Theme Park Design & the Art of Themed Entertainment

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Author :
Publisher : David Younger
ISBN 13 : 9780993578908
Total Pages : 0 pages
Book Rating : 4.5/5 (789 download)

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Book Synopsis Theme Park Design & the Art of Themed Entertainment by : David Younger

Download or read book Theme Park Design & the Art of Themed Entertainment written by David Younger and published by David Younger. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Theme Park Design & The Art of Themed Entertainment aims to be the most in-depth book on theme park design ever written, documenting for professional designers, theme park design students, and curious theme park fans, the fascinating processes and techniques that go into creating the amazing worlds of theme park design.

Designing Disney's Theme Parks

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Author :
Publisher : Flammarion-Pere Castor
ISBN 13 :
Total Pages : 232 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Designing Disney's Theme Parks by : Centre canadien d'architecture

Download or read book Designing Disney's Theme Parks written by Centre canadien d'architecture and published by Flammarion-Pere Castor. This book was released on 1997 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the day it opened in July 1955, in an event given live TV coverage, Disneyland has been a key symbol of contemporary American culture. It has been both celebrated and attacked as the ultimate embodiment of consumer society, a harbinger of shopping-mall culture, a symbol of American hegemony in entertainment, the epitome of fantasy, simulation, pastiche, and the blurring of distinctions between reality and mass-media imagery. Yet for all the power of Disneyland as metaphor, almost no one has discussed the making of this unique place, with its far-flung colonies in Florida, Japan, and France. Written to accompany an exhibition at the Canadian Centre for Architecture in Montreal, "Designing Disney's Theme Parks: The Architecture of Reassurance" is the first book to look beyond the multiple myths of Disneyland. Uniting a roster of authors chosen from wide-ranging disciplines, this study is the first to examine the influence of Disneyland on both our built environment and our architectural imagination. Tracing the relationship of the Disney parks to their historical forbears, it charts Disneyland's evolution from one man's personal dream to a multinational enterprise, a process in which the Disney "magic" has moved ever closer to the real world. Editor Karal Ann Marling, Professor of Art History and American Studies at the University of Minnesota, draws upon her pioneering work in the Disney archives to reconstruct and analyze the intentions and strategies behind the parks. She is joined by Marty Sklar, Vice Chairman and Principal Creative Executive of Walt Disney Imagineering, historian Neil Harris, art historian Erika Doss, geographer Yi-Fu Tuan, critic Greil Marcus, and architectFrank Gehry to provide a unique perspective on one of the great post-war American icons.

Theme Park Design

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Author :
Publisher :
ISBN 13 :
Total Pages : 232 pages
Book Rating : 4.6/5 (527 download)

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Book Synopsis Theme Park Design by : Steve Alcorn

Download or read book Theme Park Design written by Steve Alcorn and published by . This book was released on 2020-06-09 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you've ever visited a theme park and wondered how the magic is created, this is the book for you. Theme park design invites you to become an apprentice Imagineer. Inside, you'll: - Explore the different types of rides and shows- Experience creating an attraction from conception to opening day- Discover the different professional roles in Imagineering so you can determine which best suits your interestsAnd for avid fans and gearheads, a special section takes you on a deep dive into show control, ride control, audio, video and special effects.Whether your goal is to become an Imagineer, or you're just curious about how theme parks are created, Theme Park Design pulls back the curtain on what goes into creating the greatest attractions on Earth

One Little Spark!

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Publisher : Disney Electronic Content
ISBN 13 : 1484737792
Total Pages : 263 pages
Book Rating : 4.4/5 (847 download)

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Book Synopsis One Little Spark! by : Marty Sklar

Download or read book One Little Spark! written by Marty Sklar and published by Disney Electronic Content. This book was released on 2015-09-01 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: We've all read about the experts: the artists, the scientists, the engineers—that special group of people known as Imagineers for The Walt Disney Company. But who are they? How did they join the team? What is it like to spend a day in their shoes? Disney Legend Marty Sklar wants to give back to fans and answer these burning questions. When Marty was president of Walt Disney Imagineering, he created a list of principles and ideals for the team, aptly named Mickey's Ten Commandments. Using this code of standards as his organizational flow, Marty provides readers with insights and advice from himself and dozens of hands-on Imagineers from around the globe. It's a true insider's look like no other!

