Timesplitters 2

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Author :
Publisher : Prima Lifestyles
ISBN 13 : 9780761537755
Total Pages : 110 pages
Book Rating : 4.5/5 (377 download)

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Book Synopsis Timesplitters 2 by : Zach Meston

Download or read book Timesplitters 2 written by Zach Meston and published by Prima Lifestyles. This book was released on 2002 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a Quantum Leap! - Killer tactics for completing every mission and defeating every boss - Complete weapons armory - Design your own levels with our MapMaker tutorial - Killer strategies for multiplayer domination

Xbox

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Author :
Publisher : M-Y Books Limited
ISBN 13 : 1907649654
Total Pages : 492 pages
Book Rating : 4.9/5 (76 download)

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Book Synopsis Xbox by : The Cheat Mistress

Download or read book Xbox written by The Cheat Mistress and published by M-Y Books Limited. This book was released on 2012-08-08 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous Cheatmistress, Cheats Unlimited has helped over seven million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most.With EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 & Xbox, we aim to help you unlock the game's full potential with a series of tips, cheat codes, secrets, unlocks and/or achievement guides. Whether you want to find out how to spawn specific vehicles, learn how to open up harder difficulty settings, or discover sneaky ways to earn additional ingame currency, we have the answers. EZ Cheats are compiled by expert gamers who are here to help you get the most out of your games.EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 and Xbox covers all of the top titles, including the Halo series, Modern Warfare 2, Assassin's Creed 2, Grand Theft Auto IV: Episodes from Liberty City, Street Fighter IV, Tomb Raider: Underworld, Fallout 3, Mass Effect 2, Gears of War 2, Left 4 Dead 2, Half Life 2, Morrowind, and the Prince of Persia trilogy, amongst hundreds more top titles.Consoles covered: Xbox 360 / Xbox

Paratextualizing Games

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Author :
Publisher : transcript Verlag
ISBN 13 : 3839454212
Total Pages : 407 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Paratextualizing Games by : Benjamin Beil

Download or read book Paratextualizing Games written by Benjamin Beil and published by transcript Verlag. This book was released on 2021-11-30 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced - i.e., in which forms and formats and through which channels we talk (and write) about games - as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?

Videogames

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Publisher : Psychology Press
ISBN 13 : 9780415281911
Total Pages : 216 pages
Book Rating : 4.2/5 (819 download)

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Book Synopsis Videogames by : James Newman

Download or read book Videogames written by James Newman and published by Psychology Press. This book was released on 2004 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Newman's lucid and engaging introduction guides the reader through the world of videogaming. It traces the history of the videogame, from its origins in the computer lab, to its contemporary status as a global entertainment industry, where characters such as Lara Croft and Sonic the Hedgehog are familiar even to those who've never been near a games console.Topics covered include:* What is a videogame?* Why study videogames?* a brief history of videogames, from Pac-Man to Pokémon* the videogame industry* who plays videogames?* are videogames bad for you?* the narrative structure of videogames* the future of videogames.

The Video Games Guide

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Author :
Publisher : McFarland
ISBN 13 : 078647257X
Total Pages : 385 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Video Games Guide by : Matt Fox

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

TimeSplitters

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Author :
Publisher : Prima Games
ISBN 13 : 9780761548843
Total Pages : 132 pages
Book Rating : 4.5/5 (488 download)

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Book Synopsis TimeSplitters by : Michael Searle

Download or read book TimeSplitters written by Michael Searle and published by Prima Games. This book was released on 2005 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make every second count! - Detailed tactics and maps for all single- and multiplayer missions - Cheat codes revealed - Every enemy position revealed - Xbox Live online tips - Essential strategies for each time period - Expert combat training and advanced tactics for single- and multiplayer battles

The Rough Guide to Videogames

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Publisher : Rough Guides UK
ISBN 13 : 1848362293
Total Pages : 312 pages
Book Rating : 4.8/5 (483 download)

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Book Synopsis The Rough Guide to Videogames by : Kate Berens

Download or read book The Rough Guide to Videogames written by Kate Berens and published by Rough Guides UK. This book was released on 2008-08-01 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Rough Guide to Videogames is the ultimate guide to the world’s most addictive pastime. Both a nostalgic look at the past and a celebration of the latest in joystick-wrecking wonders, this book covers the full story from the first arcade machines to the latest digital delights. Easy access to 75 of the greatest games of all time, from Civilization and Pro Evolution Soccer to We Love Katamari and World of Warcraft. The guide profiles the stories behind the software giants, famous creators and the world’s favourite characters, including Mario, Lara Croft and Sonic the Hedgehog. All the gadgets and devices for consoles, hand-helds, phones and PCs are explored as well as the wider world of gaming, from websites and movies to books.

The Video Games Textbook

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Author :
Publisher : CRC Press
ISBN 13 : 1351172344
Total Pages : 806 pages
Book Rating : 4.3/5 (511 download)

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Book Synopsis The Video Games Textbook by : Brian J. Wardyga

Download or read book The Video Games Textbook written by Brian J. Wardyga and published by CRC Press. This book was released on 2018-08-06 with total page 806 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles. Key Features Explores the history of video games, including the social, political, and economic motivations Facilitates learning of material with illustrative timelines, arcade summaries and images Highlights the technical specifications of all major consoles Illustrates the breakthroughs and trends of the gaming market

The Art of Videogames

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9781444310184
Total Pages : 240 pages
Book Rating : 4.3/5 (11 download)

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Book Synopsis The Art of Videogames by : Grant Tavinor

Download or read book The Art of Videogames written by Grant Tavinor and published by John Wiley & Sons. This book was released on 2009-11-19 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique philosophical approach to the art ofvideogaming, situating videogames in the framework of analyticphilosophy of the arts Explores how philosophical theories developed to addresstraditional art works can also be applied to videogames Written for a broad audience of both philosophers and videogameenthusiasts by a philosopher who is also an avid gamer Discusses the relationship between games and earlier artisticand entertainment media, how videogames allow for interactivefiction, the role of game narrative, and the moral status ofviolent events depicted in videogame worlds Argues that videogames do indeed qualify as a new and excitingform of representational art

The Complete Idiot's Guide to Zombies

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Author :
Publisher : Penguin
ISBN 13 : 1101223723
Total Pages : 252 pages
Book Rating : 4.1/5 (12 download)

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Book Synopsis The Complete Idiot's Guide to Zombies by : Nathan Robert Brown

Download or read book The Complete Idiot's Guide to Zombies written by Nathan Robert Brown and published by Penguin. This book was released on 2010-04-06 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: The "New Vampire" . . . The Complete Idiot's Guides® have explored the world of vampires, werewolves, the paranormal, and now the latest book in the "creepy" series is The Complete Idiot's Guide® to Zombies. This book brings the world of zombies chillingly to life—in a manner of speaking—covering everything readers need to know about them. The book includes: • The voodoo zombie, the viral zombie, and the whole zombie family. • What zombies and the delicious fear of them say about human psychology. • Zombies in American culture: in film, from the Romero classics to the Living Dead flicks that are so bad they're good, and in fiction, video games, comics, and more! • The zombie survival phenomenon—of course they're not real, but that doesn't stop people from having loads of fun pretending they are.

Fictional Practices of Spirituality I

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Author :
Publisher : transcript Verlag
ISBN 13 : 3839461928
Total Pages : 477 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Fictional Practices of Spirituality I by : Leonardo Marcato

Download or read book Fictional Practices of Spirituality I written by Leonardo Marcato and published by transcript Verlag. This book was released on 2023-11-30 with total page 477 pages. Available in PDF, EPUB and Kindle. Book excerpt: »Fictional Practices of Spirituality« provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of video games and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in video game geography, religion in video games and spiritual acts and their dramaturgic function in video games, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations.

PlayStation 3,PS2,PS One, PSP

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Author :
Publisher : M-Y Books Limited
ISBN 13 : 1907556532
Total Pages : 751 pages
Book Rating : 4.9/5 (75 download)

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Book Synopsis PlayStation 3,PS2,PS One, PSP by : The Cheatmistress

Download or read book PlayStation 3,PS2,PS One, PSP written by The Cheatmistress and published by M-Y Books Limited. This book was released on 2012-10-14 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous Cheat Mistress, Cheats Unlimited has helped over seven million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most. With EZ Cheats: Video Game Cheats, Tips and Secrets: For PlayStation 3, PSP, PS2 and PSone, we aim to help you unlock the game's full potential with a series of tips, cheat codes, secrets, unlocks and/or achievement guides. Whether you want to find out how to spawn specific vehicles, learn how to open up harder difficulty settings, or discover sneaky ways to earn additional ingame currency, we have the answers. EZ Cheats are compiled by expert gamers who are here to help you get the most out of your games. EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 covers all of the top titles, including Call of Duty: Black Ops, Assassin's Creed: Brotherhood, Grand Theft Auto IV: Episodes from Liberty City, Dead Rising 2, Castlevania: Lords of Shadow, WWE Smackdown vs Raw 2011, Street Fighter IV, Tomb Raider: Underworld, Fallout 3, God of War: Ghost of Sparta, amongst hundreds more top titles. As a bonus, we are giving you the complete walkthrough guide for Heavy Rain. In this guide we'll show you how to achieve all the possible endings, and get 100% out of the game.

Handbook of Research on New Literacies

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Author :
Publisher : Routledge
ISBN 13 : 1136650865
Total Pages : 1386 pages
Book Rating : 4.1/5 (366 download)

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Book Synopsis Handbook of Research on New Literacies by : Julie Coiro

Download or read book Handbook of Research on New Literacies written by Julie Coiro and published by Routledge. This book was released on 2014-04-04 with total page 1386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Situated at the intersection of two of the most important areas in educational research today — literacy and technology — this handbook draws on the potential of each while carving out important new territory. It provides leadership for this newly emerging field, directing scholars to the major issues, theoretical perspectives, and interdisciplinary research pertaining to new literacies. Reviews of research are organized into six sections: Methodologies Knowledge and Inquiry Communication Popular Culture, Community, and Citizenship: Everyday Literacies Instructional Practices and Assessment Multiple Perspectives on New Literacies Research FEATURES Brings together a diverse international team of editors and chapter authors Provides an extensive collection of research reviews in a critical area of educational research Makes visible the multiple perspectives and theoretical frames that currently drive work in new literacies Establishes important space for the emerging field of new literacies research Includes a unique Commentary section: The final section of the Handbook reprints five central research studies. Each is reviewed by two prominent researchers from their individual, and different, theoretical position. This provides the field with a sense of how diverse lenses can be brought to bear on research as well as the benefits that accrue from doing so. It also provides models of critical review for new scholars and demonstrates how one might bring multiple perspectives to the study of an area as complex as new literacies research. The Handbook of Research on New Literacies is intended for the literacy research community, broadly conceived, including scholars and students from the traditional reading and writing research communities in education and educational psychology as well as those from information science, cognitive science, psychology, sociolinguistics, computer mediated communication, and other related areas that find literacy to be an important area of investigation.

1000 Amazing Horror Movie Facts

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Author :
Publisher : BookRix
ISBN 13 : 3755418711
Total Pages : 235 pages
Book Rating : 4.7/5 (554 download)

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Book Synopsis 1000 Amazing Horror Movie Facts by : Tom Chapman

Download or read book 1000 Amazing Horror Movie Facts written by Tom Chapman and published by BookRix. This book was released on 2022-08-07 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: Think you know all there is to know about horror movies? Well, think again. 1000 Amazing Horror Movie Facts is chock full of fascinating and unusual facts about classic (and not so classic) horror movies. Blockbusters, B-movies, slashers, ghost stories, video nasties, anthologies, sequels, gore, cursed productions, what might have been, casting, controversy, and so on. So dim the lights and prepare to enter the spooky and blood drenched world of horror movies....

