Read Books Online and Download eBooks, EPub, PDF, Mobi, Kindle, Text Full Free.
Three Dimensional Tv Video And Display
Download Three Dimensional Tv Video And Display full books in PDF, epub, and Kindle. Read online Three Dimensional Tv Video And Display ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Book Synopsis Three-Dimensional Television, Video, and Display Technologies by : Bahram Javidi
Download or read book Three-Dimensional Television, Video, and Display Technologies written by Bahram Javidi and published by Springer Science & Business Media. This book was released on 2002-08-15 with total page 530 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first monograph on this rapidly evolving area of research and development, this book presents both the theory and applications of new advances in 3D TV and display techniques. The theoretical concepts are illustrated by applied examples, numerical simulations and experimental results.
Book Synopsis Three-Dimensional Television by : H.M. Ozaktas
Download or read book Three-Dimensional Television written by H.M. Ozaktas and published by Springer Science & Business Media. This book was released on 2007-11-13 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.
Author :Bahram Javidi Publisher :SPIE-International Society for Optical Engineering ISBN 13 :9780819446435 Total Pages :250 pages Book Rating :4.4/5 (464 download)
Book Synopsis Three-dimensional TV, Video, and Display by : Bahram Javidi
Download or read book Three-dimensional TV, Video, and Display written by Bahram Javidi and published by SPIE-International Society for Optical Engineering. This book was released on 2002 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Three-Dimensional Television, Video, and Display Technologies by : Bahram Javidi
Download or read book Three-Dimensional Television, Video, and Display Technologies written by Bahram Javidi and published by Springer. This book was released on 2011-01-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first monograph on this rapidly evolving area of research and development, this book presents both the theory and applications of new advances in 3D TV and display techniques. The theoretical concepts are illustrated by applied examples, numerical simulations and experimental results.
Book Synopsis Three-Dimensional Imaging, Visualization, and Display by : Bahram Javidi
Download or read book Three-Dimensional Imaging, Visualization, and Display written by Bahram Javidi and published by Springer Science & Business Media. This book was released on 2010-07-15 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is an up-to-date examination of recent developments in 3D imaging, as well as coverage of the prospects and challenges facing 3D moving picture systems and devices, including binocular, multi-view, holographic, and image reproduction techniques.
Book Synopsis 3D-TV System with Depth-Image-Based Rendering by : Ce Zhu
Download or read book 3D-TV System with Depth-Image-Based Rendering written by Ce Zhu and published by Springer Science & Business Media. This book was released on 2012-08-15 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image. The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.
Book Synopsis 3DTV Content Capture, Encoding and Transmission by : Daniel Minoli
Download or read book 3DTV Content Capture, Encoding and Transmission written by Daniel Minoli and published by John Wiley & Sons. This book was released on 2010-12-28 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: The First to Present 3D Technology as Applied to Commercial Programming for the Consumer This is the first book to provide an overview of the technologies, standards, and infrastructure required to support the rollout of commercial real-time 3 Dimension Television/3 Dimension Video (3DTV/3DV) services. It reviews the required standards and technologies that have emerged—or are just emerging—in support of such new services, with a focus on encoding mechanisms formats and the buildout of the transport infrastructure. While there is a lot of academic interest in various intrinsic aspects of 3DTV, service providers and consumers ultimately tend to take a system-level view. 3DTV stakeholders need to consider the overall architectural system-level view of what it will take to deploy an infrastructure that is able to reliably and cost-effectively deliver a commercial-grade quality bundle of multiple 3DTV content channels to paying customers with high expectations. This text, therefore, takes such a system-level view, revealing how to actually deploy the technology. Presented in a self-contained, tutorial fashion, the book begins with a review of 3DTV in the marketplace and the opportunities and challenges therein. Recent industry events related to 3D are also discussed. From there, the fundamental visual concepts supporting stereographic perception of 3DTV/3DV are explained, as are encoding approaches. Readers will understand frame mastering and compression for conventional stereo video (CSV) and more advanced methods such as video plus depth (V+D), multi-view video plus depth (MV+D), and layered depth video (LDV). Next, the elements of an end-to-end 3DTV system are covered from a satellite delivery perspective, with explanations of digital video broadcasting (DVB) and DVB-handheld. Transmission technologies are assessed for terrestrial and IPTV-based architecture; IPv6 is reviewed in detail. Finally, the book presents 3DTV/3DV standardization and related activities, which are critical to any type of broad deployment. System planners, the broadcast TV industry, satellite operators, Internet service providers, terrestrial telecommunication carriers, content developers, design engineers, venture capitalists, and students and professors are among those stakeholders in these services, and who will rely on this volume to discover the latest 3D advances, market opportunities, and competing technologies.
