The Big Book of Small Python Projects

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Author :
Publisher : No Starch Press
ISBN 13 : 1718501242
Total Pages : 433 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Big Book of Small Python Projects by : Al Sweigart

Download or read book The Big Book of Small Python Projects written by Al Sweigart and published by No Starch Press. This book was released on 2021-06-25 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

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Author :
Publisher : Krazydad Two Not Touch
ISBN 13 : 9781946855367
Total Pages : 92 pages
Book Rating : 4.8/5 (553 download)

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Book Synopsis Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times by : Jim Bumgardner

Download or read book Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times written by Jim Bumgardner and published by Krazydad Two Not Touch. This book was released on 2020-07-27 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.

Ai Escargot

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Author :
Publisher :
ISBN 13 : 9781847534514
Total Pages : 108 pages
Book Rating : 4.5/5 (345 download)

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Book Synopsis Ai Escargot by : Arto Inkala

Download or read book Ai Escargot written by Arto Inkala and published by . This book was released on 2007-06-01 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.

Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)

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Author :
Publisher :
ISBN 13 : 9781326350642
Total Pages : 568 pages
Book Rating : 4.3/5 (56 download)

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Book Synopsis Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition) by : Denis Berthier

Download or read book Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition) written by Denis Berthier and published by . This book was released on 2015-07-11 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: ""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.

The Number Sense

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Author :
Publisher : OUP USA
ISBN 13 : 0199753873
Total Pages : 339 pages
Book Rating : 4.1/5 (997 download)

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Book Synopsis The Number Sense by : Stanislas Dehaene

Download or read book The Number Sense written by Stanislas Dehaene and published by OUP USA. This book was released on 2011-04-29 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Our understanding of how the human brain performs mathematical calculations is far from complete. In The Number Sense, Stanislas Dehaene offers readers an enlightening exploration of the mathematical mind. Using research showing that human infants have a rudimentary number sense, Dehaene suggests that this sense is as basic as our perception of color, and that it is wired into the brain. But how then did we leap from this basic number ability to trigonometry, calculus, and beyond? Dehaene shows that it was the invention of symbolic systems of numerals that started us on the climb to higher mathematics. Tracing the history of numbers, we learn that in early times, people indicated numbers by pointing to part of their bodies, and how Roman numerals were replaced by modern numbers. On the way, we also discover many fascinating facts: for example, because Chinese names for numbers are short, Chinese people can remember up to nine or ten digits at a time, while English-speaking people can only remember seven. A fascinating look at the crossroads where numbers and neurons intersect, The Number Sense offers an intriguing tour of how the structure of the brain shapes our mathematical abilities, and how math can open up a window on the human mind"--Provided by publisher.

Basic Computer Games

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Publisher :
ISBN 13 :
Total Pages : 185 pages
Book Rating : 4.:/5 (288 download)

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Book Synopsis Basic Computer Games by : David H. Ahl

Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Expert Sudoku

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Author :
Publisher : Workman Publishing Company
ISBN 13 : 9780761158356
Total Pages : 0 pages
Book Rating : 4.1/5 (583 download)

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Book Synopsis Expert Sudoku by : Nikoli Publishing

Download or read book Expert Sudoku written by Nikoli Publishing and published by Workman Publishing Company. This book was released on 2009-11-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!

Subpar Parks

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Author :
Publisher : Penguin
ISBN 13 : 0593185552
Total Pages : 225 pages
Book Rating : 4.5/5 (931 download)

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Book Synopsis Subpar Parks by : Amber Share

Download or read book Subpar Parks written by Amber Share and published by Penguin. This book was released on 2021-07-13 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: **A New York Times Bestseller!** Based on the wildly popular Instagram account, Subpar Parks features both the greatest hits and brand-new content, all celebrating the incredible beauty and variety of America’s national parks juxtaposed with the clueless and hilarious one-star reviews posted by visitors. Subpar Parks, both on the popular Instagram page and in this humorous, informative, and collectible book, combines two things that seem like they might not work together yet somehow harmonize perfectly: beautiful illustrations and informative, amusing text celebrating each national park paired with the one-star reviews disappointed tourists have left online. Millions of visitors each year enjoy Glacier National Park, but for one visitor, it was simply "Too cold for me!" Another saw the mind-boggling vistas of Bryce Canyon as "Too spiky!" Never mind the person who visited the thermal pools at Yellowstone National Park and left thinking, “Save yourself some money, boil some water at home.” Featuring more than 50 percent new material, the book will include more depth and insight into the most popular parks, such as Yosemite, Yellowstone, the Grand Canyon, and Acadia National Parks; anecdotes and tips from rangers; and much more about author Amber Share's personal love and connection to the outdoors. Equal parts humor and love for the national parks and the great outdoors, it's the perfect gift for anyone who loves to spend time outside as well as have a good read (and laugh) once they come indoors.

Object-Based Image Analysis

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540770585
Total Pages : 804 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Object-Based Image Analysis by : Thomas Blaschke

Download or read book Object-Based Image Analysis written by Thomas Blaschke and published by Springer Science & Business Media. This book was released on 2008-08-09 with total page 804 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together a collection of invited interdisciplinary persp- tives on the recent topic of Object-based Image Analysis (OBIA). Its c- st tent is based on select papers from the 1 OBIA International Conference held in Salzburg in July 2006, and is enriched by several invited chapters. All submissions have passed through a blind peer-review process resulting in what we believe is a timely volume of the highest scientific, theoretical and technical standards. The concept of OBIA first gained widespread interest within the GIScience (Geographic Information Science) community circa 2000, with the advent of the first commercial software for what was then termed ‘obje- oriented image analysis’. However, it is widely agreed that OBIA builds on older segmentation, edge-detection and classification concepts that have been used in remote sensing image analysis for several decades. Nevert- less, its emergence has provided a new critical bridge to spatial concepts applied in multiscale landscape analysis, Geographic Information Systems (GIS) and the synergy between image-objects and their radiometric char- teristics and analyses in Earth Observation data (EO).

