Read Books Online and Download eBooks, EPub, PDF, Mobi, Kindle, Text Full Free.
The Ultimate Guide To Escape From Tarkov
Download The Ultimate Guide To Escape From Tarkov full books in PDF, epub, and Kindle. Read online The Ultimate Guide To Escape From Tarkov ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Download or read book Predator written by Alexander Kontorovich and published by Dialar Navigator B.V.. This book was released on 2018-03-15 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Когда на улицы Таркова опускается тьма, когда обычные люди, вчера ещё бывшие добрыми соседями, начинают убивать друг друга за банку консервов. Когда привычный порядок в одночасье сменяется диким беспределом… Обычный офисный хомяк внезапно превращается в жестокого и безжалостного Хищника. Клавиатура отброшена в сторону, в руках — тяжелый дробовик. Возврата к прошлому больше нет, остаётся только одно — стать самым страшным зверем в этих каменных джунглях. Добро пожаловать в Тарков! Эта книга написана под впечатлением от игры «Escape from Tarkov». Посмотрим поближе на одного из участников — Дикого! И если про метаморфозы уголовников все понятно, то как Диким становится обычный человек, вчерашний офисный работник? Сможет ли он переступить всё и превратиться в хищного зверя? Оказывается, да, причём достаточно быстро. Привыкшие к клавиатуре руки столь же спокойно станут нажимать уже не кнопку «Enter», а спусковой крючок. Не вызовет особого сомнения и необходимость обыскать ещё теплое тело противника. Недолго будут терзать муки совести. А вот сможет ли такой хищник остаться в душе человеком? И сохранить хоть какие-то положительные черты? Зайдём в Тарков — там всё и посмотрим.
Book Synopsis How to survive in Escape from Tarkov by : MR. BIG WEALTH
Download or read book How to survive in Escape from Tarkov written by MR. BIG WEALTH and published by MR. BIG WEALTH. This book was released on 2023-09-02 with total page 83 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Survive and conquer in the gritty world of Escape from Tarkov on PC with the expert guidance of Mr. Big Wealth. Our comprehensive guide, aptly titled 'How to survive in Escape from Tarkov,' is your key to mastering the game's challenges and emerging victorious. With Mr. Big Wealth's unparalleled expertise and insider tips, you'll navigate the treacherous landscapes of Tarkov with confidence. Equip yourself with the knowledge and strategies needed to outsmart your opponents, scavenge valuable resources, and complete intense missions. Don't just survive, thrive in Escape from Tarkov with Mr. Big Wealth as your ultimate companion."
Book Synopsis Game Design Deep Dive: Horror by : Joshua Bycer
Download or read book Game Design Deep Dive: Horror written by Joshua Bycer and published by CRC Press. This book was released on 2021-10-07 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.
Download or read book Resident Evil Zero written by Dan Birlew and published by Bradygames. This book was released on 2002-11 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Birlew provides complete walkthroughs for Rebecca and Billy, plus highly detailed maps and expert boss tactics. This Signature Series Guide features a special cover treatment, bonus content, and a premium item, making it a true collector's guide.
Book Synopsis Tom Clancy's The Division: New York Collapse by : Alex Irvine
Download or read book Tom Clancy's The Division: New York Collapse written by Alex Irvine and published by Chronicle Books. This book was released on 2016-03-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: New York Collapse is an in-world fictionalized companion to one of the biggest video game releases of 2016: Tom Clancy's The Division from Ubisoft. Within this discarded survivalist field guide, written before the collapse, lies a mystery—a handwritten account of a woman struggling to discover why New York City fell. The keys to unlocking the survivor's full story are hidden within seven removable artifacts, ranging from a full-city map to a used transit card. Retrace her steps through a destroyed urban landscape and decipher her clues to reveal the key secrets at the heart of this highly anticipated game.
