Transactions on Edutainment VII

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Publisher : Springer
ISBN 13 : 3642290507
Total Pages : 295 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Transactions on Edutainment VII by : Zhigeng Pan

Download or read book Transactions on Edutainment VII written by Zhigeng Pan and published by Springer. This book was released on 2013-11-19 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.

Interactive Storytelling

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Publisher : Springer
ISBN 13 : 3642348513
Total Pages : 230 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Interactive Storytelling by : David Oyarzun

Download or read book Interactive Storytelling written by David Oyarzun and published by Springer. This book was released on 2012-10-22 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Interactive Digital Storytelling, ICIDS 2012, San Sebastián, Spain, November 2012. The 14 revised full papers presented together with 6 short papers were carefully reviewed and selected from 48 submissions. The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops.

Real-Time Visual Effects for Game Programming

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Publisher : Springer
ISBN 13 : 9812874879
Total Pages : 238 pages
Book Rating : 4.8/5 (128 download)

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Book Synopsis Real-Time Visual Effects for Game Programming by : Chang-Hun Kim

Download or read book Real-Time Visual Effects for Game Programming written by Chang-Hun Kim and published by Springer. This book was released on 2015-04-30 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game industry, due to the high technical barriers. Readers of this book can learn not only the theories about the latest VFX techniques, but also the methodology of game programming, step by step. The practical VFX processing techniques introduced in this book will provide very helpful information to game programmers. Due to the lack of instructional books about VFX-related game programming, the demand for knowledge regarding these high-tech VFXs might be very high.

Artificial Neural Networks and Machine Learning – ICANN 2018

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Publisher : Springer
ISBN 13 : 3030014215
Total Pages : 637 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Artificial Neural Networks and Machine Learning – ICANN 2018 by : Věra Kůrková

Download or read book Artificial Neural Networks and Machine Learning – ICANN 2018 written by Věra Kůrková and published by Springer. This book was released on 2018-09-25 with total page 637 pages. Available in PDF, EPUB and Kindle. Book excerpt: This three-volume set LNCS 11139-11141 constitutes the refereed proceedings of the 27th International Conference on Artificial Neural Networks, ICANN 2018, held in Rhodes, Greece, in October 2018. The 139 full and 28 short papers as well as 41 full poster papers and 41 short poster papers presented in these volumes was carefully reviewed and selected from total of 360 submissions. They are related to the following thematic topics: AI and Bioinformatics, Bayesian and Echo State Networks, Brain Inspired Computing, Chaotic Complex Models, Clustering, Mining, Exploratory Analysis, Coding Architectures, Complex Firing Patterns, Convolutional Neural Networks, Deep Learning (DL), DL in Real Time Systems, DL and Big Data Analytics, DL and Big Data, DL and Forensics, DL and Cybersecurity, DL and Social Networks, Evolving Systems – Optimization, Extreme Learning Machines, From Neurons to Neuromorphism, From Sensation to Perception, From Single Neurons to Networks, Fuzzy Modeling, Hierarchical ANN, Inference and Recognition, Information and Optimization, Interacting with The Brain, Machine Learning (ML), ML for Bio Medical systems, ML and Video-Image Processing, ML and Forensics, ML and Cybersecurity, ML and Social Media, ML in Engineering, Movement and Motion Detection, Multilayer Perceptrons and Kernel Networks, Natural Language, Object and Face Recognition, Recurrent Neural Networks and Reservoir Computing, Reinforcement Learning, Reservoir Computing, Self-Organizing Maps, Spiking Dynamics/Spiking ANN, Support Vector Machines, Swarm Intelligence and Decision-Making, Text Mining, Theoretical Neural Computation, Time Series and Forecasting, Training and Learning.

E-Learning and Games for Training, Education, Health and Sports

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Publisher : Springer
ISBN 13 : 3642334660
Total Pages : 207 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis E-Learning and Games for Training, Education, Health and Sports by : Stefan Göbel

Download or read book E-Learning and Games for Training, Education, Health and Sports written by Stefan Göbel and published by Springer. This book was released on 2012-09-04 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 7th International Conference on E-Learning and Games, Edutainment 2012, held in conjunction with the 3rd International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2012, held in Darmstadt, Germany, in September 2012. The 21 full papers presented were carefully reviewed and selected for inclusion in this book. They are organized in topical sections named: game-based training; game-based teaching and learning; emerging learning and gaming technologies; authoring tools and mechanisms; and serious games for health.

