Thinking 3D

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Publisher :
ISBN 13 : 9781851245253
Total Pages : 0 pages
Book Rating : 4.2/5 (452 download)

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Book Synopsis Thinking 3D by : Daryl Green

Download or read book Thinking 3D written by Daryl Green and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the Renaissance, artists and illustrators developed the representation of truthful three-dimensional forms into a highly skilled art. As reliable illustrations of three-dimensional subjects became more prevalent, they also influenced the ways in which disciplines developed: architecture could be communicated much more clearly, mathematical concepts and astronomical observations could be quickly relayed, and observations of the natural world moved towards a more realistic method of depiction. Through essays on some of the world's greatest artists and thinkers--such as Leonardo da Vinci, Luca Pacioli, Andreas Vesalius, Johann Kepler, Galileo Galilei, William Hunter, and many more--this book tells the story of how of we learned to communicate three-dimensional forms on the two-dimensional page. It features some of Leonardo da Vinci's ground-breaking drawings now in the Royal Collections and British Library as well as extraordinary anatomical illustrations, early paper engineering such as volvelles and flaps, beautiful architectural plans, and even views of the moon. With in-depth analysis of more than forty manuscripts and books, Thinking 3D also reveals the impact that developing techniques had on artists and draftsmen throughout time and across space, culminating in the latest innovations in computer software and 3D printing.

Think in 3D

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Publisher : Cly3d
ISBN 13 : 1470150778
Total Pages : 201 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis Think in 3D by : Clyde Dsouza

Download or read book Think in 3D written by Clyde Dsouza and published by Cly3d. This book was released on 2012 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Think in 3DStereoscopic 3D is crossing over from Hollywood into mainstream Television, Advertising, and even Education. This book is designed to inspire a new kind of "3D thinking" in Directors, Cinematographers and Film School Graduates, to encourage further exploration and integration of Stereoscopic 3D into the process of visual storytelling.Stereoscopic 3D should not only be about rigs and parallax any more than traditional filmmaking is about focal lengths and aspect ratios. Certainly there are techniques and considerations that have to be taken into account when making good Stereo 3D, but ultimately it is only how Stereoscopic 3D influences the audience's experience of a film that is important.This book is not a nuts and bolts, mirror rigs and depth budget handbook; instead it is a dialogue, a story and conversation designed to provoke new kinds of Stereo 3D thinking, as we delve into this fascinating new medium of visual communication.The book will lead you through an exploration of the most important questions about S3D's present, then inspire you to venture into the Why and What If? Hopefully that will lead to insights and inspire Directors, DPs and upcoming Stereographers, to unleash the true potential that S3D has as an integral, enriching part of the filmmaking process.

Strategic Thinking in 3D

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Publisher : Potomac Books, Inc.
ISBN 13 : 1597978078
Total Pages : 240 pages
Book Rating : 4.5/5 (979 download)

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Book Synopsis Strategic Thinking in 3D by : Ross Harrison

Download or read book Strategic Thinking in 3D written by Ross Harrison and published by Potomac Books, Inc.. This book was released on 2013-05-31 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effective strategic thinking requires a clear understanding of one's external environment. Each organization has a unique environment, but as Ross Harrison explains in Strategic Thinking in 3D, any environment-whether in the fields of national security, foreign policy, or business-has three dimensions: systems, opponents, and groups.

3D Thinking in Design and Architecture

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Publisher : National Geographic Books
ISBN 13 : 0500519544
Total Pages : 0 pages
Book Rating : 4.5/5 (5 download)

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Book Synopsis 3D Thinking in Design and Architecture by : Roger Burrows

Download or read book 3D Thinking in Design and Architecture written by Roger Burrows and published by National Geographic Books. This book was released on 2018-05-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new interdisciplinary perspective on architecture and geometry—from Athenian Ruins to the Chrysler building The geometric foundations, forms, and patterns in today’s architecture, design and, decorative arts can trace their origins in past cultures. From humankind’s first path-like doodles on cave walls through to the higher abstractions developed to make accurate measurements and predictions, the three-dimensional forms we design and build have always been dependent on available materials, human needs, and the limits of our imaginations. 3D Thinking in Design and Architecture tells the story of the intimate relationship between geometry, mathematics and man-made design throughout human history, from the Neolithic period through the Indian, Egyptian, Babylonian, Chinese, Greek, Celtic, Islamic and Renaissance cultures, to the present and the possible future. Presenting key principles that can be applied across all design disciplines, design expert Roger Burrows relates how geometry as a visual language has evolved to meet our needs, initiated new technologies, and changed the way we think about the world around us. With a wealth of original artwork by the author to explain his ideas, this book will be an essential reference and source of inspiration for students and design professionals.

A Most Incomprehensible Thing

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Publisher : Incomprehensible Books
ISBN 13 : 0957389469
Total Pages : 276 pages
Book Rating : 4.9/5 (573 download)

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Book Synopsis A Most Incomprehensible Thing by : Peter Collier

Download or read book A Most Incomprehensible Thing written by Peter Collier and published by Incomprehensible Books. This book was released on 2017-04-01 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: A straightforward, enjoyable guide to the mathematics of Einstein's relativity To really understand Einstein's theory of relativity – one of the cornerstones of modern physics – you have to get to grips with the underlying mathematics. This self-study guide is aimed at the general reader who is motivated to tackle that not insignificant challenge. With a user-friendly style, clear step-by-step mathematical derivations, many fully solved problems and numerous diagrams, this book provides a comprehensive introduction to a fascinating but complex subject. For those with minimal mathematical background, the first chapter gives a crash course in foundation mathematics. The reader is then taken gently by the hand and guided through a wide range of fundamental topics, including Newtonian mechanics; the Lorentz transformations; tensor calculus; the Einstein field equations; the Schwarzschild solution (which gives a good approximation of the spacetime of our Solar System); simple black holes, relativistic cosmology and gravitational waves. Special relativity helps explain a huge range of non-gravitational physical phenomena and has some strangely counter-intuitive consequences. These include time dilation, length contraction, the relativity of simultaneity, mass-energy equivalence and an absolute speed limit. General relativity, the leading theory of gravity, is at the heart of our understanding of cosmology and black holes. "I must observe that the theory of relativity resembles a building consisting of two separate stories, the special theory and the general theory. The special theory, on which the general theory rests, applies to all physical phenomena with the exception of gravitation; the general theory provides the law of gravitation and its relations tothe other forces of nature." – Albert Einstein, 1919 Understand even the basics of Einstein's amazing theory and the world will never seem the same again. Contents: Preface Introduction 1 Foundation mathematics 2 Newtonian mechanics 3 Special relativity 4 Introducing the manifold 5 Scalars, vectors, one-forms and tensors 6 More on curvature 7 General relativity 8 The Newtonian limit 9 The Schwarzschild metric 10 Schwarzschild black holes 11 Cosmology 12 Gravitational waves Appendix: The Riemann curvature tensor Bibliography Acknowledgements January 2019. This third edition has been revised to make the material even more accessible to the enthusiastic general reader who seeks to understand the mathematics of relativity.

Contextual Intelligence

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Publisher : Springer
ISBN 13 : 3319449982
Total Pages : 165 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Contextual Intelligence by : Matthew Kutz

Download or read book Contextual Intelligence written by Matthew Kutz and published by Springer. This book was released on 2016-11-29 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a structured framework for critical thinking and decision making that shows how to use hindsight, insight, and foresight to navigate through complexity. Every organization and every person faces rapid change and complexity. Contextual intelligence – understanding fully the context in which one is operating – teaches the reader how to navigate that complexity and respond appropriately in the face of change (expected and unexpected). The Three-Dimensional (3D) ThinkingTM framework helps structure critical thinking by showing how to appropriately bring past experience, present intuition, and future ambiguity– in other words: hindsight, insight, and foresight – to bear on any given problem. Kutz offers a way to rationally organize difficult concepts such as complexity, tacit knowledge, and synchronicity into usable and understandable language, but more importantly teaches the reader how to apply these concepts in a very practical and meaningful way with measurable and tangible outcomes. The book also describes in detail 12 behaviors associated with contextual intelligence. Four behaviors are associated with hindsight, four behaviors are associated with insight, and four behaviors are associated with foresight. The book takes the reader through the 12 behaviors and how they relate to 3D Thinking. Cases and anecdotes are used generously to provide examples. Chapters are followed by critical thinking questions and questions related to the cases in the chapters. Furthermore, questions and practical tools are introduced that help the reader assess and determine their level of contextual intelligence.