Book Synopsis Advanced Technology in Teaching by : Wei Zhang
Download or read book Advanced Technology in Teaching written by Wei Zhang and published by Springer Science & Business Media. This book was released on 2012-06-30 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2012 International Conference on Teaching and Computational Science (ICTCS 2012) is held on April 1-2, 2012, Macao. This volume contains 120 selected papers presented at 2012 International Conference on Teaching and Computational Science (ICTCS 2012), which is to bring together researchers working in many different areas of teaching and computational Science to foster international collaborations and exchange of new ideas. This volume book can be divided into two sections on the basis of the classification of manuscripts considered. The first section deals with teaching. The second section of this volume consists of computational Science. We hope that all the papers here published can benefit you in the related researching fields.
Book Synopsis Image and Geometry Processing for 3-D Cinematography by : Rémi Ronfard
Download or read book Image and Geometry Processing for 3-D Cinematography written by Rémi Ronfard and published by Springer Science & Business Media. This book was released on 2010-06-29 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.
Book Synopsis Encyclopedia of Multimedia by : Borko Furht
Download or read book Encyclopedia of Multimedia written by Borko Furht and published by Springer Science & Business Media. This book was released on 2008-11-26 with total page 1031 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.
Book Synopsis Advances in Multimedia Modeling by : Benoit Huet
Download or read book Advances in Multimedia Modeling written by Benoit Huet and published by Springer. This book was released on 2009-01-06 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: th Welcome to the 15 International Multimedia Modeling Conference (MMM 2009), held January 7–9, 2009 at EURECOM, Sophia-Antipolis, France. MMM is a leadinginternationalconference for researchersandindustry practitionersto share their new ideas, original research results and practical development ex- riences from all multimedia-related areas. MMM 2009 was held in co-operation with the ACM Special Interest Group on MultiMedia (ACM SIGMM). It was a great honor to host MMM 2009, one of the most long-standing th multimedia conferences, at EURECOM in Sophia-Antipolis, France. The 15 edition of MMM marked the return of the conference to Europe after numerous years of activity in Asia, and we are proud to have organized such a prestigious conference on the French Riviera. EURECOM is an engineering school in the domain of information and communication technology and a research center in communication systems. Since its creation in 1991 by TELECOM ParisTech and EPFL, it has developed strong international links with both academic and industrial partners. The heart of EURECOM is its internationally renowned research activities which focus on three areas: networking and security, mobile communications, and multimedia.
Book Synopsis Multimedia Networking and Coding by : Farrugia, Reuben A.
Download or read book Multimedia Networking and Coding written by Farrugia, Reuben A. and published by IGI Global. This book was released on 2012-12-31 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in multimedia communication systems have enhanced the need for improved video coding standards. Due to the inherent nature of video content, large bandwidths and reliable communication links are required to ensure a satisfactory level of quality experience; inspiring industry and research communities to concentrate their efforts in this emerging research area. Multimedia Networking and Coding covers widespread knowledge and research as well as innovative applications in multimedia communication systems. This book highlights recent techniques that can evolve into future multimedia communication systems, also showing experimental results from systems and applications.
Book Synopsis Video Astronomy on the Go by : Joseph Ashley
Download or read book Video Astronomy on the Go written by Joseph Ashley and published by Springer. This book was released on 2016-10-24 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Joseph Ashley explains video astronomy's many benefits in this comprehensive reference guide for amateurs. Video astronomy offers a wonderful way to see objects in far greater detail than is possible through an eyepiece, and the ability to use the modern, entry-level video camera to image deep space objects is a wonderful development for urban astronomers in particular, as it helps sidestep the issue of light pollution. The author addresses both the positive attributes of these cameras for deep space imaging as well as the limitations, such as amp glow. The equipment needed for imaging as well as how it is configured is identified with hook-up diagrams and photographs. Imaging techniques are discussed together with image processing (stacking and image enhancement). Video astronomy has evolved to offer great results and great ease of use, and both novices and more experienced amateurs can use this book to find the set-up that works best for them. Flexible and portable, they open up a whole new way of seeing space.