Trends and Innovations in Information Systems and Technologies

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Publisher : Springer Nature
ISBN 13 : 3030456889
Total Pages : 821 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Trends and Innovations in Information Systems and Technologies by : Álvaro Rocha

Download or read book Trends and Innovations in Information Systems and Technologies written by Álvaro Rocha and published by Springer Nature. This book was released on 2020-05-18 with total page 821 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers selected papers presented at the 2020 World Conference on Information Systems and Technologies (WorldCIST’20), held in Budva, Montenegro, from April 7 to 10, 2020. WorldCIST provides a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences with and challenges regarding various aspects of modern information systems and technologies. The main topics covered are A) Information and Knowledge Management; B) Organizational Models and Information Systems; C) Software and Systems Modeling; D) Software Systems, Architectures, Applications and Tools; E) Multimedia Systems and Applications; F) Computer Networks, Mobility and Pervasive Systems; G) Intelligent and Decision Support Systems; H) Big Data Analytics and Applications; I) Human–Computer Interaction; J) Ethics, Computers & Security; K) Health Informatics; L) Information Technologies in Education; M) Information Technologies in Radiocommunications; and N) Technologies for Biomedical Applications.

Human Centered Computing

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Publisher : Springer
ISBN 13 : 3319745212
Total Pages : 678 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Human Centered Computing by : Qiaohong Zu

Download or read book Human Centered Computing written by Qiaohong Zu and published by Springer. This book was released on 2018-02-01 with total page 678 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes revised selected papers from the thoroughly refereed proceedings of the Third International Human Centered Computing Conference, HCC 2017, that consolidated and further develops the successful ICPCA/SWS conferences on Pervasive Computing and the Networked World, and which was held in Kazan, Russia, in August 2017.The 48 full and 20 short papers presented in this book together with 2 invited keynotes were carefully reviewed and selected from numerous submissions. This proceedings present recent advances in human machine interfaces, wireless and mobile network technologies, and data analytics, which make computer services truly human-centric.

Advances in Computer Entertainment

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Publisher : Springer
ISBN 13 : 3319031619
Total Pages : 692 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Advances in Computer Entertainment by : Dennis Reidsma

Download or read book Advances in Computer Entertainment written by Dennis Reidsma and published by Springer. This book was released on 2013-11-08 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

Intelligent Computing Theories and Application

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Publisher : Springer
ISBN 13 : 3319633120
Total Pages : 822 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Intelligent Computing Theories and Application by : De-Shuang Huang

Download or read book Intelligent Computing Theories and Application written by De-Shuang Huang and published by Springer. This book was released on 2017-07-18 with total page 822 pages. Available in PDF, EPUB and Kindle. Book excerpt: ​This three-volume set LNCS 10361, LNCS 10362, and LNAI 10363 constitutes the refereed proceedings of the 13th International Conference on Intelligent Computing, ICIC 2017, held in Liverpool, UK, in August 2017. The 221 full papers and 15 short papers of the three proceedings volumes were carefully reviewed and selected from 639 submissions. This second volume of the set comprises 74 papers. The papers are organized in topical sections such as Pattern Recognition; Image Processing; Virtual Reality and Human-Computer Interaction; Healthcare Informatics Theory and Methods; Genetic Algorithms; Blind Source Separation; Intelligent Fault Diagnosis; Machine Learning; Knowledge Discovery and Data Mining; Gene Expression Array Analysis; Systems Biology; Modeling, Simulation, and Optimization of Biological Systems; Intelligent Computing in Computational Biology; Computational Genomics; Computational Proteomics; Gene Regulation Modeling and Analysis; SNPs and Haplotype Analysis; Protein-Protein Interaction Prediction; Protein Structure and Function Prediction; Next-Gen Sequencing and Metagenomics; Structure Prediction and Folding; Biomarker Discovery; Applications of Machine Learning Techniques to Computational Proteomics, Genomics, and Biological Sequence Analysis; Biomedical Image Analysis; Human-Machine Interaction: Shaping Tools Which Will Shape Us; Protein and Gene Bioinformatics: Analysis, Algorithms and Applications; Special Session on Computer Vision based Navigation; Neural Networks: Theory and Application.

Leveraging Transdisciplinary Engineering in a Changing and Connected World

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Publisher : IOS Press
ISBN 13 : 1643684418
Total Pages : 964 pages
Book Rating : 4.6/5 (436 download)

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Book Synopsis Leveraging Transdisciplinary Engineering in a Changing and Connected World by : P. Koomsap

Download or read book Leveraging Transdisciplinary Engineering in a Changing and Connected World written by P. Koomsap and published by IOS Press. This book was released on 2023-11-14 with total page 964 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simple problems have become rare in today’s technologically advanced world. Problems are typically much more complex, and solving them requires integrative knowledge from several disciplines. Technology alone cannot be the answer. Collaborative teams equipped with knowledge and skills in various disciplines are indispensable to exploit technologies effectively and create new conceptual, theoretical, methodological, and translational innovations that integrate and move beyond discipline-specific approaches to address a common problem in the changing and connected world. This book presents the proceedings of TE2023, the 30th International Conference on Transdisciplinary Engineering, held in Hua Hin Cha Am, Thailand from 11-14 July 2023. The theme of this year’s conference was Leveraging Transdisciplinary Engineering in a Changing and Connected World, and it provided a forum for more than 115 participants from academia and industry to exchange knowledge and ideas connected to this aspect of transdisciplinary engineering. A total of 117 submissions were received for the conference, of which 93 were selected for presentation and publication here following a rigorous abstract and full-paper review process. They are arranged under 7 categories: product design and development; team working; smart operations for value chain management; transdisciplinary approaches; engineering education; critical issues in transdisciplinary engineering; and theoretical contributions. Providing a comprehensive overview of the latest innovations and ideas in transdisciplinary engineering, the book will be of interest to all those working in the field.

Interactive Storytelling

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Publisher : Springer Nature
ISBN 13 : 3031222989
Total Pages : 714 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Interactive Storytelling by : Mirjam Vosmeer

Download or read book Interactive Storytelling written by Mirjam Vosmeer and published by Springer Nature. This book was released on 2022-12-01 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 15th International Conference on Interactive Digital Storytelling, ICIDS 2022, held in Santa Cruz, CA, USA, in December 2022. The 30 full papers and 10 short papers, presented together with 17 posters and demos, were carefully reviewed and selected from 79 submissions.

New Trends in Intelligent Software Methodologies, Tools and Techniques

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Publisher : IOS Press
ISBN 13 : 1643684310
Total Pages : 306 pages
Book Rating : 4.6/5 (436 download)

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Book Synopsis New Trends in Intelligent Software Methodologies, Tools and Techniques by : H. Fujita

Download or read book New Trends in Intelligent Software Methodologies, Tools and Techniques written by H. Fujita and published by IOS Press. This book was released on 2023-10-03 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software is an essential enabler for science and the new economy, but current software methodologies, tools, and techniques are often still not sufficiently robust or reliable for the constantly changing and evolving market, and many promising approaches have proved to be no more than case-oriented methods that are not fully automated. This book presents the proceedings of SoMeT_23, the 22nd International Conference on New Trends in Intelligent Software Methodology, Tools, and Techniques, held from 20–22 September 2023 in Naples, Italy. The conference brings together researchers and practitioners to share original research and practical development experience in software science and related new technologies, and is an opportunity for the software-science community to take stock of where they are today and consider future directions. The 25 papers included here were carefully selected from the many high-quality submissions received after a rigorous review process, with each paper typically being reviewed by 3 or 4 reviewers. Topics covered range from research practices, techniques and methodologies to the solutions required by global business. SoMeT_23 focused in particular on intelligent software, the application of artificial intelligence techniques in software development, and tackling human interaction in the development process for better high-level interface, with an emphasis on human-centric software methodologies, end-user development techniques, and emotional reasoning for an optimum performance between design tool and user. Exploring trends, theories, and challenges in the integration of software and science for tomorrow’s global information society, the book captures a new state-of-the-art in software science and its supporting technology and will be of interest to all those working in the field.

Pedestrian and Evacuation Dynamics 2012

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Publisher : Springer Science & Business
ISBN 13 : 3319024477
Total Pages : 1380 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Pedestrian and Evacuation Dynamics 2012 by : Ulrich Weidmann

Download or read book Pedestrian and Evacuation Dynamics 2012 written by Ulrich Weidmann and published by Springer Science & Business. This book was released on 2014-04-23 with total page 1380 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 6th International Conference on Pedestrian and Evacuation Dynamics (PED2012) showcased research on human locomotion. This book presents the proceedings of PED2012. Humans have walked for eons; our drive to settle the globe began with a walk out of Africa. However, much remains to discover. As the world moves toward sustainability while racing to assess and accommodate climate change, research must provide insight on the physical requirements of walking, the dynamics of pedestrians on the move and more. We must understand, predict and simulate pedestrian behaviour, to avoid dangerous situations, to plan for emergencies, and not least, to make walking more attractive and enjoyable. PED2012 offered 70 presentations and keynote talks as well as 70 poster presentations covering new and improved mathematical models, describing new insights on pedestrian behaviour in normal and emergency cases and presenting research based on sensors and advanced observation methods. These papers offer a starting point for innovative new research, building a strong foundation for the next conference and for future research.

