsis Investigation of Design Studio Culture In a Virtual Design Studio by : Jessica Briskin

Download or read book Investigation of Design Studio Culture In a Virtual Design Studio written by Jessica Briskin and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A collective case study (Stake, 1995) methodology was used to investigate a virtual design studio. The purpose of this study was to explore how two case studies used a virtual design studio (VDS) environment for studio practices and the cultural practices of giving a critique in an online studio. This approach involved a blend of empirical educational research of studio-based learning and cultural model theory. This study was designed to investigate a VDS and to develop an understanding of the culture that arises, specifically the pedagogical beliefs and practices used to support critiques in a virtual studio environment. The study involved 17 participants in two digital design courses at a higher education institution. Data analytics on user participation, a thematic analysis of interviews, and a content analysis of student artwork were used to find patterns in the data. This study was guided by the following questions: (1) What were the patterns of participation and engagement in studio-based critique practices? (2) How did the virtual studio create opportunities or barriers to studio-based practices and/or culture? (3) How do students collectively construct a critique and utilize this process to improve their artifacts? The findings suggest that the VDS was effective in allowing students to participate and conduct critiques, but the dialogue, which was largely one-directional, involved only a small number of students. As a result of this limited participation, the dialogue did not foster as high a level of collaboration and continuous dialogue as hoped. Future research in VDSs should consider a design that promotes student engagement and continuous discourse beyond the critique requirements.

Virtual Design Studio

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Publisher : Hong Kong University Press
ISBN 13 : 9622093647
Total Pages : 205 pages
Book Rating : 4.6/5 (22 download)

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Book Synopsis Virtual Design Studio by : Jerzy Wojtowicz

Download or read book Virtual Design Studio written by Jerzy Wojtowicz and published by Hong Kong University Press. This book was released on 1995-01-01 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: Documents the background and implications of a collaborative architectural project executed over Internet by design students and tutors of the Universities of Hong Kong, MIT, Harvard, British Columbia and Washington

Cultural Space on Metaverse

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Publisher : Springer Nature
ISBN 13 : 981992314X
Total Pages : 195 pages
Book Rating : 4.8/5 (199 download)

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Book Synopsis Cultural Space on Metaverse by : Ji-Hyun Lee

Download or read book Cultural Space on Metaverse written by Ji-Hyun Lee and published by Springer Nature. This book was released on 2023-10-27 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book consists of some selected papers presented at the 4th cultural DNA workshop. The papers include topics from three different perspectives: insightful analysis, intelligent synthesis and cutting-edge tools to better understand cultural DNA.It is this diverse perspective toward cultural DNA that makes this book special and suggestive. This book can be suggestive especially for the designers trying to find the very essence, the archetype, and the building blocks of our environment for the incorporation of social and cultural factors into their designs.This book consists of some selected papers presented as first drafts at the 4th cultural DNA workshop. The papers include topics from three different perspectives: insightful analysis, intelligent synthesis and cutting-edge tools to better understand cultural DNA.

Architecture as a Global System

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Publisher : Emerald Group Publishing
ISBN 13 : 1838676570
Total Pages : 161 pages
Book Rating : 4.8/5 (386 download)

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Book Synopsis Architecture as a Global System by : Peter Raisbeck

Download or read book Architecture as a Global System written by Peter Raisbeck and published by Emerald Group Publishing. This book was released on 2019-11-08 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a clear-sighted analysis which suggests that architectural design may yet shape and order the future of cities. A clear argument that emerges is that to retain their future agency, architects must understand the contours and ecologies of practice that constitute the global system of architectural production.

Understanding New Media

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Publisher : University of Calgary Press
ISBN 13 : 1552381544
Total Pages : 714 pages
Book Rating : 4.5/5 (523 download)

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Book Synopsis Understanding New Media by : Kim H. Veltman

Download or read book Understanding New Media written by Kim H. Veltman and published by University of Calgary Press. This book was released on 2006 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book outlines the development currently underway in the technology of new media and looks further to examine the unforeseen effects of this phenomenon on our culture, our philosophies, and our spiritual outlook.

