Understanding Video Game Music

Download Understanding Video Game Music PDF Online Free

Author :
Publisher : Cambridge University Press
ISBN 13 : 1108107761
Total Pages : 265 pages
Book Rating : 4.1/5 (81 download)

DOWNLOAD NOW!


Book Synopsis Understanding Video Game Music by : Tim Summers

Download or read book Understanding Video Game Music written by Tim Summers and published by Cambridge University Press. This book was released on 2016-09-08 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.

The Cambridge Companion to Video Game Music

Download The Cambridge Companion to Video Game Music PDF Online Free

Author :
Publisher : Cambridge University Press
ISBN 13 : 1108473024
Total Pages : 483 pages
Book Rating : 4.1/5 (84 download)

DOWNLOAD NOW!


Book Synopsis The Cambridge Companion to Video Game Music by : Melanie Fritsch

Download or read book The Cambridge Companion to Video Game Music written by Melanie Fritsch and published by Cambridge University Press. This book was released on 2021-04-29 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.

A Composer's Guide to Game Music

Download A Composer's Guide to Game Music PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262534495
Total Pages : 285 pages
Book Rating : 4.2/5 (625 download)

DOWNLOAD NOW!


Book Synopsis A Composer's Guide to Game Music by : Winifred Phillips

Download or read book A Composer's Guide to Game Music written by Winifred Phillips and published by MIT Press. This book was released on 2017-08-11 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.

Introduction to the Study of Video Game Music

Download Introduction to the Study of Video Game Music PDF Online Free

Author :
Publisher : Lulu.com
ISBN 13 : 1387037137
Total Pages : 138 pages
Book Rating : 4.3/5 (87 download)

DOWNLOAD NOW!


Book Synopsis Introduction to the Study of Video Game Music by : Alyssa Aska

Download or read book Introduction to the Study of Video Game Music written by Alyssa Aska and published by Lulu.com. This book was released on 2017 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text is intended to serve as an introduction to the study of video game music. It was initially conceived as a companion to an introductory video game music course that takes a multi-faceted survey approach to the material. Therefore, this text can be used in accompaniment with an academic setting. It can also be useful for anyone that is generally interested in learning about video game music, but does not have a very solid musical or technical foundation. As it was intended to accompany a course in which non-music majors could freely enrol, the text is accessible to nearly everyone, and covers the topic of video game music very generally.

Game Sound

Download Game Sound PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 026203378X
Total Pages : 213 pages
Book Rating : 4.2/5 (62 download)

DOWNLOAD NOW!


Book Synopsis Game Sound by : Karen Collins

Download or read book Game Sound written by Karen Collins and published by MIT Press. This book was released on 2008 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

Understanding Video Games

Download Understanding Video Games PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1317533127
Total Pages : 405 pages
Book Rating : 4.3/5 (175 download)

DOWNLOAD NOW!


Book Synopsis Understanding Video Games by : Simon Egenfeldt-Nielsen

Download or read book Understanding Video Games written by Simon Egenfeldt-Nielsen and published by Routledge. This book was released on 2015-12-07 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Video Games is a crucial guide for newcomers to video game studies and experienced game scholars alike. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry, advances in video game scholarship, and recent trends in game design and development—including mobile, casual, educational, and indie gaming. In the third edition of this textbook, students will: Learn the major theories and schools of thought used to study games, including ludology and narratology; Understand the commercial and organizational aspects of the game industry; Trace the history of games, from the board games of ancient Egypt to the rise of mobile gaming; Explore the aesthetics of game design, including rules, graphics, audio, and time; Analyze the narrative strategies and genre approaches used in video games; Consider the debate surrounding the effects of violent video games and the impact of "serious games." Featuring discussion questions, recommended games, a glossary of key terms, and an interactive online video game history timeline, Understanding Video Games provides a valuable resource for anyone interested in examining the ways video games are reshaping entertainment and society.

Understanding Video Game Music

Download Understanding Video Game Music PDF Online Free

Author :
Publisher : Cambridge University Press
ISBN 13 : 1107116872
Total Pages : 265 pages
Book Rating : 4.1/5 (71 download)

DOWNLOAD NOW!


Book Synopsis Understanding Video Game Music by : Tim Summers

Download or read book Understanding Video Game Music written by Tim Summers and published by Cambridge University Press. This book was released on 2016-09-08 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music is a central component of video games. This book provides methods and concepts for understanding how game music works.

Ludomusicology

Download Ludomusicology PDF Online Free

Author :
Publisher : Equinox Publishing (UK)
ISBN 13 : 9781781791974
Total Pages : 0 pages
Book Rating : 4.7/5 (919 download)

DOWNLOAD NOW!


Book Synopsis Ludomusicology by : Michiel Kamp

Download or read book Ludomusicology written by Michiel Kamp and published by Equinox Publishing (UK). This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book suggests a variety of new approaches to the study of game music.

Composing Music for Games

Download Composing Music for Games PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1315318628
Total Pages : 582 pages
Book Rating : 4.3/5 (153 download)

DOWNLOAD NOW!


Book Synopsis Composing Music for Games by : Chance Thomas

Download or read book Composing Music for Games written by Chance Thomas and published by CRC Press. This book was released on 2017-10-05 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

Sound Play

Download Sound Play PDF Online Free

Author :
Publisher : Oxford University Press
ISBN 13 : 0199970009
Total Pages : 261 pages
Book Rating : 4.1/5 (999 download)

DOWNLOAD NOW!


Book Synopsis Sound Play by : William Cheng

Download or read book Sound Play written by William Cheng and published by Oxford University Press. This book was released on 2014-03-05 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here. Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico

Understanding Game Scoring

Download Understanding Game Scoring PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1000473643
Total Pages : 187 pages
Book Rating : 4.0/5 (4 download)

DOWNLOAD NOW!


Book Synopsis Understanding Game Scoring by : Mack Enns

Download or read book Understanding Game Scoring written by Mack Enns and published by CRC Press. This book was released on 2021-11-21 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Game Scoring explores the unique collaboration between gameplay and composition that defines musical scoring for video games. Using an array of case studies reaching back into the canon of classic video games, this book illuminates the musical flexibility, user interactivity and sound programming that make game scoring so different from traditional modes of composition. Mack Enns explores the collaboration between game scorers and players to produce the final score for a game, through case studies of the Nintendo Entertainment System sound hardware configuration, and game scores, including the canonic scores for Super Mario Bros. (1985) and The Legend of Zelda (1986). This book is recommended reading for students and researchers interested in the composition and production of video game scores, as well as those interested in ludo-musicology.

Music In Video Games

Download Music In Video Games PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1134692110
Total Pages : 294 pages
Book Rating : 4.1/5 (346 download)

DOWNLOAD NOW!


Book Synopsis Music In Video Games by : K.J. Donnelly

Download or read book Music In Video Games written by K.J. Donnelly and published by Routledge. This book was released on 2014-03-26 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.

The Game Music Handbook

Download The Game Music Handbook PDF Online Free

Author :
Publisher : Oxford University Press, USA
ISBN 13 : 0190938684
Total Pages : 297 pages
Book Rating : 4.1/5 (99 download)

DOWNLOAD NOW!


Book Synopsis The Game Music Handbook by : Noah Kellman

Download or read book The Game Music Handbook written by Noah Kellman and published by Oxford University Press, USA. This book was released on 2020 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Music Handbook is a practical book that provides all composers and musicians with the necessary tools to becoming excellent game music composers. Author and experienced game music composer Noah Kellman covers everything from basic to advanced game scoring techniques, including many that are at the forefront of game music composition today.