Book Synopsis Escape From Chernobyl (Escape From #1) by : Andy Marino
Download or read book Escape From Chernobyl (Escape From #1) written by Andy Marino and published by Scholastic Inc.. This book was released on 2021-12-07 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Nonstop action, real history, serious danger. You gotta read these books!" —Alan Gratz, #1 New York Times bestselling author of Refugee 26 April 1986 01:18 Alina & Lev are two siblings living in Pripyat, one of the Soviet Union's proud nuclear cities. Both are asleep in their beds. Their cousin, Yuri, is a custodian at the Chernobyl Nuclear Power Plant, where he's fiercely attacking a spill in the hallway with a mop. Alina's best friend, Sofiya, sleeps just a few doors down. Her father is an engineer at the plant, a fact that has always filled her with pride. In five minutes, Reactor No. 4 will explode in a ball of fire. It will expel radiation across their town for nine days before it's finally contained. For the people of Pripyat, it will be far too late. — Two young siblings flee the Chernobyl disaster with their parents, but the Communist party is on their heels. Meanwhile, the friends and family they were forced to leave behind must contend with a disinformation campaign that's determined to pretend nothing is wrong-even as deadly radiation spills into the air.
Book Synopsis NieR: Automata World Guide Volume 2 by : Square Enix
Download or read book NieR: Automata World Guide Volume 2 written by Square Enix and published by Dark Horse Comics. This book was released on 2020-12-15 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 300 full-color pages collected into a hardcover volume that explores the secrets and strategies of Square Enix's NieR:Automata! Revisit the characters, combat, and environment that enchanted players with stunning action and profound adventure from video game director Yoko Taro. Discover the intricacies of Submergence City, learn more about the characters and enemies with the Data Library, and master the Androids' arsenal! Also featuring concept art and commentary, this second volume of the NieR:Automata World Guide is a must have item for fans of the game! Dark Horse Books and Square Enix come together again to present this adaptation of the original Japanese volume, officially offered in English for the first time!
Book Synopsis Sculpting in Time by : Andrey Tarkovsky
Download or read book Sculpting in Time written by Andrey Tarkovsky and published by University of Texas Press. This book was released on 1989-04 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: A director reveals the original inspirations for his films, their history, his methods of work, and the problems of visual creativity
Book Synopsis The Trumpeter of Krakow by : Eric P. Kelly
Download or read book The Trumpeter of Krakow written by Eric P. Kelly and published by Simon and Schuster. This book was released on 2012-03-20 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: For well over thirty years, Eric P. Kelly’s Newbery Award winner has brought the color and romance of ancient times to young readers. Today, The Trumpeter of Krakow is an absorbing and dramatic as when it was first published in 1928. There was something about the Great Tarnov Crystal...Wise men spoke of it in hushed tones. Others were ready to kill for it. Now a murderous Tartar chief is bent on possessing it. But young Joseph Charnetski was bound by an ancient oath to protect the jewel at all costs. When Joseph and his family seek refuge in medieval Krakow, they are caught up in the plots and intrigues of alchemists, hypnotists, and a dark messenger of evil. Will Joseph be able to protect the crystal, and the city, from the plundering Tartars?
Book Synopsis The Horror at Chiller House (Goosebumps HorrorLand #19) by : R. L. Stine
Download or read book The Horror at Chiller House (Goosebumps HorrorLand #19) written by R. L. Stine and published by Scholastic Inc.. This book was released on 2015-03-31 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Goosebumps now on Disney+! Take a little Horror home with you!Jonathan Chiller has called the kids from books #13-18 back to HorrorLand to collect payment. The only way for the kids to get back home is for them to win at a HorrorLand-style scavenger hunt. They each must find a red chest. Inside, the miniature Horror will act as a portal to send them back home.They'll be competing against Murder the Clown, Chef Belcher, Mondo the Magical, and three other unsavory characters from the previous six books. Little do they know that all six adversaries are actually Chiller in disguise. And Chiller will lie and cheat his way to victory.