The Hidden Logic of Sudoku

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Author :
Publisher : Lulu.com
ISBN 13 : 9781847534729
Total Pages : 0 pages
Book Rating : 4.5/5 (347 download)

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Book Synopsis The Hidden Logic of Sudoku by : Denis Berthier

Download or read book The Hidden Logic of Sudoku written by Denis Berthier and published by Lulu.com. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).

Hamilton Mazes

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781545129487
Total Pages : 182 pages
Book Rating : 4.1/5 (294 download)

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Book Synopsis Hamilton Mazes by : Johan de Ruiter

Download or read book Hamilton Mazes written by Johan de Ruiter and published by Createspace Independent Publishing Platform. This book was released on 2017-05-12 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hamilton Mazes are based on one of the most basic problems in mathematics: to find a path that visits every node in a graph once and ends up back where it started. This simple rule gives rise to an endless variation in puzzles and methods to solve them. If you enjoy solving Sudoku puzzles and you are ready for a new challenge, your reasoning skills will surely come in handy, as you find your way through the mazes in this book. Pages with solving strategies are spread throughout, to guide you on your path from beginner to expert.

Cryptography

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Publisher :
ISBN 13 :
Total Pages : 462 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Cryptography by : Nigel Paul Smart

Download or read book Cryptography written by Nigel Paul Smart and published by . This book was released on 2003 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nigel Smartâ¬"s Cryptography provides the rigorous detail required for advanced cryptographic studies, yet approaches the subject matter in an accessible style in order to gently guide new students through difficult mathematical topics.

Mathematical Fun, Games and Puzzles

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Publisher : Courier Corporation
ISBN 13 : 9780486207896
Total Pages : 340 pages
Book Rating : 4.2/5 (78 download)

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Book Synopsis Mathematical Fun, Games and Puzzles by : Jack Frohlichstein

Download or read book Mathematical Fun, Games and Puzzles written by Jack Frohlichstein and published by Courier Corporation. This book was released on 1967 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brush up on your math skills with fun games and puzzles.

Navigating the Indian Cyberspace Maze

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Publisher : K W Publishers Pvt Limited
ISBN 13 : 9789389137477
Total Pages : 284 pages
Book Rating : 4.1/5 (374 download)

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Book Synopsis Navigating the Indian Cyberspace Maze by : Ashish Chhibbar

Download or read book Navigating the Indian Cyberspace Maze written by Ashish Chhibbar and published by K W Publishers Pvt Limited. This book was released on 2020-10-28 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cyberspace has turned out to be one of the greatest discoveries of mankind. Today, we have more than four-and-a-half billion people connected to the internet and this number is all set to increase dramatically as the next generational Internet of Things (IoT) devices and 5G technology gets fully operational. India has been at the forefront of this amazing digital revolution and is a major stakeholder in the global cyberspace ecosystem. As the world embarks on embracing internet 2.0 characterised by 5G high-speed wireless interconnect, generation of vast quantities of data and domination of transformational technologies of Artificial Intelligence (AI), block chain and big data, India has been presented with a unique opportunity to leapfrog from a developing country to a developed knowledge-based nation in a matter of years and not decades. This book presents an exciting and fascinating journey into the world of cyberspace with focus on the impactful technologies of AI, block chain and Big Data analysis, coupled with an appraisal of the Indian cyberspace ecosystem. It has been written especially for a policymaker in order to provide a lucid overview of the cyberspace domain in adequate detail.

How to Build a Business Rules Engine

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 9781558609181
Total Pages : 516 pages
Book Rating : 4.6/5 (91 download)

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Book Synopsis How to Build a Business Rules Engine by : Malcolm Chisholm

Download or read book How to Build a Business Rules Engine written by Malcolm Chisholm and published by Morgan Kaufmann. This book was released on 2004 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demonstrating how to develop a business rules engine, this guide covers user requirements, data modelling, metadata and more. A sample application is used throughout the book to illustrate concepts. The text includes conceptual overview chapters suitable for management-level readers, including a general introduction, business justification, development and implementation considerations and more. Demonstrating how to develop a business rules engine, this guide covers user requirements, data modelling and metadata. It includes conceptual overview chapters suitable for management-level readers, a general introduction, business justification, development and implementation considerations.

Learning to Play

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Author :
Publisher : Springer Nature
ISBN 13 : 3030592383
Total Pages : 330 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Learning to Play by : Aske Plaat

Download or read book Learning to Play written by Aske Plaat and published by Springer Nature. This book was released on 2020-12-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.

Artificial Intelligence: A Systems Approach

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 9781449631154
Total Pages : 522 pages
Book Rating : 4.6/5 (311 download)

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Book Synopsis Artificial Intelligence: A Systems Approach by : M. Tim Jones

Download or read book Artificial Intelligence: A Systems Approach written by M. Tim Jones and published by Jones & Bartlett Learning. This book was released on 2008-12-26 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers students and AI programmers a new perspective on the study of artificial intelligence concepts. The essential topics and theory of AI are presented, but it also includes practical information on data input & reduction as well as data output (i.e., algorithm usage). Because traditional AI concepts such as pattern recognition, numerical optimization and data mining are now simply types of algorithms, a different approach is needed. This “sensor / algorithm / effecter” approach grounds the algorithms with an environment, helps students and AI practitioners to better understand them, and subsequently, how to apply them. The book has numerous up to date applications in game programming, intelligent agents, neural networks, artificial immune systems, and more. A CD-ROM with simulations, code, and figures accompanies the book.