3D Shape

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Publisher : MIT Press
ISBN 13 : 026251513X
Total Pages : 295 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis 3D Shape by : Zygmunt Pizlo

Download or read book 3D Shape written by Zygmunt Pizlo and published by MIT Press. This book was released on 2010 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: Zygmunt Pizlo is Professor of Psychological Sciences and Electrical and Computer Engineering (by courtesy) at Purdue University.

Learning Blender

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Publisher : Addison-Wesley Professional
ISBN 13 : 013659042X
Total Pages : 630 pages
Book Rating : 4.1/5 (365 download)

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Book Synopsis Learning Blender by : Oliver Villar

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2021-04-27 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

3D Sweeties

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Publisher : Fantagraphics Books
ISBN 13 : 1683961803
Total Pages : 170 pages
Book Rating : 4.6/5 (839 download)

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Book Synopsis 3D Sweeties by : Julian Glander

Download or read book 3D Sweeties written by Julian Glander and published by Fantagraphics Books. This book was released on 2019-03-20 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a digitally drawn, three-dimensional universe, characters grapple with interior decorating woes, amorous microbiology, and where to find the absolute most aspirational succulents. Readers will fall in love with “America’s favorite mug,” Cuppy; hear the familial bickering of sentient purple slime molds; and encounter Sarah Something and her musings about gaming culture and conceptual art.

Game Engine Black Book: DOOM

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Publisher : Software Wizards
ISBN 13 :
Total Pages : 432 pages
Book Rating : 4./5 ( download)

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Book Synopsis Game Engine Black Book: DOOM by : Fabien Sanglard

Download or read book Game Engine Black Book: DOOM written by Fabien Sanglard and published by Software Wizards. This book was released on with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.

Getting Started in 3D with 3ds Max

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Publisher : Taylor & Francis
ISBN 13 : 0240823958
Total Pages : 522 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Getting Started in 3D with 3ds Max by : Ted Boardman

Download or read book Getting Started in 3D with 3ds Max written by Ted Boardman and published by Taylor & Francis. This book was released on 2013 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn 3D fundamentals while creating beautiful, inspiring projects in 3ds Max.

3D Math Primer for Graphics and Game Development, 2nd Edition

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Publisher : CRC Press
ISBN 13 : 1568817231
Total Pages : 848 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis 3D Math Primer for Graphics and Game Development, 2nd Edition by : Fletcher Dunn

Download or read book 3D Math Primer for Graphics and Game Development, 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

3D Storytelling

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Publisher : Taylor & Francis
ISBN 13 : 1136038825
Total Pages : 237 pages
Book Rating : 4.1/5 (36 download)

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Book Synopsis 3D Storytelling by : Bruce Block

Download or read book 3D Storytelling written by Bruce Block and published by Taylor & Francis. This book was released on 2013-07-04 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to: * Think in 3D * Integrate 3D design into your script or story * Direct and design the 3D depth of your shots * Use stereoscopic windows * Work with the depth cues in 3D * Create a comfortable viewing experience for the audience * Plan editing and directorial considerations for 3D * Understand closed, open, and unstable 3D space Brimming with practical information that can be immediately applied to your 3D production, the book also features interviews with some of the industry’s leading stereographers, as well as 3D diagrams and photographs that illustrate how 3D works, how it can be controlled in production, and how 3D can be used to tell a story.