Book Synopsis Mind-Melding Unity and Blender for 3D Game Development by : Spencer Grey
Download or read book Mind-Melding Unity and Blender for 3D Game Development written by Spencer Grey and published by Packt Publishing Ltd. This book was released on 2021-12-31 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Add Blender to your Unity game development projects to unlock new possibilities and decrease your dependency on third-party creators Key FeaturesDiscover how you can enhance your games with BlenderLearn how to implement Blender in real-world scenariosCreate new or modify existing assets in Blender and import them into your Unity gameBook Description Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for 3D Game Development, you'll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for creating your game assets. This game development book will broaden your knowledge of Unity and help you to get to grips with Blender's core capabilities for enhancing your games. You'll become familiar with creating new assets and modifying existing assets in Blender as the book shows you how to use the Asset Store and Package Manager to download assets in Unity and then export them to Blender for modification. You'll also learn how to modify existing and create new sci-fi-themed assets for a minigame project. As you advance, the book will guide you through creating 3D model props, scenery, and characters and demonstrate UV mapping and texturing. Additionally, you'll get hands-on with rigging, animation, and C# scripting. By the end of this Unity book, you'll have developed a simple yet exciting mini game with audio and visual effects, and a GUI. More importantly, you'll be ready to apply everything you've learned to your Unity game projects. What you will learnTransform your imagination into 3D scenery, props, and characters using BlenderGet to grips with UV unwrapping and texture models in BlenderUnderstand how to rig and animate models in BlenderAnimate and script models in Unity for top-down, FPS, and other types of gamesFind out how you can roundtrip custom assets from Blender to Unity and backBecome familiar with the basics of ProBuilder, Timeline, and Cinemachine in UnityWho this book is for This book is for game developers looking to add more skills to their arsenal by learning Blender from the ground up. Beginner-level Unity scene and scripting skills are necessary to get started.
Download or read book The Board Game Book written by and published by . This book was released on 2020-10-22 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Your Pinball Machine by : B. B. Kamoroff
Download or read book Your Pinball Machine written by B. B. Kamoroff and published by . This book was released on 2021-06-28 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every person who owns a pinball machine, or who is thinking of buying one, will find a wealth of valuable information and step-by-step help in this thorough, updated manual. For electromechanical and electronic machines: choosing and buying a pinball machine; different types and vintages of machines; components and features; setup and game adjustments; how to maintain, clean, and service your machine; setting machines for free play; troubleshooting; repairs you can do yourself; keeping the flippers "hot"; sources for parts, tools, schematics, game manuals, and professional repairs; starting your own pinball business; and much more. Illustrated with more than 200 detailed photos and diagrams, including rare and beautiful machines from the Pacific Pinball Museum, one of the world's largest collections of pinball machines, from the 1930s to today.
Download or read book Game Hacking written by Nick Cano and published by No Starch Press. This book was released on 2016-07-01 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.
Download or read book Dopeworld written by Niko Vorobyov and published by Hodder Paperbacks. This book was released on 2020-07-23 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'The police had already taken away the body, but the blood was still fresh on the sidewalk.' Look below the surface of every society, and you'll find somebody selling, buying, and taking drugs. It happens all around us. Even if we don't realise it. In this ground-breaking book, former drug-dealer Niko Vorobyov travels the world attempting to shine a light on the global drug trade. From cocaine farms in South America to the forests of Russia, he speaks to people making the machine work. He meets drug lords, cartel leaders, street dealers and government officials exposing the true scope of the drug industry. Dopeworld is an addictive and intoxicating trip deep into the world of drugs, tracing their emergence and our relationship with them. This is the story of the drug trade as you've never seen before.
Book Synopsis Bombs Always Beep - 2nd Edition - "Revenge of the Beep": Creating Modern Audio Theater by : Kc Wayland
Download or read book Bombs Always Beep - 2nd Edition - "Revenge of the Beep": Creating Modern Audio Theater written by Kc Wayland and published by . This book was released on 2020-12-07 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bombs Always Beep: Creating Modern Audio Theater - 2nd Edition "Revenge of the Beep" is an exploration of the entire production process of constructing modern audio narratives. Podcasts have facilitated a renaissance of independent audio-only series, and they are expanding at a rapid rate. Currently, there are no other books available that explain in detail the inner workings of creating audio narratives by way of the new podcast distribution system. Most literature focuses on the dated production and writing methods from the Golden Age of Radio or the BBC radio distribution models. However, entire companies are now being built upon contemporary storytelling production techniques, funded by crowdsourcing and advertising. This book covers the process from beginning to end: How to create compelling modern audio theater and distribute it online.
Download or read book Hellbound written by Colin McComb and published by . This book was released on 1996-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: