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Traversing Virtual Spaces
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Book Synopsis Traversing Virtual Spaces by : Martin Holz
Download or read book Traversing Virtual Spaces written by Martin Holz and published by . This book was released on 2006 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Traversing written by Susanna Trnka and published by Cornell University Press. This book was released on 2020-05-15 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traversing is about our ways of seeing, experiencing, and moving through the world and how they shape the kinds of people we become. Drawing from concepts developed by two phenomenological philosophers, Martin Heidegger and Jan Patočka, and putting them in conversation with ethnographic analysis of the lives of contemporary Czechs, Susanna Trnka examines how embodiment is crucial for understanding our being-in-the-world. In particular, Traversing scrutinizes three kinds of movements we make as embodied actors in the world: how we move through time and space, be it by walking along city streets, gliding across the dance floor, or clicking our way through digital landscapes; how we move toward and away from one another, as erotic partners, family members, or fearful, ethnic "others"; and how we move toward ourselves and the earth we live on. Above all, Traversing focuses on tracing the ways in which the body and motion are fundamental to our lived experience of the world, so we can develop a better understanding of the empirical details of Czech society and what they can reveal to us about the human condition.
Download or read book ECSCW ’99 written by Susanne Bodker and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the Sixth European Conference on Computer Supported Cooperative Work, 12-16 September 1999, Copenhagen, Denmark.
Download or read book Traverse written by Avery Dox and published by Dead Reckoning Press. This book was released on 2017-11-12 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Upright Vessel, Black and Without Any Shine, Shrouded in Heavy Vapor. On the brink of war, Kai and four others find themselves held captive by a vessel that reveals little about itself. With their homes still ablaze, they’re helpless to alter its trajectory while they pursue an unknown destination. Upon inexplicably reversing course, they’re left with more questions than answers. As its engines finally wind down, everyone aboard grows eager to escape the cabin and breathe the outside air. But when the hatch refuses to unseal, the anxious passengers must make an important decision: stay inside the ship, or force their way out. Only one man aboard understands the vessel’s full protocol—a man who hasn't spoken since their journey began. Kai and the others soon discover that the world they once knew, a shining beacon of life and prosperity, is forever transformed. "Every bit as exciting and well-crafted as the first...A brutal joyride." -Heather Sharfeddin, Sweetwater Burning Traverse is the second book in The Schema Trilogy by Avery Dox.
Book Synopsis Contemporary Esotericism by : Egil Asprem
Download or read book Contemporary Esotericism written by Egil Asprem and published by Routledge. This book was released on 2014-09-11 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study of contemporary esoteric discourse has hitherto been a largely neglected part of the new academic field of Western esotericism. Contemporary Esotericism provides a broad overview and assessment of the complex world of Western esoteric thought today. Combining historiographical analysis with theories and methodologies from the social sciences, the volume explores new problems and offers new possibilities for the study of esoterica. Contemporary Esotericism studies the period since the 1950s but focuses on the last two decades. The wide range of essays are divided into four thematic sections: the intricacies of esoteric appeals to tradition; the role of popular culture, modern communication technologies, and new media in contemporary esotericism; the impact and influence of esotericism on both religious and secular arenas; and the recent 'de-marginalization' of the esoteric in both scholarship and society.
Book Synopsis Linguistic Informatics State of the Art and the Future by : Yuji Kawaguchi
Download or read book Linguistic Informatics State of the Art and the Future written by Yuji Kawaguchi and published by John Benjamins Publishing. This book was released on 2005-04-14 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is widely believed that linguistic theories and information technology have considerably influenced foreign language education. However, the collaboration of these three domains has not brought about new scientific results. It it thus, our attempt to realize an integration of theoretical and applied linguistics on the basis of computer sciences, and establish a new synthetic field called "Linguistic Informatics." The present volume constitutes the Proceedings of the First International Conference on Linguistic Informatics held at Tokyo University of Foreign Studies (TUFS) in December 2003. The volume is comprised of five chapters. 1. Computer-Assisted Linguistics: Potential for collaboration between linguistics and informatics. 2. Corpus Linguistics : Status report on corpus-based linguistic research. 3. Applied Linguistics : Relationship between second language acquisition and linguistic theory. 4. Discourse Analysis and Language Teaching : Current status of natural dialogue-based discourse analysis. 5. TUFS Language Modules : Development of multilingual e-learning materials covering 17 different languages.