Book Synopsis Visual Media Coding and Transmission by : Ahmet Kondoz
Download or read book Visual Media Coding and Transmission written by Ahmet Kondoz and published by John Wiley & Sons. This book was released on 2009-04-01 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the state-of-the-art in visual media coding and transmission Visual Media Coding and Transmission is an output of VISNET II NoE, which is an EC IST-FP6 collaborative research project by twelve esteemed institutions from across Europe in the fields of networked audiovisual systems and home platforms. The authors provide information that will be essential for the future study and development of visual media communications technologies. The book contains details of video coding principles, which lead to advanced video coding developments in the form of Scalable Coding, Distributed Video Coding, Non-Normative Video Coding Tools and Transform Based Multi-View Coding. Having detailed the latest work in Visual Media Coding, networking aspects of Video Communication is detailed. Various Wireless Channel Models are presented to form the basis for both link level quality of service (QoS) and cross network transmission of compressed visual data. Finally, Context-Based Visual Media Content Adaptation is discussed with some examples. Key Features: Contains the latest advances in this important field covered by VISNET II NoE Addresses the latest multimedia signal processing and coding algorithms Covers all important advance video coding techniques, scalable and multiple description coding, distributed video coding and non-normative tools Discusses visual media networking with various wireless channel models QoS methods by way of link adaptation techniques are detailed with examples Presents a visual media content adaptation platform, which is both context aware and digital rights management enabled Contains contributions from highly respected academic and industrial organizations Visual Media Coding and Transmission will benefit researchers and engineers in the wireless communications and signal processing fields. It will also be of interest to graduate and PhD students on media processing, coding and communications courses.
Book Synopsis Audio and Video Systems by : M. L. Anand
Download or read book Audio and Video Systems written by M. L. Anand and published by CRC Press. This book was released on 2024-10-18 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book details the important concepts in the study of audio and video systems. It covers the basics of audio and video engineering, communication and radar systems, optical fibers, and consumer electronics. It is aimed at B. Tech and Diploma students and also includes assessment questions for better understanding and practice. The subject matter of this book also discusses: Sound Synthesis Need of F.M. (Frequency Modulation) for Video Recording Turnstile Array Delta Gun Colour Picture Tube Snell’s Law Print edition not for sale in South Asia (India, Sri Lanka, Nepal, Bangladesh, Pakistan or Bhutan)
Author :Shuvra S. Bhattacharyya Publisher :Springer Science & Business Media ISBN 13 :1461468590 Total Pages :1395 pages Book Rating :4.4/5 (614 download)
Book Synopsis Handbook of Signal Processing Systems by : Shuvra S. Bhattacharyya
Download or read book Handbook of Signal Processing Systems written by Shuvra S. Bhattacharyya and published by Springer Science & Business Media. This book was released on 2013-06-20 with total page 1395 pages. Available in PDF, EPUB and Kindle. Book excerpt: Handbook of Signal Processing Systems is organized in three parts. The first part motivates representative applications that drive and apply state-of-the art methods for design and implementation of signal processing systems; the second part discusses architectures for implementing these applications; the third part focuses on compilers and simulation tools, describes models of computation and their associated design tools and methodologies. This handbook is an essential tool for professionals in many fields and researchers of all levels.
Book Synopsis Designing EEG Experiments for Studying the Brain by : Aamir Saeed Malik
Download or read book Designing EEG Experiments for Studying the Brain written by Aamir Saeed Malik and published by Academic Press. This book was released on 2017-05-25 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing EEG Experiments for Studying the Brain: Design Code and Example Datasets details the design of various brain experiments using electroencephalogram (EEG). Providing guidelines for designing an EEG experiment, it is primarily for researchers who want to venture into this field by designing their own experiments as well as those who are excited about neuroscience and want to explore various applications related to the brain. The first chapter describes how to design an EEG experiment and details the various parameters that should be considered for success, while remaining chapters provide experiment design for a number of neurological applications, both clinical and behavioral. As each chapter is accompanied with experiment design codes and example datasets, those interested can quickly design their own experiments or use the current design for their own purposes. Helpful appendices provide various forms for one's experiment including recruitment forms, feedback forms, ethics forms, and recommendations for related hardware equipment and software for data acquisition, processing, and analysis. - Written to assist neuroscientists in experiment designs using EEG - Presents a step-by-step approach to designing both clinical and behavioral EEG experiments - Includes experiment design codes and example datasets - Provides inclusion and exclusion criteria to help correctly identify experiment subjects and the minimum number of samples - Includes appendices that provide recruitment forms, ethics forms, and various subjective tests associated with each of the chapters