The Greatest Video Game Music

Download The Greatest Video Game Music PDF Online Free

Author :
Publisher : Hal Leonard Publishing Corporation
ISBN 13 : 9781495080296
Total Pages : 104 pages
Book Rating : 4.0/5 (82 download)

DOWNLOAD NOW!


Book Synopsis The Greatest Video Game Music by : Hal Leonard Corp

Download or read book The Greatest Video Game Music written by Hal Leonard Corp and published by Hal Leonard Publishing Corporation. This book was released on 2018-12 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Piano Solo Songbook). 28 piano solos for the music that envelops you as you lose yourself in the world of video games, including: Angry Birds Theme * Assassin's Creed Revelations * Battlefield Theme * Dragonborn (Skyrim Theme) * Elder Scrolls: Oblivion * Main Theme from Final Fantasy I * Overture from God of War III * Mass Effect: Suicide Mission * Minecraft: Sweden * Rage of Sparta from God of War III * Uncharted Theme * and more.

Music and Game

Download Music and Game PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3531189131
Total Pages : 224 pages
Book Rating : 4.5/5 (311 download)

DOWNLOAD NOW!


Book Synopsis Music and Game by : Peter Moormann

Download or read book Music and Game written by Peter Moormann and published by Springer Science & Business Media. This book was released on 2012-08-11 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s composition techniques, interactivity and function as well as attending to its performative aspects.

Music, Sound and Multimedia

Download Music, Sound and Multimedia PDF Online Free

Author :
Publisher : Edinburgh University Press
ISBN 13 : 0748630902
Total Pages : 224 pages
Book Rating : 4.7/5 (486 download)

DOWNLOAD NOW!


Book Synopsis Music, Sound and Multimedia by : Jamie Sexton

Download or read book Music, Sound and Multimedia written by Jamie Sexton and published by Edinburgh University Press. This book was released on 2007-11-14 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new series aims to explore the area of "e;screen music"e;. Volume topics will include multimedia music, music and television, Hollywood film music, and the music of Bollywood cinema.Music and other sound effects have been central to a whole host of media forms throughout the twentieth century, either as background, accompaniment, or main driving force. Such interactions will continue to mutate in new directions, with the widespread growth of digital technologies. Despite the expansion of research into the use of music and sound in film, the investigation of sonic interactions with other media forms has been a largely under-researched area. Music, Sound and Multimedia provides a unique study of how music and other sounds play a central part in our understandings and uses of a variety of communications media. It focuses on four areas of sound and music within broader multimedia forms - music videos, video game music, performance and presentation, and production and consumption - and addresses the centrality of such aural concerns within our everyday experiences. Charting historical developments, mapping contemporary patterns, and speculating on future possibilities, this book is essential for courses on sound and media within media and communications studies, cultural studies and popular music studies.Key features* Charts a number of key developments in music and multimedia interactions* Provides both historical overviews and theoretical analyses* Features a number of in-depth case studies of important issues.

Playing with Sound

Download Playing with Sound PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262312301
Total Pages : 199 pages
Book Rating : 4.2/5 (623 download)

DOWNLOAD NOW!


Book Synopsis Playing with Sound by : Karen Collins

Download or read book Playing with Sound written by Karen Collins and published by MIT Press. This book was released on 2013-01-11 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects—which include not only music but also sound effects, ambient sound, dialogue, and interface sounds—both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of interactive sound in games. Drawing on disciplines that range from film studies and philosophy to psychology and computer science, Collins develops a theory of interactive sound experience that distinguishes between interacting with sound and simply listening without interacting. Her conceptual approach combines practice theory (which focuses on productive and consumptive practices around media) and embodied cognition (which holds that our understanding of the world is shaped by our physical interaction with it). Collins investigates the multimodal experience of sound, image, and touch in games; the role of interactive sound in creating an emotional experience through immersion and identification with the game character; the ways in which sound acts as a mediator for a variety of performative activities; and embodied interactions with sound beyond the game, including machinima, chip-tunes, circuit bending, and other practices that use elements from games in sonic performances.