Book Synopsis Practical Game Design by : Adam Kramarzewski
Download or read book Practical Game Design written by Adam Kramarzewski and published by Packt Publishing Ltd. This book was released on 2018-04-19 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design accessible and creative games across genres, platforms, and development realities Key Features Implement the skills and techniques required to work in a professional studio Ace the core principles and processes of level design, world building, and storytelling Design interactive characters that animate the gaming world Book Description If you are looking for an up-to-date and highly applicable guide to game design, then you have come to the right place! Immerse yourself in the fundamentals of game design with this book, written by two highly experienced industry professionals to share their profound insights as well as give valuable advice on creating games across genres and development platforms. Practical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. You will then design elements that compose the playtime of a game, followed by making game mechanics, content, and interface accessible to all players. You will also find out how to simultaneously ensure that the gameplay mechanics and content are working as intended. As the book reaches its final chapters, you will learn to wrap up a game ahead of its release date, work through the different challenges of designing free-to-play games, and understand how to significantly improve their quality through iteration, polishing and playtesting. What you will learn Define the scope and structure of a game project Conceptualize a game idea and present it to others Design gameplay systems and communicate them clearly and thoroughly Build and validate engaging game mechanics Design successful business models and prepare your games for live operations Master the principles behind level design, worldbuilding and storytelling Improve the quality of a game by playtesting and polishing it Who this book is for Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.
Book Synopsis Workshop Proceedings of the 11th International Conference on Intelligent Environments by : D. Preuveneers
Download or read book Workshop Proceedings of the 11th International Conference on Intelligent Environments written by D. Preuveneers and published by IOS Press. This book was released on 2015-07-06 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: With emerging trends such as the Internet of Things, sensors and actuators are now deployed and connected everywhere to gather information and solve problems, and such systems are expected to be trustworthy, dependable and reliable under all circumstances. But developing intelligent environments which have a degree of common sense is proving to be exceedingly complicated, and we are probably still more than a decade away from sophisticated networked systems which exhibit human-like thought and intelligent behavior. This book presents the proceedings of four workshops and symposia: the 4th International Workshop on Smart Offices and Other Workplaces (SOOW’15); the 4th International Workshop on the Reliability of Intelligent Environments (WoRIE’15); the Symposium on Future Intelligent Educational Environments and Learning 2015 (SOFIEEe’15); and the 1st immersive Learning Research Network Conference (iLRN’15). These formed part of the 11th International Conference on Intelligent Environments, held in Prague, Czech Republic, in July 2015, which focused on the development of advanced, reliable intelligent environments, as well as newly emerging and rapidly evolving topics. This overview of and insight into the latest developments of active researchers in the field will be of interest to all those who follow developments in the world of intelligent environments.
Book Synopsis Studies in Complexity and Cryptography by : Oded Goldreich
Download or read book Studies in Complexity and Cryptography written by Oded Goldreich and published by Springer Science & Business Media. This book was released on 2011-08-03 with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt: Paying witness to the author’s thirty-year career in science, these high-quality papers, some co-written with colleagues, reflect his professional range, covering material from average-case complexity to derandomization and probabilistically checkable proofs.
Book Synopsis Education in Computer Generated Environments by : Sara de Freitas
Download or read book Education in Computer Generated Environments written by Sara de Freitas and published by Routledge. This book was released on 2013-10-15 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the implications of computer-generated learning for curriculum design, epistemology, and pedagogy, exploring the ways these technologies transform the relationship between knowledge and learning, and between teachers and students. It argues that these technologies and practices have the potential to refocus on the human factors that are at the center of the learning process.
Book Synopsis Multiscale Collaborative Virtual Environments by : Xiaolong Zhang
Download or read book Multiscale Collaborative Virtual Environments written by Xiaolong Zhang and published by . This book was released on 2003 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Globalization and Sense-Making Practices by : Simi Malhotra
Download or read book Globalization and Sense-Making Practices written by Simi Malhotra and published by Taylor & Francis. This book was released on 2023-09-11 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a critical analysis of sense-making practices through an exploration of acoustic, creative, and artistic spaces. It studies how local cultures of sight, hearing, smell, taste, and touch are impacted by global discourses and media, such as television, popular music, digital media, and literature. The authors look at sense-making practices and spatial discourses through an interconnected discussion on thought and experience that seeks to present a multidimensional cartography of the global, the local, and the glocal, to closely analyze the phenomenon of globalization. The volume is an investigation of the possibilities of alternate, sustainable modes of being and existing in a world which requires a unified, ethical, biopolitical worldview that challenges the disparity of its fragments while speculating on their synesthetic conditionality. A unique contribution, the book will be of interest to scholars and researchers of English literature, media studies, cultural studies, literary cultures, post-colonial studies, globalization studies, philosophy, critical theory, sociology, and social anthropology.