Handbook of Research on Smart Technology Applications in the Tourism Industry

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Publisher : IGI Global
ISBN 13 : 1799819906
Total Pages : 569 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Handbook of Research on Smart Technology Applications in the Tourism Industry by : Çeltek, Evrim

Download or read book Handbook of Research on Smart Technology Applications in the Tourism Industry written by Çeltek, Evrim and published by IGI Global. This book was released on 2020-01-17 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today’s modernized society, certain technologies have become more applicable within many professional fields and are much easier to implement. This includes the tourism industry, where smart technology has provided a range of new marketing possibilities including more effective sales tactics and delivering a more personalized customer experience. As the scope of business analytics continues to expand, professionals need research on the various applications of smart technology within the field of tourism. The Handbook of Research on Smart Technology Applications in the Tourism Industry is an essential reference source that discusses the use of intelligent systems in tourism as well as their influence on consumer relationships. Featuring research on topics such as digital advertising, wearable technology, and consumer behavior, this book is ideally designed for travel agents, tour developers, restaurateurs, hotel managers, tour directors, airlines, marketers, researchers, managers, hospitality professionals, policymakers, business strategists, researchers, academicians, and students seeking coverage on the use of smart technologies in tourism.

Virtual Reality and Its Application in Education

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Publisher : BoD – Books on Demand
ISBN 13 : 1838808604
Total Pages : 101 pages
Book Rating : 4.8/5 (388 download)

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Book Synopsis Virtual Reality and Its Application in Education by : Dragan Cvetković

Download or read book Virtual Reality and Its Application in Education written by Dragan Cvetković and published by BoD – Books on Demand. This book was released on 2021-01-14 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality is a set of technologies that enables two-way communication, from computer to user and vice versa. In one direction, technologies are used to synthesize visual, auditory, tactile, and sometimes other sensory experiences in order to provide the illusion that practically non-existent things can be seen, heard, touched, or otherwise felt. In the other direction, technologies are used to adequately record human movements, sounds, or other potential input data that computers can process and use. This book contains six chapters that cover topics including definitions and principles of VR, devices, educational design principles for effective use of VR, technology education, and use of VR in technical and natural sciences.

Virtual Reality for Physical and Motor Rehabilitation

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Publisher : Springer
ISBN 13 : 1493909681
Total Pages : 242 pages
Book Rating : 4.4/5 (939 download)

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Book Synopsis Virtual Reality for Physical and Motor Rehabilitation by : Patrice L. (Tamar) Weiss

Download or read book Virtual Reality for Physical and Motor Rehabilitation written by Patrice L. (Tamar) Weiss and published by Springer. This book was released on 2014-07-24 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: While virtual reality (VR) has influenced fields as varied as gaming, archaeology and the visual arts, some of its most promising applications come from the health sector. Particularly encouraging are the many uses of VR in supporting the recovery of motor skills following accident or illness. Virtual Reality for Physical and Motor Rehabilitation reviews two decades of progress and anticipates advances to come. It offers current research on the capacity of VR to evaluate, address, and reduce motor skill limitations and the use of VR to support motor and sensorimotor function, from the most basic to the most sophisticated skill levels. Expert scientists and clinicians explain how the brain organizes motor behavior, relate therapeutic objectives to client goals and differentiate among VR platforms in engaging the production of movement and balance. On the practical side, contributors demonstrate that VR complements existing therapies across various conditions such as neurodegenerative diseases, traumatic brain injury and stroke. Included among the topics: Neuroplasticity and virtual reality. Vision and perception in virtual reality. Sensorimotor recalibration in virtual environments. Rehabilitative applications using VR for residual impairments following stroke. VR reveals mechanisms of balance and locomotor impairments. Applications of VR technologies for childhood disabilities. A resource of great immediate and future utility, Virtual Reality for Physical and Motor Rehabilitation distills a dynamic field to aid the work of neuropsychologists, rehabilitation specialists (including physical, speech, vocational and occupational therapists), and neurologists.

Technology Trends

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Publisher : Springer
ISBN 13 : 3319727273
Total Pages : 239 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Technology Trends by : Miguel Botto-Tobar

Download or read book Technology Trends written by Miguel Botto-Tobar and published by Springer. This book was released on 2017-12-30 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Technology Trends, CITT 2017, held in Babahoyo, Ecuador, in November 2017. The 16 revised full papers presented were carefully reviewed and selected from 71 submissions. The papers are organized in topical sections on communications; computer and software engineering.