Xbox 360

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Author :
Publisher : M-Y Books Limited
ISBN 13 : 1907759956
Total Pages : 524 pages
Book Rating : 4.9/5 (77 download)

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Book Synopsis Xbox 360 by : The Cheat Mistress

Download or read book Xbox 360 written by The Cheat Mistress and published by M-Y Books Limited. This book was released on 2012-08-08 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous Cheatmistress, Cheats Unlimited has helped over seven million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most.With EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 & Xbox, we aim to help you unlock the game's full potential with a series of tips, cheat codes, secrets, unlocks and/or achievement guides. Whether you want to find out how to spawn specific vehicles, learn how to open up harder difficulty settings, or discover sneaky ways to earn additional ingame currency, we have the answers. EZ Cheats are compiled by expert gamers who are here to help you get the most out of your games.EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 covers all of the top titles, including Halo: Reach, Call of Duty: Black Ops, Assassin's Creed: Brotherhood, Grand Theft Auto IV: Episodes from Liberty City, Dead Rising 2, Castlevania: Lords of Shadow, WWE Smackdown vs Raw 2011, Street Fighter IV, Tomb Raider: Underworld, Fallout 3, Gears of War 2, amongst hundreds more top titles. As a bonus, we are giving you the complete walkthrough guide for Halo: Reach. In this guide we'll show you how to get 100% out of the game.

Tomb Raiders and Space Invaders

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 0857717405
Total Pages : 273 pages
Book Rating : 4.8/5 (577 download)

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Book Synopsis Tomb Raiders and Space Invaders by : Geoff King

Download or read book Tomb Raiders and Space Invaders written by Geoff King and published by Bloomsbury Publishing. This book was released on 2005-10-28 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first in the field to focus on the key aspects of videogames themselves as a distinctive medium, this is a rich and original read for gamers as well as students and researchers of popular culture internationally, which reviews the passionate gamer/game relationship viz all types of games from "Doom" to "EverQuest". Videogames now rival Hollywood cinema in popularity and profits and there are huge followings for titles such as "Tomb Raider" or "The Sims". Exactly what games offer, however, as a distinct form of entertainment, has received scant attention. This book is a valuable contribution to this new field. Its main focus is on key formal aspects of games and the experiences and pleasures offered by the activities they require of the player. A wide range of games are considered, from first-person shooters to third-person action-adventures, strategy, sports-related and role-playing games. Issues examined in detail include the characteristics of gameplay and its relationship with narrative, genre, virtual landscapes, realism, spectacle and sensation. Lively and accessible in style, this book is written for both an academic readership and the wider audience of gamers and those interested in popular culture.

Cyberpunk and Visual Culture

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Author :
Publisher : Routledge
ISBN 13 : 1351665154
Total Pages : 323 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Cyberpunk and Visual Culture by : Graham Murphy

Download or read book Cyberpunk and Visual Culture written by Graham Murphy and published by Routledge. This book was released on 2017-10-24 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the expansive mediascape of the 1980s and 1990s, cyberpunk’s aesthetics took firm root, relying heavily on visual motifs for its near-future splendor saturated in media technologies, both real and fictitious. As today’s realities look increasingly like the futures forecast in science fiction, cyberpunk speaks to our contemporary moment and as a cultural formation dominates our 21st century techno-digital landscapes. The 15 essays gathered in this volume engage the social and cultural changes that define and address the visual language and aesthetic repertoire of cyberpunk – from cybernetic organisms to light, energy, and data flows, from video screens to cityscapes, from the vibrant energy of today’s video games to the visual hues of comic book panels, and more. Cyberpunk and Visual Culture provides critical analysis, close readings, and aesthetic interpretations of exactly those visual elements that define cyberpunk today, moving beyond the limitations of merely printed text to also focus on the meaningfulness of images, forms, and compositions that are the heart and lifeblood of cyberpunk graphic novels, films, television shows, and video games.