Lightning Fast Animation in Element 3D

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Publisher : Packt Pub Limited
ISBN 13 : 9781783559381
Total Pages : 136 pages
Book Rating : 4.5/5 (593 download)

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Book Synopsis Lightning Fast Animation in Element 3D by : Ty Audronis

Download or read book Lightning Fast Animation in Element 3D written by Ty Audronis and published by Packt Pub Limited. This book was released on 2014-03 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easytofollow and allinclusive guide, in which the underlying principles of 3D animation as well as their importance are explained in detail. The lessons are designed to teach you how to think of 3D animation in such a way that you can troubleshoot any problem, or animate any scene that comes your way.If you are a Digital Artist, Animation Artist, or a Game Programmer and you want to become an expert in Element 3D, this is the book for you. Although there are a lot of basics for beginners in this book, it includes some advanced techniques for both animating in Element 3D, and overcoming its limitations. A basic working knowledge of Adobe After Effects is needed.

The Art of 3D Drawing

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Publisher : Walter Foster Publishing
ISBN 13 : 1633223450
Total Pages : 128 pages
Book Rating : 4.6/5 (332 download)

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Book Synopsis The Art of 3D Drawing by : Stefan Pabst

Download or read book The Art of 3D Drawing written by Stefan Pabst and published by Walter Foster Publishing. This book was released on 2016-11-14 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artists won't believe their eyes as they learn to draw with photorealistic detail. The Art of 3D Drawing shows artists how to transform simple pencil sketches into jaw-dropping, photorealistic masterpieces. Through a variety of step-by-step exercises and demonstrations, pencil artists learn to take their drawing skills to a whole new level, beginning with a review of the basics, including perspective, shading, rendering textures, and building dimension. Practice lessons then demonstrate how to draw a range of subjects in realistic detail, from food and candy wrappers to animals and portraits. Finally, aspiring artists learn to use color media, including pencils and airbrushing, to add even greater dimension and realism to their artwork to complete their three-dimensional masterpieces.

Thinking in Pictures

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Publisher : Vintage
ISBN 13 : 9780679772897
Total Pages : 244 pages
Book Rating : 4.7/5 (728 download)

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Book Synopsis Thinking in Pictures by : Temple Grandin

Download or read book Thinking in Pictures written by Temple Grandin and published by Vintage. This book was released on 1996 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this unprecedented book, a gifted animal scientist who is also autistic, delivers a report on autism, written from her unique perspective. What emerges is the document of an extraordinary human being, one who bridges the gulf between her condition and our own, shedding light on the riddle of our common identity.

The 3D Learner

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Publisher :
ISBN 13 : 9781534861121
Total Pages : 158 pages
Book Rating : 4.8/5 (611 download)

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Book Synopsis The 3D Learner by : Mira Halpert

Download or read book The 3D Learner written by Mira Halpert and published by . This book was released on 2016-06-23 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many smart students are struggling in school, whether they are in 1st grade or high school. Reading comprehension, homework and standardized tests are the main causes of stress. In The 3D Learner, Transform Stress to Success for Your Child, the Halperts describe how they themselves went through the process of discovering their children learned differently, and understanding the issues that needed to be addressed for their children to be successful in school and life. Terms like dyslexia, learning disability, ADHD, CAPD and others are labels that describe what is wrong, but rarely lead to positive solutions. Most smart struggling students learn differently, and have some combination of attention, eye teaming, auditory and related issues, and medication is often suggested as the main way to address attention issues. The Halperts identify students who learn differently as 3D Learners. They learn best when material is presented in a hands-on visual way. These learners often achieve success when they are taught to their strengths and their challenges are identified and addressed. Parents are given tools on how and what to look for, in order to help their child transform stress to outrageous success. Underlying issues such as attention, processing, sequencing, and memory are described in a way that parents can relate to and understand. Solutions for setting goals, communicating effectively with teachers and professionals to create a collaborative and positive environment are some of the topics described. Transforming stress to outrageous success for your child takes time and effort from all involved. Once parents understand the issues their child is experiencing, and how they can make the difference, the future will look much brighter.