Imagineering an American Dreamscape

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Author :
Publisher :
ISBN 13 : 9781732121058
Total Pages : pages
Book Rating : 4.1/5 (21 download)

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Book Synopsis Imagineering an American Dreamscape by : Barry R. Hill

Download or read book Imagineering an American Dreamscape written by Barry R. Hill and published by . This book was released on 2020-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Minecraft: Let's Build! Theme Park Adventure

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Author :
Publisher : Del Rey
ISBN 13 : 1101966394
Total Pages : 64 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis Minecraft: Let's Build! Theme Park Adventure by : Mojang Ab

Download or read book Minecraft: Let's Build! Theme Park Adventure written by Mojang Ab and published by Del Rey. This book was released on 2019-06-04 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wanted to build your very own theme park in Minecraft? This guide will show you how it’s done! Inside you’ll find build ideas for everything from a classic carousel and a haunted mansion ride to thrilling jungle river rapids and a terrifying alternate dimensions roller coaster. Just follow the steps for each build, and before you know it, you’ll have an entire theme park to enjoy with your friends! This ebook is best viewed on a color device with a larger screen. Collect all of the official Minecraft books: Minecraft: The Island Minecraft: The Crash Minecraft: The Lost Journals Minecraft: The Survivors’ Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft: Guide to Exploration Minecraft: Guide to Creative Minecraft: Guide to the Nether & the End Minecraft: Guide to Redstone Minecraft: Mobestiary Minecraft: Guide to Enchantments & Potions Minecraft: Guide to PVP Minigames Minecraft: Guide to Farming Minecraft: Let’s Build! Theme Park Adventure Minecraft for Beginners

Design

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Publisher :
ISBN 13 : 9780615553740
Total Pages : 200 pages
Book Rating : 4.5/5 (537 download)

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Book Synopsis Design by : Bob Gurr

Download or read book Design written by Bob Gurr and published by . This book was released on 2012-03-01 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Behind the scenes stories of how Theme Park Attractions and Entertainment Spectaculars were designed by Imagineering Legend Bob Gurr during a 42 year career.

Build Your Own Theme Park

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Author :
Publisher :
ISBN 13 : 9781449496326
Total Pages : 0 pages
Book Rating : 4.4/5 (963 download)

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Book Synopsis Build Your Own Theme Park by : Lizz Lunney

Download or read book Build Your Own Theme Park written by Lizz Lunney and published by . This book was released on 2019-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the fun going for makers of all ages with Build Your Own Theme Park with just scissors, glue, and your imagination! The first in a "Build Your Own" series of dynamic, interactive 3D activity books that combine engineering and creativity in an accessible way. Kids and adults alike will love the creativity and 3D thinking that comes with this paper cut-out theme park. Based on Lizz Lunney's characters and illustrations, build your theme park from the ticket booth to vending machines, arcade games, food stand, a carousel, a water ride with frogs, and mountain roller coaster. Invent your own ride additions for the park, make it your own, and share it online with #BuildYourOwn.

A Cultural History of the Disneyland Theme Parks

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Author :
Publisher : Intellect (UK)
ISBN 13 : 9781789383270
Total Pages : 288 pages
Book Rating : 4.3/5 (832 download)

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Book Synopsis A Cultural History of the Disneyland Theme Parks by : Sabrina Mittermeier

Download or read book A Cultural History of the Disneyland Theme Parks written by Sabrina Mittermeier and published by Intellect (UK). This book was released on 2021-01-15 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: The writing is academic, but it is not inaccessible. It will have wide disciplinary appeal within academia, as tourism studies cross into a variety of fields including history, American studies, fandom studies, performance studies and cultural studies. It will be invaluable to those working in the field of theme park scholarship and the study of Disney theme parks, theme parks in general and related areas like world's expositions and spaces of the consumer and lifestyle worlds. It will also be of interest to Disney fans, those who have visited any of the parks or are interested to know more about the parks and their cultural situation and context.

The Imagineering Pyramid

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Author :
Publisher :
ISBN 13 : 9781941500965
Total Pages : 238 pages
Book Rating : 4.5/5 (9 download)

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Book Synopsis The Imagineering Pyramid by : Lou Prosperi

Download or read book The Imagineering Pyramid written by Lou Prosperi and published by . This book was released on 2016-04-14 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn from the Disney Imagineers Creativity. Innovation. Success. That's Disney Imagineering. It was the Imagineers who brought Walt Disney's dreams to life. Now you can tap into the principles of Imagineering to make your personal and professional dreams come true. Even if you're not building a theme park, the Imagineering Pyramid can help you plan and achieve any creative goal. Lou Prosperi designed the pyramid from the essential building blocks of Disney Imagineering. He teaches you how to apply the pyramid to your next project, how to execute each step efficiently and creatively, and most important, how to succeed. The Imagineering Pyramid is a revolutionary creative framework that anyone can use in their daily lives, whether at home or on the job. Prosperi shares with you: How to use "The Art of the Show" to stay focused on your mission. Practical tutorials for each of the fifteen building blocks that make up the pyramid. Creative Intent, Theming, "Read"-ability, Kinetics, Plussing, and other Imagineering concepts. Imagineering beyond the berm: how to apply the pyramid to fields as diverse as game design and executive leadership. An "Imagineering Library" of books to further your studies. UNLEASH YOUR CREATIVITY WITH THE DISNEY IMAGINEERS!

The Immersive Worlds Handbook

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Publisher : Taylor & Francis
ISBN 13 : 0240820932
Total Pages : 290 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis The Immersive Worlds Handbook by : Scott A. Lukas

Download or read book The Immersive Worlds Handbook written by Scott A. Lukas and published by Taylor & Francis. This book was released on 2013 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Industry insider Scott Lukas teaches you how to design exciting, believable, authentic themed spaces. Make your immersive worlds come alive with the gems in this book, including key industry interviews and case studies!

The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories

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Author :
Publisher : W. W. Norton & Company
ISBN 13 : 0393341259
Total Pages : 385 pages
Book Rating : 4.3/5 (933 download)

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Book Synopsis The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories by : Frank Rose

Download or read book The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories written by Frank Rose and published by W. W. Norton & Company. This book was released on 2012-03-05 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a field guide to the visionaries - and the fans - who are reinventing the art of storytelling.

The Global Theme Park Industry

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Author :
Publisher : CABI
ISBN 13 : 1845932080
Total Pages : 481 pages
Book Rating : 4.8/5 (459 download)

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Book Synopsis The Global Theme Park Industry by : Salvador Anton Clavé

Download or read book The Global Theme Park Industry written by Salvador Anton Clavé and published by CABI. This book was released on 2007 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the 1980s, the theme park industry has developed into a global phenomenon, with everything from large, worldwide theme parks to countless smaller ventures. From the first pleasure gardens to the global theme park companies, this book provides an understanding of the nature and function of theme parks as spaces of entertainment. Illustrated throughout by worldwide case studies, empirical data and practical examples, the book portrays the impacts of theme park as global competitive actors, agents of global development and cultural symbols, particularly in the context of their role in the developing experience economy. In conclusion, this book is a practical guide to the planning and development of theme parks.

The Art of Game Design

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Publisher : CRC Press
ISBN 13 : 1466598646
Total Pages : 604 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis The Art of Game Design by : Jesse Schell

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2014-11-06 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Theme Park

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Publisher : Reaktion Books
ISBN 13 : 9781861893949
Total Pages : 272 pages
Book Rating : 4.8/5 (939 download)

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Book Synopsis Theme Park by : Scott A. Lukas

Download or read book Theme Park written by Scott A. Lukas and published by Reaktion Books. This book was released on 2008-12-01 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Theme parks are a uniquely interactive and enduring form of entertainment that have influenced architecture, technology, and culture in surprising ways for more than a century, as Scott Lukas now reveals in his compelling historical chronicle. Theme Park takes the primitive amusements of pleasure gardens as its starting point and launches from there into a rich, in-depth investigation of the evolution of the theme park over the twentieth century. Lukas examines theme parks in countries around the world—including in the United States, Mexico, Europe, Japan, China, South Africa, and Australia—and how themed fairs and parks developed through diverse means and in a variety of settings. The book examines world-famous and lesser-known parks, including the early parks of Coney Island; Madrid’s Movieworld; a series of World Fairs and their luxurious exhibition halls; Six Flags parks and virtual theme parks today; and, of course, the unparalleled achievements of Disneyland and Disney World. Lukas analyzes the theme park as a living entity that unexpectedly shapes people, their relationships, and the world around them. Theme parks have now become complex representations of the human mind itself, he contends, through its interpretations of books, feature films, video games, and Web sites. Ultimately, Theme Park reveals, the wider influence of theme parks can be found in the shopping malls, branded stores, and casinos that employ the tricks and techniques of amusement parks to dominate our entertainment world today. Packed with captivating illustrations, Theme Park takes us on historical roller coaster ride that both reanimates the places that shaped our childhoods and anticipates the future of escapism and fantasy fun.

Coasters 101

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Author :
Publisher : Nick Weisenberger
ISBN 13 : 1468013556
Total Pages : 134 pages
Book Rating : 4.4/5 (68 download)

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Book Synopsis Coasters 101 by : Nick Weisenberger

Download or read book Coasters 101 written by Nick Weisenberger and published by Nick Weisenberger. This book was released on 2013-11-04 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you always wanted to learn more about how roller coasters work? I’m not talking about the basic “roller coasters use gravity!” descriptions you’re used to. I’m talking about learning in-depth about the nitty gritty engineering details, like: How do roller coaster engineers know what size motor is needed to pull the train to the top of the lift hill and how much will it cost to operate it? What material are the wheels made out of and how does it affect the performance of the ride? What is the difference between LIM and LSM propulsion? How does the control system on a racing or dueling coaster time up the near collision moments perfectly every single time? All of these questions and more are answered in the latest edition of Coasters 101: An Engineer’s Guide to Roller Coaster Design. “I thought it was great. It was a good first look at roller coaster design. It also gave great information and details about roller coasters in general.” - Adrina from Goodreads “Thanks for writing a very good book. I could not put it down. Lot's of great information. I am a technology and engineering teacher and the information I found here is very helpful in trying to get students more excited about engineering.” -Amazon reviewer

Walt Disney's Legends of Imagineering and the Genesis of the Disney Theme Park

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Author :
Publisher :
ISBN 13 :
Total Pages : 168 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Walt Disney's Legends of Imagineering and the Genesis of the Disney Theme Park by : Jeff Kurtti

Download or read book Walt Disney's Legends of Imagineering and the Genesis of the Disney Theme Park written by Jeff Kurtti and published by . This book was released on 2008-08-26 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: 50 years ago, Walt Disney utterly transformed the concept of outdoor entertainment venues. Using his innate talent for combining disparate skills and personalities, he assembled a creative team that blended imagination with engineering and called them 'Imagineers'. Kurtti introduces a core group of the originators of Disneyland and the other Disney parks. He explores their individual relationships with Walt and each other, their creative breakthroughs and failure, their rivalries and professional politics. Lavishly illustrated with rare never-before-seen photos.