Book Synopsis Conceptual Metaphors as an Organisational Framework of the Specialist Language of IT by : Magdalena Krawiec
Download or read book Conceptual Metaphors as an Organisational Framework of the Specialist Language of IT written by Magdalena Krawiec and published by V&R Unipress. This book was released on 2022-06-13 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Magdalena Krawiec provides insight into the underlying conceptual structure of information technology and gives a plausible account of the patterns of metaphorical conceptualisation manifested in the specialist language of IT. Conceptual metaphors map our concrete experience onto abstract experiences, so as to effortlessly get hold of new emergent concepts. On the one hand, our ability to make our world thinkable rests on the use of our past experiences, whereas on the other hand, IT specialists familiarise themselves with yet unknown conceptual structures through the interaction with the specialist scenery. Specialists' thinkability of the specialist surroundings is grounded in their perception of similarity which enables them to adapt both conceptually and linguistically to their specialist practice.
Book Synopsis Digital Games in Language Learning and Teaching by : Hayo Reinders
Download or read book Digital Games in Language Learning and Teaching written by Hayo Reinders and published by Springer. This book was released on 2012-06-12 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.
Book Synopsis Perception and its Development in Merleau-Ponty's Phenomenology by : Kirsten Jacobson
Download or read book Perception and its Development in Merleau-Ponty's Phenomenology written by Kirsten Jacobson and published by University of Toronto Press. This book was released on 2017-06-30 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: French phenomenologist Maurice Merleau-Ponty (1908–1961) shifted the terrain of western philosophy when he identified the body, rather than consciousness, as the primary site of our meaningful engagement with the world. His magnum opus, The Phenomenology of Perception (1945), revolutionized work in philosophy, psychology, cognitive science and other fields. Perception and Its Development in Merleau-Ponty’s Phenomenology brings together essays from fifteen leading Merleau-Ponty scholars to demonstrate the continuing significance of Merleau-Ponty’s analysis. Mirroring the progression found in Merleau-Ponty's Phenomenology of Perception, the essays in this volume engage in original phenomenological research to demonstrate the dynamic development of perceptual life from perception's most foundational forms (spatiality, temporality, intentionality, etc.) to its richest articulations in political life and artistic activity. This comprehensive volume is a powerful resource for students and scholars alike studying Merleau-Ponty’s philosophy and serves both as a commentary upon and companion to his The Phenomenology of Perception.
Book Synopsis Expressive Space by : Gregory Whistance-Smith
Download or read book Expressive Space written by Gregory Whistance-Smith and published by Walter de Gruyter GmbH & Co KG. This book was released on 2022-01-19 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these virtual environments express meaning and communicate ideas and affects through the spatial experiences they afford. Drawing on the emerging field of embodied cognition, this book explores the dynamic interplay between mind, body, and environment that sits at the heart of spatial communication. To capture the wide diversity of forms that spatial expression can take, the book builds a comparative analysis of twelve video games across four types of space, spanning ones designed for exploration and inhabitation, kinetic enjoyment, enacting a situated role, and enhancing perception. Together, these diverse virtual environments suggest the many ways that video games enhance and extend our embodied lives.
Book Synopsis Mediations in Cultural Spaces by : John Wall
Download or read book Mediations in Cultural Spaces written by John Wall and published by Cambridge Scholars Publishing. This book was released on 2009-03-26 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essays collected in this volume address the cultural and intellectual production of space. Cultures under discussion may be identified at a general level according to notional designations of East and West and range from those of Iran, Turkey, Western Europe and the United States. While the interests, orientations and methodologies of the individual contributions are diverse there is a general tendency to forgo official national and regional discourses of social space in favour of discussions exploring the material and intellectual conditions according to which cultural entities come to see themselves as spatially located and/or dislocated. To this end, this volume brings together philosophical, historical and critical interpretative treatments of virtual space, architecture, music, sculpture, literature, religion, advertising, politics and the cyberspace of the new media. Space is variously conceived in terms of the radical imaginary, metaphor, irruption, intensity, mimesis, ontology, the materiality of the earth, power and emancipation. There is expressed the conviction in these essays that interdisciplinary and eclectic approaches, combined with sustained and critical reflection on concepts of space, contribute to an understanding of space as radically mobile.