The Routledge International Handbook of Student-Centered Learning and Teaching in Higher Education

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Publisher : Routledge
ISBN 13 : 0429535058
Total Pages : 799 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis The Routledge International Handbook of Student-Centered Learning and Teaching in Higher Education by : Sabine Hoidn

Download or read book The Routledge International Handbook of Student-Centered Learning and Teaching in Higher Education written by Sabine Hoidn and published by Routledge. This book was released on 2020-07-28 with total page 799 pages. Available in PDF, EPUB and Kindle. Book excerpt: The movement away from teacher-centered toward student-centered learning and teaching (SCLT) in higher education has intensified in recent decades. Yet in spite of its widespread use in literature and policy documents, SCLT remains somewhat poorly defined, under-researched and often misinterpreted. Against this backdrop, The Routledge International Handbook of Student-Centered Learning and Teaching in Higher Education offers an original, comprehensive and up-to-date overview of the fundamentals of SCLT and its discussion and applications in policy and practice. Bringing together 71 scholars from around the world, the volume offers a most comprehensive and up-to-date overview of the fundamentals of SCLT and its applications in policy and practice; provides beacons of good practice that display how instructional expertise manifests itself in the quality of classroom learning and teaching and in the institutional environment; and critically discusses challenges, new directions and developments in pedagogy, course and study program design, classroom practice, assessment and institutional policy. An essential resource, this book uniquely offers researchers, educators and students in higher education new insights into the roots, latest thinking, practices and evidence surrounding SCLT in higher education.

Computer Aided Architectural Design Futures 2001

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Publisher : Springer Science & Business Media
ISBN 13 : 940100868X
Total Pages : 817 pages
Book Rating : 4.4/5 (1 download)

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Book Synopsis Computer Aided Architectural Design Futures 2001 by : Bauke de Vries

Download or read book Computer Aided Architectural Design Futures 2001 written by Bauke de Vries and published by Springer Science & Business Media. This book was released on 2011-06-27 with total page 817 pages. Available in PDF, EPUB and Kindle. Book excerpt: CAAd Futures is a Bi-annual Conference that aims at promoting the advancement of computer aided architectural design in the service of those concerned with the quality of the built environment. The conferences are organised under the auspices of the CAAD Futures Foundation which has its secretariat at the Eindhoven University of Technology. The Series of conferences started in 1985 in Delft, and has since travelled through Eindhoven, Boston, Zurich, Pittsburgh, Singapore, Munich, and Atlanta. The book contains the proceedings of the 9th CAAD Futures conference which took place at Eindhoven University of Technology, 8-11 of July, 2001. The Articles in this book cover a wide range of subjects and provide an excellent overview of the state-of-the-art in research on computer aided architectural design. The following categories of articles are included: Capturing design; Information modelling; CBR techniques; Virtual reality; CAAD education; (Hyper) Media; Design evaluation; Design systems development; Collaboration; Generation; Design representation; Knowledge management; Form programming; Simulation; Architectural analysis; Urban design. Information on the CAAD Futures Foundation and its conferences can be found at: www.caadfutures.arch.tue.nl. Information about the 2001 Conference and this book is available from: www.caadfutures.arch.tue.nl/2001.

Making a Difference: Volume I and II

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Publisher : Routledge
ISBN 13 : 1134572832
Total Pages : 588 pages
Book Rating : 4.1/5 (345 download)

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Book Synopsis Making a Difference: Volume I and II by : Sasha A. Barab

Download or read book Making a Difference: Volume I and II written by Sasha A. Barab and published by Routledge. This book was released on 2017-09-05 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: William Wordsworth (1770-1850) needs little introduction as the central figure in Romantic poetry and a crucial influence in the development of poetry generally. This broad-ranging survey redefines the variety of his writing by showing how it incorporates contemporary concepts of language difference and the ways in which popular and serious literature were compared and distinguished during this period. It discusses many of Wordsworth's later poems, comparing his work with that of his regional contemporaries as well as major writers such as Scott. The key theme of relationship, both between characters within poems and between poet and reader, is explored through Wordsworth's construction of community and his use of power relationships. A serious discussion of the place of sexual feeling in his writing is also included.

Mixed Reality In Architecture, Design, And Construction

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Publisher : Springer Science & Business Media
ISBN 13 : 1402090889
Total Pages : 275 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Mixed Reality In Architecture, Design, And Construction by : Xiangyu Wang

Download or read book Mixed Reality In Architecture, Design, And Construction written by Xiangyu Wang and published by Springer Science & Business Media. This book was released on 2008-12-21 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.

Design Education Across Disciplines

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Publisher : Springer Nature
ISBN 13 : 303123152X
Total Pages : 290 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Design Education Across Disciplines by : Miikka J. Lehtonen

Download or read book Design Education Across Disciplines written by Miikka J. Lehtonen and published by Springer Nature. This book was released on 2023-03-31 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how design thinking can transform higher education, with solutions ranging from single course sessions to whole programs and universities. The authors demonstrate how designing across disciplines is done, with disruptive technologies, ambiguity and challenges as catalysts. Iteratively tested pedagogies, design-driven solutions and creative uses of both tactile and digital worlds are among the approaches discussed. Educators and leaders of higher education institutes as well as designers and managers of companies will benefit from engaging the design ideas in their own work.

Reinventing Art of Everyday Making

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Publisher : Peter Lang
ISBN 13 : 9783631571132
Total Pages : 288 pages
Book Rating : 4.5/5 (711 download)

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Book Synopsis Reinventing Art of Everyday Making by : Terttu Tuomi-Gröhn

Download or read book Reinventing Art of Everyday Making written by Terttu Tuomi-Gröhn and published by Peter Lang. This book was released on 2008 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: The word 'everyday' is usually loaded with decidedly negative connotations. However, domestic everyday activities are not merely routine work, but also include complex, demanding tasks to solve. Even though everyday problem solving does not necessarily follow logical pathways, it is sensible and effective in handling practical problems. The studies presented in this book explore domestic everyday making, in terms of the kinds of cognitive, social, and practical tasks being faced and the types of skills needed in solving these tasks. The studies also illustrate the different research strategies appropriate to the investigation of the art and skills of domestic everyday making. The target audience of this book includes researchers and students of family and consumer studies, home economics and craft sciences, cultural studies and sociology. Because of the twofold aim of the book, it can be used as a textbook for both content as well as methodological studies.

Advances in Visual Computing

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Publisher : Springer Science & Business Media
ISBN 13 : 3642172733
Total Pages : 793 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Advances in Visual Computing by : George Bebis

Download or read book Advances in Visual Computing written by George Bebis and published by Springer Science & Business Media. This book was released on 2010-11-16 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three volume set LNCS 6453, LNCS 6454, and LNCS 6455 constitutes the refereed proceedings of the 6th International Symposium on Visual Computing, ISVC 2010, held in Las Vegas, NV, USA, in November/December 2010. The 93 revised full papers and 73 poster papers presented together with 44 full and 6 poster papers of 7 special tracks were carefully reviewed and selected from more than 300 submissions. The papers of part I (LNCS 6453) are organized in computational bioimaging, computer graphics, behavior detection and modeling, low-level color image processing, feature extraction and matching, visualization, motion and tracking, unconstrained biometrics: advances and trends, 3D mapping, modeling and surface reconstruction, and virtual reality. Part II (LNCS 6454) comprises topics such as calibration, pose estimation, and reconstruction, segmentation, stereo, registration, medical imaging, low cost virtual reality: expanding horizons, best practices in teaching visual computing, applications, and video analysis and event recognition. Part III (LNCS 6455) mainly contains papers of the poster session and concludes with contributions addressing visualization, as well as motion and tracking.

The VR Book

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Publisher : Morgan & Claypool
ISBN 13 : 1970001135
Total Pages : 523 pages
Book Rating : 4.9/5 (7 download)

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Book Synopsis The VR Book by : Jason Jerald

Download or read book The VR Book written by Jason Jerald and published by Morgan & Claypool. This book was released on 2015-09-01 with total page 523 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality (VR) potentially provides our minds with direct access to digital media in a way that at first seems to have no limits.However, creating compelling VR experiences is an incredibly complex challenge.When VR is done well, the results are brilliant and pleasurable experiences that go beyond what we can do in the real world.When VR is done badly, not only is the system frustrating to use, but sickness can result.Reasons for bad VR are numerous; some failures come from the limitations of technology, but many come from a lack of understanding perception, interaction, design principles, and real users. This book discusses such issues, focusing upon the human element of VR rather than technical implementation, for if we do not get the human element correct, then no amount of technology will make VR anything more than an interesting tool confined to research laboratories. Even when VR principles are fully understood, first implementations are rarely novel and never ideal due to the complex nature of VR and the countless possibilities. However, the VR principles discussed within enable us to intelligently experiment with the rules and iteratively design towards innovative experiences.